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Game title Version Latest Report Message
Mega Man Powered Up v1.20.3 2026-04-13 __KernelStopThread: thread 446 does not exist (ApctlThread stopped)
Mega Man Powered Up v1.20.3 2026-04-13 __KernelStopThread: thread 446 does not exist (ApctlThread deleted)
PES eFOOTBALL 2026 JRplay - Rizzkiik v1.20.3 2026-04-13 Game install with no files / data
WWE - 2K25 AURA EDITION by v1.18.1 2026-04-13 80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data
Killzone™: Liberation v1.17.1 2026-04-13 sceDmacMemcpy(dest=0412f000, src=093cab50, size=1280): overlapping read
eFootball Chelito 19 * BETEGAMING v1.17.1-334-g1786a4ddb 2026-04-13 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0886af74
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.17.3 2026-04-13 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2
SOCOM: U.S. Navy SEALs Fireteam Bravo v1.17.3 2026-04-13 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=1, text=1
EA-Sports FC PC-V v1.20.3 2026-04-13 Branch in Jump delay slot at 08af19e0 in block starting at 08af19ac
EA-Sports FC PC-V v1.20.3 2026-04-13 Branch in Jump delay slot at 08af1a4c in block starting at 08af19ac
EA-Sports FC PC-V v1.20.3 2026-04-13 Branch in Jump delay slot at 08af1a70 in block starting at 08af19ac
Seen in Liberty City v1.20.3 2026-04-13 BREAK instruction hit
eFootball PC - V. v1.8.0 2026-04-12 Jump to invalid address: 0bbbf970
eFootball PC - V. v1.8.0 2026-04-12 Jump to invalid address: 0bbbf870
eFootball PC - V. v1.8.0 2026-04-12 Jump to invalid address: 070bf560
Mortal Kombat: Unchained v1.20.3 2026-04-12 __KernelStopThread: thread 1380 does not exist (helper deleted)
eFootball Edicion Mundial de Clubes By T. Bendezu v1.9.4 2026-04-12 MIPSCompileOp: Invalid instruction b7200980
eFootball Edicion Mundial de Clubes By T. Bendezu v1.9.4 2026-04-12 MIPSCompileOp: Invalid instruction 7909b47b
eFootball Lop - Play v1.12.3 2026-04-12 Unknown GetPointer 00000000 PC 08816148 LR 0881615c --NATIVE-DATA-BOUNDARY-262b980d685d2911-6 Content-Disposition: form-data; name="verify" Content-Length: 90 Content-Transfer-Encoding: binary Unknown GetPointer %08x PC %08x LR %08xUnknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball RB - V. v1.20.3 2026-04-12 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
eFootball RB - V. v1.20.3 2026-04-12 Unexpected mpeg first timestamp: fffffff0000 / 17592185978880
EA-Sports FC PC-V v1.19.3 2026-04-12 Error in shader compilation: info: ERROR: 0:176: 'premature EOF' : Syntax error: syntax error ERROR: 1 compilation errors. No code generated. 01000000:80000b00 HWX T N Light: LightUberShader #version 320 es // Driver: Adreno (TM) 530 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b00 HWX T N Light: LightUberShader in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u && ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScal
Disney•Pixar UP v1.19.3 2026-04-12 __KernelStopThread: thread 580 does not exist (helper deleted)
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 An uneaten prefix at end of block: 09c4f744
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a958 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2aa50 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a910 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a9f0 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2aa60 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a9a0 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2aa70 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a97c in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a8c8 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2aa04 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a8ec in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a934 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a7d0 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a810 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a840 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a850 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a8a4 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a7e0 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a790 in block starting at 08e2a728
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2abf0 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2aaa0 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2abb0 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2abe0 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2abd0 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2aa84 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2aa60 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2aa90 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2aa80 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2aa70 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a9f0 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2aa50 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2aa04 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a97c in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a958 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a9a0 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a8c8 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a8a4 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2a910 in block starting at 08e29dc8
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2abd0 in block starting at 08e29d80
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2abf0 in block starting at 08e29d80
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2aa84 in block starting at 08e29d80
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-12 Branch in Jump delay slot at 08e2abb0 in block starting at 08e29d80
eFootball PC - V. v1.18.1 2026-04-12 ReadFromHardware: Invalid address 1397c498 near PC 08863d90 LR 08849a58
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in Jump delay slot at 08000034 in block starting at 08000020
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in RSZeroComp delay slot at 08000100 in block starting at 08000034
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in Jump delay slot at 08000038 in block starting at 08000020
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in Jump delay slot at 08000034 in block starting at 0800002c
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in Jump delay slot at 0800002c in block starting at 08000020
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in Jump delay slot at 08000028 in block starting at 08000020
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in Jump delay slot at 0800002c in block starting at 0800002c
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in Jump delay slot at 08000038 in block starting at 08000034
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in Jump delay slot at 08000038 in block starting at 0800002c
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in RSZeroComp delay slot at 08000100 in block starting at 0800002c
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in Jump delay slot at 08000034 in block starting at 08000034
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in Jump delay slot at 08000030 in block starting at 08000020
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in Jump delay slot at 08000030 in block starting at 0800002c
EA FC 26 PPSSPP v1.19.3 2026-04-12 Branch in Jump delay slot at 08000024 in block starting at 08000020
Hexyz Force™ v1.9.0 2026-04-12 sceDmacMemcpy(dest=096c6080, src=08453bc0, size=23152): overlapping read
eFootball SM - V. v1.18.1 2026-04-12 ReadFromHardware: Invalid address 00000008 near PC 0886a7e0 LR 0886a7e0
eFootball JOELAND v1.9.4 2026-04-12 Unimplemented HLE function sceKernelFindModuleByUID
eFootball JOELAND v1.9.4 2026-04-12 Unimplemented HLE function sceKernelDcacheWritebackAll
eFootball JOELAND v1.9.4 2026-04-12 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
eFootball JOELAND v1.9.4 2026-04-12 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFootball JOELAND v1.9.4 2026-04-12 Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b
eFootball SM - V. v1.18.1 2026-04-12 ReadFromHardware: Invalid address 1397dcd8 near PC 08849a4c LR 08849a58
DBZ BUDOKAI TENKAICHI 3 LATINO v1.19.3 2026-04-12 Branch in Jump delay slot at 08e222d0 in block starting at 08e21580
DBZ BUDOKAI TENKAICHI 3 LATINO v1.19.3 2026-04-12 Branch in Jump delay slot at 08e22204 in block starting at 08e21580
DBZ BUDOKAI TENKAICHI 3 LATINO v1.19.3 2026-04-12 Branch in Jump delay slot at 08e222c0 in block starting at 08e21580
DBZ BUDOKAI TENKAICHI 3 LATINO v1.19.3 2026-04-12 Branch in Jump delay slot at 08e222e0 in block starting at 08e21580
DBZ BUDOKAI TENKAICHI 3 LATINO v1.19.3 2026-04-12 Branch in Jump delay slot at 08e22290 in block starting at 08e21580
DBZ BUDOKAI TENKAICHI 3 LATINO v1.19.3 2026-04-12 Branch in Jump delay slot at 08e221e0 in block starting at 08e21580
DBZ BUDOKAI TENKAICHI 3 LATINO v1.19.3 2026-04-12 Branch in Jump delay slot at 08e22200 in block starting at 08e21580
DBZ BUDOKAI TENKAICHI 3 LATINO v1.19.3 2026-04-12 Branch in Jump delay slot at 08e22270 in block starting at 08e21580
DBZ BUDOKAI TENKAICHI 3 LATINO v1.19.3 2026-04-12 Branch in Jump delay slot at 08e22210 in block starting at 08e21580
DBZ BUDOKAI TENKAICHI 3 LATINO v1.19.3 2026-04-12 Branch in Jump delay slot at 08e222a0 in block starting at 08e21580
DBZ BUDOKAI TENKAICHI 3 LATINO v1.19.3 2026-04-12 Branch in Jump delay slot at 08e222f0 in block starting at 08e21580