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Game title |
Version |
Latest Report |
Message |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.4 |
2024-10-04 |
ReadFromHardware: Invalid address 3f73d5b4 near PC 0880dad0 LR 08f1bb80 |
EA FC 2024 BY MR-PATCH |
v1.5.4 |
2024-10-06 |
MIPSCompileOp: Invalid instruction 01010101 |
Grand Theft Auto: Vice City Stories |
v1.5.4 |
2024-09-12 |
sceKernelLoadModuleByID: unsupportedosition: form-data; name="verify"
Content-Length: 210
Content-Transfer-Encoding: binary
sceKernelLoadModuleByID: unsupporteosition: form-data; name="verify"
Content-Length: 210
Content-Transfer-Encoding: binary
sceKernelLoadModuleByID: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%dsceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
Grand Theft Auto: Vice City Stories |
v1.5.4 |
2024-09-12 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
--NATIVE-DATA-BOUNDARY-2254f6dc401ARY-2254f6dc401919a1-136-- 019form-data; name="verify"
Content-Length: 119
Content-Transfer-Encoding: binary
avcodec_decode_audio4: Error decoding audio %d / %08xavcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Tony Hawk's Underground 2 Remix |
v1.5.4 |
2024-09-10 |
ReadFromHardware: Invalid address 020d7a85 near PC 08865424 LR 0886546c |
SBK-07 |
v1.5.4 |
2024-09-07 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 090f9f10): duplicate handler |
eFootball 2024 By Komo Valeri |
v1.9.2 |
2024-09-02 |
Unknown GetPointer 80020142 PC 08220d4c LR 08220d4c |
Dragon Ball TAG VS |
v1.9.4 |
2024-10-08 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
EA-Sports FC PC-V |
v1.5.4 |
2024-10-05 |
Texture cache ran out of GPU memory; switching to low memory mode |
JUNIOR GAMER 4U |
v1.5.4 |
2024-08-19 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
eFootball |
v1.5.4 |
2024-10-04 |
sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read |
eFootball |
v1.8.0 |
2024-10-10 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.4 |
2024-07-27 |
Jump to invalid address: 0793f600 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.4 |
2024-07-27 |
Jump to invalid address: 0793ab20 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.4 |
2024-07-27 |
Jump to invalid address: 0793c420 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.4 |
2024-07-27 |
MIPSCompileOp: Invalid instruction 4136aecb |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.4 |
2024-07-27 |
Jump to invalid address: 0793ad00 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.4 |
2024-07-27 |
ReadFromHardware: Invalid address 000024e3 near PC 09e4eb18 LR 089e0d58 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.4 |
2024-07-27 |
Jump to invalid address: 0793ac20 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.4 |
2024-08-13 |
Jump to invalid address: 0793a620 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.5.4 |
2024-07-27 |
Jump to invalid address: 0170a740 |
EA FC 2024 BY MR-PATCH |
v1.9.4 |
2024-10-08 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
EA FC 2024 BY MR-PATCH |
v1.9.4 |
2024-10-09 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Aquattack |
v1.5.4 |
2024-07-17 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
BLEACH ヒート・ザ・ソウル2 |
v1.5.4 |
2024-07-15 |
Unexpected mpeg first timestamp: 5f6cb088410 / 6557526426640 |
eFootball Play-C |
v1.5.4 |
2024-07-13 |
ReadFromHardware: Invalid address ee90a501 near PC ee90a501 LR 08000018 |
eFootball 2024 By Komo Valeri |
v1.9.4 |
2024-09-12 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
eFootball 2024 By Komo Valeri |
v1.9.4 |
2024-09-12 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
eFootball 2024 By Komo Valeri |
v1.9.4 |
2024-09-12 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
eFootball 2024 By Komo Valeri |
v1.9.4 |
2024-09-12 |
Unimplemented HLE function sceKernelFindModuleByUID |
eFootball 24 Idandroid Official |
v1.9.4 |
2024-09-17 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
Ape Escape Academy |
v1.5.4 |
2024-06-26 |
Reimporting: func import main/b7660a23 changed |
CRISIS CORE -FINAL FANTASY VII- |
v1.5.4 |
2024-06-21 |
sceDmacMemcpy(dest=084731c0, src=0939ab80, size=133120): overlapping read |
Ape Academy™ 2 |
v1.5.4 |
2024-06-19 |
Unknown GetPointer 00000000 PC 088253e0 LR 088253e8 |
EA-Sports FC PC-V |
v1.9.4 |
2024-09-25 |
Unknown GetPointer 00000000 PC 08808448 LR 08808460 |
WRC |
v1.5.4 |
2024-06-10 |
Unknown GetPointer 11677990 PC 0882c4c4 LR 0882c51c |
eFootball 2024 By Komo Valeri |
v1.9.4 |
2024-10-07 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
МЕГАМОЗГ |
v1.5.4 |
2024-06-01 |
Ignoring possible render to texture at 0012e000 +0x40 / 64x64 |
МЕГАМОЗГ |
v1.5.4 |
2024-06-01 |
Framebuffer still attached in UpdateSamplingParams()? |
МЕГАМОЗГ |
v1.5.4 |
2024-06-01 |
Texture cache ran out of GPU memory; switching to low memory mode |
eFootball 24 Idandroid Official |
v1.9.4 |
2024-10-09 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
eFootball PES 2024 "SN3" |
v1.9.4 |
2024-10-10 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
eFootball PES 2024 "SN3" |
v1.9.4 |
2024-10-10 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball PES 2024 "SN3" |
v1.9.4 |
2024-10-09 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
eFootball Play-C |
v1.8.0 |
2024-10-07 |
Unknown GetPointer 80020142 PC 08220d4c LR 08220d4c |
Def Jam® Fight For NY™: The Takeover |
v1.5.4 |
2024-05-09 |
sceDmacMemcpy(dest=097d8e00, src=08400000, size=72384): overlapping read |
EA-Sports FC PC-V |
v1.9.4 |
2024-10-09 |
sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read |
EA-Sports FC PC-V |
v1.9.4 |
2024-10-09 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
EA-Sports FC PC-V |
v1.9.4 |
2024-10-10 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
EA-Sports FC PC-V |
v1.9.4 |
2024-10-09 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
eFootball Play-C |
v1.5.4 |
2024-03-31 |
Unknown GetPointer 00000040 PC 08824cf4 LR 088113dc |
eFootball Play-C |
v1.9.4 |
2024-10-08 |
sceDmacMemcpy(dest=092ed040, src=086ce940, size=1251008): overlapping read |
eFootball PC - V. |
v1.9.4 |
2024-10-10 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball PC - V. |
v1.9.4 |
2024-10-10 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
eFootball PES 2021 T. Bendezu "C19" |
v1.5.4 |
2024-03-05 |
ReadFromHardware: Invalid address 1397f318 near PC 08849a4c LR 08849a58 |
eFootball Chelito 19 |
v1.5.4 |
2024-02-29 |
Unknown GetPointer 2c5e2502 PC 0884d5b0 LR 0884d7d4 |
eFootball Play-C |
v1.9.4 |
2024-10-09 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
真・三國無双6 Special |
v1.5.4 |
2024-02-24 |
WriteToHardware: Invalid address 00000a31 near PC 08000000 LR 08000000 |
真・三國無双6 Special |
v1.5.4 |
2024-02-24 |
WriteToHardware: Invalid address 00000a31 near PC 08000000 LR 08000000 |
SBK-07 |
v1.5.4 |
2024-09-07 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09198970): duplicate handler |
Prince of Persia - Revelations |
v1.5.4 |
2024-02-04 |
80630006=sceAtracSetDataAndGetID(0990e980, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.5.4 |
2024-02-04 |
80630006=sceAtracSetDataAndGetID(09826880, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.5.4 |
2024-02-04 |
80630006=sceAtracSetDataAndGetID(0991cec0, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.5.4 |
2024-02-04 |
80630006=sceAtracSetDataAndGetID(09905dc0, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.5.4 |
2024-02-04 |
80630006=sceAtracSetDataAndGetID(094cb740, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.5.4 |
2024-02-04 |
80630006=sceAtracSetDataAndGetID(094c7480, 00000800): invalid RIFF header |
Prince of Persia - Revelations |
v1.5.4 |
2024-02-04 |
80630006=sceAtracSetDataAndGetID(09814940, 00000800): invalid RIFF header |
โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT |
v1.5.4 |
2024-01-27 |
sceDmacMemcpy(dest=08d54a00, src=09ba1980, size=4300): overlapping read |
ATV Offroad Fury® Pro |
v1.5.4 |
2024-01-14 |
FBO using existing buffer as depthbuffer, 00124000/00090000 and 00090000/00090000 |
eFootball Chelito 19 |
v1.9.4 |
2024-08-01 |
sceDmacMemcpy(dest=040cc000, src=091f61b0, size=557056): overlapping read |
Def Jam® Fight For NY™: The Takeover |
v1.5.4 |
2024-01-05 |
sceDmacMemcpy(dest=097bcc80, src=08400000, size=641344): overlapping read |
eFootball Chelito 19 |
v1.9.4 |
2024-10-09 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header |
PES UNIVERSE V2 |
v1.9.4 |
2024-09-23 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
eFootball Play-C |
v1.9.4 |
2024-10-07 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
eFootball Play-C |
v1.9.4 |
2024-10-07 |
Unimplemented HLE function sceKernelFindModuleByUID |
eFootball Play-C |
v1.9.4 |
2024-10-07 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
eFootball Play-C |
v1.9.4 |
2024-10-07 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
SBK-07 |
v1.5.4 |
2024-09-07 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08f84cd0): duplicate handler |
eFootball Chelito 19 |
v1.5.4 |
2023-12-23 |
Unknown GetPointer 2c5aee42 PC 0884d5b0 LR 0884d7d4 |
eFootball Play-C |
v1.9.4 |
2024-10-09 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
SBK-07 |
v1.5.4 |
2024-09-07 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0915a9b0): duplicate handler |
God of War®: Ghost of Sparta |
v1.5.4 |
2023-12-18 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r4p0-00rel0 [Revision 96995].
07730150:41400b1d HWX C T N LM Fog Tex Bones:6 Light: 0: c:0 t:0 1: c:1 t:1 2: c:1 t:0 MatUp:3 WScale 3
#version 100
precision highp float;
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3 + w2.x * u_bone4 + w2.y * u_bone5;
vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz ;
vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz;
mediump vec3 skinnednormal = (skinMatrix * vec4(normal, 0.0)).xyz ;
mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = vec3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * color0.rgb) * ldot;
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = max(dot(toLight, worldnormal), 0.0);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * color0.rgb) * ldot;
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * (pow(ldot, u_matspecular.a) * lightScale);
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * color0.rgb) * ldot;
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (ldot > 0.0)
lightSum1 += u_lightspecular2 * u_matspecular.rgb * (pow(ldot, u_matspecular.a) );
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
Prince of Persia - Revelations |
v1.5.4 |
2023-12-16 |
80630006=sceAtracSetDataAndGetID(0963ac80, 00000800): invalid RIFF header |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 0041555e |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 00414955 |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 0041535f |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 00414954 |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 00404f5e |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 0041515e |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 0041525f |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 00415b68 |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 00415b69 |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 0040515f |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 00415d69 |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 0041515f |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 00415a68 |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 00415968 |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 0040505e |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 00415c69 |
Field Commander™ |
v1.5.4 |
2023-12-15 |
MIPSCompileOp: Invalid instruction 0040505f |