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| Game title |
Version |
Latest Report |
Message |
| 新紀幻想スペクトラルソウルズⅡアンリミテッドサイド |
v1.18.1 |
2026-09-17 |
sceDmacMemcpy(dest=093c7ae0, src=08bf00f0, size=8192): overlapping read |
| eFootball Chelito 19 |
v1.20.4 |
2026-09-17 |
Jump in likely branch delay slot with link at 080d3c0c |
| eFootball Chelito 19 |
v1.20.4 |
2026-09-17 |
MIPSCompileOp 69f90000 failed |
| EA-Sports FC Lop-Play |
v1.14 |
2026-09-17 |
UI scissor out of bounds in CwCheatScreen: 627,0-1179,810 / 1806,779 |
| Efootball 2026 By CRISTIANGAMERPY & Elias & RODRIGO |
v1.20.4 |
2026-09-17 |
Savedata version requested: 3 |
| eFootball PC - V. |
v1.20.4 |
2026-09-17 |
PerformMemorySet with invalid range: 041c6c00, size 165173216 |
| EA-Sports FC PC-V |
v1.8.0 |
2026-09-17 |
Unknown GetPointer 10bed5f7 PC 0884d5b0 LR 0884d7d4 |
| eFootball Mx CL26 |
v1.17.1 |
2026-09-17 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-09-17 |
Unknown GetPointer 00000000 PC 08a0fe3c LR 08a0fe3c |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.18.1-698-gf5c2360704 |
2026-09-17 |
__KernelStopThread: thread 973 does not exist (ApctlThread stopped) |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.18.1-698-gf5c2360704 |
2026-09-17 |
__KernelStopThread: thread 973 does not exist (ApctlThread deleted) |
| PES PPSSPP PATCH ENZOV V1 |
v1.20.4 |
2026-09-17 |
Savedata version requested: 3 |
| BLEACH ヒート・ザ・ソウル2 |
v1.20.4 |
2026-09-17 |
Unexpected mpeg first timestamp: e5fd / 58877 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.18.1 |
2026-09-17 |
Unknown GetPointer 93ef2483 PC 0881c428 LR 0881c438 |
| Pro Evolution Soccer 2021 - PES Libertadores V1.0 - PES ECUADOR BY JOEL GAMER VIDEOJUEGOS Y MAS |
v1.8.0 |
2026-09-17 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
| FIFA STREET 2 |
v1.12.3-3403-g1c6f491db |
2026-09-17 |
UI scissor out of bounds in GameSettingsScreen: 228,0-1333,721 / 1572,720 |
| eFootball Mx CL26 |
v1.17.1 |
2026-09-17 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| eFootball ANDROGAME |
v1.13.2 |
2026-09-17 |
Savedata version requested on save: 3 |
| "eFootball 2026 V4 |
v1.13.2 |
2026-09-17 |
Savedata version requested: 3 |
| eFootball Mx CL26 |
v1.17.1 |
2026-09-17 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| RZKFootball26 JRplay - Rizzkiik (Bundesliga) |
v1.14.4 |
2026-09-17 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2026-09-17 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(686b75f, b0:2f:4a:ef:fd:bd, 20000000, 0) at 0897eeec |
| MTX Mototrax |
v1.9.4 |
2026-09-17 |
MIPSCompileOp: Invalid instruction 003c803b |
| eFootball All Nations 2026 |
v1.20.4 |
2026-09-17 |
PerformMemorySet with invalid range: 041a2980, size -16 |
| The King Of Fighters - The Orochi Saga |
v1.20.4 |
2026-09-17 |
Unknown Texture Format 255!!! |
| eFootball Lop - Play |
v1.9.4 |
2026-09-16 |
MIPSCompileOp: Invalid instruction 463ab3c4 |
| eFootball Lop - Play |
v1.9.4 |
2026-09-16 |
Jump to invalid address: 02e26e10 |
| eFootball Lop - Play |
v1.9.4 |
2026-09-16 |
MIPSCompileOp: Invalid instruction 46472b19 |
| eFootball Lop - Play |
v1.9.4 |
2026-09-16 |
Jump to invalid address: 02e2de10 |
| eFootball Lop - Play |
v1.9.4 |
2026-09-16 |
Jump to invalid address: 02e2b0f0 |
| eFootball Lop - Play |
v1.9.4 |
2026-09-16 |
Jump to invalid address: 026d68d0 |
| eFootball Lop - Play |
v1.9.4 |
2026-09-16 |
MIPSCompileOp: Invalid instruction 4635c70d |
| eFootball Lop - Play |
v1.9.4 |
2026-09-16 |
MIPSCompileOp: Invalid instruction 463b77e7 |
| eFootball Lop - Play |
v1.9.4 |
2026-09-16 |
MIPSCompileOp: Invalid instruction 00000095 |
| eFootball Lop - Play |
v1.9.4 |
2026-09-16 |
MIPSCompileOp: Invalid instruction 00000994 |
| eFootball Lop - Play |
v1.9.4 |
2026-09-16 |
MIPSCompileOp: Invalid instruction 4646e431 |
| eFootball Lop - Play |
v1.9.4 |
2026-09-16 |
MIPSCompileOp: Invalid instruction 4638d55a |
| EFOOTBALL 26 PPSSPP BY SPARTAN |
v1.14.2 |
2026-09-16 |
UI scissor out of bounds in GameSettingsScreen: 292,0-1298,721 / 1600,720 |
| eFootball 2026 By Komo Valeri |
v1.10.3 |
2026-09-16 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| EA-Sports FC PC-V |
v1.10.3 |
2026-09-16 |
sceDmacMemcpy(dest=04154000, src=0927e1c0, size=557056): overlapping read |
| BALL PES PATCH FARIS X JOAO |
v1.20.4 |
2026-09-16 |
Savedata version requested: 3 |
| eFootball RB - V. |
v1.8.0 |
2026-09-16 |
Unknown GetPointer 9ebd64ee PC 0884d5b0 LR 0884d7d4 |
| Daxter |
v1.18.1 |
2026-09-16 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ea0950, 4, 00000000, 0) |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2026-09-16 |
sceMp3Init: invalid data: not MPEG v1 |
| eFootball 2026 By Komo Valeri |
v1.9.4 |
2026-09-16 |
sceMp3Init: invalid data: not 44.1kHz |
| eFootball Chelito 19 |
v1.9.4 |
2026-09-16 |
Unknown GetPointer 10c05837 PC 0884d5b0 LR 0884d7d4 |
| FIFA 14 |
v1.6.3 |
2026-09-16 |
Error in shader program link: info: Link failed because of missing fragment shader.
fs: 00000000:00000000
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
in vec4 v_color0;
inout vec4 fragColor0;
void main() {
vec4 v = v_color0 ;
fragColor0 = v;
}
vs: 00000000:00010108 HWX C UVMtx
#version 300 es
precision highp float;
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
}
|
| NBA LIVE 06 |
v1.9.4 |
2026-09-16 |
GL ran out of GPU memory; switching to low memory mode |
| EA-Sports FC Lop-Play |
v1.13.2 |
2026-09-16 |
ReadFromHardware: Invalid address 00000000 near PC 0884a8a4 LR 08849a64 |
| EA-Sports FC Lop-Play |
v1.12.3 |
2026-09-16 |
Unknown GetPointer e4d3c53b PC 0884d5b0 LR 0884d7d4 |
| 真・三國無双6 Special |
v1.10.2 |
2026-09-17 |
sceDmacMemcpy(dest=08d7c4b0, src=09ece440, size=32768): overlapping read |
| LittleBigPlanet™ |
v1.20.4 |
2026-09-16 |
__KernelStopThread: thread 1519 does not exist (ApctlThread deleted) |
| LittleBigPlanet™ |
v1.20.4 |
2026-09-16 |
__KernelStopThread: thread 1519 does not exist (ApctlThread stopped) |
| eFootball Chelito 19 |
v1.8.0 |
2026-09-16 |
Unknown GetPointer 00000000 PC 08815fc0 LR 08815fd4 |
| EA-Sports FC Lop-Play |
v1.6.3 |
2026-09-16 |
Error in shader program link: info: Link Error: Vertex shader is missing.
fs: 00004000:00000000 Flat
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
flat in vec4 v_color0;
inout vec4 fragColor0;
void main() {
vec4 v = v_color0 ;
fragColor0 = v;
}
vs: 40000000:00000002 THR Flat
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
flat out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| eFootball BL - V2 |
v1.18.1 |
2026-09-16 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| eFootball PC - V. |
v1.9.4 |
2026-09-16 |
MIPSCompileOp: Invalid instruction 00003bc5 |
| eFootball PC - V. |
v1.9.4 |
2026-09-16 |
Jump to invalid address: 02e2e990 |
| Midnight Club 3: DUB Edition |
v1.12.2 |
2026-09-16 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
| 新紀幻想スペクトラルソウルズⅡアンリミテッドサイド |
v1.18.1 |
2026-09-16 |
sceDmacMemcpy(dest=093b7be0, src=08be9080, size=16384): overlapping read |
| EA-Sports FC Lop-Play |
v1.9.4 |
2026-09-16 |
Unknown GetPointer 10b393b7 PC 0884d5b0 LR 0884d7d4 |
| RZKFootball26 JRplay - Rizzkiik (Bundesliga) |
v1.14.4 |
2026-09-17 |
Replacement rowPitch=256, but w=512 (level=0) |
| eFootball PES 2027 - By Horizon Patch |
v1.16.6 |
2026-09-16 |
Savedata version requested: 3 |
| eFootball Lop - Play |
v1.11.3 |
2026-09-16 |
Error in shader program link: info: (unknown reason)
fs: 00000000:0021d002 Tex Fog TFuncMod AlphaTest0 >
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D testtex;
in lowp vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
vs: 00000000:0000093c HWX C T Fog Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball Lop - Play |
v1.11.3 |
2026-09-16 |
Error in shader program link: info: (unknown reason)
fs: 00000000:0021d022 Tex TexAlpha Fog TFuncMod AlphaTest0 >
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D testtex;
in lowp vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
vs: 00000000:0000093c HWX C T Fog Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball Lop - Play |
v1.11.3 |
2026-09-16 |
Error in shader program link: info: (unknown reason)
fs: 00000000:00200002 Tex Fog TFuncMod
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
in lowp vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 00000000:0000093c HWX C T Fog Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| "eFootball 2027 By ATGXGAMING PRO |
v1.9.4 |
2026-09-16 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
| "eFootball 2027 By ATGXGAMING PRO |
v1.9.4 |
2026-09-16 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| "eFootball 2027 By ATGXGAMING PRO |
v1.9.4 |
2026-09-16 |
Unimplemented HLE function sceKernelFindModuleByUID |
| "eFootball 2027 By ATGXGAMING PRO |
v1.9.4 |
2026-09-16 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| EA |
v1.20.4 |
2026-09-16 |
An uneaten prefix at end of block: 0807fcbc |
| WWE SmackDown vs. RAW 2011 |
v1.11.3 |
2026-09-16 |
80630007=sceAtracSetData(3, 08d4b180, 00000fb0): atracID uses different codec type than data |
| eFootball Chelito 19 |
v1.20.4 |
2026-09-16 |
Branch in Jump delay slot at 08af1a28 in block starting at 08af19ac |
| eFootball Chelito 19 |
v1.20.4 |
2026-09-16 |
Branch in Jump delay slot at 08af1ab8 in block starting at 08af19ac |
| eFootball Chelito 19 |
v1.20.4 |
2026-09-16 |
Branch in Jump delay slot at 08af1a94 in block starting at 08af19ac |
| eFootball Chelito 19 |
v1.20.4 |
2026-09-16 |
Branch in JumpReg delay slot at 08af1b54 in block starting at 08af19ac |
| eFootball Chelito 19 |
v1.20.4 |
2026-09-16 |
Branch in Jump delay slot at 08af1a04 in block starting at 08af19ac |
| eFootball Chelito 19 |
v1.20.4 |
2026-09-16 |
Branch in Jump delay slot at 08af1b00 in block starting at 08af19ac |
| eFootball Chelito 19 |
v1.20.4 |
2026-09-16 |
Branch in Jump delay slot at 08af1b48 in block starting at 08af19ac |
| eFootball Chelito 19 |
v1.20.4 |
2026-09-16 |
Branch in Jump delay slot at 08af1b24 in block starting at 08af19ac |
| eFootball Chelito 19 |
v1.20.4 |
2026-09-16 |
Branch in Jump delay slot at 08af1a70 in block starting at 08af19ac |
| eFootball Chelito 19 |
v1.20.4 |
2026-09-16 |
Branch in Jump delay slot at 08af1a4c in block starting at 08af19ac |
| eFootball Chelito 19 |
v1.20.4 |
2026-09-16 |
Branch in Jump delay slot at 08af19e0 in block starting at 08af19ac |
| eFootball SAN JOE |
v1.15.4 |
2026-09-16 |
Unknown GetPointer c4da8b44 PC 08815fc8 LR 08815fd4 |
| Assassin's Creed: Bloodlines™ |
v1.20.3 |
2026-09-16 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bbb3a4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.20.3 |
2026-09-16 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bbb3a4, 4, 00000000, 0) |
| eFootball 2025 by MP |
v1.20.4 |
2026-09-16 |
Branch in branch delay slot at 080728d4 with different target |
| eFootball 2025 by MP |
v1.20.4 |
2026-09-16 |
Branch in branch delay slot at 08080b08 with different target |
| eFootball 2025 by MP |
v1.20.4 |
2026-09-16 |
Invalid VFPU swizzle: 000000c9: 1 / 1 at PC = 0806b4f4 (vcrs ERROR) |
| eFootball 2025 by MP |
v1.20.4 |
2026-09-16 |
An uneaten prefix at end of block: 0806b458 |
| Tomb Raider: Anniversary™ |
v1.15.4 |
2026-09-16 |
sceDmacMemcpy(dest=041b0000, src=08e31200, size=5120): overlapping read |
| EA |
v1.20.4 |
2026-09-16 |
PerformMemorySet with invalid range: 041be680, size -48 |
| eFootball Chelito 19 |
v1.6.3 |
2026-09-16 |
Unknown GetPointer 10b77df7 PC 0884d7b4 LR 0884d7d4 |
| ARMORED CORE 3 Portable |
v1.15 |
2026-09-16 |
__KernelStopThread: thread 671 does not exist (helper deleted) |
| eFootball 2027 By T. Bendezu |
v1.18.1 |
2026-09-16 |
sceDmacMemcpy(dest=086ce8c0, src=040cc000, size=1251136): overlapping read |
| eFootball Chelito 19 |
v1.6.3 |
2026-09-16 |
Unknown GetPointer 10b79137 PC 0884d7b4 LR 0884d7d4 |
| MLB 07 The Show |
v1.20.4 |
2026-09-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000396, pos=1, access=64, data=0, text=0 |
| 真・三國無双6 Special |
v1.10.2 |
2026-09-16 |
sceDmacMemcpy(dest=09882a00, src=09ece440, size=5664): overlapping read |
| eFootball 2025 By Komo Valeri |
v1.20.4 |
2026-09-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
| EA SPORTS FC26 BY Charly |
v1.20.4 |
2026-09-17 |
Game install with no files / data |