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| Game title |
Version |
Latest Report |
Message |
| eFootball PES 2024 "SN3" |
v1.9.4 |
2026-01-31 |
Unknown GetPointer 00000020 PC 08a02afc LR 0885be68 |
| eFootball 2025 by MP |
v1.11.3 |
2026-01-31 |
Unknown GetPointer 00000000 PC 08815f0c LR 08000020 |
| Army of TWO™: The 40th Day |
v1.9.0 |
2026-01-31 |
sceDmacMemcpy(dest=041b7400, src=094b0ef0, size=9216): overlapping read |
| WWE SmackDown vs. RAW 2009 |
v1.17.1-980-gabaea0197b |
2026-01-31 |
sceDmacMemcpy(dest=0418dc40, src=092ba590, size=65552): overlapping read |
| Army of TWO™: The 40th Day |
v1.9.0 |
2026-01-31 |
sceDmacMemcpy(dest=041a9000, src=08c1caa0, size=5120): overlapping read |
| Army of TWO™: The 40th Day |
v1.9.0 |
2026-01-31 |
sceDmacMemcpy(dest=041f4400, src=09398ca0, size=9216): overlapping read |
| まいにちいっしょ ポータブル |
v1.19.3 |
2026-01-31 |
0=sceUtilityScreenshotInitStart(08939c00) |
| eFootball JOELAND |
v1.11.3 |
2026-01-31 |
sceDmacMemcpy(dest=09054040, src=086ce900, size=1251072): overlapping read |
| WWE'12 |
v1.18.1 |
2026-01-31 |
Unknown GetPointer 0a7d659b PC 08bfbdfc LR 08bfbe04 |
| WWE'12 |
v1.18.1 |
2026-01-31 |
Unknown GetPointerWrite 0a7d647f PC 08bfbdfc LR 08bfbe04 |
| EA-Sports FC Lop-Play |
v1.10.3 |
2026-01-31 |
Unknown GetPointer 752f0002 PC 0884d5b0 LR 0884d7d4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2026-01-31 |
MIPSCompileOp: Invalid instruction 42e692a2 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2026-01-31 |
MIPSCompileOp: Invalid instruction d1d46535 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2026-01-31 |
MIPSCompileOp 6960a88b failed |
| METAL SLUG Anthology |
v1.19.3 |
2026-01-31 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIfe80, 04:36:82:14:fe:80, 20000000, 0) at 088e683c |
| Army of TWO™: The 40th Day |
v1.9.0 |
2026-01-31 |
sceDmacMemcpy(dest=041ad800, src=08c1caa0, size=5120): overlapping read |
| _OFFICIAL 2026 |
v1.19.3 |
2026-01-31 |
Savedata version requested: 3 |
| Army of TWO™: The 40th Day |
v1.9.0 |
2026-01-31 |
sceDmacMemcpy(dest=041ba400, src=096a6a40, size=9216): overlapping read |
| SBK-07 |
v1.18.1 |
2026-01-31 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09009e60): duplicate handler |
| Army of TWO™: The 40th Day |
v1.9.0 |
2026-01-31 |
sceDmacMemcpy(dest=041a7c00, src=099176c0, size=9216): overlapping read |
| Army of TWO™: The 40th Day |
v1.9.0 |
2026-01-31 |
sceDmacMemcpy(dest=041b7000, src=08c09020, size=5120): overlapping read |
| eFootball RB - V. |
v1.19.3 |
2026-01-31 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
| eFootball RB - V. |
v1.19.3 |
2026-01-31 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
| eFootball Mx |
v1.9.4 |
2026-01-31 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| Army of TWO™: The 40th Day |
v1.9.0 |
2026-01-31 |
sceDmacMemcpy(dest=041c7000, src=08dc1d70, size=5120): overlapping read |
| Army of TWO™: The 40th Day |
v1.9.0 |
2026-01-31 |
sceDmacMemcpy(dest=0419c400, src=09ad4a20, size=9216): overlapping read |
| Army of TWO™: The 40th Day |
v1.9.0 |
2026-01-31 |
sceDmacMemcpy(dest=041c4000, src=08d9f150, size=5120): overlapping read |
| PES BY YANZZZ PATCH V1 |
v1.19.3 |
2026-01-31 |
Savedata version requested: 3 |
| Gran Turismo® |
v1.19.3 |
2026-01-31 |
An uneaten prefix at end of block: 08b58f70 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a10 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809f8 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a54 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a24 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a60 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a00 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809d8 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a40 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a5c in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a28 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809c0 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a9c in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a84 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a58 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a20 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809e0 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809fc in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a6c in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809b4 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809f4 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809c8 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809f0 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a0c in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809dc in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a08 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809ec in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809c4 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a38 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809b8 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a3c in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a14 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a18 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809e8 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a04 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a809d4 in block starting at 08a805d0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-01-31 |
Branch in Jump delay slot at 08a80a1c in block starting at 08a805d0 |
| Need For Speed™ ProStreet |
v1.19.3 |
2026-01-31 |
__KernelStopThread: thread 554 does not exist (ApctlThread deleted) |
| Need For Speed™ ProStreet |
v1.19.3 |
2026-01-31 |
__KernelStopThread: thread 554 does not exist (ApctlThread stopped) |
| EFOOTBALL PES FL 2025 |
v1.10.3 |
2026-01-31 |
Savedata version requested on save: 3 |
| MYFP26 ENGLISH |
v1.17.1-334-g1786a4ddb |
2026-01-31 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| AFCON 2025 MOROCCO |
v1.19.3-1146-g9035485abf |
2026-01-30 |
Branch in branch delay slot at 08ac5618 with different target |
| Tomb Raider: Anniversary™ |
v1.9.4 |
2026-01-30 |
sceDmacMemcpy(dest=041f9400, src=09540760, size=9216): overlapping read |
| WWE 2K25 PSP by LETSKIMODS |
v1.10.3 |
2026-01-30 |
Savedata version requested: 3 |
| EA SPORTS 2010 FIFA World Cup™ |
v1.19.3-787-g5aa0856280 |
2026-01-30 |
__KernelStopThread: thread 880 does not exist (ApctlThread stopped) |
| EA SPORTS 2010 FIFA World Cup™ |
v1.19.3-787-g5aa0856280 |
2026-01-30 |
__KernelStopThread: thread 880 does not exist (ApctlThread deleted) |
| LEGO® Indiana Jones™ 2 |
v1.19.3-787-g5aa0856280 |
2026-01-30 |
__KernelStopThread: thread 397 does not exist (helper deleted) |
| EA-Sports FC PC-V |
v1.19.3 |
2026-01-30 |
SCE_KERNEL_ERROR_SCE_SAS_ERROR_INVALID_PARAMETER=__sceSasCore(08bb3ac0, eec86980): invalid address |
| EA-Sports FC PC-V |
v1.19.3 |
2026-01-30 |
SCE_KERNEL_ERROR_SCE_SAS_ERROR_INVALID_PARAMETER=__sceSasCore(08bb3ac0, eec86d80): invalid address |
| EA-Sports FC Lop-Play |
v1.11.3 |
2026-01-30 |
Unknown GetPointer 10bef237 PC 0884d5b0 LR 0884d7d4 |
| EA-Sports FC PC-V |
v1.17.1 |
2026-01-30 |
ReadFromHardware: Invalid address 13980e18 near PC 08863d90 LR 08849a58 |
| Twisted Metal: Head-On |
v1.19.3-787-g5aa0856280 |
2026-01-30 |
__KernelStopThread: thread 412 does not exist (helper deleted) |
| GTA: Liberty City Stories |
v1.17.1 |
2026-01-30 |
80630006=sceAtracSetData(2, 08d13140, 00000aec): invalid RIFF header |
| YggdraUnion |
v1.9.0 |
2026-01-30 |
sceDmacMemcpy(dest=09452900, src=08570a80, size=102032): overlapping read |
| NHL 2007 |
v1.17.1 |
2026-01-30 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=0880defc, pos=0, access=1, data=2, text=2 |
| WWE DON'21 |
v1.10.3 |
2026-01-30 |
sceDmacMemcpy(dest=04144740, src=09490ee0, size=65552): overlapping read |
| Growlanser: Wayfarer of Time |
v1.6.3 |
2026-01-30 |
Unknown GetPointer 00000000 PC 00000000 LR 00000000 |
| Growlanser: Wayfarer of Time |
v1.6.3 |
2026-01-30 |
WriteToHardware: Invalid address 126c5b1c near PC 089cb51c LR 089cb534 |
| Growlanser: Wayfarer of Time |
v1.6.3 |
2026-01-30 |
ReadFromHardware: Invalid address 00fdbc21 near PC 08817794 LR 089c6594 |
| Growlanser: Wayfarer of Time |
v1.6.3 |
2026-01-30 |
ReadFromHardware: Invalid address 0179b9bc near PC 0881f968 LR 0881f968 |
| Twisted Metal: Head-On |
v1.19.3-787-g5aa0856280 |
2026-01-30 |
__KernelStopThread: thread 1302 does not exist (helper deleted) |
| Twisted Metal: Head-On |
v1.19.3-787-g5aa0856280 |
2026-01-30 |
__KernelStopThread: thread 1590 does not exist (helper deleted) |
| eFootball 2024 |
v1.19.3 |
2026-01-30 |
Error in shader program link: info: Link failed because of missing fragment shader.
fs: 10184000:00000002 Tex Flat FragUber TFuncMod
vs: 40000000:00000920 HWX T Flat Cull
#version 320 es
// Driver: Mali-G52 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 40000000:00000920 HWX T Flat Cull
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
v_color0 = u_matambientalpha;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball 2024 |
v1.19.3 |
2026-01-30 |
Error in shader program link: info: Link failed because of missing fragment shader.
fs: 10184000:00000002 Tex Flat FragUber TFuncMod
vs: 40000000:00000002 THR Flat
#version 320 es
// Driver: Mali-G52 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 40000000:00000002 THR Flat
in vec4 position;
in highp float fog;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
| eFootball 2024 |
v1.19.3 |
2026-01-30 |
Error in shader program link: info: Link failed because of missing fragment shader.
fs: 10184000:00000002 Tex Flat FragUber TFuncMod
vs: 40000000:0000000a THR C Flat
#version 320 es
// Driver: Mali-G52 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 40000000:0000000a THR C Flat
in vec4 position;
in highp float fog;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
| WWE DON'21 |
v1.10.3 |
2026-01-30 |
Unexpected mpeg first timestamp: cef987b56e5 / 14223194937061 |
| WWE DON'21 |
v1.10.3 |
2026-01-30 |
sceDmacMemcpy(dest=041ad190, src=09809190, size=65552): overlapping read |
| eFootball Chelito 19 |
v1.19.3-1457-g131c525b56 |
2026-01-30 |
PerformMemorySet with invalid range: 041a2980, size 1016087030 |
| WWE DON'21 |
v1.10.3 |
2026-01-30 |
Unexpected mpeg first timestamp: ba3727f0b71 / 12796628503409 |
| WWE DON'21 |
v1.10.3 |
2026-01-30 |
sceDmacMemcpy(dest=041ad1c0, src=097bbdd0, size=65552): overlapping read |
| WWE DON'21 |
v1.10.3 |
2026-01-30 |
Unexpected mpeg first timestamp: 7e0a5a07ebd / 8661432827581 |
| ナルティメットインパクト |
v1.17.1 |
2026-01-30 |
sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2 |