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| Game title |
Version |
Latest Report |
Message |
| TRMD26 FULL ASIAN MOD |
v1.7.4 |
2026-01-28 |
Savedata version requested on save: 3 |
| TRMD26 FULL ASIAN MOD |
v1.7.4 |
2026-01-28 |
ReadFromHardware: Invalid address 02da0014 near PC 0886af74 LR 0886af74 |
| TRMD26 FULL ASIAN MOD |
v1.7.4 |
2026-01-28 |
Unknown GetPointer 00000000 PC 00000000 LR 0886af74 |
| TRMD26 FULL ASIAN MOD |
v1.7.4 |
2026-01-28 |
WriteToHardware: Invalid address 02da0024 near PC 0886af74 LR 0886af74 |
| TRMD26 FULL ASIAN MOD |
v1.7.4 |
2026-01-28 |
Savedata version requested: 3 |
| TRMD26 FULL ASIAN MOD |
v1.7.4 |
2026-01-28 |
ReadFromHardware: Invalid address 00000000 near PC 08a478b4 LR 08a3fbe4 |
| eFootball JOELAND |
v1.19.3 |
2026-01-28 |
SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid sample rate v2 l2 rate 03 |
| eFootball JOELAND |
v1.19.3 |
2026-01-28 |
sceMp3Init: invalid data: not layer 3 |
| eFootball JOELAND |
v1.19.3 |
2026-01-28 |
SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000 |
| NBA2K10 |
v1.4.2-425-g7a7ccee5e |
2026-01-28 |
Error in shader program link: info: The fragment shader uses varying v_color1, but previous shader does not write to it.
/ fs: #version 330
#define lowp
#define mediump
#define highp
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
/ vs: #version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| CRISIS CORE -FINAL FANTASY VII- |
v1.9.0 |
2026-01-28 |
sceDmacMemcpy(dest=0857eea0, src=09c7d240, size=26624): overlapping read |
| GTA: Liberty City Stories |
v1.18.1 |
2026-01-28 |
Failed to truncate file. |
| Yu-Gi-Oh! 5D's Tag Force5 |
v1.13.2 |
2026-01-28 |
__KernelStopThread: thread 938 does not exist |
| TEKKEN 6 |
v1.11.3 |
2026-01-28 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16) |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-28 |
Error in shader program link: info: (unknown reason)
fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 >
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D testtex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-28 |
Error in shader program link: info: (unknown reason)
fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 >
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D testtex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-28 |
Error in shader program link: info: (unknown reason)
fs: 00000000:00000002 Tex TFuncMod
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-01-28 |
Error in shader program link: info: (unknown reason)
fs: 00000000:00000022 Tex TexAlpha TFuncMod
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| DANGEROUS HUNTS |
v1.11.3 |
2026-01-28 |
80630006=sceAtracSetDataAndGetID(08cb783c, 00010000): invalid RIFF header |
| EA FC 2024 BY SPARTAN JR 11 |
v1.19.3-787-g5aa0856280 |
2026-01-28 |
Texture cache ran out of GPU memory; switching to low memory mode |
| Colin McRae Rally 2005 Plus |
v1.10.3 |
2026-01-28 |
FBO created from existing depthbuffer as color, 04110000/04088000 and 04000000/04110000 |
| FIFA 10 |
v1.19.3 |
2026-01-28 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |
| SplinterCell |
v1.18.1 |
2026-01-28 |
MIPSCompileOp: Invalid instruction 0011b6c5 |
| God of War: Chains of Olympus |
v1.19.1 |
2026-01-28 |
Unexpected mpeg first timestamp: ee2aa532605 / 16366682973701 |
| NBA2K10 |
v1.4.2-425-g7a7ccee5e |
2026-01-28 |
Error in shader program link: info: The fragment shader uses varying v_color1, but previous shader does not write to it.
/ fs: #version 330
#define lowp
#define mediump
#define highp
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
/ vs: #version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
| eFootball PC - V. |
v1.13.2 |
2026-01-28 |
Unknown GetPointer 2fff0000 PC 2fff0000 LR 2fff0000 |
| eFootball PC - V. |
v1.13.2 |
2026-01-28 |
ReadFromHardware: Invalid address 2fff0000 near PC 2fff0000 LR 2fff0000 |
| eFootball Lop - Play |
v1.9.4 |
2026-01-28 |
ReadFromHardware: Invalid address eeca1338 near PC eeca1338 LR 08000018 |
| EA-Sports FC Lop-Play |
v1.18.1 |
2026-01-28 |
sceDmacMemcpy(dest=086ce900, src=092ed040, size=1251072): overlapping read |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-28 |
80630006=sceAtracSetDataAndGetID(09a13f80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-28 |
80630006=sceAtracSetDataAndGetID(09b11c40, 00014000): invalid RIFF header |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1-817-g13506d3d02 |
2026-01-28 |
VTYPE with morph used: THRU=1 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=7 IDX=1 MC=8 |
| EA FC 2024 BY FARIS X RAPHAEL |
v1.11.3 |
2026-01-28 |
Savedata version requested on save: 3 |
| EA FC 2024 BY FARIS X RAPHAEL |
v1.11.3 |
2026-01-28 |
Savedata version requested: 3 |
| MediEvil Resurrection™ |
v1.19.3 |
2026-01-28 |
Unexpected mpeg first timestamp: 611723f377e / 6672000956286 |
| MediEvil Resurrection™ |
v1.19.3 |
2026-01-28 |
Unexpected mpeg first timestamp: cf316bf4418 / 14238198219800 |
| MediEvil Resurrection™ |
v1.19.3 |
2026-01-28 |
Unexpected mpeg first timestamp: 5f809bf86f4 / 6562873575156 |
| はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v1.18.1 |
2026-01-28 |
sceDmacMemcpy(dest=097beaa0, src=097bdaa0, size=4096): overlapping read |
| eFootball Chelito 19 |
v1.18.1 |
2026-01-28 |
Unknown GetPointer 29866324 PC 0881c428 LR 0881c438 |
| MediEvil Resurrection™ |
v1.19.3 |
2026-01-28 |
Unexpected mpeg first timestamp: 2fb3e3f63fd / 3278104388605 |
| MediEvil Resurrection™ |
v1.19.3 |
2026-01-28 |
Unexpected mpeg first timestamp: af73e3f9a0e / 12057017555470 |
| MediEvil Resurrection™ |
v1.19.3 |
2026-01-28 |
Unexpected mpeg first timestamp: d14a3f0b78 / 898893810552 |
| MediEvil Resurrection™ |
v1.19.3 |
2026-01-28 |
Unexpected mpeg first timestamp: 9b93d3fdcf3 / 10691201195251 |
| MediEvil Resurrection™ |
v1.19.3 |
2026-01-28 |
Unexpected mpeg first timestamp: 6f89dbe2371 / 7664868139889 |
| Tomb Raider: Anniversary |
v1.17.1 |
2026-01-28 |
sceDmacMemcpy(dest=041f7c00, src=09aeb2f8, size=7168): overlapping read |
| WipEout™ Portable Collection |
v1.5.4 |
2026-01-28 |
sceKernelLoadModule: unsupported options size=00000014, flags=08be9df0, pos=0, access=1, data=2, text=2 |
| WWE'12 |
v1.18.1 |
2026-01-27 |
sceDmacMemcpy(dest=0418aa90, src=095cbf30, size=65552): overlapping read |
| eFootball PC - V. |
v1.11.3 |
2026-01-27 |
ReadFromHardware: Invalid address 3f800000 near PC 3f800000 LR 3f800000 |
| PES RZKFOOTBALL 2026 - RIZZKIIK |
v1.11.3 |
2026-01-27 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
| EA FC 2024 BY SPARTAN JR 11 |
v1.19.3 |
2026-01-27 |
Branch in Jump delay slot at 08000038 in block starting at 08000020 |
| SplinterCell |
v1.18.1 |
2026-01-27 |
MIPSCompileOp: Invalid instruction 001259be |
| EA |
v1.18.1 |
2026-01-27 |
Unknown GetPointer 00000000 PC 0881c2e0 LR 0881c2e8 |
| eFootball 2025 by MP |
v1.18.1 |
2026-01-27 |
Unknown GetPointer 00000000 PC 0881c2e0 LR 0881c2e8 |
| Game Sepak Bola PPSSPP |
v1.11.3 |
2026-01-27 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.19.3 |
2026-01-27 |
__KernelStopThread: thread 950 does not exist (ApctlThread stopped) |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.19.3 |
2026-01-27 |
__KernelStopThread: thread 950 does not exist (ApctlThread deleted) |
| EA FC 2024 BY SPARTAN JR 11 |
v1.19.3-787-g5aa0856280 |
2026-01-27 |
An uneaten prefix at end of block: 0805cab8 |
| EA |
v1.18.1 |
2026-01-27 |
Unknown GetPointer 00000000 PC 0884a930 LR 0884a938 |
| NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.19.3 |
2026-01-27 |
0=sceUtilityScreenshotInitStart(09a8fc88) |
| Indiana Jones® and the Staff Of Kings™ |
v1.19.3-787-g5aa0856280 |
2026-01-28 |
An uneaten prefix at end of block: 08c1dcc4 |
| Silent Hill: Shattered Memories |
v1.19.3 |
2026-01-27 |
__KernelStopThread: thread 2044 does not exist (helper deleted) |
| eFootball RB - V. |
v1.19.3 |
2026-01-27 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| Silent Hill: Shattered Memories |
v1.19.3 |
2026-01-27 |
__KernelStopThread: thread 1910 does not exist (helper deleted) |
| Silent Hill: Shattered Memories |
v1.19.3 |
2026-01-27 |
__KernelStopThread: thread 1900 does not exist (helper deleted) |
| EA-Sports FC Lop-Play |
v1.10.3 |
2026-01-27 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2 |
| EA-Sports FC Lop-Play |
v1.10.3 |
2026-01-27 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.19.3 |
2026-01-27 |
__KernelStopThread: thread 2174 does not exist (ApctlThread deleted) |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.19.3 |
2026-01-27 |
__KernelStopThread: thread 2174 does not exist (ApctlThread stopped) |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
MIPSCompileOp: Invalid instruction 79646f62 |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
Jump to invalid address: 04a32140 PC 092875f4 LR 09287330 |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
Jump to invalid address: 03990640 PC 092875ec LR 09287330 |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
MIPSCompileOp: Invalid instruction 00180001 |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
Jump to invalid address: 04a1d800 PC 092875e0 LR 09287330 |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
Jump to invalid address: 03990640 PC 09287358 LR 09287330 |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
Jump to invalid address: 04a1d1c0 PC 0928734c LR 09287330 |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
Jump to invalid address: 03990640 PC 09287350 LR 09287330 |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
Trying to compile instruction 00005230 that can't be interpreted |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
Jump to invalid address: 04a1d200 PC 09287340 LR 09287330 |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
Jump to invalid address: 04a32100 PC 092875f0 LR 09287330 |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
Trying to compile instruction 00423430 that can't be interpreted |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
Trying to compile instruction 40000000 that can't be interpreted |
| STAR OCEAN: First Departure |
v1.4.2 |
2026-01-27 |
Jump to invalid address: 03990640 PC 09287354 LR 09287330 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3-787-g5aa0856280 |
2026-01-27 |
Branch in branch delay slot at 09058ae8 with different target |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3-787-g5aa0856280 |
2026-01-27 |
Branch in RSZeroComp delay slot at 0906a0b8 in block starting at 090693fc |
| EA-Sports FC PC-V |
v1.15.4 |
2026-01-27 |
Unknown GetPointer 00003300 PC 0884d7b4 LR 0884d7d4 |
| Tomb Raider : Legend |
v1.11.3 |
2026-01-27 |
sceDmacMemcpy(dest=041eb400, src=09375f80, size=9216): overlapping read |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.12.1 |
2026-01-27 |
Unknown GetPointer 70e97570 PC 0880c088 LR 088652ac |
| eFootball PES 2021 By TM ARTS |
v1.9.4 |
2026-01-27 |
Savedata version requested: 3 |
| eFootball PC - V. |
v1.13.2 |
2026-01-27 |
Unknown GetPointer 051b5701 PC 08811368 LR 088113dc |
| EA-Sports FC PC-V |
v1.6.3-432-gfd6c3145d |
2026-01-27 |
Error in shader program link: info: (unknown reason)
fs: 00000000:00200022 Tex TexAlpha Fog TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 00000000:0000091c HWX C T Fog Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
| MYFP26 ENGLISH |
v1.19.3 |
2026-01-27 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
| MYFP26 ENGLISH |
v1.19.3 |
2026-01-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
| eFootball Lop - Play |
v1.18.1 |
2026-01-27 |
Jump to invalid address: 0bd436b0 |
| eFootball Lop - Play |
v1.18.1 |
2026-01-27 |
MIPSCompileOp: Invalid instruction 72774ddc |
| WWE SmackDown vs. RAW 2011 |
v1.11.3 |
2026-01-27 |
80630007=sceAtracSetData(2, 08d13180, 00002590): atracID uses different codec type than data |
| eFootball RB - V. |
v1.11.3 |
2026-01-27 |
Unknown GetPointer 00000489 PC 08872bb4 LR 08872c1c |
| EA-Sports FC Lop-Play |
v1.10.3 |
2026-01-27 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147747640 |
| EA-Sports FC Lop-Play |
v1.10.3 |
2026-01-27 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648 |
| 第2次スーパーロボット大戦Z 破界篇 |
v1.15.4 |
2026-01-27 |
ReadFromHardware: Invalid address 00000303 near PC 088e9b00 LR 088e91c0 |
| EA-Sports FC Lop-Play |
v1.11.3 |
2026-01-27 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |