Recent logs - とある魔術と科学の群奏活劇

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Game title Version Latest Report Message
とある魔術と科学の群奏活劇 v1.14.1 2023-04-30 UI scissor out of bounds in SavedataScreen: 1217,389-0,70 / 1208,544
とある魔術と科学の群奏活劇 v1.14.1 2023-04-30 UI scissor out of bounds in SavedataScreen: 1217,311-0,75 / 1208,544
とある魔術と科学の群奏活劇 v1.14.1 2023-04-30 UI scissor out of bounds in SavedataScreen: 1217,232-0,75 / 1208,544
とある魔術と科学の群奏活劇 v1.14.1 2023-04-30 UI scissor out of bounds in SavedataScreen: 1217,154-0,75 / 1208,544
とある魔術と科学の群奏活劇 v1.14.1 2023-04-30 UI scissor out of bounds in SavedataScreen: 1217,75-0,75 / 1208,544
とある魔術と科学の群奏活劇 v1.14.1 2023-04-30 UI scissor out of bounds in SavedataScreen: 1359,389-0,70 / 1208,544
とある魔術と科学の群奏活劇 v1.14.1 2023-04-30 UI scissor out of bounds in SavedataScreen: 1359,311-0,75 / 1208,544
とある魔術と科学の群奏活劇 v1.14.1 2023-04-30 UI scissor out of bounds in SavedataScreen: 1359,232-0,75 / 1208,544
とある魔術と科学の群奏活劇 v1.14.1 2023-04-30 UI scissor out of bounds in SavedataScreen: 1359,154-0,75 / 1208,544
とある魔術と科学の群奏活劇 v1.14.1 2023-04-30 UI scissor out of bounds in SavedataScreen: 1359,75-0,75 / 1208,544
とある魔術と科学の群奏活劇 v1.6.3-312-g31646d6c8 2021-04-11 GL ran out of GPU memory; switching to low memory mode
とある魔術と科学の群奏活劇 v1.9.4 2023-04-21 Unknown GetPointer 00000000 PC 08819bbc LR 08819bbc
とある魔術と科学の群奏活劇 v1.5.4 2018-03-06 Unexpected mpeg first timestamp: 0 / 0
とある魔術と科学の群奏活劇 v1.5.4 2018-04-28 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
とある魔術と科学の群奏活劇 v1.9.4 2024-01-21 Game install with no files / data
とある魔術と科学の群奏活劇 v1.0-33-ge6af3cf 2016-03-12 800201a4=sceKernelStartThread(thread=655, argSize=4, argPtr=095deed8): thread already running
とある魔術と科学の群奏活劇 v1.9.4 2022-08-04 Render to texture with different strides 512 != 256
とある魔術と科学の群奏活劇 v1.0-33-ge6af3cf 2015-08-29 800201a4=sceKernelStartThread(thread=275, argSize=4, argPtr=0934c1d8): thread already running
とある魔術と科学の群奏活劇 v0.9.9.1-861-gfae1176 2015-08-10 800201a4=sceKernelStartThread(thread=506, argSize=4, argPtr=09143158): thread already running
とある魔術と科学の群奏活劇 v0.9.9.1-861-gfae1176 2015-08-10 800201a4=sceKernelStartThread(thread=465, argSize=4, argPtr=09076a18): thread already running
とある魔術と科学の群奏活劇 v1.9.4 2022-07-12 Render to texture with different strides 256 != 512
とある魔術と科学の群奏活劇 v1.0-33-ge6af3cf 2015-05-27 800201a4=sceKernelStartThread(thread=2775, argSize=4, argPtr=095deed8): thread already running
とある魔術と科学の群奏活劇 v1.0-33-ge6af3cf 2015-05-27 800201a4=sceKernelStartThread(thread=2576, argSize=4, argPtr=095deed8): thread already running
とある魔術と科学の群奏活劇 v1.4.2-859-g2b7ae7887 2023-04-01 Loading module scePsmfP_library with version 0101, devkit 06060010
とある魔術と科学の群奏活劇 v1.4.2-859-g2b7ae7887 2023-04-01 Loading module scePsmf_library with version 0101, devkit 06060010
とある魔術と科学の群奏活劇 v1.0.1-769-gc4ea4e3 2017-08-17 800201a4=sceKernelStartThread(thread=361, argSize=4, argPtr=0947b798): thread already running
とある魔術と科学の群奏活劇 v1.0.1-769-gc4ea4e3 2017-08-28 800201a4=sceKernelStartThread(thread=338, argSize=4, argPtr=09810818): thread already running