Recent logs - planetarian ~ちいさなほしのゆめ~

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Game title Version Latest Report Message
planetarian ~ちいさなほしのゆめ~ v1.6.3-492-g9fddfff66 2020-06-03 Error in shader compilation: info: 0:13: L0001: Expected token ')', found 'identifier' 40000000:00000008 C Flat #version 100 precision highp float; attribute vec4 position; attribute lowp vec4 color0; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
planetarian ~ちいさなほしのゆめ~ v1.6.3-492-g9fddfff66 2020-06-03 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00004000:00000022 Tex TexAlpha Flat TFuncMod #version 100 precision lowp float; uniform sampler2D tex; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; gl_FragColor = v; } vs: 40000000:00000910 HWX T Tex Flat (failed) #version 100 precision highp float; attribute vec3 position; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
planetarian ~ちいさなほしのゆめ~ v1.6.3-492-g9fddfff66 2020-06-03 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00004000:00000022 Tex TexAlpha Flat TFuncMod #version 100 precision lowp float; uniform sampler2D tex; varying vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; gl_FragColor = v; } vs: 40000000:00000018 C Tex Flat (failed) #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
planetarian ~ちいさなほしのゆめ~ v1.6.3-492-g9fddfff66 2020-06-03 Error in shader program link: info: L0101 All attached shaders must be compiled prior to linking fs: 00004000:00000000 Flat #version 100 precision lowp float; varying vec4 v_color0; void main() { vec4 v = v_color0 ; gl_FragColor = v; } vs: 40000000:00000008 C Flat (failed) #version 100 precision highp float; attribute vec4 position; attribute lowp vec4 color0; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
planetarian ~ちいさなほしのゆめ~ v1.6.3-492-g9fddfff66 2020-06-03 Error in shader compilation: info: 0:22: L0001: Expected token ')', found 'identifier' 40000000:00000910 HWX T Tex Flat #version 100 precision highp float; attribute vec3 position; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
planetarian ~ちいさなほしのゆめ~ v1.6.3-492-g9fddfff66 2020-06-03 Error in shader compilation: info: 0:16: L0001: Expected token ')', found 'identifier' 40000000:00000018 C Tex Flat #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj * vec4(position.xyz, 1.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0f || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.w = u_cullRangeMax.w; } } gl_Position = outPos; }
planetarian ~ちいさなほしのゆめ~ v1.1.1-66-g5ebd7bf 2016-05-14 scePsmfPlayerChangePlayMode(088c0f28, 5, 3): unsupported playMode
planetarian ~ちいさなほしのゆめ~ v1.6.3 2020-01-26 scePsmfPlayerChangePlayMode(088c0f28, 4, 3): unsupported playMode
planetarian ~ちいさなほしのゆめ~ v1.6.3 2020-01-26 scePsmfPlayerChangePlayMode(088c0f28, 0, 0): play speed not changed
planetarian ~ちいさなほしのゆめ~ v1.4.2-199-g3249d81 2020-03-13 Loading module sceFont_Library with version 0101, devkit 05000010
planetarian ~ちいさなほしのゆめ~ v1.4.2-199-g3249d81 2020-03-13 Loading module scePsmfP_library with version 0101, devkit 05000010
planetarian ~ちいさなほしのゆめ~ v1.4.2-199-g3249d81 2020-03-13 Loading module scePsmf_library with version 0101, devkit 05000010
planetarian ~ちいさなほしのゆめ~ v1.4.2 2018-11-11 Loading module sceFont_Library with version 0101, devkit 03050010
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/ca1e6945, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/ee232411, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/574b6fbc, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/980f4895, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/67f17ed7, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
planetarian ~ちいさなほしのゆめ~ v1.9.3 2020-05-28 Ignoring func export sceLibFont/27f6e642, already implemented in HLE.