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| Game title |
Version |
Latest Report |
Message |
| eFootball Chelito 19 |
v1.20.3 |
2026-04-13 |
PerformMemorySet with invalid range: 041c9880, size -16 |
| eFootball SM - V. |
v1.18.1 |
2026-04-13 |
Can't draw: No current render step. Step count: 0 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 02e2b720 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 026049a0 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 0269b670 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 0267ab90 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 02e2a1b0 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 02e2a0a0 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 02e2ba20 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Branch in Jump delay slot at 08b8afa8 in block starting at 08b8ae28 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 02e26fd0 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 02e2b6b0 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 02e2be70 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 02e2bd00 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 02e29a90 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
MIPSCompileOp: Invalid instruction 0000221f |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 02e2b490 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 02e29f80 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.6.3 |
2026-04-13 |
Jump to invalid address: 02e2e820 |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 001830b4! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00183924! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 001838fc! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 001838d4! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 001838ac! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00183d20! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00183cbc! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00183de0! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00183d7c! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8d46! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8ce2! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8c7e! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8c1a! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8bb6! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8b70! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8b34! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8af8! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8abc! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8a80! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8a08! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef89cc! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8968! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8904! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef88a0! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef883c! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef87ec! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef87b0! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8760! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8710! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef86ac! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef865c! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8620! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef85e4! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00ef8594! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00184b50! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00184b14! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00184ab0! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00184a4c! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00184a10! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 001849ac! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 001848f8! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00184880! |
| 鉄拳6 |
v1.10.3 |
2026-04-13 |
Bad vertex address 00184844! |
| Tom Clancy's Ghost Recon® Predator |
v1.20.3 |
2026-04-13 |
sceKernelCreateThread(name=sceATRAC3plus_Library): unsupported attributes 00000006, ignoring |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.9.0 |
2026-04-13 |
sceDmacMemcpy(dest=0842e440, src=091a2780, size=178368): overlapping read |
| God of War®:降誕の刻印 |
v1.17.1 |
2026-04-13 |
80631003=sceAtracSetAA3DataAndGetID(08c60dc0, 0001e000, 002c2e08, 09fbba6c[ffffffff]): invalid ea3 magic bytes |
| EA |
v1.20.3 |
2026-04-13 |
PerformMemorySet with invalid range: 041a2980, size -2041602836 |
| eFootball SM - V. |
v1.18.1 |
2026-04-13 |
WriteToHardware: Invalid address 00000004 near PC 08863d6c LR 08856c34 |
| EA SPORTS FC26 BY Charly |
v1.11.3 |
2026-04-13 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| eFootball JOELAND |
v1.15.4 |
2026-04-13 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball SAN JOE |
v1.12.2 |
2026-04-13 |
Unknown GetPointer 00000000 PC 08a8912c LR 08a89150 |
| eFootball SAN JOE |
v1.12.2 |
2026-04-13 |
UNIMPL sceMpegAvcResourceGetAvcEsBuf(deadbeef) |
| eFootball SM - V. |
v1.18.1 |
2026-04-13 |
ReadFromHardware: Invalid address 00000040 near PC 08942ba0 LR 08824cec |
| eFootball JOELAND |
v1.11.3 |
2026-04-13 |
Unknown GetPointer 00000000 PC 0884d5b0 LR 0884d7d4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.15.4 |
2026-04-13 |
ReadFromHardware: Invalid address 18280410 near PC 08902e5c LR 08902e6c |
| eFootball Lop - Play |
v1.10.3-1614-g3aa099f2d |
2026-04-13 |
Unknown GetPointer 10b7e877 PC 0884d7b4 LR 0884d7d4 |
| Mega Man Powered Up |
v1.20.3 |
2026-04-13 |
__KernelStopThread: thread 446 does not exist (ApctlThread stopped) |
| Mega Man Powered Up |
v1.20.3 |
2026-04-13 |
__KernelStopThread: thread 446 does not exist (ApctlThread deleted) |
| PES eFOOTBALL 2026 JRplay - Rizzkiik |
v1.20.3 |
2026-04-13 |
Game install with no files / data |
| WWE - 2K25 AURA EDITION by |
v1.18.1 |
2026-04-13 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
| Killzone™: Liberation |
v1.17.1 |
2026-04-13 |
sceDmacMemcpy(dest=0412f000, src=093cab50, size=1280): overlapping read |
| eFootball Chelito 19 * BETEGAMING |
v1.17.1-334-g1786a4ddb |
2026-04-13 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0886af74 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo |
v1.17.3 |
2026-04-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo |
v1.17.3 |
2026-04-13 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=1, text=1 |
| EA-Sports FC PC-V |
v1.20.3 |
2026-04-13 |
Branch in Jump delay slot at 08af19e0 in block starting at 08af19ac |
| EA-Sports FC PC-V |
v1.20.3 |
2026-04-13 |
Branch in Jump delay slot at 08af1a4c in block starting at 08af19ac |
| EA-Sports FC PC-V |
v1.20.3 |
2026-04-13 |
Branch in Jump delay slot at 08af1a70 in block starting at 08af19ac |
| Seen in Liberty City |
v1.20.3 |
2026-04-13 |
BREAK instruction hit |
| eFootball PC - V. |
v1.8.0 |
2026-04-12 |
Jump to invalid address: 0bbbf970 |
| eFootball PC - V. |
v1.8.0 |
2026-04-12 |
Jump to invalid address: 0bbbf870 |
| eFootball PC - V. |
v1.8.0 |
2026-04-12 |
Jump to invalid address: 070bf560 |
| Mortal Kombat: Unchained |
v1.20.3 |
2026-04-12 |
__KernelStopThread: thread 1380 does not exist (helper deleted) |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.9.4 |
2026-04-12 |
MIPSCompileOp: Invalid instruction b7200980 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.9.4 |
2026-04-12 |
MIPSCompileOp: Invalid instruction 7909b47b |
| eFootball Lop - Play |
v1.12.3 |
2026-04-12 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c
--NATIVE-DATA-BOUNDARY-262b980d685d2911-6
Content-Disposition: form-data; name="verify"
Content-Length: 90
Content-Transfer-Encoding: binary
Unknown GetPointer %08x PC %08x LR %08xUnknown GetPointer 00000000 PC 08816148 LR 0881615c |
| eFootball RB - V. |
v1.20.3 |
2026-04-12 |
Unexpected mpeg first timestamp: fffffffffff / 17592186044415 |
| eFootball RB - V. |
v1.20.3 |
2026-04-12 |
Unexpected mpeg first timestamp: fffffff0000 / 17592185978880 |
| EA-Sports FC PC-V |
v1.19.3 |
2026-04-12 |
Error in shader compilation: info: ERROR: 0:176: 'premature EOF' : Syntax error: syntax error
ERROR: 1 compilation errors. No code generated.
01000000:80000b00 HWX T N Light: LightUberShader
#version 320 es
// Driver: Adreno (TM) 530 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b00 HWX T N Light: LightUberShader
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u && ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScal |
| Disney•Pixar UP |
v1.19.3 |
2026-04-12 |
__KernelStopThread: thread 580 does not exist (helper deleted) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
An uneaten prefix at end of block: 09c4f744 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a958 in block starting at 08e2a728 |