Recent logs - Crash® of the Titans

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Game title Version Latest Report Message
Crash® of the Titans v1.17.1 2024-05-27 00000000=sceGeEdramSetAddrTranslation(00000000)
Crash® of the Titans v1.17.1-491-g9cdd97c13b 2024-05-22 Unknown GetPointerWrite 00200200 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-20 Vertices without position found: (00000000) P: ? (3b)
Crash® of the Titans v1.11-2-gb539ce8c2 2024-05-20 Unknown GetPointer 00000000 PC 08b57140 LR 08b57134
Crash® of the Titans v1.17.1 2024-05-20 MIPSCompileOp: Invalid instruction b33bbd00
Crash® of the Titans v1.17.1 2024-05-20 Jump to invalid address: 07448c00
Crash® of the Titans v1.17.1 2024-05-20 MIPSCompileOp: Invalid instruction 42b40000
Crash® of the Titans v1.17.1 2024-05-20 Jump to invalid address: 074aa800
Crash® of the Titans v1.17.1 2024-05-20 Jump to invalid address: 0731f000
Crash® of the Titans v1.17.1 2024-05-20 Jump to invalid address: 0704fc00
Crash® of the Titans v1.17.1 2024-05-17 Unknown GetPointerWrite be501654 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-16 Unknown GetPointerWrite 00065810 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-13 Unknown GetPointerWrite 0000d4f0 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-08 Unknown GetPointerWrite 00016954 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-05 Unknown GetPointerWrite 0a2d6bd0 PC 08c59d1c LR 08b47900
Crash® of the Titans v1.16.6-903-g10d16ea48 2024-05-05 Unimplemented HLE function sceKernelStopUnloadSelfModule
Crash® of the Titans v1.17.1 2024-05-03 Jump to invalid address: 06f8a400
Crash® of the Titans v1.17.1 2024-05-03 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r6p2-01rel0 [Revision 96995]. 01f04444:00000b21 HWX T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f04444:00000b21 HWX T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; flo
Crash® of the Titans v1.17.1 2024-05-02 Unknown GetPointerWrite 000058fc PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-05 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r6p2-01rel0 [Revision 96995]. 01f00444:00000b21 HWX T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f00444:00000b21 HWX T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x
Crash® of the Titans v1.16.6 2024-04-25 Unknown GetPointerWrite 0a2d6bd0 PC 08b478f8 LR 08b47900
Crash® of the Titans v1.17.1 2024-04-20 Unknown GetPointerWrite 43987ff8 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.12.3 2024-04-19 Branch in Jump delay slot at 08f012c0 in block starting at 08f012b0
Crash® of the Titans v1.12.3 2024-04-19 Jump to invalid address: 04c692c0 PC 08f012b8 LR 08f012b0
Crash® of the Titans v1.12.3 2024-04-19 ReadFromHardware: Invalid address 0a2d6d60 near PC 08808374 LR 08809cec
Crash® of the Titans v1.12.3 2024-04-19 WriteToHardware: Invalid address 0a2d8660 near PC 08b8272c LR 08b82494
Crash® of the Titans v1.16.5 2024-04-18 Unknown GetPointerWrite 3eee25bc PC 08b87438 LR 08b0d348
Crash® of the Titans v1.17.1 2024-04-10 Invalid replacement op 6a432f00 at 09d7bf4c
Crash® of the Titans v1.17.1 2024-05-20 Unknown GetPointerWrite 000164f4 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-03-29 sceFontGetFontInfo(0, 9ffc948): bad font
Crash® of the Titans v1.17.1 2024-03-26 Branch in Jump delay slot at 09cde658 in block starting at 09cde650
Crash® of the Titans v1.17.1 2024-03-26 Jump to invalid address: 0736fb60
Crash® of the Titans v1.17.1 2024-03-23 Unknown GetPointerWrite 0003df54 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-10 Unknown GetPointerWrite 00028384 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-03-19 Unknown GetPointerWrite 00006400 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-03-17 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
Crash® of the Titans v1.17.1 2024-03-13 MIPSCompileOp: Invalid instruction efbf00ff
Crash® of the Titans v1.17.1 2024-05-07 Unknown GetPointerWrite 000268b8 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.14.2 2024-03-12 Could not setup streams, unexpected stream count: 10
Crash® of the Titans v1.14.2 2024-03-12 00000800=sceGeEdramSetAddrTranslation(00000800)
Crash® of the Titans v1.11.3 2024-03-10 Unknown GetPointer 436d3984 PC 08b87438 LR 08b0d348
Crash® of the Titans v1.11.3 2024-03-08 Unknown GetPointer 43531650 PC 08b478e0 LR 08b47900
Crash® of the Titans v1.11.3 2024-03-08 Unknown GetPointer 438c39d0 PC 08b478e0 LR 08b47900
Crash® of the Titans v1.11.3 2024-03-08 Unknown GetPointer 4379f1b0 PC 08b478e0 LR 08b47900
Crash® of the Titans v1.11.3 2024-03-08 Unknown GetPointer 43abc278 PC 08b87438 LR 08b0d348
Crash® of the Titans v1.11.3 2024-03-08 Unknown GetPointer 43738220 PC 08b478e0 LR 08b47900
Crash® of the Titans v1.11.3 2024-03-08 Unknown GetPointer 43736c60 PC 08b478e0 LR 08b47900
Crash® of the Titans v1.11.3 2024-03-05 Unknown GetPointer 4383a310 PC 08b87438 LR 08b0d348
Crash® of the Titans v1.17.1 2024-03-04 Jump to invalid address: 073ec800
Crash® of the Titans v1.17.1 2024-03-04 Jump to invalid address: 072b1800
Crash® of the Titans v1.17.1 2024-03-04 MIPSCompileOp: Invalid instruction 4b189600
Crash® of the Titans v1.11.3 2024-03-08 Unknown GetPointer 43736c60 PC 08b87438 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-25 Unknown GetPointerWrite 00009984 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-20 Unknown GetPointerWrite 00024414 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-30 Unknown GetPointerWrite 000300c0 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.11.3 2024-02-27 Unknown GetPointer 43693f84 PC 08b87438 LR 08b0d348
Crash® of the Titans v1.11.3 2024-02-26 Unknown GetPointer 434f7b58 PC 08b87438 LR 08b0d348
Crash® of the Titans v1.17.1 2024-02-25 MIPSCompileOp: Invalid instruction b2000000
Crash® of the Titans v1.17.1 2024-02-22 Unknown GetPointer 0000167e PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-02-22 sceKernelLoadModule: unsupported options size=00000014, flags=09fbec58, pos=0, access=1, data=2, text=2
Crash® of the Titans v1.11.3 2024-02-21 Unknown GetPointer 43551bc0 PC 08b478e0 LR 08b47900
Crash® of the Titans v1.11.3 2024-02-20 Unknown GetPointer 435e1930 PC 08b478e0 LR 08b47900
Crash® of the Titans v1.11.3 2024-02-19 Unknown GetPointer 4351568c PC 08b87438 LR 08b0d348
Crash® of the Titans v1.11.3 2024-02-14 Unknown GetPointer 435c62c0 PC 08b87438 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-13 Unknown GetPointerWrite 000370d0 PC 08c59d1c LR 08b47900
Crash® of the Titans v1.17.1 2024-05-22 Unknown GetPointerWrite 00022344 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.16.6 2024-02-03 Unknown GetPointerWrite 000030f8 PC 08b87438 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-17 Unknown GetPointerWrite 0002ed10 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-30 Unknown GetPointerWrite 000193fc PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1-491-g9cdd97c13b 2024-05-30 Vertices without position found: (04000000) P: ? (3b)
Crash® of the Titans v1.17.1-491-g9cdd97c13b 2024-05-30 Vertices without position found: (12000000) P: ? (3b)
Crash® of the Titans v1.17.1 2024-04-21 Unknown GetPointerWrite 0001548c PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.17.1 2024-05-25 Unknown GetPointerWrite 0000f9b0 PC 08c59c48 LR 08b0d348
Crash® of the Titans v1.16.6 2024-01-25 sceSasSetADSRMode(08a86580, 27, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Crash® of the Titans v1.16.6 2024-01-25 sceSasSetADSRMode(08a86580, 22, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Crash® of the Titans v1.16.6 2024-01-25 sceSasSetADSRMode(08a86580, 21, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Crash® of the Titans v1.16.6 2024-01-25 sceSasSetADSRMode(08a86580, 18, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Crash® of the Titans v1.16.6 2024-01-25 sceSasSetADSRMode(08a86580, 17, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Crash® of the Titans v1.16.6 2024-01-25 sceSasSetADSRMode(08a86580, 16, 15, 00000000, 00000000, 00000000, 00000000): invalid modes
Crash® of the Titans v1.12.3 2024-01-22 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=8 IDX=2 MC=8
Crash® of the Titans v1.16.6 2024-01-21 sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid)
Crash® of the Titans v1.13.2 2024-01-21 Branch in Jump delay slot at 09362810 in block starting at 09362618
Crash® of the Titans v1.13.2 2024-01-21 Branch in Jump delay slot at 0936280c in block starting at 09362618
Crash® of the Titans v1.13.2 2024-01-21 Branch in Jump delay slot at 09362808 in block starting at 09362618
Crash® of the Titans v1.13.2 2024-01-21 Branch in Jump delay slot at 09362628 in block starting at 09362618
Crash® of the Titans v1.13.2 2024-01-21 MIPSCompileOp: Invalid instruction 00413c3d
Crash® of the Titans v1.13.2 2024-01-21 MIPSCompileOp: Invalid instruction 003a3738
Crash® of the Titans v1.13.2 2024-01-21 MIPSCompileOp: Invalid instruction 003d393a
Crash® of the Titans v1.13.2 2024-01-21 MIPSCompileOp: Invalid instruction 00393535
Crash® of the Titans v1.13.2 2024-01-21 MIPSCompileOp: Invalid instruction 0022201f
Crash® of the Titans v1.13.2 2024-01-21 MIPSCompileOp: Invalid instruction 00201e1e
Crash® of the Titans v1.13.2 2024-01-21 MIPSCompileOp: Invalid instruction 00100e0e
Crash® of the Titans v1.13.2 2024-01-21 MIPSCompileOp: Invalid instruction 00050505
Crash® of the Titans v1.13.2 2024-01-21 Jump to invalid address: 04d8a200
Crash® of the Titans v1.13.2 2024-01-21 MIPSCompileOp: Invalid instruction 00000028
Crash® of the Titans v1.13.2 2024-01-21 Jump to invalid address: 066ccce0
Crash® of the Titans v1.13.2 2024-01-21 Branch in Jump delay slot at 09362810 in block starting at 093625f8
Crash® of the Titans v1.13.2 2024-01-21 Jump to invalid address: 04c55ca0
Crash® of the Titans v1.13.2 2024-01-21 Branch in Jump delay slot at 0936280c in block starting at 093625f8
Crash® of the Titans v1.13.2 2024-01-21 Branch in Jump delay slot at 09362808 in block starting at 093625f8