To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Message |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Bad vertex address 0ba075f5! |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Bad vertex address 02207c21! |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Bad vertex address 01bfb931! |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Bad vertex address 0bbfab01! |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (0062000d) P: s8 C: ? T: u8 (size: 3) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00c2002c) P: s8 N: s8 C: ? (through) (size: 6) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00020029) P: s8 N: s8 C: ? T: u8 (size: 6) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00420060) P: s8 N: f (size: 16) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00200012) P: s8 C: 565 T: u16 (size: 10) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (0040001f) P: s8 C: 8888 T: f (size: 16) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00200013) P: s8 C: 565 T: f (size: 16) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00200008) P: s8 C: ? (size: 3) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (0042002b) P: s8 N: s8 C: ? T: f (size: 8) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (0023000a) P: s8 C: ? T: u16 (size: 4) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vulkan error in shader compilation: info: WARNING: 0:57: 'layout' : useless application of layout qualifier
ERROR: 0:133: 'normal' : undeclared identifier
ERROR: 0:133: 'z' : vector swizzle selection out of range
ERROR: 0:133: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
layout (std140, set = 0, binding = 3) uniform baseVars {
mat4 proj_mtx;
mat4 proj_through_mtx;
mat3x4 view_mtx;
mat3x4 world_mtx;
mat3x4 tex_mtx;
vec4 uvscaleoffset;
vec4 depthRange;
vec2 fogcoef;
float stencilReplace;
vec4 matambientalpha;
uint spline_counts;
uint depal_mask_shift_off_fmt;
int pad2;
int pad3;
vec4 cullRangeMin;
vec4 cullRangeMax;
vec3 fogcolor;
vec3 texenv;
ivec4 alphacolorref;
ivec4 alphacolormask;
vec3 blendFixA;
vec3 blendFixB;
vec4 texclamp;
vec2 texclampoff;
} base;
layout (std140, set = 0, binding = 4) uniform lightVars {
vec4 u_ambient;
vec3 matdiffuse;
vec4 matspecular;
vec3 matemissive;
vec3 pos[4];
vec3 dir[4];
vec3 att[4];
vec2 angle_spotCoef[4];
vec3 ambient[4];
vec3 diffuse[4];
vec3 specular[4];
} light;
layout (location = 0) in vec3 position;
layout (location = 5) in vec4 color0;
layout (location = 1) flat out vec4 v_color0;
layout (location = 2) flat out vec3 v_color1;
struct TessData {
vec4 pos;
vec4 uv;
vec4 color;
};
layout (std430, set = 0, binding = 6) readonly buffer s_tess_data {
TessData data[];
} tess_data;
layout (std430) struct TessWeight {
vec4 basis;
vec4 deriv;
};
layout (std430, set = 0, binding = 7) readonly buffer s_tess_weights_u {
TessWeight data[];
} tess_weights_u;
layout (std430, set = 0, binding = 8) readonly buffer s_tess_weights_v {
TessWeight data[];
} tess_weights_v;
vec2 tess_sample(in vec2 points[16], mat4 weights) {
vec2 pos = vec2(0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
vec3 tess_sample(in vec3 points[16], mat4 weights) {
vec3 pos = vec3(0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
vec4 tess_sample(in vec4 points[16], mat4 weights) {
vec4 pos = vec4(0.0);
pos += weights[0][0] * points[0];
pos += weights[0][1] * points[1];
pos += weights[0][2] * points[2];
pos += weights[0][3] * points[3];
pos += weights[1][0] * points[4];
pos += weights[1][1] * points[5];
pos += weights[1][2] * points[6];
pos += weights[1][3] * points[7];
pos += weights[2][0] * points[8];
pos += weights[2][1] * points[9];
pos += weights[2][2] * points[10];
pos += weights[2][3] * points[11];
pos += weights[3][0] * points[12];
pos += weights[3][1] * points[13];
pos += weights[3][2] * points[14];
pos += weights[3][3] * points[15];
return pos;
}
struct Tess {
vec3 pos;
vec4 col;
vec3 nrm;
};
void tessellate(out Tess tess) {
ivec2 point_pos = ivec2(position.z, normal.z) * 3;
ivec2 weight_idx = ivec2(position.xy);
vec3 _pos[16];
vec2 _tex[16]; |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00000006) P: s8 C: ? T: u16 (size: 4) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00e0002b) P: s8 N: s8 C: ? T: f (through) (size: 8) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00030009) P: s8 C: ? T: u8 (size: 3) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00420002) P: s8 T: u16 (size: 8) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (0000002c) P: s8 N: s8 C: ? (size: 6) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00620002) P: s8 T: u16 (size: 8) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (0000004b) P: s8 N: s16 C: ? T: f (size: 12) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00c30033) P: s8 N: s8 C: 565 T: f (through) (size: 16) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00000026) P: s8 N: s8 C: ? T: u16 (size: 6) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00200017) P: s8 C: 5551 T: f (size: 16) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (0020000f) P: s8 C: ? T: f (size: 4) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00620019) P: s8 C: 4444 T: u8 (size: 8) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00c30009) P: s8 C: ? T: u8 (through) (size: 3) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00030029) P: s8 N: s8 C: ? T: u8 (size: 6) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00230002) P: s8 T: u16 (size: 8) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Bad bounding box data: c1000a |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00200006) P: s8 C: ? T: u16 (size: 4) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (0020000b) P: s8 C: ? T: f (size: 4) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00220010) P: s8 C: 565 (size: 6) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (00400007) P: s8 C: ? T: f (size: 4) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (0020000c) P: s8 C: ? (size: 3) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Bad vertex address 01b24350! |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-04-12 |
Unknown GE command : fbf468c9 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-04-27 |
WriteToHardware: Invalid address 00000000 near PC 0882fc3c LR 0882fc3c |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-20 |
Unknown GE command : 4e4f4644 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
Unknown GE command : 4f442f30 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
Unknown GE command : 345f3130 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
Unknown GE command : 4e554f53 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
Unknown GE command : 4e2f4154 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
Unknown GE command : 52000007 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
Unknown GE command : 39305253 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-18 |
Unknown GE command : 4e49422e |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-03-03 |
Unknown GE command : 5a2e3245 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
BlockTransfer: Bad source transfer address 00000000! |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
Unknown GE command : 4f422f30 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
CALL to illegal address 05201010 - ignoring! data=201012 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
Unknown GE command : 358f0100 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
Unknown GE command : 4f504145 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Vertices without position found: (0020000e) P: s8 C: ? T: u16 (size: 4) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
Vertices without position found: (0060002a) P: s8 N: s8 C: ? T: u16 (size: 6) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
Vertices without position found: (00200010) P: s8 C: 565 (size: 6) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Using S8 positions in throughmode |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
Vertices without position found: (00c00003) P: s8 T: f (through) (size: 12) |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-10 |
Unknown GE command : 34305253 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-09 |
Unknown GE command : 52412f30 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-06-22 |
Unknown GE command : 030807d4 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-02-18 |
Unknown GE command : 342f5845 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-01-13 |
BREAK instruction hit |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-01-13 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.17.1 |
2025-10-04 |
sceDmacMemcpy(dest=04088000, src=08d709c0, size=278528): overlapping read |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.18.1 |
2025-05-01 |
MIPSCompileOp: Invalid instruction 0018933b |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.14.4 |
2023-02-01 |
Failed to read valid video stream data from header |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.14.4 |
2023-02-01 |
Could not setup streams, unexpected stream count: 65535 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.14.4 |
2023-02-01 |
Unexpected mpeg first timestamp: fffffffffff / 17592186044415 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.14.4 |
2023-02-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=099fbec0, pos=0, access=1, data=0, text=1 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.14.4 |
2023-02-01 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=0, text=2 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2022-01-07 |
Unknown GetPointer 00000000 PC 08941eac LR 08000020 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.10.3 |
2020-10-01 |
sceDmacMemcpy(dest=04044000, src=08db4a00, size=278528): overlapping read |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.4.2 |
2019-01-05 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.4 |
2026-09-09 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |