Recent logs - Miami Vice™ The Game

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Game title Version Latest Report Message
Miami Vice™ The Game v1.12.3 2022-06-28 Ignoring possible texturing from framebuffer at 04174000 +0x188 / 64x272
Miami Vice™ The Game v1.12.3 2022-06-28 Attempted set for logic op: f
Miami Vice™ The Game v1.12.3 2022-06-28 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Miami Vice™ The Game v1.12.3 2022-06-28 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Miami Vice™ The Game v1.12.3 2022-06-28 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
Miami Vice™ The Game v1.12.3 2022-06-27 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
Miami Vice™ The Game v1.12.3 2022-06-27 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Miami Vice™ The Game v1.12.3 2022-06-27 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Miami Vice™ The Game v1.12.3 2022-06-16 80630006=sceAtracSetDataAndGetID(08a87000, 00020000): invalid RIFF header
Miami Vice™ The Game v1.12.3 2022-06-16 80630006=sceAtracSetDataAndGetID(08a87000, 80020323): invalid RIFF header
Miami Vice™ The Game v1.12.3 2022-06-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146133816
Miami Vice™ The Game v1.12.3 2022-06-13 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040de000 offset: 0 (256x128 stride 256, 565)
Miami Vice™ The Game v1.12.3 2022-06-13 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.10.3 2022-06-12 Unexpected mpeg first timestamp: 17e808c3499 / 1642834179225
Miami Vice™ The Game v1.10.3 2022-06-12 Unexpected mpeg first timestamp: 1c60a83226d / 1950091518573
Miami Vice™ The Game v1.10.3 2022-06-11 Unexpected mpeg first timestamp: 53c2ef03c9d / 5756043672733
Miami Vice™ The Game v1.10.3 2022-06-11 Unexpected mpeg first timestamp: b3346c68812 / 12314858653714
Miami Vice™ The Game v1.10.3 2022-06-12 Unexpected mpeg first timestamp: 67c5f73706f / 7131247112303
Miami Vice™ The Game v1.11 2022-06-08 80630006=sceAtracSetDataAndGetID(08e169e0, 00043000): invalid RIFF header
Miami Vice™ The Game v1.12.3 2022-06-08 Error in shader program link: info: (unknown reason) fs: 00000000:00000002 Tex TFuncMod #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Adreno (TM) 505 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 320 es // Adreno (TM) 505 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Miami Vice™ The Game v1.12.3 2022-06-08 Error in shader program link: info: (unknown reason) fs: 00010000:0000d000 AlphaTest > #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Adreno (TM) 505 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D testtex; in lowp vec4 v_color0; out vec4 fragColor0; void main() { vec4 v = v_color0 ; float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; fragColor0 = v; } vs: 00000000:0000000a THR C #version 320 es // Adreno (TM) 505 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Miami Vice™ The Game v1.12.3 2022-06-08 Error in shader program link: info: (unknown reason) fs: 00010000:0000d002 Tex TFuncMod AlphaTest > #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Adreno (TM) 505 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) v.a = 0.0; fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 320 es // Adreno (TM) 505 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Miami Vice™ The Game v1.12.3 2022-06-08 Error in shader program link: info: (unknown reason) fs: 00000000:0000d002 Tex TFuncMod AlphaTest > #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Adreno (TM) 505 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a; if (aResult < 0.5) DISCARD; fragColor0 = v; } vs: 00000000:0000001a THR C Tex #version 320 es // Adreno (TM) 505 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
Miami Vice™ The Game v1.11.3 2022-06-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03264690
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 0219c0f0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 034ac560
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263ee0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03434a70
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 032641e0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263ec0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03434a6c
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03264110
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263ea0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03434a68
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03264050
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263e80
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03434a64
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263f70
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 0219a090
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 031a4d60
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 034ac4d0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 02199eb0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 031a4bf0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 034ac480
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 02199cc0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 031a4a80
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 034ac430
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 02199b60
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 034ac3e0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263020
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 031a43a0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03434760
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263660
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263000
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 031a4230
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 0343475c
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263580
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03262fe0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 031a40c0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03434758
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263480
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03262fc0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03434754
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263380
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03262f60
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03434748
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263280
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03262f40
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03434744
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03263180
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 0349dc60
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03262f80
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03154730
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03153160
Miami Vice™ The Game v1.10.3 2022-05-30 MIPSCompileOp: Invalid instruction 00000014
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 033914a0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03152be0
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 0349df14
Miami Vice™ The Game v1.10.3 2022-05-30 Jump to invalid address: 03391500
Miami Vice™ The Game v1.12.3 2022-05-28 sceDmacMemcpy(dest=04088000, src=09284a40, size=557056): overlapping read
Miami Vice™ The Game v1.12.3 2022-05-25 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
Miami Vice™ The Game v1.11.3 2022-06-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.10.3 2022-05-11 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120
Miami Vice™ The Game v1.10.3 2022-05-11 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
Miami Vice™ The Game v1.12.3 2022-04-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
Miami Vice™ The Game v1.12.3 2022-04-21 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Miami Vice™ The Game v1.12.3 2022-04-21 sceGeBreak(mode=0, unknown=08a6ac58): unknown ptr (valid)
Miami Vice™ The Game v1.12.3 2022-03-24 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
Miami Vice™ The Game v1.12.3 2022-03-14 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040dc000 offset: 0 (128x128 stride 128, 5551)
Miami Vice™ The Game v1.12.3 2022-03-14 sceGeBreak(mode=1, unknown=09ffd5e0): unknown ptr (valid)
Miami Vice™ The Game v1.12.3 2022-03-14 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
Miami Vice™ The Game v1.12.3 2022-03-14 FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
Miami Vice™ The Game v1.12.3 2022-03-14 Failed to read valid video stream data from header
Miami Vice™ The Game v1.12.3 2022-03-14 Could not setup streams, unexpected stream count: 61637
Miami Vice™ The Game v1.12.3 2022-03-14 Unexpected mpeg first timestamp: 2f0a0bb0000 / 3232512016384
Miami Vice™ The Game v1.12.3 2022-03-14 sceGeBreak(mode=1, unknown=09ffd550): unknown ptr (valid)
Miami Vice™ The Game v1.12.3 2022-03-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 29328
Miami Vice™ The Game v1.12.3 2022-03-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147547976
Miami Vice™ The Game v1.12.3 2022-02-12 Unknown GE command : fee38e00