To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
英雄伝説 碧の軌跡 |
v1.15.2 |
2024-11-03 |
sceDmacMemcpy(dest=041c4900, src=08e87750, size=4096): overlapping read |
英雄伝説 碧の軌跡 |
v1.15.2 |
2024-10-18 |
sceDmacMemcpy(dest=041bc300, src=08e5adf0, size=8192): overlapping read |
英雄伝説 碧の軌跡 |
v1.15.2 |
2024-10-18 |
sceDmacMemcpy(dest=041d5300, src=08e5ebd0, size=131072): overlapping read |
月華繚乱ROMANCE |
v1.15.2 |
2024-10-14 |
00000000=sceUtilityScreenshotInitStart(08c4f9e4) |
英雄伝説 碧の軌跡 |
v1.15.2 |
2024-10-13 |
sceDmacMemcpy(dest=041f0100, src=08e64ab0, size=16384): overlapping read |
Jewelic Nightmare |
v1.17.1 |
2024-10-17 |
00000000=sceUtilityScreenshotInitStart(08b9b8a8) |
英雄伝説 零の軌跡 |
v1.15.2 |
2024-10-10 |
sceDmacMemcpy(dest=041fd500, src=08e70cc0, size=1024): overlapping read |
Syphon Filter®: Logan's Shadow |
v1.15.2 |
2024-10-06 |
Unexpected mpeg first timestamp: 158e2bc088f / 1481272723599 |
Syphon Filter®: Logan's Shadow |
v1.15.2 |
2024-10-06 |
Unexpected mpeg first timestamp: c1b57bc2700 / 13311575598848 |
Syphon Filter®: Logan's Shadow |
v1.15.2 |
2024-10-06 |
Unexpected mpeg first timestamp: 2d4f5ba601e / 3113678954526 |
英雄伝説 零の軌跡 |
v1.15.2 |
2024-09-29 |
sceDmacMemcpy(dest=041b4100, src=08e5b540, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.15.2 |
2024-09-28 |
sceDmacMemcpy(dest=041f8900, src=08e29220, size=16384): overlapping read |
英雄伝説 零の軌跡 |
v1.15.2 |
2024-09-28 |
sceDmacMemcpy(dest=041bc600, src=08e2dc60, size=8192): overlapping read |
英雄伝説 零の軌跡 |
v1.15.2 |
2024-09-28 |
sceDmacMemcpy(dest=041f3600, src=08e368a0, size=4096): overlapping read |
Dragon Ball Z: Tenkaichi Tag Team |
v1.15.2 |
2024-09-24 |
WriteToHardware: Invalid address 7bf1552c near PC 0880dcc8 LR 0880dcc8 |
頭文字D STREET STAGE |
v1.15.2 |
2024-09-01 |
sceDmacMemcpy(dest=041b4c00, src=094b6100, size=131072): overlapping read |
頭文字D STREET STAGE |
v1.17.1 |
2024-09-01 |
Unknown GetPointerWrite 00000000 PC 088b9a74 LR 088b9a7c |
eFootball 2025 by MP |
v1.9.4 |
2024-12-06 |
Savedata version requested: 3 |
Def Jam® Fight For NY™: The Takeover |
v1.15.2 |
2024-07-22 |
sceDmacMemcpy(dest=097d3d40, src=08400000, size=31360): overlapping read |
eFootball Chelito 19 |
v1.15.2 |
2024-07-09 |
ReadFromHardware: Invalid address 1397f478 near PC 08849a4c LR 08849a58 |
PES 2019 BY CHELITO 19 |
v1.15.2 |
2024-07-09 |
ReadFromHardware: Invalid address 00000002 near PC 08815f70 LR 08815f70 |
PES 2019 BY CHELITO 19 |
v1.15.2 |
2024-07-09 |
WriteToHardware: Invalid address 00000004 near PC 088a69b4 LR 088a69e4 |
PES 2019 BY CHELITO 19 |
v1.15.2 |
2024-07-09 |
ReadFromHardware: Invalid address 00000004 near PC 088a69b4 LR 088a69e4 |
PES 2019 BY CHELITO 19 |
v1.15.2 |
2024-07-09 |
Unknown GetPointerWrite 00000000 PC 088287e8 LR 088287f0 |
ソードアート・オンライン -インフィニティ・モーメント- |
v1.15.2 |
2024-07-02 |
sceDmacMemcpy(dest=091a4f80, src=08402440, size=472160): overlapping read |
Mortal Kombat: Unchained |
v1.15.2 |
2024-07-01 |
__KernelStopThread: thread 410 does not exist (helper deleted) |
PES 2019 BY CHELITO 19 |
v1.15.2 |
2024-06-30 |
ReadFromHardware: Invalid address 13961018 near PC 08849a3c LR 08849a48 |
ソードアート・オンライン -インフィニティ・モーメント- |
v1.15.2 |
2024-06-29 |
sceDmacMemcpy(dest=091a4f80, src=08402440, size=430144): overlapping read |
ソードアート・オンライン -インフィニティ・モーメント- |
v1.15.2 |
2024-06-28 |
sceDmacMemcpy(dest=041a6000, src=08d11510, size=368640): overlapping read |
God of War: Chains of Olympus |
v1.15.2 |
2024-06-26 |
__KernelStopThread: thread 347 does not exist (helper deleted) |
eFootball Chelito 19 |
v1.15.2 |
2024-06-23 |
ReadFromHardware: Invalid address 139a16d8 near PC 08849a4c LR 08849a58 |
eFootball Chelito 19 |
v1.15.2 |
2024-06-20 |
ReadFromHardware: Invalid address 139be208 near PC 0884d5a4 LR 0884d5b0 |
Mortal Kombat: Unchained |
v1.17.1 |
2024-07-28 |
__KernelStopThread: thread 720 does not exist (helper deleted) |
EFOOTBALL NEW PATCH SEASON 2025.... |
v1.18.1 |
2024-12-05 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
eFootball Chelito 19 |
v1.15.2 |
2024-06-18 |
ReadFromHardware: Invalid address 00000040 near PC 08942ba0 LR 08824cec |
eFootball Chelito 19 |
v1.15.2 |
2024-05-31 |
Unknown GetPointerWrite 00000140 PC 088113d4 LR 088113dc |
EFOOTBALL NEW PATCH SEASON 2025.... |
v1.18.1 |
2024-12-06 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
EFOOTBALL NEW PATCH SEASON 2025.... |
v1.9.4 |
2024-12-06 |
Savedata version requested: 3 |
METAL GEAR SOLID PORTABLE OPS + |
v1.17.1 |
2024-10-14 |
sceNetAdhocMatchingInit(131072) at 09fcab90 |
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.15.2 |
2024-05-24 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0887ac48 |
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.15.2 |
2024-05-26 |
MIPSCompileOp: Invalid instruction 06460280 |
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.15.2 |
2024-05-26 |
Jump to invalid address: 07344c40 |
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.15.2 |
2024-05-22 |
Jump to invalid address: 07295a40 |
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.15.2 |
2024-05-22 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0887bb3c |
eFootball PES 2024 "SN3" |
v1.9.4 |
2024-12-05 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball PES 2024 "SN3" |
v1.9.4 |
2024-12-06 |
Savedata version requested: 3 |
WWE 2K19 by GamerNafZ™ and Finn |
v1.15.2 |
2024-05-11 |
MIPSCompileOp: Invalid instruction f3c04800 |
PES FL 2022 |
v1.7.5 |
2024-11-10 |
Savedata version requested: 3 |
PES MY 2024 |
v1.18.1 |
2024-11-28 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
PES MY 2024 |
v1.18.1 |
2024-12-06 |
Savedata version requested: 3 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.15.2 |
2024-04-25 |
Jump to invalid address: 073c6680 |
EA-Sports FC PC-V |
v1.9.4 |
2024-12-06 |
Savedata version requested: 3 |
EA SPORTS FC 24 PPSSPP BY MP |
v1.18.1 |
2024-12-02 |
Savedata version requested: 3 |
EAFC24 BY RAFZZ |
v1.9.4 |
2024-12-06 |
Savedata version requested: 3 |
PES MY 2024 |
v1.8.0 |
2024-11-18 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Myuno eFootball 24 |
v1.17.1 |
2024-05-17 |
Unknown GetPointer 00000140 PC 08824cf4 LR 088113dc |
Myuno eFootball 24 |
v1.17.1 |
2024-05-17 |
Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc |
PES MY 2024 |
v1.9.4 |
2024-12-05 |
Savedata version requested: 3 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.15.2 |
2024-03-12 |
MIPSCompileOp: Invalid instruction 07760100 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.15.2 |
2024-03-12 |
Jump to invalid address: 0729d2c0 |
Mortal Kombat: Unchained |
v1.18.1 |
2024-11-10 |
__KernelStopThread: thread 592 does not exist (helper deleted) |
eFootball PC - V. |
v1.9.4 |
2024-12-06 |
Savedata version requested: 3 |
Myuno eFootball 24 |
v1.9.4 |
2024-12-06 |
Savedata version requested: 3 |
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.17.1 |
2024-05-26 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0886af74 |
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.17.1 |
2024-06-18 |
Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c |
eFootball Chelito 19 |
v1.17.1 |
2024-11-17 |
WriteToHardware: Invalid address 00000004 near PC 088a69c4 LR 088a69f4 |
eFootball Chelito 19 |
v1.17.1 |
2024-11-17 |
ReadFromHardware: Invalid address 00000004 near PC 088a69c4 LR 088a69f4 |
CRISIS CORE -FINAL FANTASY VII- |
v1.15.2 |
2024-02-23 |
sceDmacMemcpy(dest=091d3780, src=086ecc00, size=194560): overlapping read |
CRISIS CORE -FINAL FANTASY VII- |
v1.15.2 |
2024-02-23 |
sceDmacMemcpy(dest=092d0800, src=087539e0, size=348160): overlapping read |
CRISIS CORE -FINAL FANTASY VII- |
v1.15.2 |
2024-02-22 |
sceDmacMemcpy(dest=091e3800, src=08640b60, size=176128): overlapping read |
CRISIS CORE -FINAL FANTASY VII- |
v1.15.2 |
2024-02-21 |
sceDmacMemcpy(dest=08640a00, src=09206440, size=180224): overlapping read |
CRISIS CORE -FINAL FANTASY VII- |
v1.15.2 |
2024-02-21 |
sceDmacMemcpy(dest=09423f80, src=085cb220, size=157696): overlapping read |
CRISIS CORE -FINAL FANTASY VII- |
v1.15.2 |
2024-02-20 |
sceDmacMemcpy(dest=0869ab60, src=093e9780, size=176128): overlapping read |
CRISIS CORE -FINAL FANTASY VII- |
v1.15.2 |
2024-02-20 |
sceDmacMemcpy(dest=08682f80, src=09d43a80, size=36864): overlapping read |
CRISIS CORE -FINAL FANTASY VII- |
v1.15.2 |
2024-02-18 |
sceDmacMemcpy(dest=084629a0, src=095ab480, size=309248): overlapping read |
Prince of Persia The Forgotten Sands™ |
v1.15.2 |
2024-02-17 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09474d24, 4, 00000000, 0) |
Prince of Persia The Forgotten Sands™ |
v1.15.2 |
2024-02-17 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09474d24, 4, 00000000, 0) |
Toy Story 3 |
v1.15.2 |
2024-02-15 |
__KernelStopThread: thread 1503 does not exist (helper deleted) |
Toy Story 3 |
v1.15.2 |
2024-02-15 |
__KernelStopThread: thread 1402 does not exist (helper deleted) |
Toy Story 3 |
v1.15.2 |
2024-02-15 |
__KernelStopThread: thread 1301 does not exist (helper deleted) |
PES FL 2022 |
v1.8.0 |
2024-06-28 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
PES FL 2022 |
v1.9.4 |
2024-11-26 |
Savedata version requested: 3 |
PES FL 2022 |
v1.9.4 |
2024-12-06 |
Savedata version requested: 3 |
EAFC24 BY PEBRI PROJECT |
v1.17.1 |
2024-06-09 |
Savedata version requested: 3 |
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.9.4 |
2024-10-05 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.17.1-669-gd298c6f6f5 |
2024-08-24 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.17.1-116-gd0afdcd94 |
2024-11-05 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.17.1 |
2024-12-05 |
Texture cache ran out of GPU memory; switching to low memory mode |
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.18.1 |
2024-11-27 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.9.4 |
2024-12-05 |
Savedata version requested: 3 |
Def Jam® Fight For NY™: The Takeover |
v1.15.2 |
2024-01-23 |
sceDmacMemcpy(dest=09935d00, src=08400000, size=14336): overlapping read |
The Warriors |
v1.15.2 |
2024-01-21 |
MIPSCompileOp: Invalid instruction b67bd842 |
The Warriors |
v1.15.2 |
2024-01-21 |
MIPSCompileOp: Invalid instruction b796d5fa |
無双OROCHI2 Special |
v1.15.2 |
2024-01-19 |
Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage.
Error: Linking failed.
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec2 u_texelDelta;
in vec2 v_texcoord0;
in vec2 v_texcoord1;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
void main()
{
vec2 angle = ((v_texcoord0 * v_texcoord1) - vec2(0.25)) * 6.283185482025146484375;
float yfactor = (16.0 + sin(angle.y)) * 0.0588235296308994293212890625;
float xfactor = (4.0 + sin(angle.x)) * 0.20000000298023223876953125;
vec2 centerCoord = floor(v_texcoord0 * v_texcoord1) + vec2(0.5);
vec3 colour = texture(sampler0, u_texelDelta * centerCoord).xyz;
colour *= (yfactor * xfactor);
_RESERVED_IDENTIFIER_FIXUP_gl_FragColor = vec4(colour, 1.0);
}
vs: postshader
#version 320 es
uniform vec2 u_texelDelta;
out vec2 v_texcoord0;
in vec2 a_texcoord0;
in vec4 a_position;
out vec2 v_texcoord1;
void main()
{
v_texcoord0 = a_texcoord0;
gl_Position = a_position;
v_texcoord1 = vec2(1.0) / u_texelDelta;
}
|
DEAD OR ALIVE Paradise |
v1.15.2 |
2024-01-19 |
Waiting thread for 20 that was already waiting for 20 |
eFootball 2024 LaLiga Hypermotion By Bendezu |
v1.18.1 |
2024-11-11 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
WWE'12 |
v1.15.2 |
2024-01-18 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
07f61000:40c00b29 HWX C T N LM Bones:4 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:6 WScale 3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 07f61000:40c00b29 HWX C T N LM Bones:4 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:6 WScale 3 Cull
attribute mediump vec4 w1;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = color0.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
if (ldot > 0.0)
lightSum1 += u_lightspecular3 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
lightSum0 = clamp(lightSum0, 0.0, 1.0);
v_color0 = lightSum0;
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
if (u_fogcoef.x <= -65535.0 && u_fogcoef.y <= -65535.0) {
v_fogdepth = 1.0;
} else {
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
vec3 |
eFootball By YT MYMX |
v1.15.2 |
2024-01-16 |
Unknown GetPointer 00000000 PC 0884a908 LR 0884a928 |
Army of TWO™: The 40th Day |
v1.15.2 |
2024-01-16 |
sceDmacMemcpy(dest=041a4400, src=08e35f20, size=5120): overlapping read |
無双OROCHI2 Special |
v1.15.2 |
2024-01-14 |
Unimplemented HLE function scePowerLock |