To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Message |
| eFootball Lop - Play |
v1.16.1 |
2026-02-03 |
MIPSCompileOp: Invalid instruction 777777cf |
| eFootball Lop - Play |
v1.16.1 |
2026-02-03 |
MIPSCompileOp: Invalid instruction 000007b9 |
| eFootball Lop - Play |
v1.16.1 |
2026-02-03 |
MIPSCompileOp: Invalid instruction 00000cf7 |
| eFootball Lop - Play |
v1.16.1 |
2026-02-03 |
MIPSCompileOp: Invalid instruction 9f808c20 |
| eFootball Lop - Play |
v1.16.1 |
2026-02-03 |
MIPSCompileOp: Invalid instruction cfdcccef |
| EA FC 2024 BY FARIS X RAPHAEL |
v1.19.3 |
2026-02-03 |
Game install with no files / data |
| eFootball PC - V. |
v1.19.3 |
2026-02-03 |
Error in shader compilation: info: 0:36: L0002: Undeclared variable 'proj'
0:36: L0001: Expected token '}', found 'end of file'
0:36: L0001: Expected token '}', found 'end of file'
40000000:00000120 HWX Flat Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 40000000:00000120 HWX Flat Cull
attribute vec3 position;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
v_color0 = u_matambientalpha;
v_texcoord = splat3(0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| EFOOTBALL 26 PPSSPP BY SPARTAN |
v1.14.3 |
2026-02-03 |
Replacement rowPitch=512, but w=1000 (level=0) |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-03 |
Branch in Jump delay slot at 08020400 in block starting at 08020020 |
| WWE SmackDown vs. RAW 2011 |
v1.6.3 |
2026-02-03 |
Error in shader program link: info: Link failed because of missing fragment shader.
fs: 00000000:00800802 Tex LM 2x TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in vec3 v_color1;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a) + s;
v.rgb = v.rgb * 2.0;
fragColor0 = v;
}
vs: 01c61000:00000b19 HWX C T N LM Tex Light: 2: c:0 t:0 3: c:1 t:0 MatUp:6
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out lowp vec3 v_color1;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = vec3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * color0.rgb) * ldot;
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos3;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse3 * color0.rgb) * ldot;
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (ldot > 0.0)
lightSum1 += u_lightspecular3 * color0.rgb * (pow(ldot, u_matspecular.a) );
lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| eFootball Lop - Play |
v1.16.1 |
2026-02-03 |
MIPSCompileOp: Invalid instruction 79e29e5f |
| SOULCALIBUR: Broken Destiny |
v1.11.3 |
2026-02-03 |
80630007=sceAtracSetData(2, 08bd5600, 00015700): atracID uses different codec type than data |
| eFootball CESAR - PATCH |
v1.19.3 |
2026-02-03 |
SCE_KERNEL_ERROR_SCE_SAS_ERROR_INVALID_PARAMETER=__sceSasCore(08bb3ac0, e4b32980): invalid address |
| グランナイツヒストリー |
v1.9.0 |
2026-02-03 |
WriteToHardware: Invalid address 00000064 near PC 08000000 LR 08000000 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-03 |
ReadFromHardware: Invalid address 00000002 near PC 08813368 LR 08813390 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-03 |
Unknown GetPointerWrite 00000000 PC 088113bc LR 088113c4 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-03 |
ReadFromHardware: Invalid address 00000004 near PC 0882bbe4 LR 0882bbf4 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-03 |
WriteToHardware: Invalid address 00000000 near PC 0882bbe4 LR 0882bbf4 |
| Ben 10 Alien Force: Vilgax Attacks |
v1.19.3 |
2026-02-03 |
Branch in Jump delay slot at 08d498b0 in block starting at 08d498a0 |
| Ben 10 Alien Force: Vilgax Attacks |
v1.19.3 |
2026-02-03 |
Branch in Jump delay slot at 08d49910 in block starting at 08d498a0 |
| Ben 10 Alien Force: Vilgax Attacks |
v1.19.3 |
2026-02-03 |
Branch in Jump delay slot at 08d498b4 in block starting at 08d498a0 |
| Ben 10 Alien Force: Vilgax Attacks |
v1.19.3 |
2026-02-03 |
Branch in Jump delay slot at 08d4990c in block starting at 08d498a0 |
| Ben 10 Alien Force: Vilgax Attacks |
v1.19.3 |
2026-02-03 |
Branch in Jump delay slot at 08d49918 in block starting at 08d498a0 |
| Ben 10 Alien Force: Vilgax Attacks |
v1.19.3 |
2026-02-03 |
Branch in Jump delay slot at 08d49914 in block starting at 08d498a0 |
| Ben 10 Alien Force: Vilgax Attacks |
v1.19.3 |
2026-02-03 |
Branch in Jump delay slot at 08d498ac in block starting at 08d498a0 |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(09af7dc0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(095d4280, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(095c0200, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(0941e980, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(0945bcc0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(09447c40, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(099b0d80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(099d0e40, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(09afe400, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(09b06440, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(09bb7440, 00014000): invalid RIFF header |
| Prince of Persia The Forgotten Sands™ |
v1.10.2 |
2026-02-03 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(09c7be40, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(09c67dc0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(09dce9c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(09dba940, 00014000): invalid RIFF header |
| Medal of Honor Heroes™ 2 |
v1.19.3 |
2026-02-03 |
__KernelStopThread: thread 452 does not exist (ApctlThread stopped) |
| Medal of Honor Heroes™ 2 |
v1.19.3 |
2026-02-03 |
__KernelStopThread: thread 452 does not exist (ApctlThread deleted) |
| FIFA 07 |
v1.19.3 |
2026-02-03 |
__KernelStopThread: thread 486 does not exist (ApctlThread deleted) |
| FIFA 07 |
v1.19.3 |
2026-02-03 |
__KernelStopThread: thread 486 does not exist (ApctlThread stopped) |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-03 |
80630006=sceAtracSetDataAndGetID(096e3640, 00014000): invalid RIFF header |
| Def Jam® Fight For NY™: The Takeover |
v1.6.3 |
2026-02-03 |
sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 000009bb): duplicate handler |
| eFootball 2025 |
v1.18.1 |
2026-02-03 |
Unknown GetPointerWrite 0000049b PC 08872bb4 LR 08872c1c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.12.3 |
2026-02-03 |
MIPSCompileOp: Invalid instruction 78200068 |
| eFootball Play-C |
v1.9.4 |
2026-02-03 |
Unknown GetPointer 2c5c7082 PC 0884d5b0 LR 0884d7d4 |
| eFootball Chelito 19 |
v1.19.3 |
2026-02-02 |
Error in shader compilation: info: (unknown reason)
10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 >
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Driver: Mali-T820 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 >
uniform sampler2D tex;
uniform vec2 u_texNoAlphaMul;
uniform uint u_alphacolorref;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb *= u_texNoAlphaMul.y;
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
|
| eFootball Lop - Play |
v1.14.1 |
2026-02-02 |
UI scissor out of bounds in TouchControlVisibilityScreen: 280,0-427,1612 / 1612,720 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-02 |
UI scissor out of bounds in TouchControlVisibilityScreen: 200,80-1319,640 / 720,1612 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-02 |
UI scissor out of bounds in TouchControlVisibilityScreen: 93,179-239,3430 / 720,1612 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-02 |
UI scissor out of bounds in TouchControlVisibilityScreen: 200,80-1399,640 / 720,1612 |
| eFootball 2025 by MP |
v1.19.3 |
2026-02-02 |
An uneaten prefix at end of block: 08052138 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000198 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000070 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000120 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000ec |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000fc |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000dc |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000164 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000090 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000130 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000e8 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000ac |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000b0 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 0800019c |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000a0 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000148 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 0800005c |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000154 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000bc |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000c4 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 0800009c |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 0800011c |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000028 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000e0 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000128 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000110 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000f8 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000a4 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000030 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 0800018c |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 0800010c |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 0800008c |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000118 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000104 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000a8 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000168 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000064 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 0800012c |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000024 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000174 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080000c0 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 080001a8 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000088 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000080 |
| EAGLE PATCH 2025 PSP |
v1.19.3 |
2026-02-02 |
Unknown instruction 01010101 at 08000048 |