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| Game title |
Version |
Latest Report |
Message |
| PES eFOOTBALL 2026 JRplay - Rizzkiik |
v1.10.3 |
2026-02-23 |
MIPSCompileOp: Invalid instruction 44f2a800 |
| PES eFOOTBALL 2026 JRplay - Rizzkiik |
v1.10.3 |
2026-02-23 |
MIPSCompileOp: Invalid instruction 00004438 |
| PES eFOOTBALL 2026 JRplay - Rizzkiik |
v1.10.3 |
2026-02-23 |
Jump to invalid address: 03a08000 |
| PES eFOOTBALL 2026 JRplay - Rizzkiik |
v1.10.3 |
2026-02-23 |
MIPSCompileOp: Invalid instruction 0000001f |
| PES eFOOTBALL 2026 JRplay - Rizzkiik |
v1.10.2 |
2026-02-22 |
Unknown GetPointer 00000000 PC 088287e0 LR 088287f0 |
| PES eFOOTBALL 2026 JRplay - Rizzkiik |
v1.10.2 |
2026-02-22 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header |
| EA-Sports FC Lop-Play |
v1.17.1 |
2026-02-22 |
Unknown GetPointer 0000ab20 PC 08815fc8 LR 08815fd4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.2-917-g89e70c319 |
2026-02-22 |
ReadFromHardware: Invalid address dead4c7f near PC 09fce704 LR 09fc9a40 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.2-917-g89e70c319 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 45555555 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.2-917-g89e70c319 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 47d300a0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.2-917-g89e70c319 |
2026-02-22 |
Branch in RSZeroComp delay slot at 09fc9a40 in block starting at 09fc9a40 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.2-917-g89e70c319 |
2026-02-22 |
00000000=sceAtracLowLevelDecode(0, 09fce660, 09fce8c0[00000130], 2f018100, 09fce8c4[00001000]): invalid pointers |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.2-917-g89e70c319 |
2026-02-22 |
00000000=sceAtracLowLevelDecode(0, 09fce660, 09fce8c0[09ffe770], 2f018100, 09fce8c4[2f018100]): invalid pointers |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.2-917-g89e70c319 |
2026-02-22 |
WriteToHardware: Invalid address 2f018100 near PC 0883c798 LR 0883c798 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.2-917-g89e70c319 |
2026-02-22 |
80420014=__sceSasCoreWithMix(08b65a00, 2f018100, 4096, 4096): invalid address |
| LP FOOTBALL BY LP ESTUDIOS |
v1.19.3 |
2026-02-22 |
Game install with no files / data |
| Dragon Ball TAG VS |
v1.17.1 |
2026-02-22 |
WriteToHardware: Invalid address 0000c180 near PC 08000000 LR 08000000 |
| WWE 2K25 V1.00 BY MANIASVR |
v1.19.3-1456-g722178e205 |
2026-02-22 |
UNTESTED sceNetAdhocPollSocket(09fff4bc, 1, 0, 1) at 08a63f20 |
| Def Jam® Fight For NY™: The Takeover |
v1.10.3 |
2026-02-22 |
sceDmacMemcpy(dest=095e8cc0, src=08400000, size=203968): overlapping read |
| eFootball Chelito 19 |
v1.11.3 |
2026-02-22 |
ReadFromHardware: Invalid address d47af1f9 near PC d47af1f9 LR d47af1f9 |
| eFootball SAN JOE |
v1.7.1 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 00000ed4 |
| eFootball SAN JOE |
v1.7.1 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 7fff7fff |
| eFootball SAN JOE |
v1.7.1 |
2026-02-22 |
BREAK instruction hit |
| eFootball SAN JOE |
v1.7.1 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 00ff00ff |
| eFootball SAN JOE |
v1.7.1 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 0000eeff |
| eFootball RB - V. |
v1.9.4 |
2026-02-22 |
sceDmacMemcpy(dest=04154000, src=091f61b0, size=557056): overlapping read |
| RIDGE RACERS |
v1.9.0 |
2026-02-22 |
GL ran out of GPU memory; switching to low memory mode |
| FIFA 09 |
v1.16.6 |
2026-02-22 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Silent Hill: Shattered Memories |
v1.19.3 |
2026-02-22 |
__KernelStopThread: thread 2739 does not exist (helper deleted) |
| Def Jam® Fight For NY™: The Takeover |
v1.19.3 |
2026-02-22 |
Error in shader compilation: info: Compile failed.
ERROR: Unexpected end of source found
1 compilation errors. No code generated.
01000000:80000b20 HWX T N Light: LightUberShader Cull
#version 320 es
// Driver: PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b20 HWX T N Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u && ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightSca |
| eFootball 2025 by MP |
v1.14.4 |
2026-02-22 |
sceUtilityMsgDialogInitStart: invalid status |
| TEKKEN DARK RESURRECTION |
v1.15.3-4-g90ea4243e |
2026-02-22 |
sceNetAdhocMatchingInit(65536) at 08864640 |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2026-02-22 |
sceDmacMemcpy(dest=09844580, src=08400000, size=641344): overlapping read |
| METAL SLUG XX™ |
v1.15.3-4-g90ea4243e |
2026-02-22 |
__KernelStopThread: thread 340 does not exist (helper deleted) |
| ボンバーマン ポータブル |
v1.15.3-4-g90ea4243e |
2026-02-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=2, text=2 |
| ボンバーマン ポータブル |
v1.15.3-4-g90ea4243e |
2026-02-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1 |
| ボンバーマン ポータブル |
v1.15.3-4-g90ea4243e |
2026-02-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=2, text=2 |
| ボンバーマン ポータブル |
v1.15.3-4-g90ea4243e |
2026-02-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000007, pos=0, access=1, data=1, text=1 |
| TEKKEN DARK RESURRECTION |
v1.15.3-4-g90ea4243e |
2026-02-22 |
Loading file directly instead of using handlers: /font/pgf/chinese-traditional-10.125.pgf |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.10 |
2026-02-22 |
MIPSCompileOp: Invalid instruction b09e2f5e |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.10 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 6ca563db |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.10 |
2026-02-22 |
ReadFromHardware: Invalid address dead6de3 near PC 08fb1bf4 LR 0887d10c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.10 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 61dbcace |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.10 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 7d56f865 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.10 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 4dd51ebd |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.10 |
2026-02-22 |
MIPSCompileOp: Invalid instruction b0c1ec40 |
| eFootball Lop - Play |
v1.12.3 |
2026-02-22 |
__KernelStopThread: thread 337 does not exist |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.19.3 |
2026-02-22 |
__KernelStopThread: thread 1509 does not exist (ApctlThread deleted) |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.19.3 |
2026-02-22 |
__KernelStopThread: thread 1509 does not exist (ApctlThread stopped) |
| EA-Sports FC PC-V |
v1.11.3 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 07f90000 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-02-22 |
UI scissor out of bounds in SavedataScreen: 1737,451-0,87 / 1600,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-02-22 |
UI scissor out of bounds in SavedataScreen: 1737,360-0,87 / 1600,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-02-22 |
UI scissor out of bounds in SavedataScreen: 1737,269-0,87 / 1600,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-02-22 |
UI scissor out of bounds in SavedataScreen: 1737,178-0,87 / 1600,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-02-22 |
UI scissor out of bounds in SavedataScreen: 1737,87-0,87 / 1600,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-02-22 |
UI scissor out of bounds in SavedataScreen: 1775,451-0,87 / 1600,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-02-22 |
UI scissor out of bounds in SavedataScreen: 1775,360-0,87 / 1600,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-02-22 |
UI scissor out of bounds in SavedataScreen: 1775,269-0,87 / 1600,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-02-22 |
UI scissor out of bounds in SavedataScreen: 1775,178-0,87 / 1600,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-02-22 |
UI scissor out of bounds in SavedataScreen: 1775,87-0,87 / 1600,720 |
| eFootball Chelito 19 |
v1.9.4 |
2026-02-22 |
ReadFromHardware: Invalid address ebc941f9 near PC ebc941f9 LR ebc941f9 |
| eFootball RB - V. |
v1.11.3 |
2026-02-22 |
Unknown GetPointer 00000000 PC 0887c834 LR 0887c664 |
| eFootball Play-C |
v1.11.3 |
2026-02-22 |
Unknown GetPointer 394ab49c PC 0888d3fc LR 0888d40c |
| Prince of Persia® Rival Swords |
v1.19.3 |
2026-02-22 |
Imm vertex used clip value, flags=f3f000 |
| Prince of Persia® Rival Swords |
v1.19.3 |
2026-02-22 |
VTYPE with morph used: THRU=0 TC=1 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=2 MC=5 |
| Prince of Persia® Rival Swords |
v1.19.3 |
2026-02-22 |
Block transfer invalid: 00b2a0a0/0 -> 00000000/0, 2x1x2 (1,0)->(1,0) |
| Resistance: Retribution™ |
v1.5.4 |
2026-02-22 |
Unknown GE command : 11211100 |
| Resistance: Retribution™ |
v1.5.4 |
2026-02-22 |
BJUMP to illegal address 0af735d0 - ignoring! data=0736d0 |
| 太閤立志伝Ⅴ |
v1.9.0 |
2026-02-22 |
sceDmacMemcpy(dest=041a71c0, src=09352f00, size=1024): overlapping read |
| eFootball RB - V. |
v1.9.4 |
2026-02-22 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l3 rate 0000 |
| eFooTBall Play Cesar Patch |
v1.10.3 |
2026-02-22 |
Unknown GetPointer 2c690642 PC 0884d7b4 LR 0884d7d4 |
| eFootball RB - V. |
v1.18.1 |
2026-02-22 |
Unknown GetPointer 00340000 PC 0884a918 LR 0884a938 |
| PES eFOOTBALL 2026 JRplay |
v1.18.1 |
2026-02-22 |
ReadFromHardware: Invalid address 230d5000 near PC 08863d80 LR 08849a48 |
| eFootball Lop - Play |
v1.17.1 |
2026-02-22 |
Branch in branch delay slot at 08000404 with different target |
| eFootball Lop - Play |
v1.17.1 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 4a900000 |
| eFootball Lop - Play |
v1.17.1 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 479009de |
| eFootball Lop - Play |
v1.17.1 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 9f95fd9c |
| Burnout Legends |
v1.10.3 |
2026-02-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=4d206e65, pos=0, access=1, data=1, text=1 |
| EA-Sports FC Lop-Play |
v1.15.3 |
2026-02-22 |
Unknown GetPointer 10bee7b7 PC 0884d5b0 LR 0884d7d4 |
| EA-Sports FC PC-V |
v1.18.1 |
2026-02-22 |
Bad SAS Mix output address: 08b26980, grain=164365456 |
| eFootball Play-C |
v1.9.4 |
2026-02-22 |
Unknown GetPointer 2986582d PC 0881c2d8 LR 0881c2e8 |
| eFootball RB - V. |
v1.18.1 |
2026-02-22 |
Unknown GetPointer 00360000 PC 0884a918 LR 0884a938 |
| WWE'12 |
v1.9.4 |
2026-02-22 |
sceDmacMemcpy(dest=0413f6d0, src=093ab730, size=65552): overlapping read |
| eFootball Lop - Play |
v1.11.3 |
2026-02-22 |
WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 08856f30 |
| eFootball Lop - Play |
v1.11.3 |
2026-02-22 |
ReadFromHardware: Invalid address 00000004 near PC 08863d6c LR 08856f30 |
| eFootball RB - V. |
v1.11.3 |
2026-02-22 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| eFootball RB - V. |
v1.11.3 |
2026-02-22 |
sceMp3Init: invalid data: not MPEG v1 |
| FIFA 13 |
v1.9.0 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 73efe7d0 |
| FIFA 13 |
v1.9.0 |
2026-02-22 |
Jump to invalid address: 077c8500 |
| FIFA 13 |
v1.9.0 |
2026-02-22 |
Jump to invalid address: 0736bf00 |
| FIFA 13 |
v1.9.0 |
2026-02-22 |
Jump to invalid address: 077c8480 |
| FIFA 13 |
v1.9.0 |
2026-02-22 |
Jump to invalid address: 07746dc0 |
| FIFA 13 |
v1.9.0 |
2026-02-22 |
Jump to invalid address: 077467d0 |
| FIFA 13 |
v1.9.0 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 00000041 |
| FIFA 13 |
v1.9.0 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 41f00000 |
| FIFA 13 |
v1.9.0 |
2026-02-22 |
ReadFromHardware: Invalid address dead609f near PC 09ddeaf4 LR 00000000 |
| FIFA 13 |
v1.9.0 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 7d9f3190 |
| FIFA 13 |
v1.9.0 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 42000000 |
| FIFA 13 |
v1.9.0 |
2026-02-22 |
MIPSCompileOp: Invalid instruction 43480000 |
| FIFA 13 |
v1.9.0 |
2026-02-22 |
Jump to invalid address: 06fcc640 |