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Game title |
Version |
Latest Report |
Message |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-22 |
80630007=sceAtracSetData(2, 08bd5600, 00010200): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-22 |
80630007=sceAtracSetData(2, 08b9d5c0, 00003710): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-22 |
80630007=sceAtracSetData(2, 08bd5600, 0000a0e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-22 |
80630007=sceAtracSetData(2, 08bd5600, 000016e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-22 |
80630007=sceAtracSetData(2, 08bd5600, 00006360): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-22 |
80630007=sceAtracSetData(2, 08bd5600, 00002820): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-22 |
80630007=sceAtracSetData(2, 08bd5600, 00005fa0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-22 |
80630007=sceAtracSetData(2, 08bd5600, 000046e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-21 |
80630007=sceAtracSetData(2, 08bd5600, 0000d9e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-21 |
80630007=sceAtracSetData(2, 08bd5600, 000013e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-21 |
80630007=sceAtracSetData(2, 08bd5600, 00007560): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-21 |
80630007=sceAtracSetData(2, 08bd5600, 00002520): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-21 |
80630007=sceAtracSetData(2, 08bd5600, 00005760): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-15 |
__KernelStopThread: thread 308 does not exist (helper deleted) |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-15 |
Rendering to framebuffer offset at 04000000 +480x0 (stride 512) |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-10 |
00000000=sceGeEdramSetAddrTranslation(00000000) |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-10 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-09 |
80630007=sceAtracSetData(2, 08bd5640, 00018700): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-09 |
80630007=sceAtracSetData(2, 08bd5640, 00012e00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-07 |
__KernelStopThread: thread 362 does not exist (helper deleted) |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-07 |
Unexpected mpeg first timestamp: d59a080000 / 917412249600 |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-05 |
sceDmacMemcpy(dest=04150800, src=09601db0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-05 |
80630007=sceAtracSetData(3, 08d4b1c0, 0001b928): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2023-03-04 |
sceDmacMemcpy(dest=04189e80, src=0946d690, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-04 |
sceDmacMemcpy(dest=0413d6e0, src=096af770, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-01 |
sceDmacMemcpy(dest=04188750, src=0955d8e0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-01 |
sceDmacMemcpy(dest=041465d0, src=09678e40, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-02-28 |
sceDmacMemcpy(dest=04147600, src=09629f80, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-02-28 |
sceDmacMemcpy(dest=04187680, src=09469ec0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.13.1 |
2023-02-21 |
GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040103c0 offset: 0 (32x64 stride 512, 5551):
[C:04000000/512 Z:04088000/512 X:480 Y:64 reint: false] [C:040103c0/512 Z:040883c0/512 X:0 Y:0 reint: false] |
WWE SmackDown vs. RAW 2011 |
v1.13.1 |
2023-02-21 |
80630007=sceAtracSetData(2, 08ba5540, 00020000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.13.1 |
2023-02-21 |
sceDmacMemcpy(dest=0412fa20, src=09394250, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.13.1 |
2023-02-18 |
80630006=sceAtracSetData(2, 08bb1680, 00038000): invalid RIFF header |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-02-18 |
sceDmacMemcpy(dest=041834a0, src=0947db80, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-02-11 |
sceDmacMemcpy(dest=0415f8f0, src=094a5290, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-02-11 |
sceDmacMemcpy(dest=04136bc0, src=09650c40, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.14.4-244-g40abcdb68 |
2023-02-06 |
sceDmacMemcpy(dest=041452a0, src=09699300, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-02-06 |
__KernelStopThread: thread 313 does not exist (helper deleted) |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-02-04 |
sceDmacMemcpy(dest=0418a570, src=0942cfa0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.10.1 |
2023-01-29 |
sceDmacMemcpy(dest=0418a520, src=095a5c40, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2023-01-24 |
sceDmacMemcpy(dest=0415baf0, src=096bc1e0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.11.3 |
2023-01-23 |
sceDmacMemcpy(dest=04171f30, src=09564e00, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-01-21 |
sceDmacMemcpy(dest=0418cf90, src=0938d980, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.11.3 |
2023-01-21 |
sceDmacMemcpy(dest=04147a00, src=0965f2d0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-01-14 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = color0.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular3 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPo |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-01-11 |
sceDmacMemcpy(dest=04155570, src=09677290, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.12.3 |
2023-01-11 |
sceDmacMemcpy(dest=04131c50, src=09607290, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.12.3 |
2023-01-05 |
Unknown GE command : 11ffffff |
WWE SmackDown vs. RAW 2011 |
v1.12.3 |
2023-01-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=08ad0000, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2011 |
v1.14.2 |
2023-01-05 |
UI scissor out of bounds in MainScreen: 0,0-1253,817 / 1722,816 |
WWE SmackDown vs. RAW 2011 |
v1.14.2 |
2023-01-04 |
UI scissor out of bounds in GameSettingsScreen: 238,0-1219,721 / 1520,720 |
WWE SmackDown vs. RAW 2011 |
v1.14.2 |
2023-01-04 |
UI scissor out of bounds in MainScreen: 0,0-1106,721 / 1520,720 |
WWE SmackDown vs. RAW 2011 |
v1.14.2 |
2023-01-03 |
80630007=sceAtracSetData(2, 08d13180, 0001b5e0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.1 |
2023-01-07 |
Unknown GetPointer 00000000 PC 00000000 LR 08c676b4 |
WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-03-01 |
Unknown GetPointerWrite 00000000 PC 088d8d80 LR 088d8d98 |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-12-15 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918352 |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-12-15 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907468 |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-12-15 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632 |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-12-15 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316544 |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-12-15 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664 |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-12-15 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700 |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-12-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-12-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=08987840, pos=0, access=1, data=1, text=1 |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-12-12 |
Unknown GetPointer 0a2f60dc PC 08bfbaf4 LR 08bfbe5c |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-12-11 |
sceDmacMemcpy(dest=04132a50, src=09647570, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-12-09 |
sceDmacMemcpy(dest=04171e80, src=096d8a00, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.10.3 |
2022-12-05 |
sceDmacMemcpy(dest=04148530, src=096a40a0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-11-28 |
sceDmacMemcpy(dest=04171b60, src=094eebd0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.10.3 |
2022-11-25 |
80630007=sceAtracSetData(2, 08d4b1c0, 0001d020): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.12.3 |
2022-11-24 |
sceGeBreak(mode=0, unknown=08babb84): unknown ptr (valid) |
WWE SmackDown vs. RAW 2011 |
v1.10.3 |
2022-11-24 |
80630007=sceAtracSetData(2, 08d4b1c0, 0001b810): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.10.3 |
2022-11-21 |
80630007=sceAtracSetData(2, 08d4b1c0, 0001b6f8): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-11-21 |
sceDmacMemcpy(dest=0413f740, src=09634be0, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-11-13 |
sceDmacMemcpy(dest=04131da0, src=09375090, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.12.2 |
2022-11-11 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144853504 |
WWE SmackDown vs. RAW 2011 |
v1.12.2 |
2022-11-11 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146692488 |
WWE SmackDown vs. RAW 2011 |
v1.12.2 |
2022-11-11 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145502672 |
WWE SmackDown vs. RAW 2011 |
v1.12.2 |
2022-11-11 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145558236 |
WWE SmackDown vs. RAW 2011 |
v1.12.2 |
2022-11-11 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145549884 |
WWE SmackDown vs. RAW 2011 |
v1.9.3 |
2022-11-08 |
sceDmacMemcpy(dest=0418df10, src=09610430, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.11.3 |
2022-11-02 |
80630006=sceAtracSetData(2, 08d4b1c0, 0000edb8): invalid RIFF header |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-11-02 |
sceDmacMemcpy(dest=04161600, src=096f9e10, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.10.3 |
2022-10-29 |
80630007=sceAtracSetData(2, 08d4b1c0, 0001bea0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.12.3 |
2022-10-26 |
sceDmacMemcpy(dest=041615f0, src=092fbc60, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.11.3 |
2022-10-26 |
80630006=sceAtracSetDataAndGetID(08b3d9c4, 00008000): invalid RIFF header |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-10-25 |
sceDmacMemcpy(dest=04160190, src=0932c780, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-10-25 |
80630007=sceAtracSetData(2, 08d4b1c0, 0001d250): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.14.4-820-ga651fd8ff |
2023-03-22 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-10-15 |
Unknown GetPointerWrite 00000000 PC 088df628 LR 088df638 |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-10-06 |
Unknown GetPointerWrite 00000000 PC 088df5f0 LR 088df638 |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-10-02 |
sceDmacMemcpy(dest=041810c0, src=09502d50, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.13.2 |
2022-09-24 |
sceDmacMemcpy(dest=0419d950, src=094afc50, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2022-09-23 |
sceDmacMemcpy(dest=04145c30, src=093f2350, size=65552): overlapping read |
WWE SmackDown vs. RAW 2011 |
v1.10.3 |
2022-09-12 |
80630007=sceAtracSetData(2, 08d4b1c0, 0001ac08): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.10.3 |
2022-09-11 |
80630007=sceAtracSetData(2, 08d4b1c0, 00013070): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.10.3 |
2022-09-11 |
80630007=sceAtracSetData(2, 08d4b1c0, 00016fe0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.12.3 |
2022-09-10 |
80630007=sceAtracSetData(2, 08bd5640, 00001860): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.10.3 |
2022-09-06 |
80630007=sceAtracSetData(2, 08d4b1c0, 000184a8): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2011 |
v1.11.1 |
2022-09-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1 |
WWE SmackDown vs. RAW 2011 |
v1.11.1 |
2022-09-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=08cacd90, pos=0, access=1, data=2, text=2 |