Recent logs - Gran Turismo®
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Showing 16 older messages. One row per game and distinct message text; Hits counts every report of it.
| Game title |
Version |
Latest Report |
Hits |
Message |
| Gran Turismo® |
v1.8.0 |
2019-05-14 |
12 |
80630006=sceAtracSetDataAndGetID(08e99940, 00020000): invalid RIFF header |
| Gran Turismo® |
v1.8.0 |
2019-06-28 |
15 |
80630006=sceAtracSetDataAndGetID(08ec0fc0, 00020000): invalid RIFF header |
| Gran Turismo® |
v1.4.2 |
2017-07-24 |
1 |
Render to texture with incompatible formats 8 != 1 at 000cc000 |
| Gran Turismo® |
v1.9.3 |
2026-10-27 |
114 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08d68dc8, 4, 00000000, 0) |
| Gran Turismo® |
v1.9.4 |
2022-01-29 |
11 |
Render to texture using CLUT with different strides 256 != 512 |
| Gran Turismo® |
v1.9.4 |
2026-11-10 |
1,280 |
VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=0 NW=1 IDX=0 MC=2 |
| Gran Turismo® |
v1.9.4 |
2026-08-15 |
360 |
Render to texture with incompatible formats 8 != 1 at 040cc000 |
| Gran Turismo® |
v1.9.4 |
2026-08-17 |
503 |
Render to texture using CLUT with different strides 128 != 512 |
| Gran Turismo® |
v1.9.4 |
2026-11-11 |
8,027 |
VTYPE with morph used: THRU=0 TC=3 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2 |
| Gran Turismo® |
v1.9.4 |
2026-06-13 |
138 |
Render to texture using CLUT with different strides 32 != 512 |
| Gran Turismo® |
v1.9.4 |
2026-06-13 |
196 |
Render to texture using CLUT with different strides 64 != 512 |
| Gran Turismo® |
v1.9.4 |
2026-08-17 |
654 |
4 and 8-bit CLUT format not supported for framebuffers |
| Gran Turismo® |
v1.9.4 |
2026-08-17 |
479 |
Render to texture with incompatible formats 4 != 1 at 040cc000 |
| Gran Turismo® |
v1.5.2 |
2026-03-24 |
867 |
Loading module scePsmf_library with version 0101, devkit 05050010 |
| Gran Turismo® |
v1.5.2 |
2026-03-24 |
505 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
| Gran Turismo® |
v1.9.4 |
2026-11-11 |
6,587 |
VTYPE with morph used: THRU=0 TC=2 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2 |
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