Recent logs - v1.18.1

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Showing the 9 newest messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Рататуй v1.18.1 2026-04-20 53 UNTESTED sceNetAdhocPollSocket(09f88680, 1, 0, 0) at 08a64c70
Toy Story 3 v1.8.0-6406-g8e24692d23 2026-11-02 474 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040de000 offset: 0 (256x128 stride 256, 565)
クロヒョウ 龍が如く新章 v1.12.3-999-g97bc7a1ae 2026-09-21 1,187 GetFramebufferCandidates(DEPTH): Multiple (2) candidate framebuffers. texaddr: 04288000 offset: 0 (512x512 stride 512, CLUT16)
Ratchet v1.13.2 2026-07-27 5,639 Ignoring possible texturing from framebuffer at 0416c000 +0x64 / 64x272
CHILI CON CARNAGE v1.12.3-867-gf58d4dfcf 2026-10-19 2,998 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040e8000 offset: 0 (512x512 stride 512, 8888)
Crash® of the Titans v1.9.4 2026-11-08 187,327 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Crash® Mind Over Mutant v1.9.4 2026-11-01 41,127 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
ひぐらしデイブレイク Portable Mega edition v1.9.4 2025-07-28 1,990 80630022=sceAtracSetSecondBuffer(0, 08b08fc0, 00008000): not needed
Ratchet v1.9.4 2026-10-20 21,027 Decoding texture from VRAM mirror at 04710000 swizzle=0