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Game title |
Version |
Latest Report |
Message |
FIFA 11 |
v1.6.3 |
2024-06-30 |
Error in shader program link: info:
fs: 00000000:00000002 Tex TFuncMod
#version 300 es
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
FIFA 11 |
v1.6.3 |
2024-06-30 |
Error in shader program link: info:
fs: 00000000:000000a2 Tex TexAlpha TClamp TFuncMod
#version 300 es
precision lowp float;
uniform sampler2D tex;
uniform vec4 u_texclamp;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec2 fixedcoord = vec2(mod(v_texcoord.x, u_texclamp.x), mod(v_texcoord.y, u_texclamp.y));
vec4 t = texture(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
fragColor0 = v;
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
FIFA 11 |
v1.6.3 |
2024-06-30 |
Error in shader program link: info:
fs: 00000000:0000038e Tex TClampST TFuncRepl
#version 300 es
precision lowp float;
uniform sampler2D tex;
uniform vec4 u_texclamp;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w));
vec4 t = texture(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:0000001a THR C Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
FIFA 11 |
v1.14.1 |
2023-07-27 |
UI scissor out of bounds in MainScreen: 0,721-810,719 / 1440,810 |
FIFA 11 |
v1.14.1 |
2023-07-27 |
UI scissor out of bounds in MainScreen: 0,625-810,815 / 1440,810 |
FIFA 11 |
v1.14.1 |
2023-07-27 |
UI scissor out of bounds in MainScreen: 1733,8-800,448 / 1440,810 |
FIFA 11 |
v1.14.1 |
2023-07-27 |
UI scissor out of bounds in MainScreen: 0,54-1707,402 / 1440,810 |
FIFA 11 |
v1.14.1 |
2023-07-27 |
UI scissor out of bounds in MainScreen: 0,0-1707,456 / 1440,810 |
FIFA 11 |
v1.12.3 |
2022-07-17 |
Jump to invalid address: 06139450 |
FIFA 11 |
v1.12.3 |
2022-06-29 |
Unknown GetPointer 000005c0 PC 08b75d9c LR 08b75d9c |
FIFA 11 |
v1.12.3 |
2022-06-11 |
Unknown GetPointer 0000000c PC 08abbaf4 LR 08abbb0c |
FIFA 11 |
v1.12.3 |
2022-06-09 |
Jump to invalid address: 07851800 |
FIFA 11 |
v1.12.3 |
2022-06-05 |
Unknown GetPointer ffff0043 PC 08ae5e10 LR 08ae5e3c |
FIFA 11 |
v1.12.3 |
2022-05-28 |
Unknown GetPointer ffff003b PC 08ae5e10 LR 08ae5e3c |
FIFA 11 |
v1.12.3 |
2022-07-16 |
Jump to invalid address: 03a34e00 |
FIFA 11 |
v1.12.3 |
2022-07-13 |
Unknown GetPointer ffff005b PC 08abbaf4 LR 08abbb0c |
FIFA 11 |
v1.12.3 |
2022-04-28 |
Unknown GetPointer ffff0047 PC 08ae5e10 LR 08ae5e3c |
FIFA 11 |
v1.12.3 |
2022-07-11 |
Unknown GetPointer 00000014 PC 08ae5ed8 LR 08ae5f00 |
FIFA 11 |
v1.12.3 |
2022-06-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
FIFA 11 |
v1.12.3 |
2022-06-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
FIFA 11 |
v1.10.3 |
2021-07-29 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 92160 |
FIFA 11 |
v1.10.3 |
2021-07-29 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 147071048 |
FIFA 11 |
v1.10.3 |
2021-07-29 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146131120 |
FIFA 11 |
v1.10.3 |
2021-07-29 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146122760 |
FIFA 11 |
v1.10.3 |
2021-07-29 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 4718659 |
FIFA 11 |
v1.10.3 |
2021-07-29 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143598472 |
FIFA 11 |
v1.10.3 |
2021-07-29 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148439040 |
FIFA 11 |
v1.9.4 |
2019-12-08 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146271296 |
FIFA 11 |
v1.9.4 |
2019-12-08 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144313108 |
FIFA 11 |
v1.9.4 |
2019-12-08 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167768576 |
FIFA 11 |
v1.6.3 |
2018-08-11 |
GL ran out of GPU memory; switching to low memory mode |
FIFA 11 |
v1.9.4 |
2024-03-08 |
BREAK instruction hit |
FIFA 11 |
v1.9.4 |
2024-03-08 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |
FIFA 11 |
v1.4.2 |
2017-11-24 |
Render to texture with different strides 256 != 128 |
FIFA 11 |
v1.3.0.1 |
2017-04-15 |
Render to texture with different strides 128 != 256 |
FIFA 11 |
v1.9.4 |
2024-07-18 |
Render to texture with incompatible formats 3 != 1 at 04000000 |
FIFA 11 |
v1.7.5 |
2024-07-28 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
FIFA 11 |
v1.9.4 |
2024-09-18 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149307860 |