Recent logs - SOCOM: U.S. Navy SEALs Fireteam Bravo 3

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SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-12-07 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r7p0-00rel0 [Revision 96995]. 01710551:00000b29 HWX C T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 MatUp:1 Cull #version 100 // Driver: Mali-450 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01710551:00000b29 HWX C T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 MatUp:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular0 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0)
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-12-07 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r7p0-00rel0 [Revision 96995]. 01f35551:00000b29 HWX C T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 MatUp:3 Cull #version 100 // Driver: Mali-450 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f35551:00000b29 HWX C T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 MatUp:3 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular0 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLig
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b149b569
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction 9cc5ad28
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction 9cc5a0c5
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b149b56a
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b1499062
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b56a9063
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b149b149
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction 9cc5b169
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction 9cc59083
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b56abd8b
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b1499063
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b56ab98a
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b56ab96a
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b149ad28
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b149b98a
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction 9cc58c42
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b14998a4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b56a98a4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18 2024-12-07 MIPSCompileOp: Invalid instruction b56ab56a
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-11-23 MIPSCompileOp: Invalid instruction 9ef86678
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-11-23 Branch in Jump delay slot at 09b10928 in block starting at 09b108c0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-11-23 Branch in Jump delay slot at 09b108c4 in block starting at 09b108c0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-11-23 Branch in Jump delay slot at 09b108c8 in block starting at 09b108c0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-11-23 Branch in Jump delay slot at 09b10940 in block starting at 09b108c0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-11-23 Branch in Jump delay slot at 09b10924 in block starting at 09b108c0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-11-23 Branch in Jump delay slot at 09b10944 in block starting at 09b108c0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-11-23 Jump to invalid address: 01ebca00
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-11-23 Branch in RSZeroComp delay slot at 09b10998 in block starting at 09b108c0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-11-23 MIPSCompileOp: Invalid instruction 9e9e9e9e
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-11-23 Branch in Jump delay slot at 09b108cc in block starting at 09b108c0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-11-23 Branch in Jump delay slot at 09b10920 in block starting at 09b108c0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.18.1 2024-11-23 Branch in Jump delay slot at 09b108c0 in block starting at 09b108c0
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-334-g1786a4ddb 2024-11-13 sceDmacMemcpy(dest=08e214b0, src=08e304b0, size=8448): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-10-24 sceDmacMemcpy(dest=08f32e00, src=08f2cd40, size=15168): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-10-16 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.6 2024-10-03 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.6 2024-10-03 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.10.3 2024-10-01 sceDmacMemcpy(dest=0877cbb0, src=09a751f0, size=8288): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-1069-g17fc508535 2024-09-26 sceDmacMemcpy(dest=08733c30, src=099277e0, size=8288): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-09-16 80630006=sceAtracSetHalfwayBuffer(1, 08e0ba70, 000012f8, 00010000): invalid RIFF header
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-09-16 80630006=sceAtracSetHalfwayBuffer(0, 08dfba60, 000011e0, 00010000): invalid RIFF header
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.6 2024-09-09 WriteToHardware: Invalid address 00000004 near PC 08add00c LR 08add00c
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-09-08 Branch in Jump delay slot at 09c38410 in block starting at 09c38410
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-817-g13506d3d02 2024-09-03 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-817-g13506d3d02 2024-09-03 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=1, text=1
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-08-30 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10518DATA/DATA.DNS, 09f919b0, 00000002)
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-08-30 sceIoChstat: change attr to 0000 requested
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-08-23 sceDmacMemcpy(dest=08f32e10, src=08f2cd50, size=15168): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.4-1 2024-08-22 ReadFromHardware: Invalid address c1100000 near PC 08a778c0 LR 0892a8b4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-826-g80baaa5fc4 2024-08-15 sceKernelLoadModule: unsupported options size=00000014, flags=089953c0, pos=0, access=1, data=2, text=2
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-826-g80baaa5fc4 2024-08-15 sceKernelLoadModule: unsupported options size=00000014, flags=09fbf910, pos=0, access=1, data=1, text=1
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-08-04 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-08-02 sceDmacMemcpy(dest=04119f10, src=098a2bd0, size=609792): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-07-26 Game install with no files / data
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-07-26 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: 0:2: error(#61) Required extension isn't found, extension 'GL_ARB_shader_stencil_export' is not supported ERROR: error(#273) 1 compilation errors. No code generated stencil_fs #version 330 #extension GL_ARB_shader_stencil_export : require // Driver: ATI Radeon 3000 Graphics - GLSL 330 #define DISCARD discard #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; float roundAndScaleTo255f(in float x) { return floor(x * 255.99); } in highp vec2 v_texcoord; // TEXCOORD0 uniform float stencilValue; out vec4 fragColor0; void main() { vec4 index = texture(tex, v_texcoord.xy); vec4 outColor = index.aaaa; gl_FragStencilRefARB = int(roundAndScaleTo255f(index.a)); fragColor0 = outColor; }
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.3 2024-07-25 sceKernelGetThreadmanIdList(-559038737, deadbeef, -559038737, deadbeef): invalid size
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-491-g9cdd97c13b 2024-07-19 WriteToHardware: Invalid address 00000dc0 near PC 08b79368 LR 08b79368
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-669-gd298c6f6f5 2024-07-19 Unknown instruction 401b4507 at 09bc9330
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-669-gd298c6f6f5 2024-07-19 Jump to invalid address: 0fd00404
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-669-gd298c6f6f5 2024-07-19 MIPSCompileOp: Invalid instruction 40c78941
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-669-gd298c6f6f5 2024-07-19 MIPSCompileOp: Invalid instruction 42917dff
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-669-gd298c6f6f5 2024-07-19 MIPSCompileOp: Invalid instruction 40c77682
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-669-gd298c6f6f5 2024-07-19 MIPSCompileOp: Invalid instruction 428907db
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-669-gd298c6f6f5 2024-07-19 MIPSCompileOp: Invalid instruction 40c785b7
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1-669-gd298c6f6f5 2024-07-19 MIPSCompileOp: Invalid instruction 42917f3d
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.3 2024-07-16 sceDmacMemcpy(dest=087b9890, src=09921130, size=15184): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-07-02 __KernelStopThread: thread 296 does not exist (ApctlThread deleted)
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-06-20 sceDmacMemcpy(dest=09d1dc20, src=09878f40, size=249760): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.11.3 2024-06-19 sceDmacMemcpy(dest=08e2e090, src=08e3c090, size=8336): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-06-11 sceDmacMemcpy(dest=0876a7f0, src=099f9380, size=11552): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.12.2 2024-06-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145042384
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-06-01 Unusual bezier/spline vtype: 1200c532, morph: 0, bones: 4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-06-01 Unknown GE command : fd97dec7
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-05-28 MIPSCompileOp: Invalid instruction 7c4f7fc8
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-05-28 MIPSCompileOp: Invalid instruction 4cfee3ec
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-05-28 Branch in Jump delay slot at 09b0fb70 in block starting at 09b0fb70
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.3 2024-05-27 sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-05-16 MIPSCompileOp: Invalid instruction 6b6b6b6b
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-05-13 Unknown GE command : b63f21fb
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.14.2 2024-05-06 UI scissor out of bounds in MainScreen: 0,0-1136,817 / 1494,816
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.14.2 2024-05-05 UI scissor out of bounds in GameSettingsScreen: 235,0-1248,817 / 1494,816
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-05-04 __KernelStopThread: thread 552 does not exist (ApctlThread deleted)
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-05-03 WriteToHardware: Invalid address 00000dc0 near PC 08b8c13c LR 08b8c13c
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-05-01 WriteToHardware: Invalid address 00000dc0 near PC 08b88f38 LR 08b85af8
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-04-29 Branch in Jump delay slot at 09b100e0 in block starting at 09b0ff70
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-04-27 80630007=sceAtracSetData(2, 08d4b180, 00005150): atracID uses different codec type than data
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-04-27 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08aa1d7c
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.16.5 2024-04-25 sceDmacMemcpy(dest=08e214b0, src=08e310b0, size=8864): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.15.3 2024-04-20 VTYPE with morph used: THRU=0 TC=2 COL=5 POS=0 NRM=3 WT=1 NW=5 IDX=2 MC=8
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-04-16 MIPSCompileOp: Invalid instruction 771cf3c4
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-04-13 sceDmacMemcpy(dest=04119f10, src=098a2ad0, size=609792): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-04-11 Branch in Jump delay slot at 09b10820 in block starting at 09b10820
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-03-30 sceDmacMemcpy(dest=04174000, src=090c1720, size=65536): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-03-27 Unimplemented HLE function sceUtilityGetNetParam
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.4.2-425-g7a7ccee5e 2024-03-10 sceDmacMemcpy(dest=08746010, src=0995d130, size=15184): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.9.4 2024-03-08 sceDmacMemcpy(dest=085960c0, src=08f208f0, size=212672): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.17.1 2024-02-25 sceDmacMemcpy(dest=08e214b0, src=08e30cb0, size=8416): overlapping read
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.4.2-425-g7a7ccee5e 2024-03-10 sceDmacMemcpy(dest=04174000, src=090bca60, size=65536): overlapping read