To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
英雄伝説 零の軌跡 |
v1.16.6 |
2025-07-06 |
sceDmacMemcpy(dest=041d3d00, src=08e309c0, size=32768): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-07-04 |
sceDmacMemcpy(dest=0419d900, src=08e285c0, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-07-01 |
sceDmacMemcpy(dest=041e3100, src=08e25440, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-30 |
sceDmacMemcpy(dest=0419cd00, src=08f73680, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-06-30 |
sceDmacMemcpy(dest=041e7100, src=0900b3e0, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-29 |
sceDmacMemcpy(dest=041df900, src=08f6c4c0, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.16.6 |
2025-06-27 |
sceDmacMemcpy(dest=04197600, src=08e27540, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.16.6 |
2025-06-27 |
sceDmacMemcpy(dest=041fa900, src=08e29640, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-26 |
sceIoIoctl(disc0:/sce_lbn076b30_size0x7670f, 0101000a, 09faf8c0, 4, 00000000, 0) |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-26 |
sceDmacMemcpy(dest=04178500, src=08e205e0, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.15.2 |
2025-06-22 |
MIPSCompileOp: Invalid instruction 00000014 |
英雄伝説 零の軌跡 |
v1.15.2 |
2025-06-22 |
sceDmacMemcpy(dest=041b6500, src=08ed2b60, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-22 |
sceDmacMemcpy(dest=0419d100, src=08e24c00, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-21 |
sceDmacMemcpy(dest=04177500, src=08e809e0, size=262144): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-21 |
sceDmacMemcpy(dest=041f8100, src=08e5f220, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.15.2 |
2025-06-21 |
sceDmacMemcpy(dest=041a2100, src=08ece960, size=65536): overlapping read |
英雄伝説 零の軌跡 |
v1.17.1 |
2025-06-16 |
sceDmacMemcpy(dest=041b3100, src=08e305a0, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-15 |
sceDmacMemcpy(dest=041f1d00, src=08f66780, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.17.1 |
2025-06-15 |
sceDmacMemcpy(dest=04156100, src=08e222c0, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-12 |
sceDmacMemcpy(dest=04183900, src=08e23760, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-11 |
sceDmacMemcpy(dest=0418ad00, src=08e243c0, size=262144): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-10 |
sceDmacMemcpy(dest=04180100, src=08e25440, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-09 |
sceDmacMemcpy(dest=041a7900, src=08e27540, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.16.6 |
2025-06-09 |
sceDmacMemcpy(dest=0418e100, src=08e226e0, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-08 |
sceDmacMemcpy(dest=0417f500, src=08e21a80, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-07 |
sceDmacMemcpy(dest=0419ba00, src=08e27120, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-06-03 |
sceDmacMemcpy(dest=04184100, src=08e222c0, size=262144): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-06-03 |
sceDmacMemcpy(dest=041b5900, src=08e268e0, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-06-02 |
sceDmacMemcpy(dest=041c8900, src=08e23340, size=32768): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-06-02 |
sceDmacMemcpy(dest=041ae100, src=08e29e80, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-06-01 |
sceDmacMemcpy(dest=0419a900, src=08e25020, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-06-01 |
sceDmacMemcpy(dest=041f9100, src=08e33300, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-31 |
sceDmacMemcpy(dest=041fd900, src=08f08a60, size=1024): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-05-31 |
sceDmacMemcpy(dest=0417d100, src=08e21ea0, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-30 |
sceDmacMemcpy(dest=041fd500, src=08e60dc0, size=2048): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-30 |
sceDmacMemcpy(dest=041de900, src=08e30180, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-29 |
sceDmacMemcpy(dest=041a2d00, src=08e25860, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.12.3 |
2025-05-29 |
sceDmacMemcpy(dest=041f4500, src=08e31e60, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-28 |
sceDmacMemcpy(dest=0418f500, src=08e285c0, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-27 |
ELF relocation HI16/0 pair (instead of LO16) at 0893826c / 08804000 |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-27 |
ELF relocation HI16/4 pair (instead of LO16) at 0893826c / 08937bbc |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-27 |
ELF relocation HI16/4 pair (instead of LO16) at 0893826c / 08937c0c |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-27 |
sceDmacMemcpy(dest=04191d00, src=08f70240, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-27 |
sceDmacMemcpy(dest=041a5100, src=08e2fd60, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-25 |
sceDmacMemcpy(dest=041e3100, src=08f13600, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-25 |
sceDmacMemcpy(dest=0419c800, src=08e2aae0, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-24 |
sceDmacMemcpy(dest=04193900, src=08e25860, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-24 |
sceDmacMemcpy(dest=041bb100, src=08e805c0, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-23 |
sceDmacMemcpy(dest=041e4d00, src=08e2d840, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.9.0 |
2025-05-23 |
sceDmacMemcpy(dest=04186a00, src=08e23b80, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-19 |
sceDmacMemcpy(dest=041f9100, src=09003760, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-05-27 |
ELF relocation HI16/4 pair (instead of LO16) at 0890d0ec / 0890be44 |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-04-06 |
ELF relocation HI16/4 pair (instead of LO16) at 0890d0ec / 0890be84 |
英雄伝説 零の軌跡 |
v1.4.2-425-g7a7ccee5e |
2025-04-03 |
Error in shader program link: info: The fragment shader uses varying v_texcoord, but previous shader does not write to it.
/ fs: #version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec3 u_texenv;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a);
fragColor0 = v;
}
/ vs: #version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
英雄伝説 零の軌跡 |
v1.4.2-425-g7a7ccee5e |
2025-04-02 |
Error in shader program link: info: The fragment shader uses varying v_texcoord, but previous shader does not write to it.
/ fs: #version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(p.rgb + t.rgb, p.a);
fragColor0 = v;
}
/ vs: #version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
英雄伝説 零の軌跡 |
v1.4.2-425-g7a7ccee5e |
2025-04-04 |
Error in shader program link: info: The fragment shader uses varying v_color1, but previous shader does not write to it.
/ fs: #version 330
#define lowp
#define mediump
#define highp
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
/ vs: #version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
英雄伝説 零の軌跡 |
v1.4.2-425-g7a7ccee5e |
2025-04-01 |
Error in shader program link: info: The fragment shader uses varying v_color1, but previous shader does not write to it.
/ fs: #version 330
#define lowp
#define mediump
#define highp
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
/ vs: #version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
英雄伝説 零の軌跡 |
v1.17.1 |
2025-02-21 |
sceDmacMemcpy(dest=04156100, src=08e4f6c0, size=262144): overlapping read |
英雄伝説 零の軌跡 |
v1.17.1 |
2025-02-20 |
sceDmacMemcpy(dest=04187100, src=08e2a6c0, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.10.3 |
2025-02-13 |
sceDmacMemcpy(dest=041f3900, src=08e3c7c0, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.10.3 |
2025-02-12 |
sceDmacMemcpy(dest=041cbd00, src=08f52860, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-02-06 |
sceDmacMemcpy(dest=041fd900, src=08e698c0, size=1024): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-02-06 |
sceDmacMemcpy(dest=041cf700, src=08e2cbe0, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-29 |
sceDmacMemcpy(dest=0418c100, src=08e247e0, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-27 |
sceDmacMemcpy(dest=041aed00, src=08e26d00, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-25 |
sceDmacMemcpy(dest=0417e900, src=08e29e80, size=131072): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-25 |
sceDmacMemcpy(dest=04188100, src=08e21a80, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-23 |
sceDmacMemcpy(dest=041a7a00, src=08e29220, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-23 |
sceDmacMemcpy(dest=0418a900, src=08e247e0, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-22 |
sceDmacMemcpy(dest=041b4900, src=08f11f00, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-22 |
sceDmacMemcpy(dest=04198900, src=08e268e0, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-21 |
sceDmacMemcpy(dest=04193900, src=08e260a0, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-21 |
sceDmacMemcpy(dest=0418f100, src=08e25860, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-21 |
sceDmacMemcpy(dest=041d6500, src=08e30180, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-19 |
sceDmacMemcpy(dest=041b7100, src=08ec39c0, size=2048): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-18 |
sceDmacMemcpy(dest=041ed500, src=08e23fa0, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-16 |
sceDmacMemcpy(dest=0418a100, src=08e2cbe0, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-16 |
sceDmacMemcpy(dest=0419e100, src=08e2bf80, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-16 |
sceDmacMemcpy(dest=0418c900, src=08e201c0, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-15 |
sceDmacMemcpy(dest=041ae100, src=08e29640, size=262144): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-15 |
sceDmacMemcpy(dest=041f6900, src=08e5c9c0, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-14 |
sceDmacMemcpy(dest=041fd900, src=08ec0aa0, size=2048): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-14 |
sceDmacMemcpy(dest=041f6900, src=08e29220, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-14 |
sceDmacMemcpy(dest=041f8500, src=08e33b40, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-14 |
sceDmacMemcpy(dest=04185900, src=08e25860, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-14 |
sceDmacMemcpy(dest=041de500, src=08e2e4a0, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-13 |
sceDmacMemcpy(dest=041eeb00, src=08f3c240, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-12 |
sceDmacMemcpy(dest=041d8500, src=08facaa0, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-12 |
sceDmacMemcpy(dest=041d3900, src=08e2ece0, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.18.1 |
2025-01-11 |
sceDmacMemcpy(dest=041e1600, src=08e35400, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.9.0 |
2025-01-10 |
sceDmacMemcpy(dest=041c4500, src=08e34c00, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.9.0 |
2025-01-09 |
sceDmacMemcpy(dest=041b0500, src=08e30e20, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.9.0 |
2025-01-08 |
sceDmacMemcpy(dest=04156100, src=08e25060, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.9.0 |
2025-01-07 |
sceDmacMemcpy(dest=041ea500, src=08e39a60, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.9.0 |
2025-01-07 |
sceDmacMemcpy(dest=041e4500, src=08e39e80, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.9.0 |
2025-01-07 |
sceDmacMemcpy(dest=0418d500, src=08e25860, size=4096): overlapping read |
英雄伝説 零の軌跡 |
v1.9.0 |
2025-01-06 |
sceDmacMemcpy(dest=041fd500, src=08f67960, size=1024): overlapping read |
英雄伝説 零の軌跡 |
v1.9.0 |
2025-01-06 |
sceDmacMemcpy(dest=041fdd00, src=08e67f20, size=1024): overlapping read |
英雄伝説 零の軌跡 |
v1.9.0 |
2025-01-06 |
sceDmacMemcpy(dest=041fdd00, src=08e676e0, size=1024): overlapping read |
英雄伝説 零の軌跡 |
v1.9.0 |
2025-01-05 |
sceDmacMemcpy(dest=04170500, src=08e1f560, size=8192): overlapping read |