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Game title Version Latest Report Message
eFootball Lop - Play v1.13.2 2025-11-29 Unknown GetPointer 00000000 PC 0884d7d0 LR 0884d7d4
eFootball Lop - Play v1.13.2 2025-11-29 ReadFromHardware: Invalid address 00000002 near PC 08815fa0 LR 08815f88
eFootball Lop - Play v1.13.2 2025-11-29 WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 088a69f4
eFootball Lop - Play v1.13.2 2025-11-29 ReadFromHardware: Invalid address 00000004 near PC 08863d6c LR 088a69f4
真・三國無双6 Special v1.9.0 2025-11-29 sceDmacMemcpy(dest=0932e540, src=09ece440, size=32768): overlapping read
eFootball RB - V. v1.10.3 2025-11-29 sceDmacMemcpy(dest=086ce940, src=040cc000, size=1251008): overlapping read
Daxter v1.19.3 2025-11-29 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eabc90, 4, 00000000, 0)
EA SPORTS FC26 BY Charly v1.8.0 2025-11-29 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
EA SPORTS FC26 BY Charly v1.8.0 2025-11-29 Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-11-29 Branch in Jump delay slot at 09d88c14 in block starting at 09d88620
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-11-29 Branch in Jump delay slot at 09d8866c in block starting at 09d88620
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-11-29 Branch in Jump delay slot at 09d88b84 in block starting at 09d88620
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-11-29 Branch in Jump delay slot at 09d88c94 in block starting at 09d88620
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-11-29 Branch in Jump delay slot at 09d88670 in block starting at 09d88620
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-11-29 Branch in Jump delay slot at 09d88c54 in block starting at 09d88620
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-11-29 Branch in Jump delay slot at 09d88b88 in block starting at 09d88620
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-11-29 Branch in Jump delay slot at 09d88734 in block starting at 09d88620
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-11-29 Branch in Jump delay slot at 09d88cd4 in block starting at 09d88620
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-11-29 Branch in Jump delay slot at 09d88b8c in block starting at 09d88620
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-11-29 Branch in Jump delay slot at 09d88b80 in block starting at 09d88620
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-11-29 Branch in Jump delay slot at 09d88b90 in block starting at 09d88620
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-11-29 Branch in Jump delay slot at 09d886b4 in block starting at 09d88620
EA FC 2024 BY SPARTAN JR 11 v1.10.3 2025-11-29 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
EA FC 2024 BY SPARTAN JR 11 v1.10.3 2025-11-29 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
eFootball RB - V. v1.8.0 2025-11-29 ReadFromHardware: Invalid address e5b8ae50 near PC e5b8ae50 LR 08000018
eFootball 2025 By Komo Valeri v1.11.3 2025-11-29 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFOOTBALL BETWAY PREMIERSHIP v1.9.4 2025-11-29 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball 2025 By Komo Valeri v1.11.3 2025-11-29 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
SBK®09 Superbike World Championship v1.17.1 2025-11-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e6dd0): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2025-11-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096f0d20): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2025-11-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09637c10): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2025-11-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09712a50): duplicate handler
eFootball RB - V. v1.11.3 2025-11-29 Savedata version requested on save: 3
SBK®09 Superbike World Championship v1.17.1 2025-11-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092a3ba0): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2025-11-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092a38a0): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2025-11-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092749a0): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2025-11-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08eccaa0): duplicate handler
eFootball SM - V. v1.9.4 2025-11-29 Unknown GetPointer 2c5a9cc2 PC 0884d7b4 LR 0884d7d4
eFOOTBALL BETWAY PREMIERSHIP v1.9.4 2025-11-29 GL ran out of GPU memory; switching to low memory mode
MYFP26 ENGLISH v1.15.4 2025-11-29 ReadFromHardware: Invalid address 11e4e540 near PC 11e4e540 LR 11e4e540
喧嘩番長5~漢の法則(オトコのルール)~ v1.19.3 2025-11-29 0=sceUtilityScreenshotInitStart(09580c10)
Tomb Raider: Legend™ v1.18.1 2025-11-29 sceDmacMemcpy(dest=041a1800, src=08e73130, size=9216): overlapping read
喧嘩番長5~漢の法則(オトコのルール)~ v1.19.3 2025-11-29 0=sceUtilityScreenshotInitStart(095b17e0)
喧嘩番長5~漢の法則(オトコのルール)~ v1.19.3 2025-11-29 0=sceUtilityScreenshotInitStart(09942c30)
eFootball RB - V. v1.14.4 2025-11-29 Branch in branch delay slot at 081140f0 with different target
eFootball RB - V. v1.14.4 2025-11-29 An uneaten prefix at end of block: 081140d8
Tomb Raider: Anniversary v1.18.1 2025-11-29 sceDmacMemcpy(dest=041e8400, src=098fa160, size=9216): overlapping read
初音ミク -Project DIVA- v1.18.1 2025-11-29 00000000=sceUtilityScreenshotInitStart(09170af8)
初音ミク -Project DIVA- v1.18.1 2025-11-29 00000000=sceUtilityScreenshotInitStart(093bf3a0)
Tenchu: TOTA v1.18.1 2025-11-29 Can't draw: No current render step. Step count: 0
ソウルキャリバー Broken Destiny v1.11.3 2025-11-29 sceKernelLoadModule: unsupported options size=00000014, flags=08b50000, pos=0, access=1, data=2, text=2
カプコン クラシックス コレクション v1.11.3 2025-11-29 Unknown GE command : 11ffffff
カプコン クラシックス コレクション v1.11.3 2025-11-29 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
SNK Arcade Classics Vol. 1 v1.11.3 2025-11-29 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
SNK Arcade Classics Vol. 1 v1.11.3 2025-11-29 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
SNK Arcade Classics Vol. 1 v1.11.3 2025-11-29 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
SNK Arcade Classics Vol. 1 v1.11.3 2025-11-29 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Rengoku 2 v1.15.3 2025-11-29 80630006=sceAtracSetData(1, 095c7300, 00042000): invalid RIFF header
Tomb Raider: Anniversary v1.18.1 2025-11-29 sceDmacMemcpy(dest=041d4400, src=095b1a70, size=9216): overlapping read
EA FC 2024 BY SPARTAN JR 11 v1.17.1 2025-11-29 Unknown GetPointerWrite 00000492 PC 08872bb4 LR 08872c1c
eFootball PC - V. v1.5.2 2025-11-29 Error in shader program link: info: L0007 Fragment shader uses a varying v_color1 that has not been declared in the vertex shader. / fs: #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } / vs: #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PATCH RAFZPROJECT v1.9.4 2025-11-29 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
PATCH RAFZPROJECT v1.9.4 2025-11-29 80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header
Ultimate Ghosts'n Goblins v1.17.1 2025-11-29 sceDmacMemcpy(dest=04165c00, src=09907600, size=512): overlapping read
ACE COMBAT X2 JOINT ASSAULT v1.4.2-425-g7a7ccee5e 2025-11-29 Error in shader compilation: info: ERROR: 0:16: 'u_proj' : undeclared identifier / code: #version 130 #define lowp #define mediump #define highp attribute vec3 position; attribute mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; varying lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-29 80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-29 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-29 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-29 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 Bad vertex address 0000423c!
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 Bad vertex address 000040dc!
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 Bad vertex address 00003d1c!
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 Bad vertex address 0000374c!
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 Bad vertex address 00003510!
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 Bad vertex address 00002f40!
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 Bad vertex address 000028e0!
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 Bad vertex address 00001e00!
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-29 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-29 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-29 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.10.2 2025-11-28 Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840
Tomb Raider: Anniversary v1.18.1 2025-11-28 sceDmacMemcpy(dest=041a1c00, src=08f91060, size=9216): overlapping read
Pro Evolution Soccer 2025 v1.10.3 2025-11-28 sceDmacMemcpy(dest=092ed040, src=086ce8c0, size=1251136): overlapping read
Crash™ Tag Team Racing v1.18.1 2025-11-28 80630006=sceAtracSetDataAndGetID(0957d300, 00014000): invalid RIFF header
eFootball 2025 v1.18.1 2025-11-28 Unknown GetPointer ffffffff PC 0884d7b4 LR 0884d7d4
LEGO® Indiana Jones™: The Original Adventures v1.17.1-334-g1786a4ddb 2025-11-28 Unaligned icache invalidation of 0860e6f8 (0860e6f8 + 0) at PC=0896f274
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2025-11-28 sceDmacMemcpy(dest=04157f40, src=092180a0, size=64): overlapping read
PES 2018 GLGM PATCHS v1.19.3-787-g5aa0856280 2025-11-28 Error in shader compilation: info: Compile failed. ERROR: 0:10: Unexpected syntax error; ERROR: main() function is missing. ERROR: 2 compilation errors. No code generated. 01000000:80000b20 HWX T N Light: LightUberShader Cull #version 320 es // Driver: PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b20 HWX T N Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; (null) vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u && ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightamb
eFootball 2025 STAR PATCH v1.18.1 2025-11-28 ReadFromHardware: Invalid address 1397d998 near PC 08863d90 LR 08849a58
MYFP26 ENGLISH v1.16.6 2025-11-28 sceUtilityMsgDialogInitStart: invalid status
Toy Story 3 v1.19.3 2025-11-28 __KernelStopThread: thread 929 does not exist (helper deleted)
eFootball 2025 STAR PATCH v1.18.1 2025-11-28 ReadFromHardware: Invalid address 1397ee98 near PC 08863d90 LR 08849a58
EA-Sports FC Lop-Play v1.19.3 2025-11-28 Unknown instruction 41d80000 at 08000020
eFootball 2025 STAR PATCH v1.18.1 2025-11-28 ReadFromHardware: Invalid address 1397e098 near PC 08863d90 LR 08849a58