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Game title |
Version |
Latest Report |
Message |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-04-16 |
FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000 |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-04-15 |
GetFramebufferCandidates(DEPTH): Multiple (4) candidate framebuffers. texaddr: 042cc000 offset: 0 (512x512 stride 512, CLUT16) |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-04-04 |
sceDmacMemcpy(dest=04088000, src=09637620, size=557056): overlapping read |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-04-03 |
Unable to allocate kernel object, too many objects slots in use. |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-04-02 |
80630006=sceAtracSetDataAndGetID(08e4b4a0, 00004100): invalid RIFF header |
NARUTO: Ultimate Ninja Heroes |
v1.10 |
2021-04-02 |
Error in shader compilation: info: (0) : error C3001: no program defined
38 lines, 1 errors.
01170000:00020b10 HWX T N Tex UVEnv Light: 0: c:0 t:0 MatUp:7
#version 100
precision highp float;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(u_uvscaleoffset.xy * vec2(1.0 + (length(u_lightpos0) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos0), worldnormal)), 1.0 + (length(u_lightpos0) == 0.0 ? worldnormal.z : dot(normalize(u_lightpos0), worldnormal))) * 0.5, 1.0);
gl_Position = outPos;
}
|
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-03-31 |
sceDmacMemcpy(dest=04088000, src=096c7600, size=557056): overlapping read |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-03-24 |
Unknown GetPointer 00000000 PC 08a079c8 LR 08000020 |
NARUTO: Ultimate Ninja Heroes |
v1.10.2 |
2021-03-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
NARUTO: Ultimate Ninja Heroes |
v1.10.2 |
2021-03-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=1, text=1 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-03-20 |
Unimplemented HLE function sceNetFreeThreadinfo |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-03-19 |
80630011=sceAtracSetDataAndGetID(092ec950, 0000007c): no data chunk |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-04-12 |
Unknown GetPointer 00000000 PC 0886878c LR 088688a4 |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-03-14 |
MIPSCompileOp: Invalid instruction 6e49656c |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-03-13 |
Failed decrypting the PRX (ret = -1, size = 3194665, psp_size = 3195008)! |
NARUTO: Ultimate Ninja Heroes |
v1.11.2 |
2021-03-08 |
Module linking debug info:
ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=0822a644, firstSym=0822a4c0, varData=00000000, extra=00000000
sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822a654, firstSym=0822a4e0, varData=00000000, extra=00000000
semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822a658, firstSym=0822a4e8, varData=00000000, extra=00000000
|
NARUTO: Ultimate Ninja Heroes |
v1.5.4-998-g08f26439c |
2021-03-04 |
sceKernelLoadModule: unsupported options size=1091f310, flags=1091f314, pos=0, access=0, data=278000408, text=278000412 |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-03-04 |
FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000 |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-03-04 |
FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000 |
NARUTO: Ultimate Ninja Heroes |
v1.5.4-998-g08f26439c |
2021-03-03 |
sceKernelLoadModule: unsupported options size=1091f3a8, flags=1091f3ac, pos=0, access=0, data=278000560, text=278000564 |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-04-13 |
MFIC instruction hit (70020024) at 08832bd0 |
NARUTO: Ultimate Ninja Heroes |
v1.11.2 |
2021-03-01 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000 |
NARUTO: Ultimate Ninja Heroes |
v1.11.2 |
2021-03-01 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000 |
NARUTO: Ultimate Ninja Heroes |
v1.11.2 |
2021-03-01 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000 |
NARUTO: Ultimate Ninja Heroes |
v1.11.2 |
2021-02-28 |
80630011=sceAtracSetDataAndGetID(08e1c9e0, 00000000): buffer too small |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-02-25 |
sceGeBreak(mode=0, unknown=08b90d1c): unknown ptr (valid) |
NARUTO: Ultimate Ninja Heroes |
v1.11.2 |
2021-02-23 |
GE Interrupt: newState might be 0 |
NARUTO: Ultimate Ninja Heroes |
v1.11.2 |
2021-02-23 |
GE Interrupt: newState might be 7 |
NARUTO: Ultimate Ninja Heroes |
v1.11.2 |
2021-02-23 |
GE Interrupt: newState might be 6 |
NARUTO: Ultimate Ninja Heroes |
v1.11.2 |
2021-02-23 |
GE Interrupt: newState might be 5 |
NARUTO: Ultimate Ninja Heroes |
v1.11.2 |
2021-02-23 |
GE Interrupt: newState might be 4 |
NARUTO: Ultimate Ninja Heroes |
v1.11.2 |
2021-02-23 |
GE Interrupt: newState might be 3 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-02-17 |
Rendering to framebuffer offset: 04161800 +64x0 |
NARUTO: Ultimate Ninja Heroes |
v1.11.2 |
2021-02-16 |
sceDmacMemcpy(dest=04000000, src=096335d0, size=557056): overlapping read |
NARUTO: Ultimate Ninja Heroes |
v1.11.1 |
2021-02-17 |
R_MIPS_HI16: could not find R_MIPS_LO16 |
NARUTO: Ultimate Ninja Heroes |
v1.10.2 |
2021-02-15 |
80630006=sceAtracSetDataAndGetID(08a87000, 80020323): invalid RIFF header |
NARUTO: Ultimate Ninja Heroes |
v1.11.1 |
2021-02-13 |
MIPSCompileOp: Invalid instruction 42cc0000 |
NARUTO: Ultimate Ninja Heroes |
v1.11.1 |
2021-02-13 |
Jump to invalid address: 010287c0 |
NARUTO: Ultimate Ninja Heroes |
v1.11.1 |
2021-02-13 |
Jump to invalid address: 029a1b20 |
NARUTO: Ultimate Ninja Heroes |
v1.11.1 |
2021-02-13 |
Unknown GetPointer 00000009 PC 08820324 LR 088202e8 |
NARUTO: Ultimate Ninja Heroes |
v1.11 |
2021-02-10 |
sceKernelCreateThread(name=MediaEngine): unsupported attributes 00001006 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-02-05 |
sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid) |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-02-05 |
sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-02-05 |
Unknown syscall in known module 'SysMemForKernel': 0x7b749390 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-02-05 |
Unknown syscall in known module 'SysMemForKernel': 0xeb7a74db |
NARUTO: Ultimate Ninja Heroes |
v1.10.3-319-g9f147e870 |
2021-02-01 |
Texturing from framebuffer with different formats 1 != 3 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=08b80000, pos=0, access=1, data=2, text=2 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-28 |
80630006=sceAtracSetHalfwayBufferAndGetID(08dda340, 00000800, 00040000): invalid RIFF header |
NARUTO: Ultimate Ninja Heroes |
v1.7.4 |
2021-01-26 |
sceDmacMemcpy(dest=04088000, src=0962f5c0, size=557056): overlapping read |
NARUTO: Ultimate Ninja Heroes |
v1.10-6-g8ac4efd3c |
2021-01-20 |
sceDmacMemcpy(dest=04000000, src=096345a0, size=557056): overlapping read |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-03-21 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 33144 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-16 |
80630006=sceAtracSetDataAndGetID(08b9a100, 00020000): invalid RIFF header |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-15 |
Render to texture with incompatible formats 8 != 0 at 0414e000 |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-03-11 |
Jump to invalid address: 002c1d6c |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-13 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316588 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=2, text=2 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=1, text=1 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-09 |
Jump to invalid address: 002e0724 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-09 |
Jump to invalid address: 00001098 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-09 |
Jump to invalid address: 002a2800 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-09 |
Jump to invalid address: 00000700 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-09 |
Jump to invalid address: 00000000 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-09 |
Jump to invalid address: 002a25bc |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-09 |
Jump to invalid address: 002a4b50 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-09 |
Jump to invalid address: 002e07ac |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-09 |
Jump to invalid address: 002a4ce0 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-09 |
Jump to invalid address: 002a6c94 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-09 |
Jump to invalid address: 00001514 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-09 |
Jump to invalid address: 00000f20 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-17 |
UNIMPL sceMpegAvcResourceGetAvcEsBuf(deadbeef) |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=08857c2c, pos=0, access=1, data=1, text=1 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2021-01-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000005, pos=0, access=1, data=1, text=1 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-27 |
Unknown syscall in known module 'sceNpService': 0x90e4db6a |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-27 |
Unknown syscall in known module 'sceNpService': 0x1da3e950 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145477076 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 2568 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143464896 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-25 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148424880 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-22 |
Unknown GE command : b7c0c0c0 |
NARUTO: Ultimate Ninja Heroes |
v1.11.3 |
2021-04-05 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-14 |
Ignoring func export scePsmfPlayer/235d8787, already implemented in HLE. |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-14 |
Ignoring func export scePsmfPlayer/1e57a8e7, already implemented in HLE. |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-14 |
Ignoring func export scePsmfPlayer/1078c008, already implemented in HLE. |
NARUTO: Ultimate Ninja Heroes |
v1.7.2 |
2020-12-06 |
Jump to invalid address: 0258c240 |
NARUTO: Ultimate Ninja Heroes |
v1.7.2 |
2020-12-06 |
Jump to invalid address: 0381ec00 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-03 |
Unknown syscall in known module 'sceNpService': 0xfc0bc8db |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-27 |
Unknown syscall in known module 'sceNpService': 0x58251346 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-27 |
Unknown syscall in known module 'sceNpService': 0x4e851b10 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-03 |
Unknown syscall in known module 'sceNpService': 0x174d0d24 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-12-03 |
Unknown syscall in known module 'sceNp': 0xbb069a87 |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-11-27 |
Ignoring func export sceCcc/fb7846e2, already implemented in HLE. |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-11-27 |
Ignoring func export sceCcc/f1b73d12, already implemented in HLE. |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-11-27 |
Ignoring func export sceCcc/e0cf8091, already implemented in HLE. |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-11-27 |
Ignoring func export sceCcc/d9392ccb, already implemented in HLE. |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-11-27 |
Ignoring func export sceCcc/d2b18485, already implemented in HLE. |
NARUTO: Ultimate Ninja Heroes |
v1.10.3 |
2020-11-27 |
Ignoring func export sceCcc/cc0a8bda, already implemented in HLE. |