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Game title |
Version |
Latest Report |
Message |
PES 2014 |
v1.16.3 |
2023-09-29 |
Unknown GetPointer 0042201f PC 0884a920 LR 0884a940 |
PES 2014 |
v1.16.3 |
2023-09-26 |
Unknown GetPointerWrite 00000005 PC 08a02db8 LR 08922f7c |
PES 2014 |
v1.16.3 |
2023-09-24 |
Can't draw: No current render step. Step count: 0 |
PES 2014 |
v1.13.2 |
2023-09-22 |
ReadFromHardware: Invalid address 02652dd0 near PC 0886f23c LR 0886f228 |
PES 2014 |
v1.13.2 |
2023-09-22 |
WriteToHardware: Invalid address 0a000000 near PC 089f56c0 LR 089f5674 |
PES 2014 |
v1.16.2 |
2023-09-21 |
ReadFromHardware: Invalid address deadbeef near PC deadbeef LR 00000000 |
PES 2014 |
v1.15.3 |
2023-09-16 |
Unknown GetPointerWrite 00000003 PC 08a02b30 LR 08871394 |
PES 2014 |
v1.15.3 |
2023-09-16 |
Unknown GetPointerWrite 00000000 PC 08a02b30 LR 08871444 |
PES 2014 |
v1.15.4 |
2023-09-15 |
Unexpected mpeg first timestamp: 46700000000 / 4840428142592 |
PES 2014 |
v1.15.4 |
2023-09-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=088dbfc8, pos=0, access=1, data=1, text=1 |
PES 2014 |
v1.11.3 |
2023-09-14 |
Jump to invalid address: 07495b80 |
PES 2014 |
v1.15.4 |
2023-09-12 |
Unknown GetPointerWrite 00000005 PC 08a02afc LR 08871394 |
PES 2014 |
v1.15.4 |
2023-09-12 |
Unknown GetPointerWrite 00000004 PC 08a02afc LR 08871394 |
PES 2014 |
v1.15.4 |
2023-09-10 |
Unaligned icache invalidation of 08865647 (08865648 + -1) at PC=088635bc |
PES 2014 |
v1.13.2 |
2023-09-10 |
Unknown GetPointer dbda6cf4 PC 08824cfc LR 088113e4 |
PES 2014 |
v1.13.2 |
2023-09-10 |
Unknown GetPointerWrite 00000000 PC 08824cfc LR 088113e4 |
PES 2014 |
v1.13.2 |
2023-09-10 |
Jump to invalid address: 0ef7ffc0 |
PES 2014 |
v1.15.4 |
2023-09-09 |
__KernelStopThread: thread 360 does not exist (helper deleted) |
PES 2014 |
v1.15.4 |
2023-09-09 |
__KernelStopThread: thread 335 does not exist (helper deleted) |
PES 2014 |
v1.14.4 |
2023-09-08 |
Replacement rowPitch=256, but w=2000 (level=0) |
PES 2014 |
v1.14.4 |
2023-09-06 |
__KernelStopThread: thread 406 does not exist (helper deleted) |
PES 2014 |
v1.15.4 |
2023-09-06 |
Unknown GetPointerWrite a9baf332 PC 0888d404 LR 0888d414 |
PES 2014 |
v1.13.2 |
2023-09-04 |
Invalid VFPU swizzle: 000000d2: 2 / 1 at PC = 090390dc (b ->$0000001c) |
PES 2014 |
v1.13.2 |
2023-09-04 |
Invalid VFPU swizzle: 000000c9: 1 / 1 at PC = 090390dc (b ->$0000001c) |
PES 2014 |
v1.15.4 |
2023-09-03 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
PES 2014 |
v1.11.3 |
2023-09-02 |
MIPSCompileOp: Invalid instruction 03af87ff |
PES 2014 |
v1.11.3 |
2023-09-02 |
WriteToHardware: Invalid address deadbeef near PC 080661e0 LR 08000020 |
PES 2014 |
v1.11.3 |
2023-09-02 |
MIPSCompileOp: Invalid instruction cccccccf |
PES 2014 |
v1.11.3 |
2023-09-02 |
MIPSCompileOp: Invalid instruction 0007fdbc |
PES 2014 |
v1.14.2 |
2023-09-25 |
UI scissor out of bounds in MainScreen: 0,0-1182,721 / 1600,720 |
PES 2014 |
v1.14.2 |
2023-09-02 |
UI scissor out of bounds in GameSettingsScreen: 238,0-1295,721 / 1600,720 |
PES 2014 |
v1.15.4 |
2023-08-29 |
Unknown GetPointerWrite 0000002d PC 08872bbc LR 08872c24 |
PES 2014 |
v1.13.2 |
2023-08-29 |
FBO created from existing depthbuffer as color, 04044000/00000000 and 04000000/04044000 |
PES 2014 |
v1.13.2 |
2023-08-29 |
FBO created from existing depthbuffer as color, 04044000/00000000 and 04088000/04044000 |
PES 2014 |
v1.15.4 |
2023-08-28 |
MIPSCompileOp: Invalid instruction 4c2406ff |
PES 2014 |
v1.15.4 |
2023-08-27 |
Unknown GetPointerWrite 00000480 PC 08872bbc LR 08872c24 |
PES 2014 |
v1.15.4 |
2023-08-26 |
Unknown GetPointerWrite 00000012 PC 08872bbc LR 08872c24 |
PES 2014 |
v1.15.4 |
2023-08-23 |
Unexpected mpeg first timestamp: 5f774545454 / 6560366744660 |
PES 2014 |
v1.15.4 |
2023-08-22 |
Unknown GetPointer 00fcffff PC 0884a920 LR 0884a940 |
PES 2014 |
v1.14.1 |
2023-08-20 |
UI scissor out of bounds in SavedataScreen: 2564,852-0,74 / 2340,1080 |
PES 2014 |
v1.14.1 |
2023-08-20 |
UI scissor out of bounds in SavedataScreen: 2564,709-0,136 / 2340,1080 |
PES 2014 |
v1.14.1 |
2023-08-20 |
UI scissor out of bounds in SavedataScreen: 2564,566-0,136 / 2340,1080 |
PES 2014 |
v1.14.1 |
2023-08-20 |
UI scissor out of bounds in SavedataScreen: 2564,423-0,136 / 2340,1080 |
PES 2014 |
v1.14.1 |
2023-08-20 |
UI scissor out of bounds in SavedataScreen: 2564,280-0,136 / 2340,1080 |
PES 2014 |
v1.14.1 |
2023-08-20 |
UI scissor out of bounds in SavedataScreen: 2564,137-0,136 / 2340,1080 |
PES 2014 |
v1.12.3 |
2023-08-19 |
Unknown GetPointer 00006688 PC 0881c430 LR 0881c440 |
PES 2014 |
v1.15.4 |
2023-08-17 |
Jump to invalid address: 0bd4db70 |
PES 2014 |
v1.15.4 |
2023-08-17 |
Branch in Jump delay slot at 08000038 in block starting at 08000020 |
PES 2014 |
v1.15.4 |
2023-08-17 |
Branch in Jump delay slot at 08000034 in block starting at 08000020 |
PES 2014 |
v1.15.4 |
2023-08-17 |
Jump to invalid address: 0bd4d870 |
PES 2014 |
v1.15.4 |
2023-08-17 |
Jump to invalid address: 0bd4d770 |
PES 2014 |
v1.15.4 |
2023-08-17 |
Jump to invalid address: 0724d460 |
PES 2014 |
v1.15.4 |
2023-08-17 |
Jump to invalid address: 0bd4d670 |
PES 2014 |
v1.15.4 |
2023-08-17 |
MIPSCompileOp: Invalid instruction 71eaaad0 |
PES 2014 |
v1.15.4 |
2023-08-16 |
Unexpected mpeg first timestamp: 15815151515 / 1477822453013 |
PES 2014 |
v1.15.4 |
2023-08-14 |
Unexpected mpeg first timestamp: 7fd26262626 / 8783848154662 |
PES 2014 |
v1.14.2 |
2023-08-14 |
UI scissor out of bounds in GameSettingsScreen: 228,0-1484,817 / 1722,816 |
PES 2014 |
v1.13.2 |
2023-08-14 |
Jump to invalid address: 07302480 |
PES 2014 |
v1.13.2 |
2023-08-14 |
ReadFromHardware: Invalid address 00004850 near PC 00004850 LR 00004850 |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction b030ffff |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction cc53b3e4 |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 0002117e |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 0002117d |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 0002117c |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 0002117b |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 0002117a |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 00021179 |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 00021178 |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 00021177 |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 0002115f |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 0002115e |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 00021175 |
PES 2014 |
v1.13.2 |
2023-08-14 |
Branch in Jump delay slot at 09296818 in block starting at 092964a0 |
PES 2014 |
v1.13.2 |
2023-08-14 |
Jump to invalid address: 04ac0400 |
PES 2014 |
v1.13.2 |
2023-08-14 |
Jump to invalid address: 04a5a000 |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 03e01028 |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction cfbf0004 |
PES 2014 |
v1.13.2 |
2023-08-14 |
Branch in Jump delay slot at 09144828 in block starting at 09144828 |
PES 2014 |
v1.13.2 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 000021f8 |
PES 2014 |
v1.13.2 |
2023-08-14 |
Branch in JumpReg delay slot at 08e82008 in block starting at 08e7d440 |
PES 2014 |
v1.15.4 |
2023-08-14 |
Unexpected mpeg first timestamp: 67363505069 / 7092657213545 |
PES 2014 |
v1.15.4 |
2023-08-10 |
Unknown GetPointer 004d3c45 PC 0884a920 LR 0884a940 |
PES 2014 |
v1.15.4 |
2023-08-07 |
Unknown GetPointer 0000d200 PC 0881c430 LR 0881c440 |
PES 2014 |
v1.15.4 |
2023-08-07 |
Unknown GetPointerWrite 00000000 PC 08825d4c LR 088113e4 |
PES 2014 |
v1.4.2 |
2023-08-05 |
WriteToHardware: Invalid address 0000002c near PC 089aa36c LR 089aa36c |
PES 2014 |
v1.15.4 |
2023-08-04 |
sceNetAdhocMatchingInit(32768) at 0886a138 |
PES 2014 |
v1.15.4 |
2023-08-04 |
Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)) |
PES 2014 |
v1.15.4 |
2023-08-11 |
Unknown GetPointer 00009ec0 PC 0881c430 LR 0881c440 |
PES 2014 |
v1.15.4 |
2023-07-29 |
sceDmacMemcpy(dest=04088000, src=092875c0, size=557056): overlapping read |
PES 2014 |
v1.10.2 |
2023-07-27 |
Ignoring possible render to texture at 04161800 +0x64 / 480x272 |
PES 2014 |
v1.14.2 |
2023-07-23 |
Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy |
PES 2014 |
v1.15.4 |
2023-07-21 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090b1ea0): duplicate handler |
PES 2014 |
v1.15.4 |
2023-07-19 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
PES 2014 |
v1.15.4 |
2023-07-17 |
__KernelStopThread: thread 359 does not exist (helper deleted) |
PES 2014 |
v1.15.4 |
2023-07-16 |
Unknown GetPointerWrite 00000492 PC 08872bbc LR 08872c24 |
PES 2014 |
v1.15.4 |
2023-07-16 |
__KernelStopThread: thread 380 does not exist (helper deleted) |
PES 2014 |
v1.15.4 |
2023-07-16 |
__KernelStopThread: thread 377 does not exist (ApctlThread deleted) |
PES 2014 |
v1.15.4 |
2023-07-13 |
Unknown GetPointerWrite 00000009 PC 08a02afc LR 08871394 |
PES 2014 |
v1.15.4 |
2023-07-12 |
Unknown GetPointer 0000ab8d PC 0881c0fc LR 0881c10c |
PES 2014 |
v1.14.1 |
2023-07-09 |
UI scissor out of bounds in SavedataScreen: 2422,852-0,74 / 2340,1080 |