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Game title Version Latest Report Message
DEAD OR ALIVE® Paradise v1.10.2 2026-01-29 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
eFootball Lop - Play v1.7.5 2026-01-29 Unknown GetPointer 10b411f7 PC 0884d7b4 LR 0884d7d4
2006 FIFA World Cup™ v1.19.3-787-g5aa0856280 2026-01-29 __KernelStopThread: thread 640 does not exist (ApctlThread stopped)
2006 FIFA World Cup™ v1.19.3-787-g5aa0856280 2026-01-29 __KernelStopThread: thread 640 does not exist (ApctlThread deleted)
EA-Sports FC PC-V v1.10.3 2026-01-29 Unknown GetPointer 10bedcb7 PC 0884d5b0 LR 0884d7d4
PRO EVOLUTION SOCCER 2016 v1.10.2 2026-01-29 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball PES 2021 By GABRIEL v1.14.4 2026-01-29 Jump to invalid address: 0bd32970
eFootball PES 2021 By GABRIEL v1.14.4 2026-01-29 Jump to invalid address: 0bd32670
eFootball PES 2021 By GABRIEL v1.14.4 2026-01-29 Jump to invalid address: 0bd32570
eFootball PES 2021 By GABRIEL v1.14.4 2026-01-29 Jump to invalid address: 07232260
eFootball PES 2021 By GABRIEL v1.14.4 2026-01-29 Jump to invalid address: 0bd32470
eFootball PES 2021 By GABRIEL v1.14.4 2026-01-29 MIPSCompileOp: Invalid instruction 71eefbc8
eFootball PES 2021 By GABRIEL v1.14.4 2026-01-29 Jump to invalid address: 0bd38370
eFootball PES 2021 By GABRIEL v1.14.4 2026-01-29 Jump to invalid address: 0bd38070
eFootball PES 2021 By GABRIEL v1.14.4 2026-01-29 Jump to invalid address: 0bd37f70
eFootball PES 2021 By GABRIEL v1.14.4 2026-01-29 Jump to invalid address: 07237c60
eFootball PES 2021 By GABRIEL v1.14.4 2026-01-29 Jump to invalid address: 0bd37e70
eFootball PES 2021 By GABRIEL v1.14.4 2026-01-29 MIPSCompileOp: Invalid instruction 71f19dcc
MONSTER HUNTER PORTABLE 2nd G v1.18.1 2026-01-29 ReadFromHardware: Invalid address 00000150 near PC 088d7c94 LR 088d7a78
PRO EVOLUTION SOCCER 2016 v1.10.2 2026-01-29 Savedata version requested on save: 3
MONSTER HUNTER PORTABLE 3rd v1.18.1 2026-01-29 MIPSCompileOp: Invalid instruction 4fac0c1c
MONSTER HUNTER PORTABLE 3rd v1.18.1 2026-01-29 MIPSCompileOp: Invalid instruction 78726b7d
MONSTER HUNTER PORTABLE 3rd v1.18.1 2026-01-29 MIPSCompileOp: Invalid instruction 00807c77
MONSTER HUNTER PORTABLE 3rd v1.18.1 2026-01-29 MIPSCompileOp: Invalid instruction 7b420bac
MONSTER HUNTER PORTABLE 3rd v1.18.1 2026-01-29 MIPSCompileOp: Invalid instruction 75770942
eFootball PC - V. v1.9.4 2026-01-28 Unknown GetPointer 10bedef7 PC 0884d5b0 LR 0884d7d4
eFootball 2026 StaR Patch v1.17.1 2026-01-28 WriteToHardware: Invalid address 00000004 near PC 08856d1c LR 08856d28
eFootball 2026 StaR Patch v1.17.1 2026-01-28 ReadFromHardware: Invalid address 00000004 near PC 08856d1c LR 08856d28
Def Jam® Fight For NY™: The Takeover v1.14.1 2026-01-28 sceDmacMemcpy(dest=09578640, src=08400000, size=31360): overlapping read
Killzone™: Liberation v1.15.4 2026-01-28 sceDmacMemcpy(dest=04117900, src=095cca60, size=576): overlapping read
eFootball CESAR - PATCH v1.11.3 2026-01-28 MIPSCompileOp: Invalid instruction 720151c4
Dragon Ball Z: Tenkaichi Tag Team v1.13.2 2026-01-28 ReadFromHardware: Invalid address 3e1aee80 near PC 089f23e0 LR 089f23fc
MLB 07 The Show v1.19.3 2026-01-28 sceKernelLoadModule: unsupported options size=00000014, flags=00000b4e, pos=1, access=-80, data=0, text=0
SOCOM: U.S. Navy SEALs Fireteam Bravo 2 v1.19.3-787-g5aa0856280 2026-01-28 __KernelStopThread: thread 676 does not exist (ApctlThread stopped)
SOCOM: U.S. Navy SEALs Fireteam Bravo 2 v1.19.3-787-g5aa0856280 2026-01-28 __KernelStopThread: thread 676 does not exist (ApctlThread deleted)
Tomb Raider : Legend v1.17.1 2026-01-28 sceDmacMemcpy(dest=0419b000, src=094de0a0, size=5120): overlapping read
WWE 2K15 v1.9.4 2026-01-28 sceDmacMemcpy(dest=041b3120, src=0958f0b0, size=65552): overlapping read
PES eFOOTBALL 2026 JRplay v1.19.3 2026-01-28 BREAK instruction hit
PES eFOOTBALL 2026 JRplay v1.19.3 2026-01-28 An uneaten prefix at end of block: 08156c7c
EA-Sports FC Lop-Play v1.9.4 2026-01-28 MIPSCompileOp: Invalid instruction 00177777
EA-Sports FC Lop-Play v1.9.4 2026-01-28 MIPSCompileOp: Invalid instruction 00717777
eFootball Chelito 19 v1.9.4 2026-01-28 Unknown GetPointer 29857594 PC 0881c2d8 LR 0881c2e8
EA-Sports FC PC-V v1.11.3 2026-01-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145257684
EA-Sports FC PC-V v1.11.3 2026-01-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145106660
EA-Sports FC PC-V v1.11.3 2026-01-28 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
MONSTER HUNTER FREEDOM UNITE™ v1.13.2 2026-01-28 sceDmacMemcpy(dest=0414e000, src=095d3210, size=267856): overlapping read
MLB 07 The Show v1.19.3 2026-01-28 sceKernelLoadModule: unsupported options size=00000014, flags=00000810, pos=1, access=64, data=0, text=0
eFootball RB - V. v1.11.3 2026-01-28 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball Chelito 19 * BETEGAMING v1.15.4 2026-01-28 Unknown GetPointer 00000140 PC 08824a58 LR 088113dc
TRMD26 FULL ASIAN MOD v1.7.4 2026-01-28 Savedata version requested on save: 3
TRMD26 FULL ASIAN MOD v1.7.4 2026-01-28 ReadFromHardware: Invalid address 02da0014 near PC 0886af74 LR 0886af74
TRMD26 FULL ASIAN MOD v1.7.4 2026-01-28 Unknown GetPointer 00000000 PC 00000000 LR 0886af74
TRMD26 FULL ASIAN MOD v1.7.4 2026-01-28 WriteToHardware: Invalid address 02da0024 near PC 0886af74 LR 0886af74
TRMD26 FULL ASIAN MOD v1.7.4 2026-01-28 Savedata version requested: 3
TRMD26 FULL ASIAN MOD v1.7.4 2026-01-28 ReadFromHardware: Invalid address 00000000 near PC 08a478b4 LR 08a3fbe4
eFootball JOELAND v1.19.3 2026-01-28 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid sample rate v2 l2 rate 03
eFootball JOELAND v1.19.3 2026-01-28 sceMp3Init: invalid data: not layer 3
eFootball JOELAND v1.19.3 2026-01-28 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
NBA2K10 v1.4.2-425-g7a7ccee5e 2026-01-28 Error in shader program link: info: The fragment shader uses varying v_color1, but previous shader does not write to it. / fs: #version 330 #define lowp #define mediump #define highp in vec4 v_color0; in vec3 v_color1; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } / vs: #version 330 #define lowp #define mediump #define highp in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
CRISIS CORE -FINAL FANTASY VII- v1.9.0 2026-01-28 sceDmacMemcpy(dest=0857eea0, src=09c7d240, size=26624): overlapping read
GTA: Liberty City Stories v1.18.1 2026-01-28 Failed to truncate file.
Yu-Gi-Oh! 5D's Tag Force5 v1.13.2 2026-01-28 __KernelStopThread: thread 938 does not exist
TEKKEN 6 v1.11.3 2026-01-28 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-28 Error in shader program link: info: (unknown reason) fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 > #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-28 Error in shader program link: info: (unknown reason) fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-28 Error in shader program link: info: (unknown reason) fs: 00000000:00000002 Tex TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
EA FC 2024 BY SPARTAN JR 11 v1.11.3 2026-01-28 Error in shader program link: info: (unknown reason) fs: 00000000:00000022 Tex TexAlpha TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
DANGEROUS HUNTS v1.11.3 2026-01-28 80630006=sceAtracSetDataAndGetID(08cb783c, 00010000): invalid RIFF header
EA FC 2024 BY SPARTAN JR 11 v1.19.3-787-g5aa0856280 2026-01-28 Texture cache ran out of GPU memory; switching to low memory mode
Colin McRae Rally 2005 Plus v1.10.3 2026-01-28 FBO created from existing depthbuffer as color, 04110000/04088000 and 04000000/04110000
FIFA 10 v1.19.3 2026-01-28 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
SplinterCell v1.18.1 2026-01-28 MIPSCompileOp: Invalid instruction 0011b6c5
God of War: Chains of Olympus v1.19.1 2026-01-28 Unexpected mpeg first timestamp: ee2aa532605 / 16366682973701
NBA2K10 v1.4.2-425-g7a7ccee5e 2026-01-28 Error in shader program link: info: The fragment shader uses varying v_color1, but previous shader does not write to it. / fs: #version 330 #define lowp #define mediump #define highp in vec4 v_color0; in vec3 v_color1; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } / vs: #version 330 #define lowp #define mediump #define highp in vec4 position; in lowp vec4 color0; uniform mat4 u_proj; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj * vec4(position.xyz, 1.0); }
eFootball PC - V. v1.13.2 2026-01-28 Unknown GetPointer 2fff0000 PC 2fff0000 LR 2fff0000
eFootball PC - V. v1.13.2 2026-01-28 ReadFromHardware: Invalid address 2fff0000 near PC 2fff0000 LR 2fff0000
eFootball Lop - Play v1.9.4 2026-01-28 ReadFromHardware: Invalid address eeca1338 near PC eeca1338 LR 08000018
EA-Sports FC Lop-Play v1.18.1 2026-01-28 sceDmacMemcpy(dest=086ce900, src=092ed040, size=1251072): overlapping read
Crash™ Tag Team Racing v1.16.6 2026-01-28 80630006=sceAtracSetDataAndGetID(09a13f80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.16.6 2026-01-28 80630006=sceAtracSetDataAndGetID(09b11c40, 00014000): invalid RIFF header
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1-817-g13506d3d02 2026-01-28 VTYPE with morph used: THRU=1 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=7 IDX=1 MC=8
EA FC 2024 BY FARIS X RAPHAEL v1.11.3 2026-01-28 Savedata version requested on save: 3
EA FC 2024 BY FARIS X RAPHAEL v1.11.3 2026-01-29 Savedata version requested: 3
MediEvil Resurrection™ v1.19.3 2026-01-28 Unexpected mpeg first timestamp: 611723f377e / 6672000956286
MediEvil Resurrection™ v1.19.3 2026-01-28 Unexpected mpeg first timestamp: cf316bf4418 / 14238198219800
MediEvil Resurrection™ v1.19.3 2026-01-28 Unexpected mpeg first timestamp: 5f809bf86f4 / 6562873575156
はじめの一歩 PORTABLE VICTORIOUS SPIRITS v1.18.1 2026-01-28 sceDmacMemcpy(dest=097beaa0, src=097bdaa0, size=4096): overlapping read
eFootball Chelito 19 v1.18.1 2026-01-28 Unknown GetPointer 29866324 PC 0881c428 LR 0881c438
MediEvil Resurrection™ v1.19.3 2026-01-28 Unexpected mpeg first timestamp: 2fb3e3f63fd / 3278104388605
MediEvil Resurrection™ v1.19.3 2026-01-28 Unexpected mpeg first timestamp: af73e3f9a0e / 12057017555470
MediEvil Resurrection™ v1.19.3 2026-01-28 Unexpected mpeg first timestamp: d14a3f0b78 / 898893810552
MediEvil Resurrection™ v1.19.3 2026-01-28 Unexpected mpeg first timestamp: 9b93d3fdcf3 / 10691201195251
MediEvil Resurrection™ v1.19.3 2026-01-28 Unexpected mpeg first timestamp: 6f89dbe2371 / 7664868139889
Tomb Raider: Anniversary v1.17.1 2026-01-28 sceDmacMemcpy(dest=041f7c00, src=09aeb2f8, size=7168): overlapping read
WipEout™ Portable Collection v1.5.4 2026-01-28 sceKernelLoadModule: unsupported options size=00000014, flags=08be9df0, pos=0, access=1, data=2, text=2
WWE'12 v1.18.1 2026-01-27 sceDmacMemcpy(dest=0418aa90, src=095cbf30, size=65552): overlapping read
eFootball PC - V. v1.11.3 2026-01-27 ReadFromHardware: Invalid address 3f800000 near PC 3f800000 LR 3f800000
PES RZKFOOTBALL 2026 - RIZZKIIK v1.11.3 2026-01-27 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
EA FC 2024 BY SPARTAN JR 11 v1.19.3 2026-01-27 Branch in Jump delay slot at 08000038 in block starting at 08000020
SplinterCell v1.18.1 2026-01-27 MIPSCompileOp: Invalid instruction 001259be