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Game title |
Version |
Latest Report |
Message |
NASCAR® |
v1.16.1 |
2023-09-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1 |
NASCAR® |
v1.16.1 |
2023-09-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
NASCAR® |
v1.16.1 |
2023-09-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 |
NASCAR® |
v1.16.1 |
2023-09-18 |
sceKernelLoadModule: unsupported options size=00000014, flags=08d11560, pos=0, access=1, data=2, text=2 |
NASCAR® |
v1.15.4 |
2023-09-10 |
Vertices without position found: (06888233) P: ? N: s8 C: 565 T: f W: u8 (3x) Morph: 3 (through) (size: 60) |
NASCAR® |
v1.15.4 |
2023-09-10 |
Unknown GE command : 3976d4db |
NASCAR® |
v1.15.4 |
2023-09-10 |
Vertices without position found: (04888233) P: ? N: s8 C: 565 T: f W: u8 (3x) Morph: 3 (through) (size: 60) |
NASCAR® |
v1.15.4 |
2023-09-10 |
Vertices without position found: (0407447a) P: ? N: f C: 4444 T: u16 W: u16 (6x) Morph: 2 (size: 72) |
NASCAR® |
v1.15.4 |
2023-09-10 |
VTYPE with morph used: THRU=0 TC=2 COL=6 POS=0 NRM=3 WT=2 NW=6 IDX=0 MC=2 |
NASCAR® |
v1.15.4 |
2023-09-04 |
ReadFromHardware: Invalid address 3ed1ceae near PC 08aa4ff8 LR 08aa7544 |
NASCAR® |
v1.15.4 |
2023-09-01 |
Unknown GE command : 39e09a02 |
NASCAR® |
v1.15.4 |
2023-09-01 |
Unknown GE command : 39d55a24 |
NASCAR® |
v1.15.4 |
2023-09-01 |
Unknown GE command : 393a7544 |
NASCAR® |
v1.15.4 |
2023-09-01 |
VTYPE with morph used: THRU=1 TC=2 COL=6 POS=3 NRM=2 WT=1 NW=2 IDX=0 MC=7 |
NASCAR® |
v1.15.4 |
2023-09-01 |
Unknown GE command : 35987500 |
NASCAR® |
v1.15.4 |
2023-08-30 |
Unknown GE command : 39fac383 |
NASCAR® |
v1.15.4 |
2023-08-26 |
Bad vertex address 006e0242! |
NASCAR® |
v1.15.4 |
2023-08-26 |
Bad vertex address 0e12602e! |
NASCAR® |
v1.15.4 |
2023-08-26 |
Bad vertex address 00235feb! |
NASCAR® |
v1.15.4 |
2023-08-26 |
Bad vertex address 01931443! |
NASCAR® |
v1.15.4 |
2023-08-26 |
Bad vertex address 052c4edf! |
NASCAR® |
v1.15.4 |
2023-08-26 |
Bad vertex address 02204523! |
NASCAR® |
v1.15.4 |
2023-08-26 |
Bad vertex address 0fe04523! |
NASCAR® |
v1.15.4 |
2023-08-26 |
Bad vertex address 0a9973eb! |
NASCAR® |
v1.15.4 |
2023-08-26 |
Bad vertex address 00023f11! |
NASCAR® |
v1.15.4 |
2023-08-26 |
Bad vertex address 032b5122! |
NASCAR® |
v1.15.4 |
2023-08-26 |
Vertices without position found: (05f20223) P: ? N: s8 T: f W: u8 (1x) Morph: 5 (through) (size: 100) |
NASCAR® |
v1.15.4 |
2023-08-26 |
Block transfer invalid: ff3f0240/3f0 -> d1010220/0, 1007x1016x2 (548,896)->(767,376) |
NASCAR® |
v1.15.4 |
2023-08-26 |
Unusual bezier/spline vtype: 12f20223, morph: 4, bones: 1 |
NASCAR® |
v1.15.4 |
2023-08-26 |
Bad vertex address 01f0011f! |
NASCAR® |
v1.15.4 |
2023-08-26 |
Drawing region rate add non-zero: 04ef, 04c3 of 01df, 010f |
NASCAR® |
v1.15.4 |
2023-08-26 |
Unusual bezier/spline vtype: 120fe4fd, morph: 3, bones: 8 |
NASCAR® |
v1.15.4 |
2023-08-26 |
Unknown GE command : 35de57a8 |
NASCAR® |
v1.15.4 |
2023-08-26 |
VTYPE with morph used: THRU=1 TC=0 COL=1 POS=3 NRM=0 WT=2 NW=3 IDX=0 MC=6 |
NASCAR® |
v1.15.4 |
2023-08-26 |
Unknown GE command : 39bfab2f |
NASCAR® |
v1.15.4 |
2023-08-26 |
Vertices without position found: (06008635) P: ? N: s8 C: 5551 T: u8 W: f (3x) (size: 24) |
NASCAR® |
v1.15.4 |
2023-08-26 |
VTYPE with morph used: THRU=1 TC=0 COL=1 POS=3 NRM=0 WT=2 NW=7 IDX=0 MC=4 |
NASCAR® |
v1.15.4 |
2023-08-26 |
Unknown GE command : 39000358 |
NASCAR® |
v1.15.4 |
2023-08-26 |
VTYPE with morph used: THRU=1 TC=0 COL=7 POS=1 NRM=1 WT=0 NW=4 IDX=0 MC=2 |
NASCAR® |
v1.15.4 |
2023-08-26 |
Vertices without position found: (04bda026) P: ? N: s8 C: ? T: u16 Morph: 8 (through) (size: 48) |
NASCAR® |
v1.15.4 |
2023-08-26 |
Unknown GE command : 39f59aea |
NASCAR® |
v1.15.4 |
2023-08-26 |
Vertices without position found: (042cc00f) P: ? C: ? T: f Morph: 4 (size: 16) |
NASCAR® |
v1.15.4 |
2023-08-26 |
VTYPE with morph used: THRU=0 TC=3 COL=3 POS=0 NRM=0 WT=0 NW=4 IDX=0 MC=4 |
NASCAR® |
v1.15.4 |
2023-08-25 |
Unknown GE command : 39bcda57 |
NASCAR® |
v1.15.4 |
2023-08-25 |
Unknown GE command : 39c1efe4 |
NASCAR® |
v1.15.4 |
2023-08-25 |
Vertices without position found: (060d6444) P: ? N: s16 C: ? W: u16 (6x) Morph: 4 (size: 40) |
NASCAR® |
v1.15.4 |
2023-08-25 |
VTYPE with morph used: THRU=0 TC=0 COL=1 POS=0 NRM=2 WT=2 NW=6 IDX=0 MC=4 |
NASCAR® |
v1.15.4 |
2023-08-25 |
Unknown GE command : 398ef47a |
NASCAR® |
v1.15.4 |
2023-08-25 |
Unknown GE command : 39070000 |
NASCAR® |
v1.15.4 |
2023-08-24 |
Unknown GE command : 39f65335 |
NASCAR® |
v1.15.4 |
2023-08-24 |
VTYPE with morph used: THRU=1 TC=1 COL=1 POS=1 NRM=3 WT=2 NW=7 IDX=0 MC=5 |
NASCAR® |
v1.15.4 |
2023-08-23 |
Unknown GE command : 35bc5480 |
NASCAR® |
v1.15.4 |
2023-08-23 |
VTYPE with morph used: THRU=0 TC=2 COL=1 POS=2 NRM=0 WT=0 NW=8 IDX=0 MC=3 |
NASCAR® |
v1.15.4 |
2023-08-23 |
Unknown GE command : b65d6751 |
NASCAR® |
v1.15.4 |
2023-08-23 |
VTYPE with morph used: THRU=0 TC=0 COL=4 POS=3 NRM=1 WT=3 NW=6 IDX=0 MC=3 |
NASCAR® |
v1.15.4 |
2023-08-23 |
Unknown GE command : 397bd3be |
NASCAR® |
v1.15.4 |
2023-08-22 |
Unknown GE command : 3948d0ac |
NASCAR® |
v1.15.4 |
2023-08-22 |
Unknown GE command : 3933ae27 |
NASCAR® |
v1.15.4 |
2023-08-22 |
Vertices without position found: (0511266a) P: ? N: f C: ? T: u16 W: f (5x) Morph: 5 (size: 80) |
NASCAR® |
v1.15.4 |
2023-08-22 |
Unknown GE command : 39a93b7e |
NASCAR® |
v1.15.4 |
2023-08-22 |
Vertices without position found: (0411266a) P: ? N: f C: ? T: u16 W: f (5x) Morph: 5 (size: 80) |
NASCAR® |
v1.15.4 |
2023-08-22 |
VTYPE with morph used: THRU=0 TC=2 COL=2 POS=0 NRM=3 WT=3 NW=5 IDX=0 MC=5 |
NASCAR® |
v1.15.4 |
2023-08-22 |
Unknown GE command : 35eb4441 |
NASCAR® |
v1.15.4 |
2023-08-22 |
Unknown GE command : 39fad5b6 |
NASCAR® |
v1.15.4 |
2023-08-22 |
VTYPE with morph used: THRU=1 TC=3 COL=3 POS=1 NRM=1 WT=3 NW=2 IDX=0 MC=4 |
NASCAR® |
v1.15.4 |
2023-08-20 |
Unknown GE command : 398ed415 |
NASCAR® |
v1.15.4 |
2023-09-10 |
Texture cache ran out of GPU memory; switching to low memory mode |
NASCAR® |
v1.15.4 |
2023-08-20 |
VTYPE with morph used: THRU=0 TC=0 COL=5 POS=2 NRM=2 WT=0 NW=8 IDX=0 MC=2 |
NASCAR® |
v1.15.4 |
2023-08-20 |
Block transfer invalid: b2000000/b0 -> 040cc000/0, 1024x28x2 (0,0)->(0,0) |
NASCAR® |
v1.11.3 |
2023-08-19 |
Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
highp vec4 param = A;
highp vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
highp vec4 param = a;
highp vec4 param_1 = b;
highp vec4 param_2 = a;
highp vec4 param_3 = c;
highp vec4 param_4 = d;
highp vec4 param_5 = e;
highp vec4 param_6 = d;
highp vec4 param_7 = f;
highp vec4 param_8 = g;
highp vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, |
NASCAR® |
v1.15.4 |
2023-08-17 |
Unaligned icache invalidation of 0886dd07 (0886dd08 + -1) at PC=08876644 |
NASCAR® |
v1.15.4 |
2023-09-04 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1024x1024x2 (0,0)->(0,0) |
NASCAR® |
v1.15.4 |
2023-08-03 |
Unknown GetPointer 00000001 PC 08afabf0 LR 08afabf8 |
NASCAR® |
v1.14.1 |
2023-08-02 |
Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)) |
NASCAR® |
v1.15.4 |
2023-07-05 |
Waiting thread for 20 that was already waiting for 20 |
NASCAR® |
v1.15.4 |
2023-06-27 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2 |
NASCAR® |
v1.15.4 |
2023-06-27 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
NASCAR® |
v1.15.4 |
2023-05-26 |
Unknown GE command : 03c75e5e |
NASCAR® |
v1.15.3 |
2023-05-17 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=1, text=1 |
NASCAR® |
v1.15.3 |
2023-05-17 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792fc, pos=0, access=1, data=2, text=2 |
NASCAR® |
v1.14.4 |
2023-07-23 |
Block transfer invalid: 00000000/0 -> 040cc000/0, 1024x1024x2 (0,0)->(0,0) |
NASCAR® |
v1.14.4 |
2023-04-23 |
Replacement rowPitch=64, but w=2216 (level=0) |
NASCAR® |
v1.14.4 |
2023-04-22 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2 |
NASCAR® |
v1.14.4 |
2023-04-13 |
Block transfer invalid: b2000000/240 -> 08ea0b80/0, 1024x29x2 (0,0)->(0,0) |
NASCAR® |
v1.9.4 |
2023-04-08 |
BlockTransfer: Bad source transfer address f6fb1840! |
NASCAR® |
v1.9.4 |
2023-04-08 |
BlockTransfer: Bad source transfer address 067880c0! |
NASCAR® |
v1.9.4 |
2023-04-08 |
BlockTransfer: Bad source transfer address 1ea9a990! |
NASCAR® |
v1.14.4 |
2023-04-05 |
Unknown GE command : fed8ffff |
NASCAR® |
v1.14.4 |
2023-04-04 |
Bad vertex address 04ff6400! |
NASCAR® |
v1.14.4 |
2023-04-04 |
Bad bounding box data: 000500 |
NASCAR® |
v1.14.4 |
2023-04-04 |
VTYPE with morph used: THRU=1 TC=0 COL=1 POS=1 NRM=3 WT=2 NW=1 IDX=0 MC=8 |
NASCAR® |
v1.14.4 |
2023-04-04 |
Bad vertex address 021bc323! |
NASCAR® |
v1.14.4 |
2023-04-04 |
Drawing region rate add non-zero: 042a, 033f of 01df, 010f |
NASCAR® |
v1.14.4 |
2023-04-04 |
Unknown GE command : 3536c064 |
NASCAR® |
v1.14.1 |
2023-08-11 |
UI scissor out of bounds in GameSettingsScreen: 335,0-1252,720 / 1504,720 |
NASCAR® |
v1.14.4 |
2023-03-06 |
VTYPE with morph used: THRU=1 TC=3 COL=7 POS=2 NRM=0 WT=1 NW=6 IDX=0 MC=5 |
NASCAR® |
v1.14.4 |
2023-03-05 |
Unknown GE command : fa993280 |
NASCAR® |
v1.14.4 |
2023-02-25 |
Rendering to framebuffer offset at 04079080 +1056x0 (stride 1320) |
NASCAR® |
v1.14.4 |
2023-02-25 |
Unknown GE command : 52a5ee3c |
NASCAR® |
v1.14.4 |
2023-02-17 |
Replacement rowPitch=512, but w=860 (level=0) |