Recent logs - Miami Vice™ The Game

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Game title Version Latest Report Message
Miami Vice™ The Game v1.10.3 2022-11-26 Unexpected mpeg first timestamp: 4e49fff6142 / 5379983368514
Miami Vice™ The Game v1.10.3 2022-11-26 Unexpected mpeg first timestamp: 2f1a6f03e3d / 3236911136317
Miami Vice™ The Game v1.10.3 2022-11-26 Unexpected mpeg first timestamp: 8e6ee81542a / 9787936953386
Miami Vice™ The Game v1.10.3 2022-11-26 Unexpected mpeg first timestamp: eff11f11210 / 16488680460816
Miami Vice™ The Game v1.10.3 2022-11-26 Unexpected mpeg first timestamp: 8f41b4018cf / 9844522227919
Miami Vice™ The Game v1.10.3 2022-11-26 Unexpected mpeg first timestamp: 6607ff7f00 / 438220848896
Miami Vice™ The Game v1.13.2 2022-11-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148355080
Miami Vice™ The Game v1.13.2 2022-11-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.13.2 2022-11-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.13.2 2022-11-13 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=-1, data=0, text=0
Miami Vice™ The Game v1.13.2 2022-11-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 464
Miami Vice™ The Game v1.13.2 2022-10-25 sceKernelLoadModule: unsupported options size=00000014, flags=09fbfaa4, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.12.3 2022-10-15 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.13.2 2022-10-14 80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data
Miami Vice™ The Game v1.13.2 2022-10-14 80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data
Miami Vice™ The Game v1.13.2 2022-09-22 __KernelStopThread: thread 320 does not exist
Miami Vice™ The Game v1.13.2 2022-10-25 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.13.2 2022-09-18 sceKernelLoadModule: unsupported options size=00000014, flags=00001234, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.13.2 2022-09-15 __KernelStopThread: thread 359 does not exist
Miami Vice™ The Game v1.13.2 2022-09-15 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.13.1 2022-08-29 __KernelStopThread: thread 334 does not exist
Miami Vice™ The Game v1.13.1 2022-08-26 sceKernelRegisterSubIntrHandler(30, 0, 0895c654, 00000000): duplicate handler
Miami Vice™ The Game v1.13.1 2022-08-26 sceKernelLoadModule: unsupported options size=00000014, flags=089fe978, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.13.1 2022-08-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
Miami Vice™ The Game v1.13.1 2022-08-24 ReadFromHardware: Invalid address 00000108 near PC 08a2e500 LR 08a2e51c
Miami Vice™ The Game v1.13.1 2022-08-24 Unexpected mpeg first timestamp: 2f041535200 / 3230911386112
Miami Vice™ The Game v1.12.3 2022-08-12 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f81590): duplicate handler
Miami Vice™ The Game v1.12.3 2022-08-12 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092a83f0): duplicate handler
Miami Vice™ The Game v1.13.1 2022-08-10 __KernelStopThread: thread 448 does not exist
Miami Vice™ The Game v1.13.1 2022-08-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145269936
Miami Vice™ The Game v1.13.1 2022-08-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145257684
Miami Vice™ The Game v1.13.1 2022-08-24 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1082130432
Miami Vice™ The Game v1.13.1 2022-08-24 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 13070
Miami Vice™ The Game v1.13.1 2022-08-24 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142623468
Miami Vice™ The Game v1.13.1 2022-08-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145106660
Miami Vice™ The Game v1.13.1 2022-08-09 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14
Miami Vice™ The Game v1.13.1 2022-08-09 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488
Miami Vice™ The Game v1.13.1 2022-08-09 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280
Miami Vice™ The Game v1.13.1 2022-08-09 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
Miami Vice™ The Game v1.11.3 2022-08-05 80630006=sceAtracSetDataAndGetID(08acd000, 00001020): invalid RIFF header
Miami Vice™ The Game v1.13.1 2022-10-13 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000136, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.13.1 2022-08-02 sceUtilityOskInitStart: invalid status
Miami Vice™ The Game v1.13.1 2022-08-02 Unexpected mpeg first timestamp: f8864a51ef / 1067404906991
Miami Vice™ The Game v1.13.1 2022-08-02 Unexpected mpeg first timestamp: 3f294c9a22b / 4340413211179
Miami Vice™ The Game v1.13.1 2022-08-02 Unexpected mpeg first timestamp: 4a04d7c3c57 / 5086541266007
Miami Vice™ The Game v1.13.1 2022-08-02 Unexpected mpeg first timestamp: 9e3a000f44 / 679577915204
Miami Vice™ The Game v1.13.1 2022-08-02 Unexpected mpeg first timestamp: 9b000018040 / 10651518992448
Miami Vice™ The Game v1.13.1 2022-08-02 Unexpected mpeg first timestamp: ae88c8a85f8 / 11993906578936
Miami Vice™ The Game v1.12.2 2022-07-31 80630006=sceAtracSetDataAndGetID(08d82290, 00001000): invalid RIFF header
Miami Vice™ The Game v1.12.3 2022-07-17 FBO created from existing depthbuffer as color, 04120000/00000000 and 04000000/04120000
Miami Vice™ The Game v1.12.3 2022-07-16 Normal projection mapping without normal?
Miami Vice™ The Game v1.10-6-g8ac4efd3c 2022-07-16 sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid)
Miami Vice™ The Game v1.12.3 2022-07-14 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.12.3 2022-07-13 __KernelStopThread: thread 283 does not exist
Miami Vice™ The Game v1.12.3 2022-07-07 80020001=sceKernelCreateMutex(): invalid name
Miami Vice™ The Game v1.12.3 2022-06-29 Ignoring possible texturing from framebuffer at 04174000 +0x188 / 64x272
Miami Vice™ The Game v1.12.3 2022-06-29 Attempted set for logic op: f
Miami Vice™ The Game v1.12.3 2022-06-29 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Miami Vice™ The Game v1.13.1 2022-08-24 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Miami Vice™ The Game v1.12.3 2022-06-29 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
Miami Vice™ The Game v1.12.3 2022-06-27 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
Miami Vice™ The Game v1.12.3 2022-06-27 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Miami Vice™ The Game v1.12.3 2022-06-27 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Miami Vice™ The Game v1.12.3 2022-06-16 80630006=sceAtracSetDataAndGetID(08a87000, 00020000): invalid RIFF header
Miami Vice™ The Game v1.12.3 2022-06-16 80630006=sceAtracSetDataAndGetID(08a87000, 80020323): invalid RIFF header
Miami Vice™ The Game v1.12.3 2022-06-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146133816
Miami Vice™ The Game v1.12.3 2022-06-13 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040de000 offset: 0 (256x128 stride 256, 565)
Miami Vice™ The Game v1.13.1 2022-08-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.10.3 2022-06-12 Unexpected mpeg first timestamp: 17e808c3499 / 1642834179225
Miami Vice™ The Game v1.10.3 2022-06-12 Unexpected mpeg first timestamp: 1c60a83226d / 1950091518573
Miami Vice™ The Game v1.10.3 2022-06-11 Unexpected mpeg first timestamp: 53c2ef03c9d / 5756043672733
Miami Vice™ The Game v1.10.3 2022-06-11 Unexpected mpeg first timestamp: b3346c68812 / 12314858653714
Miami Vice™ The Game v1.10.3 2022-06-12 Unexpected mpeg first timestamp: 67c5f73706f / 7131247112303
Miami Vice™ The Game v1.11 2022-06-08 80630006=sceAtracSetDataAndGetID(08e169e0, 00043000): invalid RIFF header
Miami Vice™ The Game v1.12.3 2022-06-08 Error in shader program link: info: (unknown reason) fs: 00000000:00000002 Tex TFuncMod #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Adreno (TM) 505 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 320 es // Adreno (TM) 505 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Miami Vice™ The Game v1.12.3 2022-06-08 Error in shader program link: info: (unknown reason) fs: 00010000:0000d000 AlphaTest > #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Adreno (TM) 505 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D testtex; in lowp vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; fragColor0 = v; } vs: 00000000:0000000a THR C #version 320 es // Adreno (TM) 505 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Miami Vice™ The Game v1.12.3 2022-06-08 Error in shader program link: info: (unknown reason) fs: 00010000:0000d002 Tex TFuncMod AlphaTest > #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Adreno (TM) 505 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 320 es // Adreno (TM) 505 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Miami Vice™ The Game v1.12.3 2022-06-08 Error in shader program link: info: (unknown reason) fs: 00000000:0000d002 Tex TFuncMod AlphaTest > #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Adreno (TM) 505 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) DISCARD; fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 320 es // Adreno (TM) 505 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Miami Vice™ The Game v1.11.3 2022-06-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03264690
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 0219c0f0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 034ac560
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263ee0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03434a70
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 032641e0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263ec0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03434a6c
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03264110
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263ea0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03434a68
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03264050
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263e80
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03434a64
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263f70
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 0219a090
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 031a4d60
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 034ac4d0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 02199eb0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 031a4bf0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 034ac480