Recent logs - EA-Sports FC Lop-Play

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Game title Version Latest Report Message
EA-Sports FC Lop-Play v1.17.1-329-g7d46f5a0a 2026-01-16 80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header
EA-Sports FC Lop-Play v1.9.4 2026-01-15 Failed to truncate file.
EA-Sports FC Lop-Play v1.9.4 2026-01-14 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 0004
EA-Sports FC Lop-Play v1.10.3 2026-01-14 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
EA-Sports FC Lop-Play v1.9.4 2026-01-11 ReadFromHardware: Invalid address a3b67380 near PC a3b67380 LR 08000018
EA-Sports FC Lop-Play v1.11.3 2026-01-11 Unknown GetPointer 00000000 PC 08814f58 LR 0881c484
EA-Sports FC Lop-Play v1.6.3 2026-01-10 Unknown GetPointer 10b3d177 PC 0884d5b0 LR 0884d7d4
EA-Sports FC Lop-Play v1.11.3 2026-01-10 Jump to invalid address: 07513680
EA-Sports FC Lop-Play v1.14.2 2026-01-10 UI scissor out of bounds in SavedataScreen: 1302,204-0,99 / 1280,720
EA-Sports FC Lop-Play v1.14.2 2026-01-10 UI scissor out of bounds in SavedataScreen: 1302,100-0,99 / 1280,720
EA-Sports FC Lop-Play v1.14.2 2026-01-09 UI scissor out of bounds in GamePauseScreen: 243,47-150,2229 / 720,1280
EA-Sports FC Lop-Play v1.14.2 2026-01-09 UI scissor out of bounds in GamePauseScreen: 0,47-237,2229 / 720,1280
EA-Sports FC Lop-Play v1.14.2 2026-01-09 UI scissor out of bounds in GamePauseScreen: 860,26-400,694 / 720,1280
EA-Sports FC Lop-Play v1.14.2 2026-01-09 UI scissor out of bounds in GamePauseScreen: 0,26-847,694 / 720,1280
EA-Sports FC Lop-Play v1.11.3 2026-01-08 Unknown GetPointer a3421bb9 PC 0888d3fc LR 0888d40c
EA-Sports FC Lop-Play v1.7.5 2026-01-08 ReadFromHardware: Invalid address d18d51b4 near PC d18d51b4 LR 08000018
EA-Sports FC Lop-Play v1.7.5 2026-01-08 ReadFromHardware: Invalid address ed34acf4 near PC ed34acf4 LR 08000018
EA-Sports FC Lop-Play v1.10.3 2026-01-08 80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small
EA-Sports FC Lop-Play v1.10.3 2026-01-07 ReadFromHardware: Invalid address 7aab5fe0 near PC 7aab5fe0 LR 08000018
EA-Sports FC Lop-Play v1.11.3 2026-01-14 Unknown GetPointer 00000000 PC 08824a58 LR 088113dc
EA-Sports FC Lop-Play v1.9.4 2026-01-06 MIPSCompileOp: Invalid instruction 48acccdc
EA-Sports FC Lop-Play v1.9.4 2026-01-06 Jump to invalid address: 0734db80
EA-Sports FC Lop-Play v1.9.4 2026-01-06 Jump to invalid address: 07955580
EA-Sports FC Lop-Play v1.9.4 2026-01-06 MIPSCompileOp 695d0b0b failed
EA-Sports FC Lop-Play v1.9.4 2026-01-06 Jump to invalid address: 00f93944
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Branch in RSZeroComp delay slot at 09cf8f7c in block starting at 09cf8e20
EA-Sports FC Lop-Play v1.11.3 2026-01-06 MIPSCompileOp: Invalid instruction 040fd9d0
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e2300
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073eb9c0
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e2ac0
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073d4c80
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Branch in Jump delay slot at 09cf8e50 in block starting at 09cf8e20
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Branch in Jump delay slot at 09cf8e44 in block starting at 09cf8e20
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Branch in Jump delay slot at 09cf8e40 in block starting at 09cf8e20
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e4070
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e3fd0
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e3e80
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e3dc0
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Branch in Jump delay slot at 09cf8e2c in block starting at 09cf8e20
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Jump to invalid address: 073e3d80
EA-Sports FC Lop-Play v1.11.3 2026-01-06 MIPSCompileOp: Invalid instruction 02010101
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Unknown GetPointer 00000000 PC 088113c0 LR 088113dc
EA-Sports FC Lop-Play v1.11.3 2026-01-06 Unknown GetPointer 00000000 PC 088e2fd8 LR 088e2fe8
EA-Sports FC Lop-Play v1.6.3 2026-01-05 Error in shader program link: info: fs: 00000000:00200022 Tex TexAlpha Fog TFuncMod #version 300 es precision lowp float; uniform sampler2D tex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 00000000:0000091c HWX C T Fog Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
EA-Sports FC Lop-Play v1.6.3 2026-01-04 Error in shader program link: info: Link failed because of missing fragment shader. fs: 00004000:00200022 Tex TexAlpha Fog Flat TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; flat in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 40000000:0000091c HWX C T Fog Tex Flat #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
EA-Sports FC Lop-Play v1.19.3 2026-01-04 Error in shader compilation: info: 0:1: P0001: Unknown preprocessing directive 'ver�"؂' 0:8: L0001: Storage qualifier not allowed in GLSL ES version 100 01000000:80000b20 HWX T N Light: LightUberShader Cull #ver�"؂#ver�"؂ 320 es // Driver: Mali-T820 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b20 HWX T N Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u && ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + dif
EA-Sports FC Lop-Play v1.19.3 2026-01-04 Error in shader compilation: info: 0:1: L0001: Unknown character ''(8) 0:1: L0001: Unknown character ''(8) 0:1: L0001: Typename expected, found 'ver' 0:1: L0001: Expected identifier, found '' 10184000:00000000 Flat FragUber ver
EA-Sports FC Lop-Play v1.16.1 2026-01-04 WriteToHardware: Invalid address 0000000c near PC 0880a1bc LR 0880a548
EA-Sports FC Lop-Play v1.16.1 2026-01-04 ReadFromHardware: Invalid address ca5b53b0 near PC 0880a1b4 LR 0880a548
EA-Sports FC Lop-Play v1.14.2 2026-01-03 UI scissor out of bounds in SavedataScreen: 1431,100-0,99 / 1280,720
EA-Sports FC Lop-Play v1.8.0 2026-01-02 Unknown GetPointer 10beef37 PC 0884d5b0 LR 0884d7d4
EA-Sports FC Lop-Play v1.12.3 2026-01-02 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
EA-Sports FC Lop-Play v1.13.2 2026-01-01 __KernelStopThread: thread 308 does not exist
EA-Sports FC Lop-Play v1.14.2 2025-12-31 UI scissor out of bounds in SavedataScreen: 1299,100-0,99 / 1280,720
EA-Sports FC Lop-Play v1.14.2 2025-12-31 UI scissor out of bounds in SavedataScreen: 1449,100-0,99 / 1280,720
EA-Sports FC Lop-Play v1.9.4 2025-12-31 __KernelStopThread: thread 432 does not exist
EA-Sports FC Lop-Play v1.9.4 2025-12-31 __KernelStopThread: thread 399 does not exist
EA-Sports FC Lop-Play v1.8.0 2025-12-30 ReadFromHardware: Invalid address f073b310 near PC f073b310 LR 08000018
EA-Sports FC Lop-Play v1.7.1 2025-12-30 Unknown GetPointer e4d408fb PC 0884d7b4 LR 0884d7d4
EA-Sports FC Lop-Play v1.8.0 2025-12-30 ReadFromHardware: Invalid address a7fbe260 near PC a7fbe260 LR 08000018
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09d0ae44 in block starting at 09d0ae20
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09d0ae2c in block starting at 09d0ae20
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in RSZeroComp delay slot at 09cd99ac in block starting at 09cd986c
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9998 in block starting at 09cd9864
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9874 in block starting at 09cd9864
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in RSZeroComp delay slot at 09cd99ac in block starting at 09cd9988
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9878 in block starting at 09cd9864
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9998 in block starting at 09cd9988
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd99e4 in block starting at 09cd99c4
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9878 in block starting at 09cd986c
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9a0c in block starting at 09cd99c4
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9994 in block starting at 09cd986c
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9a88 in block starting at 09cd99c4
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9a84 in block starting at 09cd99c4
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in RSZeroComp delay slot at 09cd99ac in block starting at 09cd9948
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd99f0 in block starting at 09cd99c4
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in RSZeroComp delay slot at 09cd99ac in block starting at 09cd987c
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9880 in block starting at 09cd986c
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in RSZeroComp delay slot at 09cd99ac in block starting at 09cd99ac
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in RSZeroComp delay slot at 09cd99ac in block starting at 09cd9998
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd99f0 in block starting at 09cd99bc
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9998 in block starting at 09cd986c
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd99e4 in block starting at 09cd99cc
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9998 in block starting at 09cd988c
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9a1c in block starting at 09cd99b4
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9a88 in block starting at 09cd99b4
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9994 in block starting at 09cd9874
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd99f0 in block starting at 09cd99cc
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9a88 in block starting at 09cd99bc
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9a1c in block starting at 09cd99cc
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9a00 in block starting at 09cd99cc
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9874 in block starting at 09cd9874
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9994 in block starting at 09cd9884
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9998 in block starting at 09cd9874
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9a0c in block starting at 09cd99cc
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9a84 in block starting at 09cd99bc
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9a1c in block starting at 09cd99c4
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9a00 in block starting at 09cd99c4
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd99e4 in block starting at 09cd99b4
EA-Sports FC Lop-Play v1.19.3 2025-12-29 Branch in Jump delay slot at 09cd9a0c in block starting at 09cd99b4