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Game title Version Latest Report Message
喧哗番长兄弟 东京之战 PLAY汉化版 v1.19.3 2025-11-22 0=sceUtilityScreenshotInitStart(093ab6f0)
GUILTY GEAR JUDGMENT v1.17.1 2025-11-22 sceDmacMemcpy(dest=04088000, src=04144000, size=29952): overlapping read
eFootball RB - V. v1.18.1 2025-11-22 ReadFromHardware: Invalid address 00000040 near PC 08942ba0 LR 08824cec
FIFA 14 v1.12.3 2025-11-22 Unknown GetPointer 00000100 PC 08b599e4 LR 08b599ec
Need For Speed™ Underground Rivals v1.17.1 2025-11-22 WriteToHardware: Invalid address 00002260 near PC 089fe4e0 LR 089fe4e0
eFootball RB - V. v1.18.1 2025-11-22 ReadFromHardware: Invalid address 00000004 near PC 0886c468 LR 08828738
eFootball RB - V. v1.18.1 2025-11-22 ReadFromHardware: Invalid address 00000008 near PC 0886c468 LR 08828738
eFootball RB - V. v1.18.1 2025-11-22 WriteToHardware: Invalid address 0000000c near PC 0886c440 LR 08828738
eFootball RB - V. v1.18.1 2025-11-22 Unknown GetPointerWrite 00000000 PC 088287f8 LR 08828800
eFootball PC - V. v1.10.3 2025-11-22 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
eFootball PC - V. v1.10.3 2025-11-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
eFootball PC - V. v1.10.3 2025-11-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
eFootball PC - V. v1.10.3 2025-11-22 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
eFootball PC - V. v1.10.3 2025-11-22 RET: Stack empty!
eFootball PC - V. v1.10.3 2025-11-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146059204
eFootball PC - V. v1.10.3 2025-11-22 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
Call of Duty : Roads to Victory™ v1.10.3 2025-11-22 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
Call of Duty : Roads to Victory™ v1.10.3 2025-11-22 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
Call of Duty : Roads to Victory™ v1.10.3 2025-11-22 Unknown syscall in known module 'ThreadManForKernel': 0x616403ba
Call of Duty : Roads to Victory™ v1.10.3 2025-11-22 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
Call of Duty : Roads to Victory™ v1.10.3 2025-11-22 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
eFootball 2026 StaR Patch v1.18.1-840-g60c98a6483 2025-11-22 Unknown GetPointer 0000f836 PC 0881c428 LR 0881c438
ワールド・ネバーランド~ククリア王国物語~ v1.9.0 2025-11-22 WriteToHardware: Invalid address 00000147 near PC 08000000 LR 08000000
MONSTER HUNTER FREEDOM UNITE™ v1.6.3 2025-11-22 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) discard; fragColor0 = v; } vs: 00000000:00000b10 HWX T N Tex #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
MONSTER HUNTER FREEDOM UNITE™ v1.6.3 2025-11-22 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00000000:0021d002 Tex Fog TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in highp float v_fogdepth; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) discard; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 01730000:00000b14 HWX T N Fog Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:3 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out highp vec3 v_texcoord; out highp float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos2; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
Prince of Persia: The Forgotten Sands™ v1.18.1 2025-11-22 scePsmfPlayerStart(09452e48, 09fff4b0, 0): unable to change video stream to 0
Grand Theft Auto: Vice City Stories v1.16.6 2025-11-22 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
Killzone™: Liberation v1.17 2025-11-22 sceDmacMemcpy(dest=04134800, src=0951cba0, size=2112): overlapping read
God of War: Chains of Olympus v1.19.3 2025-11-22 SCE_KERNEL_ERROR_SCE_SAS_ERROR_INVALID_PARAMETER=__sceSasCore(08b63700, 4d0f16c0): invalid address
eFootball 2024 v1.14.4 2025-11-22 Replacement rowPitch=256, but w=2048 (level=0)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-11-22 sceDmacMemcpy(dest=041b7f80, src=09641e70, size=49616): overlapping read
FIFA STREET 2 v1.19.3 2025-11-22 sceKernelCreateThread(name=sceATRAC3plus_Library): unsupported attributes 00000006, ignoring
遊☆戯☆王 5D's タッグフォース6 v1.17.1 2025-11-22 __KernelStopThread: thread 3360 does not exist (helper deleted)
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 00009f77
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 7777779f
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction efeafc66
eFootball Chelito 19 v1.18.1 2025-11-22 ReadFromHardware: Invalid address ffffaff7 near PC 080652f0 LR f0000000
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 00004bff
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 454fd100
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 4fd00000
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction ee545f96
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 000285df
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 0000003b
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 000006fe
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 7fefefef
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction d2ffffff
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction efefeff5
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction cf244fe4
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 000006df
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 45122667
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 000001bf
eFootball Chelito 19 v1.18.1 2025-11-22 Branch in branch delay slot at 080642e0 with different target
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 07fa4545
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 777777df
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 4fb00000
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 458f8000
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 777df300
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 0444df64
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 0545bf85
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 77ffffff
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 7f9777fe
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 03000001
eFootball Chelito 19 v1.18.1 2025-11-22 WriteToHardware: Invalid address deadc5eb near PC 08052610 LR f0000000
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 07dd0000
eFootball Chelito 19 v1.18.1 2025-11-22 Jump to invalid address: 037b7bfc
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 00004fff
eFootball Chelito 19 v1.18.1 2025-11-22 An uneaten prefix at end of block: 08052138
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 76ef7676
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 000008fb
eFootball Chelito 19 v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 765cf400
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.19.3 2025-11-22 __KernelStopThread: thread 855 does not exist (ApctlThread deleted)
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.19.3 2025-11-22 __KernelStopThread: thread 855 does not exist (ApctlThread stopped)
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.19.3 2025-11-22 Branch in Jump delay slot at 0926e390 in block starting at 0926247c
ソードアート・オンライン -インフィニティ・モーメント- v1.9.0 2025-11-22 sceKernelLoadModule: unsupported options size=00000014, flags=08b6fc98, pos=0, access=1, data=2, text=2
ソードアート・オンライン -インフィニティ・モーメント- v1.9.0 2025-11-22 sceFontGetFontInfo(0, 9ffcb08): bad font
マクロストライアングルフロンティア v1.11.3-111-g047f84d5e 2025-11-22 WriteToHardware: Invalid address 000000f4 near PC 08af0800 LR 08aee564
マクロストライアングルフロンティア v1.11.3-111-g047f84d5e 2025-11-22 WriteToHardware: Invalid address 00000034 near PC 08af0800 LR 08aee564
マクロストライアングルフロンティア v1.11.3-111-g047f84d5e 2025-11-22 ReadFromHardware: Invalid address 00000020 near PC 08af0800 LR 08aee564
Army of TWO™: The 40th Day (JP) v1.18 2025-11-22 sceDmacMemcpy(dest=041f9800, src=09872cf0, size=9216): overlapping read
eFootball RB - V. v1.11.3 2025-11-22 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
WWE'12 v1.7.5 2025-11-22 sceDmacMemcpy(dest=041894e0, src=09520640, size=65552): overlapping read
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2025-11-22 Unaligned icache invalidation of 086c5cf8 (086c5cf8 + 0) at PC=0896f274
Assassin's Creed: Bloodlines™ v1.19.3 2025-11-22 Error in shader compilation: info: Compile failed. WARNING: 0:63: 'function_call_constructor@vec4_vec4@12' : used without being initialised WARNING: 0:87: 'function_call_constructor@vec3_vec3@99' : used without being initialised WARNING: 0:103: 'function_call_constructor@float_float@141' : used without being initialised WARNING: 3 compilation warnings. 01000000:80000b28 HWX C T N Light: LightUberShader Cull #version 130 // Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b28 HWX C T N Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } dif
eFootball Edicion Mundial de Clubes By T. Bendezu v1.10.3 2025-11-22 MIPSCompileOp: Invalid instruction 01010101
実況パワフルプロ野球ポータブル4 v1.6.3 2025-11-22 sceDmacMemcpy(dest=0417e480, src=08fc8ab0, size=128): overlapping read
Spider-Man 3 v1.10.3 2025-11-22 WriteToHardware: Invalid address 00000d40 near PC 089f3a00 LR 088cf8bc
真・三國無双 MULTI RAID 2 v1.19.3 2025-11-22 UNTESTED sceHttpCreateTemplate(MUSOUMR2_DLCAGENT, 1, 1)
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2025-11-22 Unaligned icache invalidation of 08604538 (08604538 + 0) at PC=0896f274
eFootball Lop - Play v1.9.4 2025-11-22 Unknown GetPointer 10bee277 PC 0884d5b0 LR 0884d7d4
BEN 10: Protector of Earth v1.19.3 2025-11-22 Truncating vertex count from 28176 to 21845
EA-Sports FC Lop-Play v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 9d159d44
EA-Sports FC Lop-Play v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 9d419d12
EA-Sports FC Lop-Play v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 9cf09cec
EA-Sports FC Lop-Play v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 9d039ceb
EA-Sports FC Lop-Play v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 9c609c5a
EA-Sports FC Lop-Play v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 9d1f9d23
EA-Sports FC Lop-Play v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 9da49d9a
EA-Sports FC Lop-Play v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 9d599d50
EA-Sports FC Lop-Play v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 9daf9d26
EA-Sports FC Lop-Play v1.18.1 2025-11-22 MIPSCompileOp: Invalid instruction 9d2a9d06