Recent logs - %08x=sceDisplaySetFrameBuf(%s): must change latched framebuf first

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Game title Version Latest Report Message
G.I.JOE v1.10.3 2021-04-17 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
G.I.JOE v1.10.3 2021-04-17 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
Midnight Club 3: Dub Edition v1.11.3 2021-04-15 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Midnight Club 3: Dub Edition v1.11.3 2021-04-15 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
真・三國無雙5 Special v1.11.3 2021-04-15 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Mortal Kombat: Unchained v1.11.3 2021-04-15 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Mortal Kombat: Unchained v1.11.3 2021-04-15 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Battlegrounds3 v1.11.3 2021-04-15 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Colin McRae™ DiRT® 2™ v1.11.3 2021-04-13 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Spider-Man: Friend or Foe v1.10.3 2021-04-13 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Gran Turismo® v1.11.3 2021-04-13 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
SOULCALIBUR: Broken Destiny v1.11.3 2021-04-12 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
SOULCALIBUR: Broken Destiny v1.11.3 2021-04-12 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
天誅4 v1.11.3 2021-04-11 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
天誅4 v1.11.3 2021-04-11 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Mortal Kombat: Unchained v1.11.3 2021-04-11 80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first
DRAGONBALL: EVOLUTION v1.11.3 2021-04-11 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
NBA2K21 v1.11.3 2021-04-16 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
NBA2K21 v1.11.3 2021-04-16 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
B-Boy™ v1.11.3 2021-04-12 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
B-Boy™ v1.11.3 2021-04-12 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Castlevania The Dracula X Chronicles v1.11.3 2021-04-11 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
Castlevania The Dracula X Chronicles v1.11.3 2021-04-11 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
Prince of Persia - Revelations v1.11.3 2021-04-11 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Prince of Persia - Revelations v1.11.3 2021-04-11 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
(untitled homebrew) v1.11.3 2021-04-14 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
(untitled homebrew) v1.11.3 2021-04-17 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
METAL SLUG Anthology v1.11.3 2021-04-13 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
WWE 2K20 V1 BY GOD OF MODZ v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
WWE 2K20 V1 BY GOD OF MODZ v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
CODED ARMS v1.11.3 2021-04-14 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
METAL GEAR SOLID PEACE WALKER v1.11.3 2021-04-12 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
NAMCO MUSEUM BATTLE COLLECTION v1.11.3 2021-04-16 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
NAMCO MUSEUM BATTLE COLLECTION v1.11.3 2021-04-13 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
PokeMini 0.60 PSP v1.11.3 2021-04-16 80000107=sceDisplaySetFrameBuf(00000000, 512, 0, 0): must change latched framebuf first
Midnight Club 3: Dub Edition v1.9.0 2021-04-15 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Def Jam® Fight For NY™: The Takeover v1.11.3 2021-04-15 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Def Jam® Fight For NY™: The Takeover v1.11.3 2021-04-15 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2021-04-14 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE SmackDown vs. RAW 2008 v1.11.3 2021-04-15 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
NBA2K21 v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
NBA2K21 v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
TEKKEN 6 v1.9.4 2021-04-15 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
TEKKEN 6 v1.9.4 2021-04-15 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
God of War: Chains of Olympus v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE 2K19 by GamerNafZ™ and Finn v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
TEKKEN 6 v1.6.3 2021-04-14 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Everybody's Golf™ v1.9.4 2021-04-14 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
MAJOR LEAGUE BASEBALL 2K6 v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
판타지 골프 팡야 포터블 v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
판타지 골프 팡야 포터블 v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
ダンボール戦機W v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(00000000, 0, 3, 0): must change latched framebuf first
うたの☆プリンスさまっ♪ v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
うたの☆プリンスさまっ♪ v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
うたの☆プリンスさまっ♪All Star v1.9.3 2021-04-16 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
うたの☆プリンスさまっ♪All Star v1.9.3 2021-04-16 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
NBA2K10 v1.9.4 2021-04-11 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
아바마마 오셨다! 어서 굴려라! v1.9.4 2021-04-11 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
第2次スーパーロボット大戦Z 破界篇 v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
ソウルキャリバー Broken Destiny v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
エキサイティングプロレス7 v1.9.4 2021-04-15 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
新世紀エヴァンゲリオン バトルオーケストラ PORTABLE v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first
新世紀エヴァンゲリオン バトルオーケストラ PORTABLE v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
Hannah Montana: Rock Out The Show v1.9.4 2021-04-15 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
Hannah Montana: Rock Out The Show v1.9.4 2021-04-15 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
Hannah Montana: Rock Out The Show v1.9.4 2021-04-15 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Hannah Montana: Rock Out The Show v1.9.4 2021-04-15 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Me & My Katamari v1.9.4 2021-04-13 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
NBA 2K11 v1.9.4 2021-04-13 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
NBA2K13 v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
NBA2K13 v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
Me & My Katamari v1.9.4 2021-04-15 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Auditorium v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
Auditorium v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
Hannah Montana: Rock Out The Show v1.9.4 2021-04-12 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Hannah Montana: Rock Out The Show v1.9.4 2021-04-12 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
WWE SmackDown! vs. RAW 2006. v1.9.4 2021-04-15 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
(homebrew) v1.3.0.1 2021-04-17 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
(homebrew) v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
Shrek Smash n' Crash Racing v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(44000000, 512, 0, 0): must change latched framebuf first
Crash® Mind Over Mutant v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Star Wars : Lethal Alliance v1.9.4 2021-04-14 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Star Wars : Lethal Alliance v1.9.4 2021-04-14 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Hot Shots Golf: Open Tee® 2 v1.9.4 2021-04-13 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Crash™ Tag Team Racing v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Death, Jr. v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(00000000, 512, 0, 0): must change latched framebuf first
Crash® Mind Over Mutant v1.9.4 2021-04-15 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Hot Shots Golf: Open Tee® 2 v1.9.4 2021-04-13 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
Crash® Mind Over Mutant v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
NBA2K12 v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
Crash™ Bandicoot Gatchanko World v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Death, Jr. v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first
MAJOR LEAGUE BASEBALL 2K7 v1.9.4 2021-04-17 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
Monster Jam: Path of Destruction v1.9.4 2021-04-15 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
Monster Jam: Path of Destruction v1.9.4 2021-04-15 80000107=sceDisplaySetFrameBuf(04088000, 512, 0, 0): must change latched framebuf first
Shrek Smash n' Crash Racing v1.9.4 2021-04-16 80000107=sceDisplaySetFrameBuf(44000000, 512, 0, 0): must change latched framebuf first
Tales of Destiny2 v1.9.4 2021-04-13 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
NBA2K12 v1.9.4 2021-04-14 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
FRONTIER GATE Boost+ v1.9.4 2021-04-14 80000107=sceDisplaySetFrameBuf(00000000, 0, 3, 0): must change latched framebuf first