Recent logs - Jak & Daxter®:The Lost Frontier™

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-03-06 00000000=sceGeEdramSetAddrTranslation(00000000)
Jak & Daxter®:The Lost Frontier™ v1.17.1 2024-03-06 00000400=sceGeEdramSetAddrTranslation(00000000)
Jak & Daxter®:The Lost Frontier™ v1.13.2 2023-02-20 Ignoring possible texturing from framebuffer at 0416c000 +0x64 / 64x272
Jak & Daxter®:The Lost Frontier™ v1.5.4 2018-03-15 Ignoring possible render to texture at 0016e000 +0x192 / 64x272
Jak & Daxter®:The Lost Frontier™ v1.9.4 2024-03-06 Video out requested, not supported: mode=0 size=0,0
Jak & Daxter®:The Lost Frontier™ v1.6.3 2023-02-20 Decoding texture from VRAM mirror at 04710000 swizzle=0
Jak & Daxter®:The Lost Frontier™ v1.9.3 2023-09-01 Render to texture with different strides 256 != 64
Jak & Daxter®:The Lost Frontier™ v1.9.3 2023-09-01 Ignoring possible render to texture at 0416e000 +0x192 / 64x272
Jak & Daxter®:The Lost Frontier™ v1.9.3 2024-03-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=-1, data=0, text=0
Jak & Daxter®:The Lost Frontier™ v1.9.4 2024-03-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=-1, data=0, text=0