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Game title |
Version |
Latest Report |
Message |
AEW:FIGHT FOREVER |
v1.9.4 |
2024-11-16 |
Render to area containing texture at 040cc000 +64x0 |
AEW:FIGHT FOREVER |
v1.9.4 |
2024-11-03 |
Render to area containing texture at 04044000 +112x0 |
AEW:FIGHT FOREVER |
v1.9.4 |
2024-11-03 |
Render to area containing texture at 04000000 +112x0 |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-09-01 |
Texture cache ran out of GPU memory; switching to low memory mode |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-07-30 |
80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-07-30 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-07-30 |
80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-07-06 |
80630007=sceAtracSetData(3, 08d4b180, 000040e8): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-07-06 |
80630007=sceAtracSetData(3, 08d4b180, 000033c8): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-07-06 |
80630007=sceAtracSetData(3, 08d4b180, 00002d38): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-07-06 |
80630007=sceAtracSetData(3, 08d4b180, 00002c20): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-07-06 |
80630007=sceAtracSetData(3, 08d4b180, 00003080): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-05-24 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-05-24 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-05-22 |
80630007=sceAtracSetData(3, 08d4b180, 00001600): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.11.3 |
2024-05-10 |
80630007=sceAtracSetData(3, 08d4b180, 00004000): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.9.4 |
2024-11-16 |
Rendering to framebuffer offset: 040cc000 +65x0 |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-05-22 |
80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-07-30 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.15.4 |
2023-06-12 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.14.1 |
2023-03-13 |
80630007=sceAtracSetData(3, 08d4b180, 00007f00): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-05-24 |
80630007=sceAtracSetData(3, 08d4b180, 00004100): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-07-30 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.14.1 |
2023-03-13 |
80630007=sceAtracSetData(3, 08d4b180, 00003100): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-07-30 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-05-24 |
80630007=sceAtracSetData(3, 08d4b180, 00005b00): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-07-30 |
80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-05-22 |
80630007=sceAtracSetData(3, 08d4b180, 00002f00): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.9.4 |
2024-11-16 |
80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-05-24 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.14.1 |
2024-05-10 |
80630007=sceAtracSetData(3, 08d4b180, 00004d00): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-05-24 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-09-01 |
80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-09-01 |
80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-05-22 |
80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-05-28 |
80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-05-24 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-05-24 |
80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.9.4 |
2024-11-16 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.9.4 |
2024-11-05 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
AEW:FIGHT FOREVER |
v1.9.4 |
2024-11-16 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |
AEW:FIGHT FOREVER |
v1.14.1 |
2023-03-12 |
UI scissor out of bounds in GameSettingsScreen: 360,0-1267,720 / 1640,688 |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-09-01 |
80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.9.4 |
2024-11-16 |
80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-09-01 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
AEW:FIGHT FOREVER |
v1.17.1 |
2024-09-01 |
Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038 |
AEW:FIGHT FOREVER |
v1.9.4 |
2024-11-03 |
Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840 |