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Game title |
Version |
Latest Report |
Message |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
Jump to invalid address: 073da600 |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
Jump to invalid address: 0747b040 |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
MIPSCompileOp: Invalid instruction 0000679e |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
Jump to invalid address: 072953c0 |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
MIPSCompileOp: Invalid instruction 42564000 |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
Branch in Jump delay slot at 09cf6980 in block starting at 09cf6980 |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
MIPSCompileOp: Invalid instruction 00ffffff |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
Jump to invalid address: 073dac40 |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
MIPSCompileOp: Invalid instruction 42230000 |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
Jump to invalid address: 073da740 |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
MIPSCompileOp: Invalid instruction 00006445 |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
MIPSCompileOp: Invalid instruction 00000141 |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
MIPSCompileOp: Invalid instruction 000077b8 |
EA-Sports FC PC-V |
v1.18.1-162-gfe38e8822c |
2025-07-05 |
Jump to invalid address: 0746e280 |
PES MY 2024 |
v1.10.2 |
2025-07-05 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
eFootball PC - V. |
v1.11.3 |
2025-07-05 |
MIPSCompileOp: Invalid instruction 06f97f0c |
eFootball PC - V. |
v1.11.3 |
2025-07-05 |
Jump to invalid address: 073380c0 |
eFootball PC - V. |
v1.11.3 |
2025-07-05 |
ReadFromHardware: Invalid address 0000005c near PC 0000005c LR 0000005c |
SBK®09 Superbike World Championship |
v1.10.3 |
2025-07-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0908b7f0): duplicate handler |
eFootball PES 2024 "SN3" |
v1.14.2 |
2025-07-05 |
UI scissor out of bounds in DisplayLayoutScreen: 1259,0-341,721 / 1600,720 |
eFootball PES 2024 "SN3" |
v1.14.2 |
2025-07-05 |
UI scissor out of bounds in DisplayLayoutScreen: 64,0-477,721 / 1600,720 |
SBK®09 Superbike World Championship |
v1.10.3 |
2025-07-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09002ae0): duplicate handler |
eFootball 2024 By RH12 Official |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
eFootball 2024 By RH12 Official |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header |
eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.19.2 |
2025-07-05 |
Game install with no files / data |
SBK®09 Superbike World Championship |
v1.10.3 |
2025-07-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094855b0): duplicate handler |
Ghost Rider |
v1.7.4 |
2025-07-05 |
WriteToHardware: Invalid address 00000dd0 near PC 08a04c28 LR 089a4220 |
Prince of Persia - Revelations |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(09b94540, 00000800): invalid RIFF header |
SBK®09 Superbike World Championship |
v1.10.3 |
2025-07-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09203820): duplicate handler |
Prince of Persia - Revelations |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(0970c180, 00000800): invalid RIFF header |
PES FL 2022 |
v1.17.1-334-g1786a4ddb |
2025-07-05 |
Unknown GetPointer 00740000 PC 0884a908 LR 0884a928 |
PES FL 2022 |
v1.17.1-334-g1786a4ddb |
2025-07-05 |
Unknown GetPointer 00660000 PC 0884a908 LR 0884a928 |
SBK®09 Superbike World Championship |
v1.10.3 |
2025-07-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094880f0): duplicate handler |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
__KernelStopThread: thread 383 does not exist (ApctlThread stopped) |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
__KernelStopThread: thread 383 does not exist (ApctlThread deleted) |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=sceCert_Loader): unsupported attributes 00000006, ignoring |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=sceATRAC3plus_Library): unsupported attributes 00000006, ignoring |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006, ignoring |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=SceParseURI_Library): unsupported attributes 00000006, ignoring |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=SceHttp_Library): unsupported attributes 00000006, ignoring |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=sceNetApDialogDummy_Library): unsupported attributes 00000006, ignoring |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=sceSsl_Module): unsupported attributes 00000006, ignoring |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=SceParseHTTPheader_Library): unsupported attributes 00000006, ignoring |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=sceNetInet_Library): unsupported attributes 00000006, ignoring |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=SceBase64_Library): unsupported attributes 00000006, ignoring |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=sceNetResolver_Library): unsupported attributes 00000006, ignoring |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=sceNet_Library): unsupported attributes 00000006, ignoring |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=sceNetApctl_Library): unsupported attributes 00000006, ignoring |
NETWORK UTILITY DISC |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=sceMpeg_library): unsupported attributes 00000006, ignoring |
Secret Agent Clank™ |
v1.17.3 |
2025-07-05 |
WriteToHardware: Invalid address 00004ffc near PC 08000000 LR 08000000 |
Prince of Persia - Revelations |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(097b3940, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(090c11c0, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(090745c0, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(09b753c0, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(09b1be80, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(09b2cd00, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(0979a580, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(09b6c5c0, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(09b1ac00, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(097952c0, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.18.1 |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(097994c0, 00000800): invalid RIFF header |
Assassin's Creed: Bloodlines™ |
v1.19.2 |
2025-07-05 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b58184, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.19.2 |
2025-07-05 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b58184, 4, 00000000, 0) |
eFootball Chelito 19 |
v1.11.3 |
2025-07-05 |
Unknown GetPointer 2c5b6f82 PC 0884d7b4 LR 0884d7d4 |
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.11.3 |
2025-07-05 |
00000000=sceUtilityScreenshotInitStart(09a8d658) |
NAMCO MUSEUM BATTLE COLLECTION |
v1.19.2 |
2025-07-05 |
sceKernelCreateThread(name=mspacman): unsupported attributes 00000002, ignoring |
WORLD SOCCER Winning Eleven 2014 |
v1.17.1-334-g1786a4ddb |
2025-07-05 |
80630006=sceAtracSetDataAndGetID(09a27200, 00003800): invalid RIFF header |
Family Guy |
v1.18.1 |
2025-07-05 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0887ff60 |
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.19.2 |
2025-07-05 |
Branch in Jump delay slot at 09b0fb60 in block starting at 09b0fb50 |
Yu-Gi-Oh! GX Tag Force 2 |
v1.19.2 |
2025-07-05 |
__KernelStopThread: thread 275 does not exist (helper deleted) |
ダンボール戦機W |
v1.19.2 |
2025-07-05 |
Branch in Jump delay slot at 094442d4 in block starting at 094442d4 |
ダンボール戦機W |
v1.19.2 |
2025-07-05 |
Branch in Jump delay slot at 0944430c in block starting at 094442d4 |
ダンボール戦機W |
v1.19.2 |
2025-07-05 |
Branch in Jump delay slot at 09444308 in block starting at 094442d4 |
ダンボール戦機W |
v1.19.2 |
2025-07-05 |
Branch in Jump delay slot at 09444304 in block starting at 094442d4 |
Yu-Gi-Oh! GX Tag Force 2 |
v1.19.2 |
2025-07-05 |
__KernelStopThread: thread 615 does not exist (helper deleted) |
Medal of Honor Heroes™ 2 |
v1.16.5 |
2025-07-05 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r4p0-00rel0 [Revision 96995].
01f30444:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f30444:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
o |
DRAGON BALL Z SHIN BUDOKAI 2 |
v1.17.1 |
2025-07-05 |
sceFontGetCharInfo(00000004, 15, 09fff590): bad font |
WWE DON'21 |
v1.10.3 |
2025-07-05 |
Bad vertex address 00007500! |
WWE DON'21 |
v1.10.3 |
2025-07-05 |
Bad vertex address 00007140! |
WWE DON'21 |
v1.10.3 |
2025-07-05 |
Bad vertex address 00006b10! |
WWE DON'21 |
v1.10.3 |
2025-07-05 |
Bad vertex address 00006390! |
WWE DON'21 |
v1.10.3 |
2025-07-05 |
Bad vertex address 000058e0! |
WWE DON'21 |
v1.10.3 |
2025-07-05 |
Bad vertex address 00004740! |
WWE DON'21 |
v1.10.3 |
2025-07-05 |
Bad vertex address 00003510! |
CRISIS CORE -FINAL FANTASY VII- |
v1.17.1-317-g4d52e9a10 |
2025-07-05 |
sceDmacMemcpy(dest=0922e880, src=084869e0, size=163840): overlapping read |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-334-g1786a4ddb |
2025-07-05 |
Jump to invalid address: 021a1890 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-334-g1786a4ddb |
2025-07-05 |
Branch in Jump delay slot at 08a7b924 in block starting at 08a7b920 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-334-g1786a4ddb |
2025-07-05 |
Jump to invalid address: 021a1870 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-334-g1786a4ddb |
2025-07-05 |
Branch in Jump delay slot at 08a7b920 in block starting at 08a7b920 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-334-g1786a4ddb |
2025-07-05 |
Jump to invalid address: 021a1850 |
The Godfather™ Mob Wars |
v1.17.1 |
2025-07-05 |
ReadFromHardware: Invalid address 00000002 near PC 08b14270 LR 08b142c0 |
SBK®09 Superbike World Championship |
v1.10.3 |
2025-07-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fbc2e0): duplicate handler |
Tomb Raider: Legend™ |
v1.18.1 |
2025-07-05 |
sceDmacMemcpy(dest=041d8c00, src=091c5b20, size=5120): overlapping read |
SBK®09 Superbike World Championship |
v1.10.3 |
2025-07-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09097280): duplicate handler |
Toy Story 3 |
v1.18.1 |
2025-07-05 |
__KernelStopThread: thread 1251 does not exist (helper deleted) |
SBK®09 Superbike World Championship |
v1.10.3 |
2025-07-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09430cf0): duplicate handler |
SBK®09 Superbike World Championship |
v1.10.3 |
2025-07-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094248c0): duplicate handler |
DRAGON BALL Z SHIN BUDOKAI 2 |
v1.17.1 |
2025-07-05 |
WriteToHardware: Invalid address 15b00580 near PC 08933c94 LR 089330cc |
Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2025-07-05 |
sceDmacMemcpy(dest=098f7240, src=08400000, size=36544): overlapping read |
eFootball 2024 By RH12 Official |
v1.19.2 |
2025-07-05 |
Branch in RSZeroComp delay slot at 08161d0c in block starting at 08160020 |