To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-11-21 |
80000107=sceDisplaySetFrameBuf(44000000, 512, 0, 0): must change latched framebuf first |
SUPER MONKEY BALL ADVENTURE |
v1.17.1 |
2024-11-20 |
80000107=sceDisplaySetFrameBuf(44000000, 512, 0, 0): must change latched framebuf first |
WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2024-11-22 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
WWE2K24-V1.04 BY MANIA SVR |
v1.18.1 |
2024-11-22 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.14.4 |
2024-11-16 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
God of War: Chains of Olympus |
v1.17.1 |
2024-11-13 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
北斗の拳 ラオウ外伝 天の覇王 |
v1.17.1 |
2024-11-12 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
FIFA 14 |
v1.11.3 |
2024-11-11 |
80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first |
GTA: Sindacco Chronicles |
v1.17.1 |
2024-11-03 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
スターソルジャー |
v1.17.1 |
2024-11-02 |
80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first |
WWE 2K24
|
v1.8.0 |
2024-11-02 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
WWE 2K24
|
v1.8.0 |
2024-11-02 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
eFootball PC - V. |
v1.17.1 |
2024-10-31 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
eFootball PC - V. |
v1.17.1 |
2024-10-31 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.16.6 |
2024-10-20 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 3, 0): must change latched framebuf first |
NBA2K10 |
v1.17.1 |
2024-10-16 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
MTX Mototrax |
v1.17.1 |
2024-10-16 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
MTX Mototrax |
v1.17.1 |
2024-10-16 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
EVANGELION ヱヴァンゲリヲン:序 |
v1.17.1 |
2024-10-16 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
Colin McRae Rally 2005 Plus |
v1.17.1 |
2024-10-15 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
eFootball PC - V. |
v1.17.1 |
2024-10-15 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
eFootball PC - V. |
v1.17.1 |
2024-10-15 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
TEKKEN DARK RESURRECTION |
v1.17.4-1 |
2024-10-12 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
TEKKEN DARK RESURRECTION |
v1.17.4-1 |
2024-10-12 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
スーパーロボット大戦Operation Extend |
v1.17.4-1 |
2024-10-09 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
スーパーロボット大戦Operation Extend |
v1.17.4-1 |
2024-10-09 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
DISGAEA PORTABLE |
v1.17.4-1 |
2024-10-09 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
DISGAEA PORTABLE |
v1.17.4-1 |
2024-10-09 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
戦国キャノン |
v1.17.4-1 |
2024-10-09 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
戦国キャノン |
v1.17.4-1 |
2024-10-09 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
Pro Evolution Soccer 2008 |
v1.17.1 |
2024-10-05 |
80000107=sceDisplaySetFrameBuf(44000000, 512, 0, 0): must change latched framebuf first |
HEROES' VS |
v1.17.1 |
2024-10-04 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
FIFA 14 - Ru |
v1.17.1 |
2024-10-02 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
TEKKEN DARK RESURRECTION |
v1.17.1 |
2024-09-28 |
80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first |
BLEACH HEAT・THE・SOUL 6 |
v1.17.1 |
2024-09-26 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
Grand Theft Auto V YUNIER PB |
v1.17.1 |
2024-09-26 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.17.1 |
2024-09-25 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
James Cameron's AVATAR™: THE GAME |
v1.17.1 |
2024-09-21 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
Hot Wheels Ultimate Racing |
v1.17.1 |
2024-09-19 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
50 Cent® Bulletproof G Unit Edition |
v1.17.1 |
2024-09-17 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
50 Cent® Bulletproof G Unit Edition |
v1.17.1 |
2024-09-17 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
FRONTIER GATE Boost+ 体験版 |
v1.17.1 |
2024-09-16 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 3, 0): must change latched framebuf first |
Dante's Inferno™ |
v1.17.1-980-gabaea0197b |
2024-09-12 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first |
WWE'12 |
v1.17.1 |
2024-09-09 |
80000107=sceDisplaySetFrameBuf(0400009Y�C3_��!M��s���.�_U�D��m�nzw
����yO�@���pɞ!�.���Ȑ<Z�w�$� ȉ\��=�:�J|������N�h������P�wQqEG�A���d���~
55$�name="verify"
Content-Length: 153
Content-Transfer-Encoding: binary
%08x=sceDisplaySetFrameBuf(%s): must change latched framebuf first80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
eFOOTBALL 2020 |
v1.17.1 |
2024-09-07 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
ナルティメットアクセル3 |
v1.17.1 |
2024-09-07 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
SOCOM: U.S. Navy SEALs Fireteam Bravo 2 |
v1.17.1 |
2024-09-06 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
WWE SVR 2011MOD 2K24 PSP BY WWE BEAST MODZ |
v1.17.1 |
2024-09-03 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
WWE SVR 2011MOD 2K24 PSP BY WWE BEAST MODZ |
v1.17.1 |
2024-09-03 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
Dante's Inferno™ |
v1.17.1 |
2024-09-03 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
CLOUDY WITH A CHANCE OF MEATBALLS™ |
v1.11.3 |
2024-09-02 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
ModNation™ Racers |
v1.17.1 |
2024-09-02 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
ModNation™ Racers |
v1.17.1 |
2024-09-02 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
Gran Turismo® |
v1.17.1 |
2024-09-01 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
Gran Turismo® |
v1.17.1 |
2024-09-01 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
鉄拳 DARK RESURRECTION |
v1.17.1 |
2024-09-01 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
鉄拳 DARK RESURRECTION |
v1.17.1 |
2024-09-01 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
天地之門2 武雙傳 |
v1.17.1 |
2024-09-01 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Pro Evolution Soccer 2009 |
v1.17.1 |
2024-08-26 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
Hot Wheels Ultimate Racing |
v1.17.1 |
2024-08-24 |
80000107=sceDisplaySetFrameBuf(44000000, 512, 0, 0): must change latched framebuf first |
Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-10-12 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
EA-Sports FC PC-V |
v1.17.1 |
2024-08-22 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
EA-Sports FC PC-V |
v1.17.1 |
2024-08-22 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Miami Vice™ The Game |
v1.17.1 |
2024-08-22 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
Prince of Persia The Forgotten Sands™ |
v1.17.1 |
2024-08-21 |
80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first |
Prince of Persia The Forgotten Sands™ |
v1.17.1 |
2024-08-21 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
AngryBirds |
v1.17.1 |
2024-08-20 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
Coded Arms® Contagion |
v1.17.1 |
2024-08-19 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first |
TEKKEN DARK RESURRECTION |
v1.17.1 |
2024-08-18 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
Pro Evolution Soccer 2012 |
v1.17.1 |
2024-08-16 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Pro Evolution Soccer 2012 |
v1.17.1 |
2024-08-16 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
DISGAEA Afternoon of Darkness |
v1.16.6 |
2024-08-16 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
DISGAEA Afternoon of Darkness |
v1.16.6 |
2024-08-16 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
LA Rush |
v1.17.1 |
2024-08-15 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
GHOST IN THE SHELL STAND ALONE COMPLEX |
v1.11.3 |
2024-08-15 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
WWE 2K24
|
v1.9.4 |
2024-10-23 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
WWE 2K24
|
v1.9.4 |
2024-10-23 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Brothers in Arms D-Day |
v1.16.5 |
2024-08-09 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
Patapon® 3 |
v1.17.1 |
2024-08-09 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Patapon® 3 |
v1.17.1 |
2024-08-09 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
God of War: Chains of Olympus |
v1.17.1 |
2024-08-06 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first |
DRAGON BALL Z SHIN BUDOKAI 2 |
v1.17.1 |
2024-08-06 |
80000107=sceDisplaySetFrameBuf(44000000, 512, 0, 0): must change latched framebuf first |
TEKKEN DARK RESURRECTION |
v1.10.3 |
2024-08-01 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 1, 0): must change latched framebuf first |
DRAGON BALL Z SHIN BUDOKAI 2 |
v1.14.2 |
2024-09-16 |
80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.17 |
2024-07-27 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
Prince of Persia® Rival Swords |
v1.17.1 |
2024-07-27 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first |
TEKKEN DARK RESURRECTION |
v1.11.3 |
2024-07-24 |
80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first |
TEKKEN DARK RESURRECTION |
v1.11.3 |
2024-07-24 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
Twisted Metal: Head-On |
v1.17.1 |
2024-07-23 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 1, 0): must change latched framebuf first |
eFottball Hend Asean |
v1.17.1 |
2024-07-20 |
80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first |
無雙OROCHI 蛇魔再臨 增值版 |
v1.17.1 |
2024-07-19 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
GHOST IN THE SHELL STAND ALONE COMPLEX |
v1.17.1 |
2024-07-19 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
GHOST IN THE SHELL STAND ALONE COMPLEX |
v1.17.1 |
2024-07-19 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
KARAKURI |
v1.17.1 |
2024-07-19 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
GUILTYGEAR XX ΛCORE PLUS |
v1.12.3 |
2024-07-18 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v1.17.1 |
2024-07-18 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
Yu-Gi-Oh! GX Tag Force |
v1.17.1 |
2024-07-17 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
Dave Mirra BMX Challenge |
v1.17.1 |
2024-10-19 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Dave Mirra BMX Challenge |
v1.17.1 |
2024-10-19 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
戦国BASARA CHRONICLE HEROES |
v1.17.1 |
2024-07-16 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |