Recent logs - PES 2014

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Game title Version Latest Report Message
PES 2014 v1.5.3 2024-06-24 Error in shader program link during preload: info: Error: input v_color1 not declared in output from previous stage. Error: Linking failed. fs: 40000000:00000914 LM #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } vs: 00004000:00200022 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PES 2014 v1.5.3 2024-06-24 Error in shader program link during preload: info: Error: input v_color1 not declared in output from previous stage. Error: Linking failed. fs: 00000000:00000918 LM #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } vs: 00000000:00200002 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PES 2014 v1.5.3 2024-06-22 Error in shader program link during preload: info: Error: input v_texcoord not declared in output from previous stage. Error: Linking failed. fs: 00000000:0000000a Tex TFuncBlend #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec3 u_texenv; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a); fragColor0 = v; } vs: 00004000:00000002 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PES 2014 v1.5.3 2024-06-22 Error in shader program link during preload: info: Error: input v_texcoord not declared in output from previous stage. Error: Linking failed. fs: 40000000:00000012 Tex TFuncAdd #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(p.rgb + t.rgb, p.a); fragColor0 = v; } vs: 00000000:00000002 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PES 2014 v1.17.1 2024-06-20 Branch in Jump delay slot at 08b0a980 in block starting at 08b0a970
PES 2014 v1.17.1 2024-06-20 Jump to invalid address: 073ac480
PES 2014 v1.17.1 2024-06-18 sceKernelLoadModule: unsupported options size=00000014, flags=08b8c790, pos=0, access=1, data=1, text=1
PES 2014 v1.17.1 2024-06-15 Unknown GetPointer 0000e3a4 PC 08872bd4 LR 08872c24
PES 2014 v1.7.5 2024-06-09 Unknown GetPointer 00000002 PC 08a08d50 LR 08a01a20
PES 2014 v1.16.6 2024-06-08 Unknown GetPointerWrite 00000000 PC 0887137c LR 08871394
PES 2014 v1.17.1-669-gd298c6f6f5 2024-06-07 Unknown GetPointer 0001600f PC 08a02a0c LR 0881c10c
PES 2014 v1.17.1-334-g1786a4ddb 2024-06-06 Error in shader compilation: info: (unknown reason) thin3d #version 320 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; }
PES 2014 v1.17.1-334-g1786a4ddb 2024-06-06 Error in shader compilation: info: (unknown reason) thin3d #version 320 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; void main() { gl_FragColor = oColor0; }
PES 2014 v1.17.1-334-g1786a4ddb 2024-06-06 Error in shader compilation: info: (unknown reason) thin3d #version 320 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0) * oColor0; }
PES 2014 v1.17.1-334-g1786a4ddb 2024-06-06 Error in shader compilation: info: (unknown reason) thin3d #version 320 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; varying vec4 oColor0; uniform mat4 WorldViewProj; uniform vec2 TintSaturation; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; }
PES 2014 v1.17.1-334-g1786a4ddb 2024-06-06 Error in shader compilation: info: (unknown reason) thin3d #version 320 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; uniform vec2 TintSaturation; vec3 rgb2hsv(vec3 c) { vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0); vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g)); vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r)); float d = q.x - min(q.w, q.y); float e = 1.0e-10; return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x); } vec3 hsv2rgb(vec3 c) { vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); } void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); vec3 hsv = rgb2hsv(Color0.xyz); hsv.x += TintSaturation.x; hsv.y *= TintSaturation.y; oColor0 = vec4(hsv2rgb(hsv), Color0.w); oTexCoord0 = TexCoord0; }
PES 2014 v1.17.1 2024-06-06 80630011=sceAtracSetDataAndGetID(09a25200, 00001000): too small for WAVE chunk at 8391780
PES 2014 v1.17.1 2024-06-17 sceGeBreak(mode=0, unknown=08a6ac58): unknown ptr (valid)
PES 2014 v1.17.1-334-g1786a4ddb 2024-06-02 Unknown GetPointer a672a9f8 PC 0884d7bc LR 0884d7dc
PES 2014 v1.17.1 2024-06-01 Unknown GetPointerWrite 00000002 PC 08a02afc LR 08848440
PES 2014 v1.17.1 2024-06-01 Unknown GetPointer 00423136 PC 0884a920 LR 0884a940
PES 2014 v1.17.1 2024-05-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=2, text=2
PES 2014 v1.17.1 2024-05-27 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=1, text=1
PES 2014 v1.17.1 2024-05-26 Unexpected mpeg first timestamp: 6ff64003d24 / 7693964164388
PES 2014 v1.17.1 2024-05-25 MIPSCompileOp: Invalid instruction 0000305f
PES 2014 v1.17.1 2024-05-25 MIPSCompileOp: Invalid instruction 00000369
PES 2014 v1.17.1 2024-05-25 WriteToHardware: Invalid address 00000044 near PC 08875c50 LR 08875c50
PES 2014 v1.17.1 2024-05-25 ReadFromHardware: Invalid address 000000a0 near PC 08875e38 LR 08875d04
PES 2014 v1.17.1 2024-05-25 WriteToHardware: Invalid address 00000090 near PC 08875d04 LR 08875d04
PES 2014 v1.17.1 2024-05-25 ReadFromHardware: Invalid address 000000a4 near PC 08875d04 LR 08875d04
PES 2014 v1.17.1 2024-05-25 WriteToHardware: Invalid address 000000a0 near PC 08875d04 LR 08875d04
PES 2014 v1.17.1-491-g9cdd97c13b 2024-05-24 Unknown GetPointer 0000676e PC 08a02a0c LR 0881c438
PES 2014 v1.17.1 2024-05-24 ReadFromHardware: Invalid address 00000000 near PC 08875c50 LR 08875c60
PES 2014 v1.17.1 2024-05-25 Unknown GetPointerWrite 00000000 PC 0887138c LR 08871394
PES 2014 v1.17.1 2024-05-24 WriteToHardware: Invalid address 0000007a near PC 08870f38 LR 08870f38
PES 2014 v1.17.1 2024-05-24 ReadFromHardware: Invalid address 00000010 near PC 08869cb8 LR 08869cf4
PES 2014 v1.17.1 2024-05-23 MIPSCompileOp: Invalid instruction 00002014
PES 2014 v1.17.1 2024-05-23 MIPSCompileOp: Invalid instruction 0000005f
PES 2014 v1.17.1 2024-05-23 MIPSCompileOp: Invalid instruction 000001bc
PES 2014 v1.17.1 2024-05-23 MIPSCompileOp: Invalid instruction 000004bd
PES 2014 v1.17.1 2024-05-23 MIPSCompileOp: Invalid instruction 00000085
PES 2014 v1.17.1 2024-05-23 MIPSCompileOp: Invalid instruction 00000205
PES 2014 v1.17.1 2024-05-23 MIPSCompileOp: Invalid instruction 000003d4
PES 2014 v1.17.1-669-gd298c6f6f5 2024-06-07 Unknown GetPointer 00000000 PC 08a02a0c LR 0881c2e8
PES 2014 v1.17.1 2024-05-23 WriteToHardware: Invalid address 00000010 near PC 088113f8 LR 088113e4
PES 2014 v1.17.1 2024-05-22 sceDmacMemcpy(dest=086ceb00, src=040cc000, size=1250560): overlapping read
PES 2014 v1.17.1-491-g9cdd97c13b 2024-05-21 Unknown GetPointer 0000de9a PC 08a02a0c LR 0881c438
PES 2014 v1.17.1-669-gd298c6f6f5 2024-06-14 Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0881615c
PES 2014 v1.16.6 2024-05-19 ReadFromHardware: Invalid address 00000078 near PC 08872cf8 LR 08868a94
PES 2014 v1.5.3 2024-05-15 Error in shader program link during preload: info: Error: input v_texcoord not declared in output from previous stage. Error: Linking failed. fs: 40000000:00000002 Tex TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:0001d002 THR UVMtx TessC TessRevN #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PES 2014 v1.5.3 2024-05-15 Error in shader program link during preload: info: Error: input v_color1 not declared in output from previous stage. Error: Linking failed. fs: 00000000:0000091c LM #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } vs: 00004000:00200022 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PES 2014 v1.5.3 2024-05-15 Error in shader program link during preload: info: Error: input v_color1 not declared in output from previous stage. Error: Linking failed. fs: 00000000:00000918 LM #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } vs: 00000000:00200022 THR #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PES 2014 v1.5.3 2024-05-12 Error in shader program link during preload: info: Error: input v_texcoord not declared in output from previous stage. Error: Linking failed. fs: 00000000:0000000a Tex TFuncBlend #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec3 u_texenv; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a); fragColor0 = v; } vs: 00000000:0001d022 THR UVMtx TessC TessRevN #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
PES 2014 v1.16.6 2024-05-11 Unknown GetPointer 00000000 PC 0884d5b0 LR 0884d7d4
PES 2014 v1.17.1 2024-05-10 Trying to compile instruction 00000031 that can't be interpreted
PES 2014 v1.17.1 2024-05-10 WriteToHardware: Invalid address 06031340 near PC 088258fc LR 08825908
PES 2014 v1.17.1 2024-05-10 WriteToHardware: Invalid address 06031443 near PC 0880de3c LR 088258f4
PES 2014 v1.17.1 2024-05-10 ReadFromHardware: Invalid address 06031448 near PC 0880de3c LR 088258f4
PES 2014 v1.17.1 2024-05-10 MIPSCompileOp: Invalid instruction 71e17649
PES 2014 v1.17.1 2024-05-10 Jump to invalid address: 0740bb80 PC 0886ad98 LR 0887ac50
PES 2014 v1.17.1 2024-05-10 Branch in Jump delay slot at 0886ad94 in block starting at 0886ad5c
PES 2014 v1.17.1 2024-05-10 Jump to invalid address: 0744a100 PC 0886ad94 LR 0887ac50
PES 2014 v1.17.1 2024-05-10 Branch in Jump delay slot at 0886ad90 in block starting at 0886ad5c
PES 2014 v1.17.1 2024-05-10 Jump to invalid address: 021ab570 PC 0886ad90 LR 0887ac50
PES 2014 v1.17.1 2024-05-10 Branch in Jump delay slot at 0886ad8c in block starting at 0886ad5c
PES 2014 v1.17.1 2024-05-10 WriteToHardware: Invalid address 014ccccd near PC 088258fc LR 08825908
PES 2014 v1.17.1 2024-05-10 ReadFromHardware: Invalid address 3efffe00 near PC 0880ec30 LR 08825908
PES 2014 v1.17.1 2024-05-10 WriteToHardware: Invalid address 00dc450f near PC 0881124c LR 08825d5c
PES 2014 v1.17.1 2024-05-10 WriteToHardware: Invalid address 0000000c near PC 0880a8c4 LR 0880ab58
PES 2014 v1.17.1 2024-05-07 __KernelStopThread: thread 538 does not exist (ApctlThread deleted)
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction ef000000
PES 2014 v1.17.1 2024-05-04 WriteToHardware: Invalid address deadc81f near PC 080206c0 LR 00000000
PES 2014 v1.17.1 2024-05-04 Invalid VFPU swizzle: 000000b1: 1 / 1 at PC = 08020680 (vsrt1.s S401, S210)
PES 2014 v1.17.1 2024-05-04 ReadFromHardware: Invalid address deadf355 near PC 0802064c LR 08000020
PES 2014 v1.17.1 2024-05-04 Branch in branch delay slot at 0802074c with different target
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction 03118c81
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction 02114c81
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction f399626a
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction ef400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction ee400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction ed400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction ec400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction d1400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction cf400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction ce400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction cd400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction cc400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction b73f092f
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction b63f092f
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction b4400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction b3400937
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction b1400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction b0400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction 7c400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction 7b400930
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction 7a400931
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction 79400931
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction 78400931
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction 7644470f
PES 2014 v1.17.1 2024-05-04 MIPSCompileOp: Invalid instruction 75400930