Recent logs - BEN 10: Protector of Earth

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
BEN 10: Protector of Earth v1.12.3 2022-01-27 __KernelStopThread: thread 314 does not exist
BEN 10: Protector of Earth v1.12.3 2022-01-27 Unable to download render target data from 0417e000
BEN 10: Protector of Earth v1.12.3 2022-01-27 Unable to download render target data from 0417c000
BEN 10: Protector of Earth v1.12.3 2022-01-27 Unable to download render target data from 04174000
BEN 10: Protector of Earth v1.12.3 2022-01-27 Unable to download render target data from 04154000
BEN 10: Protector of Earth v1.12.3 2022-01-24 __KernelStopThread: thread 336 does not exist
BEN 10: Protector of Earth v1.12.3 2022-01-24 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/00000000
BEN 10: Protector of Earth v1.12.3 2022-01-24 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/00000000
BEN 10: Protector of Earth v1.12.3 2022-01-23 Jump to invalid address: 03150ce0
BEN 10: Protector of Earth v1.12.3 2022-01-23 Jump to invalid address: 0349ea80
BEN 10: Protector of Earth v1.12.3 2022-01-22 Unknown GetPointer 00000000 PC 08816130 LR 08816144
BEN 10: Protector of Earth v1.12.3 2022-01-13 Branch in Jump delay slot at 09e63ca4 in block starting at 09e63c9c
BEN 10: Protector of Earth v1.12.3 2022-01-13 Jump to invalid address: 07998790
BEN 10: Protector of Earth v1.12.3 2022-01-13 Branch in Jump delay slot at 09e63ca0 in block starting at 09e63c9c
BEN 10: Protector of Earth v1.12.3 2022-01-13 Jump to invalid address: 078a13e0
BEN 10: Protector of Earth v1.12.3 2022-01-13 Branch in Jump delay slot at 09e63c9c in block starting at 09e63c9c
BEN 10: Protector of Earth v1.12.3 2022-01-08 Waiting thread for 20 that was already waiting for 20
BEN 10: Protector of Earth v1.10-6-g8ac4efd3c 2022-01-07 Bad vertex address 0f041500!
BEN 10: Protector of Earth v1.10-6-g8ac4efd3c 2022-01-07 VTYPE with morph used: THRU=1 TC=2 COL=3 POS=0 NRM=0 WT=0 NW=4 IDX=0 MC=8
BEN 10: Protector of Earth v1.10-6-g8ac4efd3c 2022-01-07 Unknown GE command : ef0fe0c1
BEN 10: Protector of Earth v1.12.3 2022-01-21 FBO created from existing depthbuffer as color, 04120000/00000000 and 04090000/04120000
BEN 10: Protector of Earth v1.12.3 2022-01-04 sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid)
BEN 10: Protector of Earth v1.12.3 2022-01-13 Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage. Error: Linking failed. fs: postshader #version 300 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { vec4 param = A; vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { vec4 param = a; vec4 param_1 = b; vec4 param_2 = a; vec4 param_3 = c; vec4 param_4 = d; vec4 param_5 = e; vec4 param_6 = d; vec4 param_7 = f; vec4 param_8 = g; vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A0,
BEN 10: Protector of Earth v1.11.3 2021-12-31 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2
BEN 10: Protector of Earth v1.11.3 2021-12-31 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1
BEN 10: Protector of Earth v1.12.3 2021-12-28 ReadFromHardware: Invalid address 00000000 near PC 0887b498 LR 08000020
BEN 10: Protector of Earth v1.12.3 2021-12-28 Unknown GE command : 293c9724
BEN 10: Protector of Earth v1.12.3 2021-12-20 Unknown GE command : efbe0adf
BEN 10: Protector of Earth v1.12.3 2021-12-16 Bad vertex address 0ad90936!
BEN 10: Protector of Earth v1.12.3 2021-12-16 Bad vertex address 068cca76!
BEN 10: Protector of Earth v1.12.3 2021-12-16 Vertices without position found: (00313c3e) P: s8 N: s8 C: 8888 T: u16 W: u16 (5x) I: ? Morph: 5 (size: 140)
BEN 10: Protector of Earth v1.12.3 2021-12-16 VTYPE with morph used: THRU=0 TC=2 COL=7 POS=0 NRM=1 WT=2 NW=5 IDX=3 MC=5
BEN 10: Protector of Earth v1.9.3-550-g56a1b6d03 2021-12-09 Bad vertex address 0dd1024c!
BEN 10: Protector of Earth v1.9.3-550-g56a1b6d03 2021-12-09 Unknown GE command : d11f0001
BEN 10: Protector of Earth v1.12.3 2022-01-03 Failed to read valid video stream data from header
BEN 10: Protector of Earth v1.9.4 2021-12-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
BEN 10: Protector of Earth v1.12.3 2021-11-27 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
BEN 10: Protector of Earth v1.12.3 2021-11-24 __KernelStopThread: thread 305 does not exist
BEN 10: Protector of Earth v1.9.3-478-gb475e7356 2021-11-22 sceKernelVolatileMemUnlock(0) FAILED - not locked
BEN 10: Protector of Earth v1.12.3 2022-01-23 80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header
BEN 10: Protector of Earth v1.12.3 2021-12-02 sceKernelLoadModule: unsupported options size=00000014, flags=08cacbd0, pos=0, access=1, data=2, text=2
BEN 10: Protector of Earth v1.12.3 2021-12-02 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
BEN 10: Protector of Earth v1.12.3 2021-11-16 sceKernelCreateThread(name=ID901): unsupported attributes 00000006
BEN 10: Protector of Earth v1.12.3 2021-11-14 sceKernelLoadModule: unsupported options size=00000014, flags=088211c0, pos=0, access=1, data=1, text=1
BEN 10: Protector of Earth v1.12.2 2021-11-13 sceDmacMemcpy(dest=04000000, src=091121c0, size=557056): overlapping read
BEN 10: Protector of Earth v1.6.3-432-gfd6c3145d 2021-11-12 Error in shader program link: info: (unknown reason) fs: 00000000:00000002 Tex TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
BEN 10: Protector of Earth v1.6.3-432-gfd6c3145d 2021-11-12 Error in shader program link: info: (unknown reason) fs: 00000000:00000022 Tex TexAlpha TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
BEN 10: Protector of Earth v1.9.3-80-g73bf6098e 2021-11-12 __KernelStopThread: thread 699 does not exist
BEN 10: Protector of Earth v1.9.3-80-g73bf6098e 2021-11-12 __KernelStopThread: thread 753 does not exist
BEN 10: Protector of Earth v1.9.3-80-g73bf6098e 2021-11-11 __KernelStopThread: thread 357 does not exist
BEN 10: Protector of Earth v1.10.3 2021-11-09 Unknown GE command : 34211245
BEN 10: Protector of Earth v1.12.3 2021-11-05 Unknown GetPointer 74ba4ce3 PC 08884264 LR 088842a8
BEN 10: Protector of Earth v1.12.3 2021-10-28 Unexpected mpeg first timestamp: eba5b3f0086 / 16193557561478
BEN 10: Protector of Earth v1.12.3 2021-10-28 80630011=sceAtracSetData(0, 08cac440, 00020000): no data chunk
BEN 10: Protector of Earth v1.12.2 2021-10-20 Decoding texture from VRAM mirror at 043c03c0 swizzle=1
BEN 10: Protector of Earth v1.12.2 2021-10-20 Unknown GE command : fefea0fe
BEN 10: Protector of Earth v1.12.2 2021-10-20 __KernelStopThread: thread 338 does not exist
BEN 10: Protector of Earth v1.12.3 2021-11-04 sceKernelLoadModule: unsupported options size=00000014, flags=08b10000, pos=0, access=1, data=1, text=1
BEN 10: Protector of Earth v1.11.3 2021-10-09 ReadFromHardware: Invalid address 11e00124 near PC 08863ad8 LR 08863a70
BEN 10: Protector of Earth v1.11.3 2021-10-04 Unknown GetPointer 75202d59 PC 08886dfc LR 08886ec4
BEN 10: Protector of Earth v1.11.3 2021-10-01 Failed decrypting the PRX (ret = -1, size = 2419085, psp_size = 2419424)!
BEN 10: Protector of Earth v1.10.2 2021-09-27 Unimplemented HLE function sceKernelStopUnloadSelfModule
BEN 10: Protector of Earth v1.11.3 2021-09-25 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08876a60
BEN 10: Protector of Earth v1.11.3 2021-10-03 Unimplemented HLE function sceKernelDcacheWritebackAll
BEN 10: Protector of Earth v1.10.2 2021-09-15 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147002140
BEN 10: Protector of Earth v1.11.3 2021-09-11 FBO created from existing depthbuffer as color, 04164000/04110000 and 04154000/04164000
BEN 10: Protector of Earth v1.10.3 2021-09-02 Ignoring func export sceMp3/87677e40, already implemented in HLE.
BEN 10: Protector of Earth v1.10.3 2021-09-02 Ignoring func export sceMp3/7f696782, already implemented in HLE.
BEN 10: Protector of Earth v1.10.3 2021-09-02 Ignoring func export sceMp3/44e07129, already implemented in HLE.
BEN 10: Protector of Earth v1.10.3 2021-09-02 Ignoring func export sceMp3/3cef484f, already implemented in HLE.
BEN 10: Protector of Earth v1.10.3 2021-09-02 Ignoring func export sceMp3/3c2fa058, already implemented in HLE.
BEN 10: Protector of Earth v1.10.3 2021-09-02 Ignoring func export sceMp3/35750070, already implemented in HLE.
BEN 10: Protector of Earth v1.10.3 2021-09-02 Ignoring func export sceMp3/354d27ea, already implemented in HLE.
BEN 10: Protector of Earth v1.10.3 2021-09-02 Ignoring func export sceMp3/2a368661, already implemented in HLE.
BEN 10: Protector of Earth v1.10.3 2021-09-02 Ignoring func export sceMp3/0db149f4, already implemented in HLE.
BEN 10: Protector of Earth v1.10.3 2021-09-02 Ignoring func export sceMp3/07ec321a, already implemented in HLE.
BEN 10: Protector of Earth v1.11.3 2021-08-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120
BEN 10: Protector of Earth v1.9.3 2021-08-26 Bad vertex address 0d0c43ee!
BEN 10: Protector of Earth v1.9.3 2021-08-26 Unknown GE command : d141d130
BEN 10: Protector of Earth v1.12.3 2022-01-03 Unexpected mpeg first timestamp: d59a080000 / 917412249600
BEN 10: Protector of Earth v1.12.3 2022-01-03 Could not setup streams, unexpected stream count: 13414
BEN 10: Protector of Earth v1.11.3 2021-08-22 80630006=sceAtracSetDataAndGetID(08bfdb80, 00040000): invalid RIFF header
BEN 10: Protector of Earth v1.11.3 2021-08-20 Unexpected mpeg first timestamp: 6764fc9776a / 7105214510954
BEN 10: Protector of Earth v1.11.3 2021-08-20 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888)
BEN 10: Protector of Earth v1.11.3 2021-08-20 Unknown GetPointer 00000000 PC 088c9904 LR 088c89e0
BEN 10: Protector of Earth v1.11.3 2021-08-18 Unimplemented HLE function sceNetResolverTerm
BEN 10: Protector of Earth v1.11.3 2021-09-22 FBO using existing buffer as depthbuffer, 04088000/04110000 and 04110000/00000000
BEN 10: Protector of Earth v1.11.3 2021-08-15 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
BEN 10: Protector of Earth v1.11.3 2021-08-15 sceKernelLoadModule: unsupported options size=00000014, flags=09fff6a0, pos=0, access=1, data=1, text=1
BEN 10: Protector of Earth v1.9.3-550-g56a1b6d03 2021-08-11 Bad vertex address 06d8a447!
BEN 10: Protector of Earth v1.9.3-550-g56a1b6d03 2021-08-11 Bad vertex address 01d7dd22!
BEN 10: Protector of Earth v1.9.3-550-g56a1b6d03 2021-08-11 Bad vertex address 0e93506e!
BEN 10: Protector of Earth v1.9.3-550-g56a1b6d03 2021-08-11 Bad vertex address 0e413042!
BEN 10: Protector of Earth v1.9.3-550-g56a1b6d03 2021-08-11 Unknown GE command : 03322104
BEN 10: Protector of Earth v1.11.3 2021-08-11 An uneaten prefix at end of block: 0889a3f0
BEN 10: Protector of Earth v1.11.3 2021-08-10 Unknown GetPointer 00000000 PC 088db8e0 LR 08000020
BEN 10: Protector of Earth v1.11.3 2021-09-09 80630007=sceAtracSetData(1, 08d29808, 00010000): atracID uses different codec type than data
BEN 10: Protector of Earth v1.9.4 2021-08-10 Bad vertex address 0aaf53ac!
BEN 10: Protector of Earth v1.11.3 2021-09-23 80630007=sceAtracSetData(0, 08d19800, 00010000): atracID uses different codec type than data
BEN 10: Protector of Earth v1.11.3 2021-09-23 sceGeBreak(mode=0, unknown=08ce04ac): unknown ptr (valid)