Recent logs - 英雄伝説 零の軌跡

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Game title Version Latest Report Message
英雄伝説 零の軌跡 v1.9.4 2020-05-27 sceDmacMemcpy(dest=041d2b00, src=08e32280, size=4096): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-26 sceDmacMemcpy(dest=04176900, src=08e30de0, size=16384): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-24 Unknown GetPointer 00000000 PC 089d7f94 LR 08000020
英雄伝説 零の軌跡 v1.9.4 2020-05-24 sceDmacMemcpy(dest=041e3d00, src=08e2e8c0, size=16384): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-24 sceDmacMemcpy(dest=04198500, src=08e25440, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-22 sceDmacMemcpy(dest=041f6500, src=08e20a00, size=16384): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-22 sceDmacMemcpy(dest=041b2500, src=08e2d420, size=16384): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-21 sceDmacMemcpy(dest=0416e100, src=08e2a2a0, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-21 sceDmacMemcpy(dest=041f3500, src=08e35400, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-19 sceDmacMemcpy(dest=041bf500, src=08e2d840, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-19 sceDmacMemcpy(dest=0417b100, src=08e21a80, size=4096): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-19 sceDmacMemcpy(dest=04190500, src=08e260a0, size=4096): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-16 sceDmacMemcpy(dest=041b5d00, src=08e2c7c0, size=16384): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-12 sceIoIoctl(disc0:/sce_lbn01d876_size0x15726, 0101000a, 09faf8c0, 4, 00000000, 0)
英雄伝説 零の軌跡 v1.9.4 2020-05-12 sceIoIoctl(disc0:/sce_lbn01d85a_size0xde42, 0101000a, 09faf8c0, 4, 00000000, 0)
英雄伝説 零の軌跡 v1.9.4 2020-05-12 sceIoIoctl(disc0:/sce_lbn01d25d_size0xde7c, 0101000a, 09faf8c0, 4, 00000000, 0)
英雄伝説 零の軌跡 v1.9.4 2020-05-07 sceDmacMemcpy(dest=041c7600, src=08e2f100, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-03 sceDmacMemcpy(dest=0417a900, src=08e1ed20, size=2048): overlapping read
英雄伝説 零の軌跡 v1.9.3 2020-04-26 sceDmacMemcpy(dest=0417fd00, src=08e22f20, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.3 2020-04-23 sceDmacMemcpy(dest=041a0900, src=08e268e0, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.3 2020-04-23 sceDmacMemcpy(dest=04188100, src=08e247e0, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-04-22 sceDmacMemcpy(dest=041aff00, src=08e28e00, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-04-22 sceDmacMemcpy(dest=0418bf00, src=08e243c0, size=65536): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-04-22 sceDmacMemcpy(dest=041a6900, src=08e28e00, size=131072): overlapping read
英雄伝説 零の軌跡 v1.8.0 2020-04-18 sceDmacMemcpy(dest=041d4f00, src=08e2a700, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-04-17 sceDmacMemcpy(dest=0418d800, src=08e285c0, size=262144): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-04-16 sceDmacMemcpy(dest=041c7800, src=08e31620, size=16384): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-04-16 sceDmacMemcpy(dest=041a8500, src=08e27120, size=4096): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-04-14 sceDmacMemcpy(dest=041d6100, src=08e59ee0, size=65536): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-04-10 sceDmacMemcpy(dest=041fdd00, src=08eaff40, size=1024): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-04-08 sceDmacMemcpy(dest=041f3500, src=08e33300, size=16384): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-04-07 sceDmacMemcpy(dest=041f8d00, src=08e31a40, size=16384): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-04-06 sceIoIoctl(disc0:/sce_lbn01d516_size0x15ff3, 0101000a, 09faf8c0, 4, 00000000, 0)
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-03-24 Error in shader program link: info: (unknown reason) fs: 00010000:0000d002 Tex TFuncMod AlphaTest > (failed) #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; fragColor0 = v; } vs: 00000000:0000001a THR C Tex (failed) #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-03-24 Error in shader compilation: info: (unknown reason) 00010000:0020d022 Tex TexAlpha Fog TFuncMod AlphaTest > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; fragColor0 = v; }
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-03-24 Error in shader compilation: info: (unknown reason) 00000000:0000001a THR C Tex #version 300 es precision highp float; in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-03-24 Error in shader compilation: info: (unknown reason) 00010000:0000d022 Tex TexAlpha TFuncMod AlphaTest > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; fragColor0 = v; }
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-03-24 Error in shader compilation: info: (unknown reason) 00000000:00a0d022 Tex TexAlpha Fog 2x TFuncMod AlphaTest > #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) discard; fragColor0 = v; }
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-03-24 sceDmacMemcpy(dest=041e3d00, src=08e309c0, size=16384): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-03-23 sceDmacMemcpy(dest=04158900, src=08e22f20, size=4096): overlapping read
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-03-23 ReadFromHardware: Invalid address 00002018 near PC 08000000 LR 08000000
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-03-17 sceDmacMemcpy(dest=041ca600, src=08e23340, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-03-15 __KernelStopThread: thread 411 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-03-15 __KernelStopThread: thread 388 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-03-15 __KernelStopThread: thread 297 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-03-15 __KernelStopThread: thread 455 does not exist
英雄伝説 零の軌跡 v1.8.0 2020-03-12 WriteToHardware: Invalid address 00000bba near PC 08000000 LR 08000000
英雄伝説 零の軌跡 v1.9.3 2020-03-02 sceDmacMemcpy(dest=04187700, src=08e26d00, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.3 2020-02-27 sceDmacMemcpy(dest=041ee600, src=08e34bc0, size=4096): overlapping read
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 533 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 924 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 926 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 927 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 931 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 928 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 929 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 932 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 933 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 934 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 943 does not exist
英雄伝説 零の軌跡 v1.9.3-80-g73bf6098e 2020-02-25 __KernelStopThread: thread 949 does not exist
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-02-24 WriteToHardware: Invalid address 000401c8 near PC 089ff3ac LR 089ff3ac
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-02-23 WriteToHardware: Invalid address 000084d8 near PC 089ff3ac LR 089ff3ac
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-02-23 WriteToHardware: Invalid address 00155260 near PC 089ff3ac LR 089ff3ac
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-02-23 WriteToHardware: Invalid address 0007d818 near PC 089ff3ac LR 089ff3ac
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-02-22 WriteToHardware: Invalid address 0000a5c0 near PC 089ff3ac LR 089ff3ac
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-02-16 sceDmacMemcpy(dest=041b3e00, src=08e2e080, size=16384): overlapping read
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-02-16 sceDmacMemcpy(dest=041c7d00, src=08e2bf80, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-05-20 sceIoIoctl(disc0:/sce_lbn01ed50_size0x404c2, 0101000a, 09faf8c0, 4, 00000000, 0)
英雄伝説 零の軌跡 v1.9.4 2020-02-13 sceIoIoctl(disc0:/sce_lbn01e459_size0x1072c, 0101000a, 09faf8c0, 4, 00000000, 0)
英雄伝説 零の軌跡 v1.9.4 2020-02-13 sceIoIoctl(disc0:/sce_lbn01d6d8_size0x9d1c, 0101000a, 09faf8c0, 4, 00000000, 0)
英雄伝説 零の軌跡 v1.9.4 2020-02-13 sceIoIoctl(disc0:/sce_lbn01db20_size0x130ae, 0101000a, 09faf8c0, 4, 00000000, 0)
英雄伝説 零の軌跡 v1.9.4 2020-02-13 sceDmacMemcpy(dest=04186500, src=08e25c80, size=16384): overlapping read
英雄伝説 零の軌跡 v1.6.3-492-g9fddfff66 2020-02-13 sceDmacMemcpy(dest=041bad00, src=08e28e00, size=16384): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-02-11 sceDmacMemcpy(dest=041e8500, src=08e6a6e0, size=65536): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-02-11 sceDmacMemcpy(dest=0418a900, src=08e69da0, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-02-09 sceDmacMemcpy(dest=0418a700, src=08e27120, size=16384): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-02-09 sceIoIoctl(disc0:/sce_lbn02e128_size0xf3e8, 0101000a, 09faf8c0, 4, 00000000, 0)
英雄伝説 零の軌跡 v1.9.4 2020-02-09 Unknown GetPointer 00000000 PC 08804108 LR 08000030
英雄伝説 零の軌跡 v1.9.4 2020-02-09 sceDmacMemcpy(dest=041fd900, src=08f8ade0, size=2048): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-02-08 sceDmacMemcpy(dest=04194100, src=08f5da20, size=4096): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-02-08 sceDmacMemcpy(dest=041fd500, src=08f0ad80, size=1024): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-02-08 sceDmacMemcpy(dest=04177500, src=08e22f20, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-02-07 sceDmacMemcpy(dest=041fdd00, src=08e4f2e0, size=1024): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-02-07 sceDmacMemcpy(dest=04156100, src=08f910c0, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-02-07 sceDmacMemcpy(dest=041aaf00, src=08e2bb60, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-02-06 sceDmacMemcpy(dest=04156100, src=08e1fda0, size=4096): overlapping read
英雄伝説 零の軌跡 v1.6.3 2020-02-06 sceDmacMemcpy(dest=041c0d00, src=08e2f940, size=8192): overlapping read
英雄伝説 零の軌跡 v1.6.3 2020-02-05 sceDmacMemcpy(dest=04180500, src=08e1f980, size=262144): overlapping read
英雄伝説 零の軌跡 v1.6.3 2020-02-05 sceDmacMemcpy(dest=04189500, src=08e22f20, size=262144): overlapping read
英雄伝説 零の軌跡 v1.6.3 2020-02-05 sceDmacMemcpy(dest=041b5900, src=08e2a6c0, size=4096): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-02-04 sceDmacMemcpy(dest=0419fd00, src=08e25c80, size=8192): overlapping read
英雄伝説 零の軌跡 v1.6.3 2020-02-04 sceDmacMemcpy(dest=0417f700, src=08f9ae20, size=8192): overlapping read
英雄伝説 零の軌跡 v1.6.3 2020-02-04 sceDmacMemcpy(dest=041c4600, src=08e2e4a0, size=4096): overlapping read
英雄伝説 零の軌跡 v1.6.3 2020-02-04 sceDmacMemcpy(dest=0418de00, src=08e6b6e0, size=4096): overlapping read
英雄伝説 零の軌跡 v1.7.1 2020-02-03 sceDmacMemcpy(dest=04156100, src=08e1f140, size=8192): overlapping read
英雄伝説 零の軌跡 v1.7.4 2020-02-03 sceDmacMemcpy(dest=04186900, src=08e281e0, size=8192): overlapping read
英雄伝説 零の軌跡 v1.9.4 2020-02-03 sceDmacMemcpy(dest=04194900, src=08e29220, size=131072): overlapping read
英雄伝説 零の軌跡 v1.7.4 2020-02-02 sceIoIoctl(disc0:/sce_lbn050092_size0x15f51, 0101000a, 09faf8c0, 4, 00000000, 0)
英雄伝説 零の軌跡 v1.7.4 2020-02-02 sceIoIoctl(disc0:/sce_lbn0519cf_size0x18591, 0101000a, 09faf8c0, 4, 00000000, 0)