Recent logs - NARUTO: Ultimate Ninja Heroes

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Game title Version Latest Report Message
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-04-03 Failed decrypting the PRX (ret = -1, size = 7175305, psp_size = 7175648)!
NARUTO: Ultimate Ninja Heroes v1.9.3-80-g73bf6098e 2020-04-02 __KernelStopThread: thread 373 does not exist
NARUTO: Ultimate Ninja Heroes v1.6.2 2020-04-02 Error in shader program link: info: Link Error: Vertex shader is missing. Link Error: Fragment shader is missing. fs: 00000000:0000d002 Tex TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; } vs: 00000000:00000910 HWX T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
NARUTO: Ultimate Ninja Heroes v1.6.2 2020-04-02 Error in shader program link: info: Link Error: Vertex shader is missing. Link Error: Fragment shader is missing. fs: 00000000:0000d002 Tex TFuncMod AlphaTest > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; } vs: 01070000:00000b18 HWX C T N Tex Light: MatUp:7 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); mediump float ldot; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-30 Unknown GetPointer 002c2418 PC 00000000 LR 00000000
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-29 sceDmacMemcpy(dest=04000000, src=096b75a0, size=557056): overlapping read
NARUTO: Ultimate Ninja Heroes v1.9.3-80-g73bf6098e 2020-03-25 __KernelStopThread: thread 1677 does not exist
NARUTO: Ultimate Ninja Heroes v1.9.3-80-g73bf6098e 2020-03-25 __KernelStopThread: thread 1688 does not exist
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-18 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 67097000
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 6713ad08
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 67134ac8
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 61b3dfe8
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 61b31ff8
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 648a9b20
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 615aeff8
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 648913d8
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 6489d3c8
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 648853e8
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 64359030
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 6435f028
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 65670000
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 641d1ff8
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 641cc000
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 61cda000
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 61cdfff8
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 624b8000
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 64227808
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 612d6000
NARUTO: Ultimate Ninja Heroes v1.4-2-g648bc5d 2020-03-17 Wrong magic number 00040410
NARUTO: Ultimate Ninja Heroes v1.6.3-492-g9fddfff66 2020-03-16 Error in shader program link: info: (unknown reason) fs: 00004000:00000002 Tex Flat TFuncMod #version 300 es precision lowp float; uniform sampler2D tex; flat in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 40000000:0000001a THR C Tex Flat #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 WriteToHardware: Invalid address deadbc1f near PC 08041000 LR 00100000
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction 7666f905
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction efefefff
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction 006fa07f
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction 00008ff9
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction b03fc08f
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 ReadFromHardware: Invalid address ffffd4ab near PC 08041048 LR 00100000
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction cccccccc
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 Branch in Jump delay slot at 08041100 in block starting at 080410dc
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction 00005fff
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction 04ef300b
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction efefefef
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 Branch in RSRTComp delay slot at 09000008 in block starting at 09000000
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction efeffb15
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction 007f707f
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 Jump to invalid address: 07cc0024
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 Jump to invalid address: 0c000000
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction 04040003
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 Branch in RSRTComp delay slot at 09000030 in block starting at 09000024
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction 011afda8
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 Jump to invalid address: 03fffcc0
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 Branch in RSRTComp delay slot at 0900001c in block starting at 09000010
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction 011afdfc
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction 011afd54
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction efe16ff5
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-14 MIPSCompileOp: Invalid instruction eeeeeeff
NARUTO: Ultimate Ninja Heroes v1.4.2 2020-03-12 Wrong magic number 1615d718
NARUTO: Ultimate Ninja Heroes v1.4.2 2020-03-12 Wrong magic number 098401b8
NARUTO: Ultimate Ninja Heroes v1.4.2 2020-03-12 Wrong magic number 1606a118
NARUTO: Ultimate Ninja Heroes v1.4.2 2020-03-12 Wrong magic number 1606f108
NARUTO: Ultimate Ninja Heroes v1.4.2 2020-03-12 Wrong magic number 10ef2028
NARUTO: Ultimate Ninja Heroes v1.4.2 2020-03-12 Wrong magic number 09040568
NARUTO: Ultimate Ninja Heroes v1.4.2 2020-03-12 Wrong magic number 1612bbf8
NARUTO: Ultimate Ninja Heroes v1.4.2 2020-03-12 Wrong magic number 1084ac50
NARUTO: Ultimate Ninja Heroes v1.4.2 2020-03-12 Wrong magic number 161bf248
NARUTO: Ultimate Ninja Heroes v1.4.2 2020-03-12 Wrong magic number 160fa0e0
NARUTO: Ultimate Ninja Heroes v1.4.2 2020-03-12 Wrong magic number 10feeb20
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-08 Load/Save function 9 not coded. Title: NPEZ00222 Save: NPEZ00222 File:
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-05 sceDmacMemcpy(dest=04088000, src=0969f550, size=557056): overlapping read
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-03-02 __KernelStopThread: thread 389 does not exist
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-02-22 __KernelStopThread: thread 425 does not exist
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-02-19 __KernelStopThread: thread 1093 does not exist
NARUTO: Ultimate Ninja Heroes v1.9.3-80-g73bf6098e 2020-02-13 __KernelStopThread: thread 306 does not exist
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-02-12 MIPSCompileOp: Invalid instruction 00001337
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-02-12 MIPSCompileOp: Invalid instruction 46657661
NARUTO: Ultimate Ninja Heroes v1.9.3-80-g73bf6098e 2020-02-07 __KernelStopThread: thread 313 does not exist
NARUTO: Ultimate Ninja Heroes v1.9.3-80-g73bf6098e 2020-01-30 __KernelStopThread: thread 364 does not exist
NARUTO: Ultimate Ninja Heroes v1.9.3-80-g73bf6098e 2020-01-30 __KernelStopThread: thread 544 does not exist
NARUTO: Ultimate Ninja Heroes v1.9.3-80-g73bf6098e 2020-01-24 __KernelStopThread: thread 2369 does not exist
NARUTO: Ultimate Ninja Heroes v1.9.3-80-g73bf6098e 2020-01-24 __KernelStopThread: thread 396 does not exist
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 MIPSCompileOp: Invalid instruction 40b66329
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 Jump to invalid address: 069d08c0
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 Jump to invalid address: 020b61e0
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 MIPSCompileOp: Invalid instruction 44ae0000
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 MIPSCompileOp: Invalid instruction 45230000
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 MIPSCompileOp: Invalid instruction 45244000
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 MIPSCompileOp: Invalid instruction 44ad0000
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 MIPSCompileOp: Invalid instruction 40fe7097
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 MIPSCompileOp: Invalid instruction 44f98000
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 Jump to invalid address: 069d0bc0
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 Jump to invalid address: 069d0a40
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 MIPSCompileOp: Invalid instruction b5146c3f
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 MIPSCompileOp: Invalid instruction 43200000
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 MIPSCompileOp: Invalid instruction 44fb8000
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 ReadFromHardware: Invalid address deae2e57 near PC 09a74280 LR 08885240
NARUTO: Ultimate Ninja Heroes v1.9.3 2020-01-21 MIPSCompileOp: Invalid instruction cd00c100
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-01-18 __KernelStopThread: thread 388 does not exist
NARUTO: Ultimate Ninja Heroes v1.9.4 2020-01-10 80630006=sceAtracSetDataAndGetID(08e07c40, 0003bccc): invalid RIFF header
NARUTO: Ultimate Ninja Heroes v1.9.4 2019-12-30 MIPSCompileOp: Invalid instruction 00000178