Recent logs - v1.16.3

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Game title Version Latest Report Message
PRO EVOLUTION SOCCER MYMAXFFY EDITION v1.16.3 2023-09-27 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
PRO EVOLUTION SOCCER MYMAXFFY EDITION v1.9.3 2023-09-27 Savedata version requested: 3
LEGO® Batman™: The Videogame v1.15.2 2023-09-22 Unaligned icache invalidation of 08624978 (08624978 + 0) at PC=089741fc
Transformers: The Game v1.15.2 2023-09-17 __KernelStopThread: thread 331 does not exist (helper deleted)
BEN 10: Protector of Earth v1.15.2 2023-09-17 80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 00230340, 09fd49b8[ffffffff]): invalid ea3 magic bytes
BEN 10: Protector of Earth v1.15.2 2023-09-17 80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 004839f0, 09fd49b8[ffffffff]): invalid ea3 magic bytes
BEN 10: Protector of Earth v1.15.2 2023-09-17 80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 00226368, 09fd49b8[ffffffff]): invalid ea3 magic bytes
BEN 10: Protector of Earth v1.15.2 2023-09-17 80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 00240ea0, 09fd49b8[ffffffff]): invalid ea3 magic bytes
Spider-Man 3 v1.15.2 2023-09-17 Branch in RSZeroComp delay slot at 0412b1a4 in block starting at 0412b1a4
PES 2014 v1.15.2 2023-09-15 Unknown GetPointer 0000e3a4 PC 08872bcc LR 08872c1c
PRO EVOLUTION SOCCER MYMAXFFY EDITION v1.7.5 2023-09-27 Savedata version requested: 3
PRO EVOLUTION SOCCER MYMAXFFY EDITION v1.16.4 2023-09-26 sceNetAdhocMatchingInit(32768) at 08a71984
Army of TWO™: The 40th Day v1.15.2 2023-09-12 sceDmacMemcpy(dest=041a6800, src=092a1880, size=9216): overlapping read
SplinterCell v1.15.2 2023-09-10 MIPSCompileOp: Invalid instruction 000d79ba
SplinterCell v1.15.2 2023-09-10 MIPSCompileOp: Invalid instruction 000031b5
eFootball Chelito 19 v1.9.4 2023-09-27 sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read
James Cameron's AVATAR™: THE GAME v1.15.2 2023-09-09 __KernelStopThread: thread 591 does not exist (helper deleted)
eFootball Chelito 19 v1.16.4 2023-09-27 sceNetAdhocMatchingInit(32768) at 08a719b8
eFootball Chelito 19 v1.16.4 2023-09-27 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball Chelito 19 v1.9.4 2023-09-27 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball Chelito 19 v1.9.4 2023-09-27 Savedata version requested: 3
Avatar: The Last Airbender v1.15.2 2023-09-07 sceDmacMemcpy(dest=041b1800, src=09a75f20, size=32768): overlapping read
eFootball Chelito 19 v1.15.2 2023-09-07 WriteToHardware: Invalid address dead6ed3 near PC 08812d8c LR 08a11ebc
eFootball Chelito 19 v1.15.2 2023-09-07 ReadFromHardware: Invalid address deae3d91 near PC 08812d80 LR 08a11ebc
eFootball Chelito 19 v1.15.2 2023-09-07 MIPSCompileOp 697e0455 failed
ARMORED CORE SILENT LINE Portable v1.15.2 2023-09-03 __KernelStopThread: thread 2380 does not exist (helper deleted)
ARMORED CORE SILENT LINE Portable v1.15.2 2023-09-03 __KernelStopThread: thread 1945 does not exist (helper deleted)
eFootball By TM ARTS v1.15.2 2023-09-02 An uneaten prefix at end of block: 088107a0
eFootball By TM ARTS v1.15.2 2023-09-02 Jump to invalid address: 07cf061c
ARMORED CORE LAST RAVEN Portable v1.15.4 2023-09-12 __KernelStopThread: thread 275 does not exist (helper deleted)
God of War: Chains of Olympus v1.15.2 2023-08-31 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01f24004:00000b29 HWX C T N LM Light: 0: c:0 t:1 1: c:0 t:0 2: c:0 t:0 3: c:0 t:1 MatUp:2 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f24004:00000b29 HWX C T N LM Light: 0: c:0 t:1 1: c:0 t:0 2: c:0 t:0 3: c:0 t:1 MatUp:2 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; lightSum0 = clamp(lightSum0, 0.0, 1.0); v_color0 = lightSum0; v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); if (u_fogcoef.x <= -65535.0 && u_fogcoef.y <= -65535.0) { v_fogdepth = 1.0; } else { v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; } vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xy
Toy Story 3 v1.15.2 2023-08-29 __KernelStopThread: thread 1063 does not exist (helper deleted)
Toy Story 3 v1.15.2 2023-08-29 __KernelStopThread: thread 993 does not exist (helper deleted)
Def Jam® Fight For NY™: The Takeover v1.15.2 2023-08-27 sceDmacMemcpy(dest=09a85100, src=08400000, size=203968): overlapping read
eFootball SUPER LIGA 01 v1.15.4 2023-09-06 Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4
eFootball SUPER LIGA 01 v1.15.2 2023-08-24 sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read
eFootball SUPER LIGA 01 v1.15.4 2023-09-07 sceNetAdhocMatchingInit(32768) at 08a719b8
Resistance: Retribution™ v1.15.2 2023-08-21 Unknown GetPointerWrite 26d5b5c8 PC 08cd674c LR 08cd6754
Resistance: Retribution™ v1.15.2 2023-08-21 Unexpected mpeg first timestamp: f671a090000 / 16935492845568
Resistance: Retribution™ v1.15.2 2023-08-21 Unexpected mpeg first timestamp: 2fb09090000 / 3277211631616
eFootball SUPER LIGA 01 v1.15.4 2023-09-06 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
Resistance: Retribution™ v1.15.2 2023-08-21 Could not setup streams, unexpected stream count: 4339
eFootball SUPER LIGA 01 v1.15.4 2023-09-07 Savedata version requested: 3
Resistance: Retribution™ v1.15.2 2023-08-20 ReadFromHardware: Invalid address 3f0e7ae0 near PC 08ca275c LR 08ca275c
Resistance: Retribution™ v1.15.2 2023-08-20 Unknown GetPointerWrite 19200f28 PC 08cd674c LR 08cd6754
Resistance: Retribution™ v1.15.2 2023-08-20 ReadFromHardware: Invalid address 19200f28 near PC 08b52814 LR 08ca1a84
Resistance: Retribution™ v1.15.2 2023-08-20 WriteToHardware: Invalid address 0000000c near PC 08b52814 LR 08ca2aac
Final Fantasy® v1.15.2 2023-08-19 sceDmacMemcpy(dest=04178000, src=08da9bb0, size=16384): overlapping read
Pro Evolution Soccer 2013 v1.15.2 2023-08-15 Unknown GetPointer 0038282d PC 0884a918 LR 0884a920
不思議のダンジョン 風来のシレン4 plus 神の眼と悪魔のヘソ v1.15.2 2023-08-13 __KernelStopThread: thread 403 does not exist (ApctlThread stopped)
Efootball [email protected] v1.15.2 2023-08-13 ReadFromHardware: Invalid address bfc3bfc3 near PC bfc3bfc3 LR 088c9688
Avatar: The Last Airbender v1.15.2 2023-08-12 sceDmacMemcpy(dest=041cfc00, src=09bb60b0, size=512): overlapping read
GUILTY GEAR JUDGMENT v1.15.2 2023-08-09 sceDmacMemcpy(dest=04088000, src=04144000, size=86400): overlapping read
DBZ TTT:The Legacy Of Tenkaichi V2 v1.15.2 2023-08-08 sceKernelLoadModule: unsupported options size=00000014, flags=089e8b88, pos=0, access=1, data=2, text=2
LEGO® Batman™: The Videogame v1.15.2 2023-08-05 Unaligned icache invalidation of 0860cef8 (0860cef8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-05 Unaligned icache invalidation of 08609eb8 (08609eb8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-05 Unaligned icache invalidation of 086c73b8 (086c73b8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-05 Unaligned icache invalidation of 086dce38 (086dce38 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-05 Unaligned icache invalidation of 086c6178 (086c6178 + 0) at PC=089741fc
PES LIGA ONLINE v1.15.2 2023-08-05 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
LEGO® Batman™: The Videogame v1.15.2 2023-08-05 Unaligned icache invalidation of 08616bb8 (08616bb8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-05 Unaligned icache invalidation of 086d04f8 (086d04f8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-04 Unaligned icache invalidation of 08604938 (08604938 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-04 Unaligned icache invalidation of 086c5b38 (086c5b38 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-04 Unaligned icache invalidation of 086f3378 (086f3378 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-04 Unaligned icache invalidation of 086c63b8 (086c63b8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-04 Unaligned icache invalidation of 086052b8 (086052b8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-04 Unaligned icache invalidation of 086ca8f8 (086ca8f8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-04 Unaligned icache invalidation of 086c8bb8 (086c8bb8 + 0) at PC=089741fc
PES LIGA ONLINE v1.15.4 2023-09-27 Savedata version requested: 3
PES LIGA ONLINE v1.15.2 2023-08-05 sceNetAdhocMatchingInit(32768) at 08a719b8
LEGO® Batman™: The Videogame v1.15.2 2023-08-03 Unaligned icache invalidation of 086c61b8 (086c61b8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-03 Unaligned icache invalidation of 08605978 (08605978 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-03 Unaligned icache invalidation of 086cc978 (086cc978 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-03 Unaligned icache invalidation of 086dad38 (086dad38 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-03 Unaligned icache invalidation of 08607538 (08607538 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-03 Unaligned icache invalidation of 0860c878 (0860c878 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-03 Unaligned icache invalidation of 086cabf8 (086cabf8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-03 Unaligned icache invalidation of 08606238 (08606238 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-03 Unaligned icache invalidation of 08609978 (08609978 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-02 Unaligned icache invalidation of 086d1b38 (086d1b38 + 0) at PC=089741fc
Efootball [email protected] v1.15.2 2023-08-02 Unknown GetPointer 00000000 PC 0884a908 LR 0884a928
Efootball [email protected] v1.15.2 2023-08-02 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
LEGO® Batman™: The Videogame v1.15.2 2023-08-02 Unaligned icache invalidation of 08609e78 (08609e78 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-02 Unaligned icache invalidation of 086c6cf8 (086c6cf8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-02 Unaligned icache invalidation of 0860b0b8 (0860b0b8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.15.2 2023-08-02 Unaligned icache invalidation of 086daff8 (086daff8 + 0) at PC=089741fc
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.2 2023-07-31 Jump to invalid address: 024aa2d0 PC 08000010 LR 08000000
LEGO® Batman™: The Videogame v1.15.2 2023-07-31 Unaligned icache invalidation of 086c8678 (086c8678 + 0) at PC=089741fc
ダンボール戦機W v1.15.2 2023-07-31 MIPSCompileOp: Invalid instruction 00000d69
ダンボール戦機W v1.15.2 2023-07-31 Jump to invalid address: 05514a80 PC 09545364 LR 09545174
ダンボール戦機W v1.15.2 2023-07-31 Branch in Jump delay slot at 09545360 in block starting at 09545174
ダンボール戦機W v1.15.2 2023-07-31 Jump to invalid address: 055149c0 PC 09545360 LR 09545174
ダンボール戦機W v1.15.2 2023-07-31 Branch in Jump delay slot at 0954535c in block starting at 09545174
ダンボール戦機W v1.15.2 2023-07-31 Jump to invalid address: 05522e00 PC 0954535c LR 09545174
ダンボール戦機W v1.15.2 2023-07-31 Branch in Jump delay slot at 09545358 in block starting at 09545174
ダンボール戦機W v1.15.2 2023-07-31 Jump to invalid address: 05514440 PC 09545358 LR 09545174
ダンボール戦機W v1.15.2 2023-07-31 Branch in Jump delay slot at 09545354 in block starting at 09545174
ダンボール戦機W v1.15.2 2023-07-31 Jump to invalid address: 05515040 PC 09545354 LR 09545174
ダンボール戦機W v1.15.2 2023-07-31 Branch in Jump delay slot at 09545350 in block starting at 09545174