Recent logs - FINAL FANTASY 零式 体験版[ゼロシキ]

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Game title Version Latest Report Message
FINAL FANTASY 零式 体験版[ゼロシキ] v1.14.4 2023-03-03 Ignoring possible texturing from framebuffer at 04156000 +0x128 / 256x272
FINAL FANTASY 零式 体験版[ゼロシキ] v1.4 2017-09-16 sceDmacMemcpy(dest=084fa000, src=0938b640, size=228384): overlapping read
FINAL FANTASY 零式 体験版[ゼロシキ] v1.4 2017-09-16 sceDmacMemcpy(dest=08400000, src=093adec0, size=698208): overlapping read
FINAL FANTASY 零式 体験版[ゼロシキ] v1.3.0.1 2023-01-25 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
FINAL FANTASY 零式 体験版[ゼロシキ] v1.4 2017-09-16 2 depal unsupported: shift=0 mask=ff offset=0
FINAL FANTASY 零式 体験版[ゼロシキ] v1.9.4 2020-08-26 Ignoring possible render to texture at 04156000 +0x128 / 256x272
FINAL FANTASY 零式 体験版[ゼロシキ] v1.0.1-799-gb5f7d93 2015-08-08 Render to texture using CLUT with different strides 128 != 256
FINAL FANTASY 零式 体験版[ゼロシキ] v1.0.1-799-gb5f7d93 2015-08-08 Lots of blits needed for obscure blending: 26 per frame, blend 10/7/0
FINAL FANTASY 零式 体験版[ゼロシキ] v1.8.0 2019-12-11 Render to texture with different strides 256 != 64
FINAL FANTASY 零式 体験版[ゼロシキ] v1.9.4 2020-08-26 Render to texture using CLUT with different strides 64 != 256
FINAL FANTASY 零式 体験版[ゼロシキ] v1.9.4 2020-08-26 Render to texture with incompatible formats 6 != 3 at 04154000
FINAL FANTASY 零式 体験版[ゼロシキ] v1.6.3-432-gfd6c3145d 2018-11-09 Ignoring possible render to texture at 00156000 +0x128 / 256x272
FINAL FANTASY 零式 体験版[ゼロシキ] v1.9.4 2020-08-26 Render to texture with different strides 64 != 256
FINAL FANTASY 零式 体験版[ゼロシキ] v1.9.4 2020-08-26 Render to area containing texture at 04154000 +0x8