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Game title Version Latest Report Message
RIDGE RACER v1.18.1-353-gcc9a25cffa 2026-04-29 Unexpected mpeg first timestamp: 8d555841 / 2371180609
SBK®09 Superbike World Championship v1.9.4 2026-04-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09435ab0): duplicate handler
SBK®09 Superbike World Championship v1.9.4 2026-04-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093f4530): duplicate handler
WWE 2K26 L.T.I.N V-1 LETSKIMOD™ v1.20.3 2026-04-29 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
ナルティメットアクセル3 v1.9.4 2026-04-29 Unexpected mpeg first timestamp: 2b86d5bc88b / 2991131969675
Game Sepak Bola PPSSPP v1.20.3 2026-04-29 PerformMemorySet with invalid range: 041c6c00, size -16
eFootball Chelito 19 * BETEGAMING v1.20.3 2026-04-29 PerformMemorySet with invalid range: 041adb80, size -579137058
EA-Sports FC Lop-Play v1.10 2026-04-29 Jump to invalid address: 07035c60
EA-Sports FC Lop-Play v1.10 2026-04-29 Jump to invalid address: 0bb35e70
NARUTO Shippuden: Legends: Akatsuki Rising v1.15.4 2026-04-29 sceDmacMemcpy(dest=04138e80, src=0919e9e0, size=576): overlapping read
Grand Theft Auto: Vice City Stories v1.6.3 2026-04-29 Error in shader program link: info: Link failed because of missing vertex shader. fs: 00000000:00200002 Tex Fog TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 00000000:00000914 HWX T Fog Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
遊戯王デュエルモンスターズGX タッグフォース 3 v1.13.2 2026-04-29 __KernelStopThread: thread 295 does not exist
EFOOTBALL 26 PPSSPP BY SPARTAN v1.18.1-1195-ge8df6d453a 2026-04-29 SCE_KERNEL_ERROR_SCE_ERROR_ATRAC_UNKNOWN_FORMAT=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
EA FC 2024 BY SPARTAN JR 11 v1.17.1-334-g1786a4ddb 2026-04-29 Unknown GetPointerWrite 0000049b PC 08872bb4 LR 08872c1c
eFootball Euro y Copa America By T. Bendezu v1.19.3 2026-04-29 Error in shader program link: info: Link failed because of missing fragment shader. fs: thin3d #version 320 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; } vs: thin3d #version 320 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; uniform vec2 TintSaturation; vec3 rgb2hsv(vec3 c) { vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0); vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g)); vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r)); float d = q.x - min(q.w, q.y); float e = 1.0e-10; return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x); } vec3 hsv2rgb(vec3 c) { vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); } void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); vec3 hsv = rgb2hsv(Color0.xyz); hsv.x += TintSaturation.x; hsv.y *= TintSaturation.y; oColor0 = vec4(hsv2rgb(hsv), Color0.w); oTexCoord0 = TexCoord0; }
Star Wars: The Force Unleashed v1.11.2 2026-04-29 Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020
Star Wars: The Force Unleashed v1.11.2 2026-04-29 Jump to invalid address: 0bd436b0
Star Wars: The Force Unleashed v1.11.2 2026-04-29 Branch in Jump delay slot at 08000038 in block starting at 08000020
Star Wars: The Force Unleashed v1.11.2 2026-04-29 Branch in Jump delay slot at 08000034 in block starting at 08000020
Star Wars: The Force Unleashed v1.11.2 2026-04-29 Jump to invalid address: 0bd433b0
Star Wars: The Force Unleashed v1.11.2 2026-04-29 Branch in Jump delay slot at 08000030 in block starting at 08000020
Star Wars: The Force Unleashed v1.11.2 2026-04-29 Jump to invalid address: 07242fa0
eFootball Lop - Play v1.11.2 2026-04-29 Jump to invalid address: 0bd432b0
eFootball Lop - Play v1.11.2 2026-04-29 Jump to invalid address: 07242fa0
eFootball Lop - Play v1.11.2 2026-04-29 Jump to invalid address: 0bd431b0
eFootball Lop - Play v1.11.2 2026-04-29 MIPSCompileOp: Invalid instruction 72453974
eFootball Edicion Mundial de Clubes By T. Bendezu v1.16.6 2026-04-29 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
eFootball Lop - Play v1.11.2 2026-04-29 Jump to invalid address: 0bd441b0
eFootball Lop - Play v1.11.2 2026-04-29 Jump to invalid address: 0bd43eb0
eFootball Lop - Play v1.11.2 2026-04-29 Jump to invalid address: 07243aa0
eFootball Lop - Play v1.11.2 2026-04-29 MIPSCompileOp: Invalid instruction 726b7e90
eFootball Lop - Play v1.11.2 2026-04-29 Jump to invalid address: 0bd465b0
eFootball Lop - Play v1.11.2 2026-04-29 Jump to invalid address: 0bd462b0
eFootball Lop - Play v1.11.2 2026-04-29 Jump to invalid address: 0bd461b0
eFootball Lop - Play v1.11.2 2026-04-29 Jump to invalid address: 07245ea0
eFootball Lop - Play v1.11.2 2026-04-29 Jump to invalid address: 0bd460b0
eFootball Lop - Play v1.11.2 2026-04-29 MIPSCompileOp: Invalid instruction 71e95f1c
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.20.3 2026-04-29 0=sceUtilityScreenshotInitStart(09ca95e8)
WWE 2K26 L.T.I.N V-1 LETSKIMOD™ v1.20.3 2026-04-29 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
eFootball Mx CL26 v1.18.1 2026-04-29 Unknown GetPointer 00000000 PC 0884a918 LR 0884a938
SPACE INVADERS Galaxy beat v1.12.3 2026-04-29 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 92160
SPACE INVADERS Galaxy beat v1.12.3 2026-04-29 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 147069000
SPACE INVADERS Galaxy beat v1.12.3 2026-04-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146129136
SPACE INVADERS Galaxy beat v1.12.3 2026-04-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146120776
SPACE INVADERS Galaxy beat v1.12.3 2026-04-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 5177420
SPACE INVADERS Galaxy beat v1.12.3 2026-04-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143597400
SPACE INVADERS Galaxy beat v1.12.3 2026-04-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148439040
SPACE INVADERS Galaxy beat v1.12.3 2026-04-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 800
SPACE INVADERS Galaxy beat v1.12.3 2026-04-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167770768
SPACE INVADERS Galaxy beat v1.12.3 2026-04-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145510224
SPACE INVADERS Galaxy beat v1.12.3 2026-04-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147037508
SPACE INVADERS Galaxy beat v1.12.3 2026-04-29 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=2, text=2
SPACE INVADERS Galaxy beat v1.12.3 2026-04-29 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
Killzone™: Liberation v1.18.1 2026-04-29 sceDmacMemcpy(dest=04113a00, src=09444770, size=880): overlapping read
Resistance: Retribution™ v1.20.3 2026-04-29 Branch in branch delay slot at 04488000 with different target
Resistance: Retribution™ v1.20.3 2026-04-29 Branch in RSRTComp delay slot at 0448df78 in block starting at 0448df4c
Resistance: Retribution™ v1.20.3 2026-04-29 Branch in Jump delay slot at 0448df70 in block starting at 0448df4c
Resistance: Retribution™ v1.20.3 2026-04-29 Branch in Jump delay slot at 0448df68 in block starting at 0448df4c
Resistance: Retribution™ v1.20.3 2026-04-29 Branch in Jump delay slot at 0448df64 in block starting at 0448df4c
Resistance: Retribution™ v1.20.3 2026-04-29 Branch in branch delay slot at 0448df7c with different target
Resistance: Retribution™ v1.20.3 2026-04-29 Branch in Jump delay slot at 0448df74 in block starting at 0448df4c
Resistance: Retribution™ v1.20.3 2026-04-29 Branch in Jump delay slot at 0448df6c in block starting at 0448df4c
はじめの一歩 PORTABLE VICTORIOUS SPIRITS v1.18.1 2026-04-29 sceDmacMemcpy(dest=096e1ae0, src=096d1ae0, size=65536): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2026-04-29 WriteToHardware: Invalid address 000010d1 near PC 0883d39c LR 0883d3a4
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2026-04-29 ReadFromHardware: Invalid address ffff3f50 near PC 0883d358 LR 0883d358
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2026-04-29 MIPSCompileOp: Invalid instruction d08fd650
eFootball TM ARTS King BLACK v1.20.3 2026-04-29 Savedata version requested: 3
eFootball Lop - Play v1.11.3 2026-04-29 Unknown GetPointer 10beefb7 PC 0884d5b0 LR 0884d7d4
SBK®09 Superbike World Championship v1.9.4 2026-04-29 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f85050): duplicate handler
Prince of Persia - Rival Swords v1.20.2 2026-04-28 Block transfer invalid: 00000000/0 -> 00000000/0, 289x77x4 (989,622)->(558,908)
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-04-28 Error in shader program link: info: Link Error: Fragment shader is missing. fs: 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 > vs: 00000000:0000000a THR C #version 320 es // Driver: PowerVR Rogue GE8322 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:0000000a THR C in vec4 position; in highp float fog; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
eFootball Lop - Play v1.9.4 2026-04-28 ReadFromHardware: Invalid address 72d601e0 near PC 72d601e0 LR 08000018
NETWORK UTILITY DISC CHINESE Ver. 1.00C v1.20.3 2026-04-28 __KernelStopThread: thread 338 does not exist (ApctlThread deleted)
NETWORK UTILITY DISC CHINESE Ver. 1.00C v1.20.3 2026-04-28 __KernelStopThread: thread 338 does not exist (ApctlThread stopped)
Assassin's Creed: Bloodlines™ v1.11.3 2026-04-28 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bbc8f4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.11.3 2026-04-28 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bbc8f4, 4, 00000000, 0)
NETWORK UTILITY DISC CHINESE Ver. 1.00C v1.20.3 2026-04-28 __KernelStopThread: thread 360 does not exist (ApctlThread deleted)
NETWORK UTILITY DISC CHINESE Ver. 1.00C v1.20.3 2026-04-28 __KernelStopThread: thread 360 does not exist (ApctlThread stopped)
NETWORK UTILITY DISC CHINESE Ver. 1.00C v1.20.3 2026-04-28 __KernelStopThread: thread 340 does not exist (ApctlThread stopped)
NETWORK UTILITY DISC CHINESE Ver. 1.00C v1.20.3 2026-04-28 __KernelStopThread: thread 340 does not exist (ApctlThread deleted)
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2026-04-29 WriteToHardware: Invalid address 210959f4 near PC 0880dcc8 LR 0880dcc8
Patapon 3 - DxD Edition v1.0 v1.11.2 2026-04-28 ReadFromHardware: Invalid address 2ede4b72 near PC 0883c208 LR 0883c208
eFootball 2026 By Komo Valeri v1.16.5 2026-04-28 Texture cache ran out of GPU memory; switching to low memory mode
Bakugan™: Defenders of the Core v1.11.2 2026-04-28 Savedata version requested: 3
Bakugan™: Defenders of the Core v1.11.2 2026-04-28 Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020
Bakugan™: Defenders of the Core v1.11.2 2026-04-28 Jump to invalid address: 0bd440b0
eFootball Lop - Play v1.11.2 2026-04-29 Jump to invalid address: 0bd43cb0
eFootball Lop - Play v1.11.2 2026-04-28 Jump to invalid address: 072439a0
eFootball Lop - Play v1.11.2 2026-04-28 Jump to invalid address: 0bd43bb0
eFootball Lop - Play v1.11.2 2026-04-28 MIPSCompileOp: Invalid instruction 726bb09c
eFootball Lop - Play v1.11.2 2026-04-28 Jump to invalid address: 0bd4ffb0
eFootball Lop - Play v1.11.2 2026-04-28 Jump to invalid address: 0bd4fcb0
eFootball Lop - Play v1.11.2 2026-04-28 Jump to invalid address: 0bd4fbb0
eFootball Lop - Play v1.11.2 2026-04-28 Jump to invalid address: 0724f8a0
eFootball Lop - Play v1.11.2 2026-04-28 Jump to invalid address: 0bd4fab0
eFootball Lop - Play v1.11.2 2026-04-28 MIPSCompileOp: Invalid instruction 724f2cb4
RESISTANCE® ~報復の刻~ v1.8.0 2026-04-28 CALL to illegal address 02bb0e60 - ignoring! data=bf0e10
SBK®09 Superbike World Championship v1.9.4 2026-04-28 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0909b6d0): duplicate handler
RESISTANCE® ~報復の刻~ v1.8.0 2026-04-28 JUMP to illegal address 0d73ce68 - ignoring! data=747474
RESISTANCE® ~報復の刻~ v1.8.0 2026-04-28 Unknown GE command : 03002752