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Game title Version Latest Report Message
eFootball Lop - Play v1.11.3 2026-03-23 Jump to invalid address: 0bfffffc
eFootball Lop - Play v1.11.3 2026-03-23 Branch in RSRTComp delay slot at 0803e298 in block starting at 0803e25c
eFootball Lop - Play v1.11.3 2026-03-23 Jump to invalid address: 03f44000
eFootball Lop - Play v1.11.3 2026-03-23 Jump to invalid address: 03fffffc
eFootball Lop - Play v1.11.3 2026-03-23 MIPSCompileOp: Invalid instruction 00000aff
PES MY 2024 v1.10.3 2026-03-23 Savedata version requested: 3
eFootball 2025 by MP v1.20.3 2026-03-23 Branch in branch delay slot at 0805a19c with different target
PES 2019 BY CHELITO 19 v1.17.1 2026-03-23 Unknown GetPointer 05edc061 PC 0884a908 LR 0884a928
God of War™: Ghost of Sparta v1.17 2026-03-23 Unexpected mpeg first timestamp: 6e180deb691 / 7565599487633
GITAROO MAN Lives! v1.20.3 2026-03-23 sceKernelLoadModule: unsupported options size=00000014, flags=09240280, pos=0, access=1, data=2, text=2
eFootball 2025 By Komo Valeri v1.20.3 2026-03-23 PerformMemorySet with invalid range: 041a2980, size 1539013820
Tetris v1.11.3 2026-03-23 Unknown GetPointer 00000000 PC 08aabe9c LR 08000030
eFootball JOELAND v1.11.3 2026-03-23 Jump to invalid address: 0733ab40
eFootball JOELAND v1.11.3 2026-03-23 Jump to invalid address: 073e2000
EA v1.13.1 2026-03-23 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
はじめの一歩 PORTABLE VICTORIOUS SPIRITS v1.18.1 2026-03-23 sceDmacMemcpy(dest=097a5d80, src=097a4d80, size=4096): overlapping read
EA-Sports FC PC-V v1.11.3 2026-03-23 Unknown GetPointer 10bed877 PC 0884d5b0 LR 0884d7d4
NETWORK UTILITY DISC v1.18.1 2026-03-23 __KernelStopThread: thread 411 does not exist (ApctlThread stopped)
NETWORK UTILITY DISC v1.18.1 2026-03-23 __KernelStopThread: thread 411 does not exist (ApctlThread deleted)
EA-Sports FC PC-V v1.14.4 2026-03-23 Unknown GetPointer 00000030 PC 08816090 LR 08816098
EA-Sports FC Lop-Play v1.11.3 2026-03-23 Jump to invalid address: 0bb26f70
EA-Sports FC Lop-Play v1.11.3 2026-03-23 Jump to invalid address: 0bb26c70
EA-Sports FC Lop-Play v1.11.3 2026-03-23 Jump to invalid address: 0bb26b70
EA-Sports FC Lop-Play v1.11.3 2026-03-23 Jump to invalid address: 07026860
EA-Sports FC Lop-Play v1.11.3 2026-03-23 Jump to invalid address: 0bb26a70
EA-Sports FC Lop-Play v1.11.3 2026-03-23 MIPSCompileOp: Invalid instruction 71e7292c
eFootball RB - V. v1.11.3 2026-03-23 Error in shader program link: info: L0001 Invalid shader type loaded fs: thin3d #version 320 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; } vs: thin3d #version 320 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; oTexCoord0 = TexCoord0; }
eFootball RB - V. v1.11.3 2026-03-23 Error in shader program link: info: L0001 Invalid shader type loaded fs: thin3d #version 320 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0) * oColor0; } vs: thin3d #version 320 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; oTexCoord0 = TexCoord0; }
EA-Sports FC PC-V v1.14.4 2026-03-23 Unknown GetPointer 68705102 PC 08816090 LR 08816098
EA-Sports FC PC-V v1.14.4 2026-03-23 Unknown GetPointerWrite 00000000 PC 08816090 LR 08816098
EA-Sports FC Lop-Play v1.9.4 2026-03-23 ReadFromHardware: Invalid address 00000004 near PC 08863d6c LR 088a69f4
EA-Sports FC Lop-Play v1.9.4 2026-03-23 ReadFromHardware: Invalid address 00000002 near PC 08815fa0 LR 08815f88
eFootball RB - V. v1.9.4 2026-03-23 sceDmacMemcpy(dest=040cc000, src=095171c0, size=557056): overlapping read
Silent Hill® Origins v1.16.5 2026-03-23 sceDmacMemcpy(dest=0982f840, src=0971f800, size=557056): overlapping read
eFootball Libertadores StaR PatcH 2025 By L_S eDits v1.11 2026-03-23 Unknown GetPointer 0bd79ef0 PC 0881c428 LR 0881c438
eFootball Lop - Play v1.19.3 2026-03-23 Error in shader program link: info: Link failed because of missing fragment shader. fs: 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 > vs: 01000000:80000b20 HWX T N Light: LightUberShader Cull #version 320 es // Driver: Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b20 HWX T N Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u && ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * l
eFootball Lop - Play v1.19.3 2026-03-23 Error in shader program link: info: Link failed because of missing fragment shader. fs: 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 > vs: 00000000:0000000a THR C #version 320 es // Driver: Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:0000000a THR C in vec4 position; in highp float fog; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
eFootball Lop - Play v1.19.3 2026-03-23 Error in shader program link: info: Link failed because of missing fragment shader. fs: 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 > vs: 00000000:00000928 HWX C T Cull #version 320 es // Driver: Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000928 HWX C T Cull in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball - BM v2 v1.19.3 2026-03-23 Unimplemented HLE function sceKernelDcacheWritebackAll
PQ v1.20.3 2026-03-23 __KernelStopThread: thread 291 does not exist (ApctlThread stopped)
PQ v1.20.3 2026-03-23 __KernelStopThread: thread 291 does not exist (ApctlThread deleted)
ダンボール戦機W v1.20.3 2026-03-23 Branch in Jump delay slot at 09427530 in block starting at 094274f4
ダンボール戦機W v1.20.3 2026-03-23 Branch in Jump delay slot at 09427524 in block starting at 094274f4
ダンボール戦機W v1.20.3 2026-03-23 Branch in Jump delay slot at 094274f4 in block starting at 094274f4
ダンボール戦機W v1.20.3 2026-03-23 Branch in Jump delay slot at 0942752c in block starting at 094274f4
ダンボール戦機W v1.20.3 2026-03-23 Branch in Jump delay slot at 09427528 in block starting at 094274f4
EA-Sports FC PC-V v1.8.0 2026-03-23 Unknown GetPointer 10bedeb7 PC 0884d5b0 LR 0884d7d4
eFootball Lop - Play v1.11.3 2026-03-23 Unknown GetPointer 10bef077 PC 0884d5b0 LR 0884d7d4
EFOOTBALL PES FL 2026 v1.20.3 2026-03-23 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0
FIFA 14 v1.11.3 2026-03-23 Unknown GetPointer 00000000 PC 08b59ad8 LR 08b59aec
Tomb Raider: Legend™ v1.6.3 2026-03-23 sceDmacMemcpy(dest=041ae800, src=0928de10, size=5120): overlapping read
LEGO® Batman™: The Videogame v1.10.3 2026-03-23 An uneaten prefix at end of block: 0896ce3c
Tom Clancy's Ghost Recon® Predator v1.20.2 2026-03-23 __KernelStopThread: thread 670 does not exist (helper deleted)
Syphon Filter®: Logan's Shadow v1.11.3 2026-03-23 MIPSCompileOp: Invalid instruction 42ad5c1b
Syphon Filter®: Logan's Shadow v1.11.3 2026-03-23 MIPSCompileOp: Invalid instruction 42ad00d6
Tom Clancy's Ghost Recon® Predator v1.20.2 2026-03-23 __KernelStopThread: thread 651 does not exist (helper deleted)
Toy Story 3 v1.20.3 2026-03-23 __KernelStopThread: thread 2419 does not exist (helper deleted)
ダンボール戦機W v1.20.3 2026-03-23 Branch in Jump delay slot at 0941afb4 in block starting at 0941afb4
Syphon Filter®: Logan's Shadow v1.11.3 2026-03-23 MIPSCompileOp: Invalid instruction 4181b610
Syphon Filter®: Logan's Shadow v1.11.3 2026-03-23 MIPSCompileOp: Invalid instruction 418159a8
Syphon Filter®: Logan's Shadow v1.11.3 2026-03-23 MIPSCompileOp: Invalid instruction 418195d8
Syphon Filter®: Logan's Shadow v1.11.3 2026-03-23 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 088dba00
Ape Academy™ 2 v1.20.3 2026-03-23 sceKernelCreateThread(name=ID0925_sharing): unsupported attributes 00000006, ignoring
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-03-23 MIPSCompileOp: Invalid instruction 00787878
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-03-23 MIPSCompileOp: Invalid instruction 78787878
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-03-23 MIPSCompileOp: Invalid instruction 78788bfe
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-03-23 MIPSCompileOp: Invalid instruction d0a7aace
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-03-23 MIPSCompileOp: Invalid instruction eebfc143
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-03-23 Jump to invalid address: 075fbb40
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-03-23 Jump to invalid address: 07605080
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-03-23 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.20.3 2026-03-23 __KernelStopThread: thread 2631 does not exist (ApctlThread deleted)
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.20.3 2026-03-23 __KernelStopThread: thread 2631 does not exist (ApctlThread stopped)
EA-Sports FC Lop-Play v1.10.3 2026-03-23 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
PES 2019 BY CHELITO 19 v1.11.3 2026-03-23 Unknown GetPointer 2cd1cd14 PC 0884d7a4 LR 0884d7c4
eFootball 2026 StaR Patch v1.20.3 2026-03-23 PerformMemorySet with invalid range: 041a2980, size 1016087033
FIFA 09 v1.19.3 2026-03-23 __KernelStopThread: thread 538 does not exist (ApctlThread stopped)
FIFA 09 v1.19.3 2026-03-23 __KernelStopThread: thread 538 does not exist (ApctlThread deleted)
eFootball Libertadores StaR PatcH 2025 By L_S eDits v1.20.3 2026-03-23 PerformMemorySet with invalid range: 041a2980, size -1163132423
eFootball 2024 v1.20.3 2026-03-23 PerformMemorySet with invalid range: 041a2980, size 1580191671
eFootball Libertadores StaR PatcH 2025 By L_S eDits v1.16.6 2026-03-23 Unknown GetPointer fcc42820 PC 0881c428 LR 0881c438
Ben 10 Ultimate Alien Cosmic Destruction v1.19.3 2026-03-23 Branch in JumpReg delay slot at 04233f58 in block starting at 04233e00
Ben 10 Ultimate Alien Cosmic Destruction v1.19.3 2026-03-23 Branch in Jump delay slot at 08df6638 in block starting at 08df6634
UFC® Undisputed™ 2010 v1.20.3 2026-03-23 SCE_KERNEL_ERROR_SCE_SAS_ERROR_INVALID_PARAMETER=__sceSasCore(08d6e580, bb255c00): invalid address
eFootball Libertadores StaR PatcH 2025 By L_S eDits v1.16.6 2026-03-22 Unknown GetPointer 85d22c55 PC 0881c428 LR 0881c438
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 MIPSCompileOp: Invalid instruction 428bc4c4
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 Branch in Jump delay slot at 09d8da48 in block starting at 09d8d7e8
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 MIPSCompileOp: Invalid instruction 42886168
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 MIPSCompileOp: Invalid instruction cf7b9a2c
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 Jump to invalid address: 050ffc00
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 Jump to invalid address: 0760ab80
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 MIPSCompileOp: Invalid instruction 41f00000
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 MIPSCompileOp: Invalid instruction 42f00000
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 Branch in Jump delay slot at 09d83e14 in block starting at 09d83ad0
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 Jump to invalid address: 06f897e0
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 Branch in Jump delay slot at 09d83df0 in block starting at 09d83ad0
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 Jump to invalid address: 072b7300
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 Jump to invalid address: 0760aac0
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 Branch in Jump delay slot at 09d83d30 in block starting at 09d83ad0
Crash® of the Titans v1.18.1-572-g49a18086e3 2026-03-22 Branch in Jump delay slot at 09d83d8c in block starting at 09d83ad0