Recent logs - Fading Shadows
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Game title |
Version |
Latest Report |
Message |
Fading Shadows |
v1.13.1 |
2022-09-25 |
GetFramebufferCandidates(DEPTH): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 04710000 offset: 0 (512x512 stride 512, CLUT16):
[C:04000000/512 Z:04110000/512 X:0 Y:0 reint: false] [C:04088000/512 Z:04110000/512 X:0 Y:0 reint: false] |
Fading Shadows |
v1.10.3 |
2020-09-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Fading Shadows |
v1.10.3 |
2020-09-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Fading Shadows |
v1.10.3 |
2020-09-22 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
Fading Shadows |
v1.10.3 |
2020-09-22 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
Fading Shadows |
v1.10.3 |
2020-09-22 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
Fading Shadows |
v1.10.3 |
2020-09-22 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
Fading Shadows |
v1.10.3-712-g7ed1ade56 |
2020-09-20 |
GetFramebufferCandidates(DEPTH): Multiple (2) candidate framebuffers. texaddr: 04710000 offset: 0 (512x512 stride 512, CLUT16) |
Fading Shadows |
v1.7.4 |
2021-05-09 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Fading Shadows |
v1.9.4 |
2023-04-13 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |