Recent logs - LittleBigPlanet™

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Game title Version Latest Report Message
LittleBigPlanet™ v1.11.3-697-g7a28919ca 2021-09-15 avcodec_send_packet: Error decoding audio -1094995529 / bebbb1b7
LittleBigPlanet™ v1.11.3 2021-09-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145851408
LittleBigPlanet™ v1.11.3 2021-09-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
LittleBigPlanet™ v1.11.3 2021-09-12 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
LittleBigPlanet™ v1.11.3 2021-09-12 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
LittleBigPlanet™ v1.11.3 2021-09-06 MIPSCompileOp: Invalid instruction ee400e00
LittleBigPlanet™ v1.11.3 2021-09-06 MIPSCompileOp: Invalid instruction 7780001c
LittleBigPlanet™ v1.11.3 2021-09-06 Branch in Jump delay slot at 0895974c in block starting at 08959748
LittleBigPlanet™ v1.11.3 2021-09-06 Branch in RSRTComp delay slot at 08ad0a38 in block starting at 08ad0a34
LittleBigPlanet™ v1.11.3 2021-09-06 MIPSCompileOp 6902ffff failed
LittleBigPlanet™ v1.11.3 2021-09-06 Exporting func from syslib export: cee85f3c
LittleBigPlanet™ v1.11.3 2021-08-30 Unknown GetPointer 00000000 PC 08aeddf0 LR 08aeddf0
LittleBigPlanet™ v1.10.3 2021-08-25 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
LittleBigPlanet™ v1.11 2021-08-25 __KernelStopThread: thread 1535 does not exist
LittleBigPlanet™ v1.11.3-1148-gcbf2d3a89 2021-08-19 __KernelStopThread: thread 389 does not exist
LittleBigPlanet™ v1.11.3 2021-08-15 __KernelStopThread: thread 401 does not exist
LittleBigPlanet™ v1.11.3 2021-08-14 Unknown GetPointer 00000000 PC 00000000 LR 08000030
LittleBigPlanet™ v1.11.3 2021-08-14 MIPSCompileOp: Invalid instruction 40302192
LittleBigPlanet™ v1.11.3 2021-08-14 MIPSCompileOp: Invalid instruction 75270caf
LittleBigPlanet™ v1.11.3 2021-08-14 MIPSCompileOp: Invalid instruction b0002000
LittleBigPlanet™ v1.11.3 2021-08-14 MIPSCompileOp: Invalid instruction b1002400
LittleBigPlanet™ v1.11.3 2021-08-14 MIPSCompileOp: Invalid instruction b3002c00
LittleBigPlanet™ v1.11.3 2021-08-14 MIPSCompileOp: Invalid instruction b2002827
LittleBigPlanet™ v1.11.3 2021-08-14 Branch in Jump delay slot at 08020400 in block starting at 080108d0
LittleBigPlanet™ v1.11.3-1184-gfef7b8918 2021-08-23 Waiting thread for 20 that was already waiting for 20
LittleBigPlanet™ v1.11.3 2021-07-20 Unknown GetPointer 00000000 PC 08a3f73c LR 08a3f73c
LittleBigPlanet™ v1.11.3 2021-06-26 Video out requested, not supported: mode=0 size=0,0
LittleBigPlanet™ v1.11.3 2021-06-24 00000000=sceDisplaySetHoldMode(00000001): unsupported
LittleBigPlanet™ v1.11.3 2021-06-13 ReadFromHardware: Invalid address feff98ed near PC 09ffe138 LR 09ffe100
LittleBigPlanet™ v1.11.3 2021-05-27 __KernelStopThread: thread 289 does not exist
LittleBigPlanet™ v1.11.3 2021-04-11 sceGeBreak(mode=0, unknown=09fff520): unknown ptr (valid)
LittleBigPlanet™ v1.11.3 2021-04-11 sceGeBreak(mode=0, unknown=09fff420): unknown ptr (valid)
LittleBigPlanet™ v1.11.3 2021-04-11 sceGeBreak(mode=0, unknown=09fff410): unknown ptr (valid)
LittleBigPlanet™ v1.11.3 2021-04-11 sceGeBreak(mode=0, unknown=09fff4e0): unknown ptr (valid)
LittleBigPlanet™ v1.11.3 2021-04-11 sceGeBreak(mode=0, unknown=09fff4d0): unknown ptr (valid)
LittleBigPlanet™ v1.10.3 2021-04-07 Unknown syscall in known module 'sceNpService': 0x268c009d
LittleBigPlanet™ v1.10.3 2021-04-07 Video out requested, not supported: mode=0 size=512,272
LittleBigPlanet™ v1.10.3 2021-04-07 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
LittleBigPlanet™ v1.11.2 2021-02-22 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a6d01c
LittleBigPlanet™ v1.11.2 2021-02-16 Unknown GetPointer 00000000 PC 08889f70 LR 08889f70
LittleBigPlanet™ v1.11.2 2021-02-15 Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage. Error: Linking failed. fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { highp vec4 param = A; highp vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { highp vec4 param = a; highp vec4 param_1 = b; highp vec4 param_2 = a; highp vec4 param_3 = c; highp vec4 param_4 = d; highp vec4 param_5 = e; highp vec4 param_6 = d; highp vec4 param_7 = f; highp vec4 param_8 = g; highp vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.16300010681
LittleBigPlanet™ v1.10.3 2021-02-11 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/04088000
LittleBigPlanet™ v1.10.3 2021-02-11 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04088000
LittleBigPlanet™ v1.10.3 2021-08-25 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
LittleBigPlanet™ v1.10.3 2021-08-25 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
LittleBigPlanet™ v1.10.3 2021-08-25 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
LittleBigPlanet™ v1.10.3 2021-02-02 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
LittleBigPlanet™ v1.10.3 2021-02-02 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
LittleBigPlanet™ v1.10.3 2021-01-05 Render to area containing texture at 04162000 +256x0
LittleBigPlanet™ v1.10.3 2021-01-05 Rendering to framebuffer offset: 04162000 +256x0
LittleBigPlanet™ v1.10.3 2021-01-03 sceKernelLoadModule: unsupported options size=00000014, flags=08984240, pos=0, access=1, data=2, text=2
LittleBigPlanet™ v1.10.3 2020-12-28 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
LittleBigPlanet™ v1.10.3 2020-12-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918396
LittleBigPlanet™ v1.10.3 2020-12-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907512
LittleBigPlanet™ v1.10.3 2020-12-28 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632
LittleBigPlanet™ v1.10.3 2020-12-28 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316588
LittleBigPlanet™ v1.10.3 2020-12-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664
LittleBigPlanet™ v1.10.3 2020-12-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700
LittleBigPlanet™ v1.10.3 2020-12-28 sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=2, text=2
LittleBigPlanet™ v1.10.3 2020-12-28 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228644, firstSym=082284c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228654, firstSym=082284e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228658, firstSym=082284e8, varData=00000000, extra=00000000
LittleBigPlanet™ v1.10.3 2020-12-28 Crazy varData address 01011006, skipping rest of module
LittleBigPlanet™ v1.10.3 2020-12-28 sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=1, text=1
LittleBigPlanet™ v1.10.3 2020-12-28 MFIC instruction hit (70020024) at 089875c0
LittleBigPlanet™ v1.10.3 2020-12-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
LittleBigPlanet™ v1.10.3 2020-12-21 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120
LittleBigPlanet™ v1.10.3 2020-12-21 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
LittleBigPlanet™ v1.10.3 2020-12-20 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628
LittleBigPlanet™ v1.10.3 2020-12-08 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
LittleBigPlanet™ v1.10.3 2020-12-08 Unknown syscall in known module 'sceNpAuth': 0x72bb0467
LittleBigPlanet™ v1.10.3 2020-11-11 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/2beb1569, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/1e57a8e7, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/a3d81169, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/df089680, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/3ed62233, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/68f07175, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/9ff2b2e7, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/f8ef08a6, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/f3efaa91, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/b9848a74, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/46f61f8b, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/a0b8ca55, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/1078c008, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/85461eff, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/b8d10c56, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/75f03fa2, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/8a9ebdcd, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/3ea82a4b, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/95a84ee5, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 Ignoring func export scePsmfPlayer/e792cd94, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2020-10-18 Ignoring func export scePsmfPlayer/3d6d25a9, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2020-10-18 Ignoring func export scePsmfPlayer/9b71a274, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2020-10-18 Ignoring func export scePsmfPlayer/235d8787, already implemented in HLE.
LittleBigPlanet™ v1.10.3 2021-01-24 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaf0, pos=0, access=1, data=2, text=2
LittleBigPlanet™ v1.10.3 2020-10-12 Unknown GE command : fee38e00
LittleBigPlanet™ v1.10.2 2020-09-27 Unimplemented HLE function sceNetInetInetAddr
LittleBigPlanet™ v1.10.2 2020-09-27 Unimplemented HLE function sceNetInetSelect
LittleBigPlanet™ v1.10.3 2020-09-25 Unknown syscall in known module 'sceAudio': 0x46ebb729
LittleBigPlanet™ v1.10.3 2020-09-25 Unknown syscall in known module 'sceAudio': 0x20628e6f
LittleBigPlanet™ v1.10.3 2020-09-12 D3D error in shader compilation: info: C:\Users\FAMILIA DUARTE\Desktop\[email protected]000000000C52EEA0(109,16-57): error X4505: maximum temp register index exceeded C:\Users\FAMILIA DUARTE\Desktop\[email protected](109,12-71): error X4505: maximum temp register index exceeded / code: #pragma warning( disable : 3571 ) float4x4 u_proj : register(c0); float4 u_matambientalpha : register(c20); float4x3 u_world : register(c11); float4x3 u_view : register(c8); float4 u_uvscaleoffset : register(c17); float3 u_lightpos0 : register(c24); float3 u_lightambient0 : register(c48); float3 u_lightdiffuse0 : register(c40); float3 u_lightspecular0 : register(c44); float3 u_lightpos1 : register(c25); float3 u_lightatt1 : register(c33); float3 u_lightdir1 : register(c29); float4 u_lightangle_spotCoef1 : register(c37); float3 u_lightambient1 : register(c49); float3 u_lightdiffuse1 : register(c41); float3 u_lightspecular1 : register(c45); float3 u_lightpos2 : register(c26); float3 u_lightatt2 : register(c34); float3 u_lightdir2 : register(c30); float4 u_lightangle_spotCoef2 : register(c38); float3 u_lightambient2 : register(c50); float3 u_lightdiffuse2 : register(c42); float3 u_lightspecular2 : register(c46); float3 u_lightpos3 : register(c27); float3 u_lightatt3 : register(c35); float3 u_lightambient3 : register(c51); float3 u_lightdiffuse3 : register(c43); float3 u_lightspecular3 : register(c47); float4 u_ambient : register(c19); float3 u_matdiffuse : register(c21); float4 u_matspecular : register(c22); float3 u_matemissive : register(c23); float4 u_cullRangeMin : register(c80); float4 u_cullRangeMax : register(c81); struct VS_IN { float2 texcoord : TEXCOORD0; float3 normal : NORMAL; float3 position : POSITION; }; struct VS_OUT { float3 v_texcoord : TEXCOORD0; float4 v_color0 : COLOR0; float3 v_color1 : COLOR1; float4 gl_Position : POSITION; }; VS_OUT main(VS_IN In) { VS_OUT Out; float3 worldpos = mul(float4(In.position.xyz, 1.0), u_world); float3 worldnormal = normalize(mul(float4(In.normal, 0.0), u_world)); float4 viewPos = float4(mul(float4(worldpos, 1.0), u_view), 1.0); float4 outPos = mul(viewPos, u_proj); float4 lightSum0 = u_ambient * u_matambientalpha + float4(u_matemissive, 0.0); float3 lightSum1 = 0; float3 toLight; float3 diffuse; float distance; float lightScale; float ldot; float angle; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight); if (angle >= u_lightangle_spotCoef1.x) { lightScale = clamp(1.0 / dot(u_lightatt1, float3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y)); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + float3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir2) == 0.0 ? 0.0 : dot(normalize(u_lightdir2), toLight); if (angle >= u_lightangle_spotCoef2.x) { li