Recent logs - Fading Shadows

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Game title Version Latest Report Message
Fading Shadows v1.13.1 2022-09-25 GetFramebufferCandidates(DEPTH): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 04710000 offset: 0 (512x512 stride 512, CLUT16): [C:04000000/512 Z:04110000/512 X:0 Y:0 reint: false] [C:04088000/512 Z:04110000/512 X:0 Y:0 reint: false]
Fading Shadows v1.10.3 2020-09-22 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Fading Shadows v1.10.3 2020-09-22 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Fading Shadows v1.10.3 2020-09-22 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
Fading Shadows v1.10.3 2020-09-22 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Fading Shadows v1.10.3 2020-09-22 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Fading Shadows v1.10.3 2020-09-22 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Fading Shadows v1.10.3-712-g7ed1ade56 2020-09-20 GetFramebufferCandidates(DEPTH): Multiple (2) candidate framebuffers. texaddr: 04710000 offset: 0 (512x512 stride 512, CLUT16)
Fading Shadows v1.7.4 2021-05-09 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Fading Shadows v1.9.4 2023-04-13 Decoding texture from VRAM mirror at 04710000 swizzle=0