Recent logs - BEN 10: Protector of Earth

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Game title Version Latest Report Message
BEN 10: Protector of Earth v1.13.2 2022-11-29 Unknown GE command : fe1e22d0
BEN 10: Protector of Earth v1.13.2 2022-11-24 80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first
BEN 10: Protector of Earth v1.13.2 2022-11-24 __KernelStopThread: thread 335 does not exist
BEN 10: Protector of Earth v1.13.2-1978-gfd110ef6a 2022-11-21 UI scissor out of bounds in MainScreen: 87,0-1920,1285 / 2780,1284
BEN 10: Protector of Earth v1.13.2 2022-11-18 Unknown GetPointer 00000000 PC 00000000 LR 0888ece0
BEN 10: Protector of Earth v1.13.2 2022-11-18 Unknown GE command : fe65fefe
BEN 10: Protector of Earth v1.9.3-80-g73bf6098e 2022-11-09 __KernelStopThread: thread 286 does not exist
BEN 10: Protector of Earth v1.11.3 2022-11-09 80630007=sceAtracSetData(2, 08d4b180, 00004bd8): atracID uses different codec type than data
BEN 10: Protector of Earth v1.11.3 2022-11-09 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
BEN 10: Protector of Earth v1.13.2 2022-11-09 sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2
BEN 10: Protector of Earth v1.13.2 2022-11-09 sceKernelLoadModule: unsupported options size=00000014, flags=088eb174, pos=0, access=1, data=1, text=1
BEN 10: Protector of Earth v1.12.3 2022-11-06 __KernelStopThread: thread 327 does not exist
BEN 10: Protector of Earth v1.4.2-425-g7a7ccee5e 2022-11-06 Error in shader compilation: info: ERROR: 0:16: 'u_proj' : undeclared identifier ERROR: 0:16: '' : compilation terminated ERROR: 2 compilation errors. No code generated. / code: #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
BEN 10: Protector of Earth v1.10.3-473-gbf18817fe 2022-11-06 __KernelStopThread: thread 295 does not exist
BEN 10: Protector of Earth v1.13.2 2022-11-04 Failed decrypting the PRX (ret = -1, size = 4109980, psp_size = 4110320)!
BEN 10: Protector of Earth v1.12.3 2022-10-31 80630006=sceAtracSetDataAndGetID(09664300, 00014000): invalid RIFF header
BEN 10: Protector of Earth v1.12.3 2022-10-31 80630006=sceAtracSetDataAndGetID(09650280, 00014000): invalid RIFF header
BEN 10: Protector of Earth v1.12.3 2022-10-31 80630006=sceAtracSetDataAndGetID(09cd4340, 00014000): invalid RIFF header
BEN 10: Protector of Earth v1.12.3 2022-10-31 80630006=sceAtracSetDataAndGetID(09cc02c0, 00014000): invalid RIFF header
BEN 10: Protector of Earth v1.12.3 2022-10-31 80630006=sceAtracSetDataAndGetID(09cac240, 00014000): invalid RIFF header
BEN 10: Protector of Earth v1.12.3 2022-10-31 80630006=sceAtracSetDataAndGetID(09c981c0, 00014000): invalid RIFF header
BEN 10: Protector of Earth v1.12.3 2022-10-31 80630006=sceAtracSetDataAndGetID(09c62f80, 00014000): invalid RIFF header
BEN 10: Protector of Earth v1.12.3 2022-10-31 80630006=sceAtracSetDataAndGetID(09c3f3c0, 00014000): invalid RIFF header
BEN 10: Protector of Earth v1.13.2 2022-10-26 Unknown GE command : 0d24e12b
BEN 10: Protector of Earth v1.13.2 2022-10-25 sceKernelLoadModule: unsupported options size=00000014, flags=08bf68e0, pos=0, access=1, data=1, text=1
BEN 10: Protector of Earth v1.9.3-80-g73bf6098e 2022-10-24 __KernelStopThread: thread 563 does not exist
BEN 10: Protector of Earth v1.13.2 2022-10-22 Jump to invalid address: 0229ebd0
BEN 10: Protector of Earth v1.13.2 2022-10-22 Jump to invalid address: 022a1580
BEN 10: Protector of Earth v1.13.2 2022-10-22 Jump to invalid address: 0229e970
BEN 10: Protector of Earth v1.13.2 2022-10-22 Jump to invalid address: 0229e420
BEN 10: Protector of Earth v1.13.2 2022-10-22 Jump to invalid address: 022a08c0
BEN 10: Protector of Earth v1.13.2 2022-10-22 Jump to invalid address: 0238d0a0
BEN 10: Protector of Earth v1.13.2 2022-10-22 Jump to invalid address: 02295650
BEN 10: Protector of Earth v1.13.2 2022-10-22 Jump to invalid address: 02298890
BEN 10: Protector of Earth v1.13.2 2022-10-22 Jump to invalid address: 0238a820
BEN 10: Protector of Earth v1.13.2 2022-10-22 Jump to invalid address: 022954f0
BEN 10: Protector of Earth v1.13.2 2022-10-22 Jump to invalid address: 022951f0
BEN 10: Protector of Earth v1.13.2 2022-10-22 Jump to invalid address: 02294f40
BEN 10: Protector of Earth v1.13.2 2022-10-22 Jump to invalid address: 0238a800
BEN 10: Protector of Earth v1.13.2-1371-g1469a32a9 2022-10-17 UI scissor out of bounds in SavedataScreen: 1102,85-0,84 / 967,544
BEN 10: Protector of Earth v1.13.2-1371-g1469a32a9 2022-10-16 UI scissor out of bounds in SavedataScreen: 1111,85-0,84 / 967,544
BEN 10: Protector of Earth v1.13.2 2022-10-15 Drawing region rate add non-zero: 04ed, 013f of 01df, 010f
BEN 10: Protector of Earth v1.13.2 2022-10-15 Unknown GE command : fe100003
BEN 10: Protector of Earth v1.13.2 2022-10-03 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145759408
BEN 10: Protector of Earth v1.13.2 2022-11-25 Truncating vertex count from 28179 to 21845
BEN 10: Protector of Earth v1.13.2 2022-10-02 Error in shader program link: info: Link Error: Fragment shader is missing. fs: thin3d vs: thin3d #version 320 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; uniform vec2 TintSaturation; vec3 rgb2hsv(vec3 c) { vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0); vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g)); vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r)); float d = q.x - min(q.w, q.y); float e = 1.0e-10; return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x); } vec3 hsv2rgb(vec3 c) { vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); } void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); vec3 hsv = rgb2hsv(Color0.xyz); hsv.x += TintSaturation.x; hsv.y *= TintSaturation.y; oColor0 = vec4(hsv2rgb(hsv), Color0.w); oTexCoord0 = TexCoord0; }
BEN 10: Protector of Earth v1.7.4 2022-10-01 Ignoring possible render to texture at 00161800 +0x64 / 480x272
BEN 10: Protector of Earth v1.13.2 2022-09-28 Truncating vertex count from 22254 to 21845
BEN 10: Protector of Earth v1.13.2 2022-09-24 80630007=sceAtracSetData(2, 08be95c0, 0000d800): atracID uses different codec type than data
BEN 10: Protector of Earth v1.13.2 2022-09-22 80630006=sceAtracSetDataAndGetID(08b3d9c4, 00008000): invalid RIFF header
BEN 10: Protector of Earth v1.13.2-997-g143be816c 2022-12-04 Attempting to texture from current render target (src=04000000 / target=04000000 / flags=7), making a copy
BEN 10: Protector of Earth v1.13.2-1944-g3e481634a 2022-11-21 Attempting to texture from current render target (src=04088000 / target=04088000 / flags=7), making a copy
BEN 10: Protector of Earth v1.11.3 2022-09-06 sceKernelLoadModule: unsupported options size=00000014, flags=08a87160, pos=0, access=1, data=2, text=2
BEN 10: Protector of Earth v1.10.3 2022-09-01 Unexpected mpeg first timestamp: 6b800015f90 / 7387343839120
BEN 10: Protector of Earth v1.5.4 2022-08-28 Unknown GE command : 11ffeff0
BEN 10: Protector of Earth v1.13.1 2022-10-08 Truncating vertex count from 30354 to 21845
BEN 10: Protector of Earth v1.13.1 2022-08-26 Using texture with rendered CLUT: texfmt=4, clutfmt=3
BEN 10: Protector of Earth v1.13.1 2022-08-26 MFIC instruction hit (70020024) at 088b63a8
BEN 10: Protector of Earth v1.13.1 2022-08-26 sceKernelCreateThread(name=PGE Support): unsupported attributes 00001006
BEN 10: Protector of Earth v1.12.3 2022-08-25 sceDmacMemcpy(dest=04088000, src=08f99340, size=557056): overlapping read
BEN 10: Protector of Earth v1.9.0 2022-08-24 Error in shader program link: info: Link failed because of missing fragment shader. fs: thin3d #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; } vs: thin3d #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; oTexCoord0 = TexCoord0; }
BEN 10: Protector of Earth v1.13.2 2022-11-09 Truncating vertex count from 29778 to 21845
BEN 10: Protector of Earth v1.13.1 2022-08-24 Unexpected mpeg first timestamp: 6fb6b6b6b6b / 7676908759915
BEN 10: Protector of Earth v1.13.2 2022-11-23 Truncating vertex count from 23898 to 21845
BEN 10: Protector of Earth v1.13.2 2022-10-29 Truncating vertex count from 31170 to 21845
BEN 10: Protector of Earth v1.12.3 2022-08-20 __KernelStopThread: thread 429 does not exist
BEN 10: Protector of Earth v1.13.2-2197-g7f65ba115 2022-12-04 Truncating vertex count from 29724 to 21845
BEN 10: Protector of Earth v1.13.2 2022-11-11 Truncating vertex count from 34128 to 21845
BEN 10: Protector of Earth v1.13.2 2022-11-19 Truncating vertex count from 22236 to 21845
BEN 10: Protector of Earth v1.13.2 2022-11-11 Truncating vertex count from 22392 to 21845
BEN 10: Protector of Earth v1.13.1 2022-08-07 sceKernelCreateThread(name=god_g999_Base): unsupported attributes 00000006
BEN 10: Protector of Earth v1.13.1 2022-08-07 sceKernelCreateThread(name=god_g997_Save_test): unsupported attributes 00000006
BEN 10: Protector of Earth v1.13.1 2022-08-07 sceKernelCreateThread(name=god_g998_Result_test): unsupported attributes 00000006
BEN 10: Protector of Earth v1.13.1 2022-08-07 sceKernelCreateThread(name=creature_ogretail): unsupported attributes 00000006
BEN 10: Protector of Earth v1.13.1 2022-08-07 sceKernelCreateThread(name=god_g000_Field): unsupported attributes 00000006
BEN 10: Protector of Earth v1.13.1 2022-08-07 sceKernelCreateThread(name=god_g001_Demo): unsupported attributes 00000006
BEN 10: Protector of Earth v1.12.3 2022-08-06 Ignoring possible texturing from framebuffer at 04174000 +0x128 / 64x272
BEN 10: Protector of Earth v1.12.3 2022-08-06 Unexpected mpeg first timestamp: 2f0e720f6a2 / 3233693103778
BEN 10: Protector of Earth v1.13.2 2022-11-06 Truncating vertex count from 29568 to 21845
BEN 10: Protector of Earth v1.13.2 2022-11-04 Truncating vertex count from 23019 to 21845
BEN 10: Protector of Earth v1.13.2 2022-11-22 Truncating vertex count from 36744 to 21845
BEN 10: Protector of Earth v1.12.3 2022-07-29 80630006=sceAtracSetDataAndGetID(0950f640, 00010000): invalid RIFF header
BEN 10: Protector of Earth v1.12.3 2022-07-29 80630006=sceAtracSetDataAndGetID(095122c0, 00010000): invalid RIFF header
BEN 10: Protector of Earth v1.12.3 2022-07-29 Ignoring possible texturing from framebuffer at 0416e000 +0x192 / 64x272
BEN 10: Protector of Earth v1.12.3 2022-07-24 800200d2=scePsmfPlayerSetPsmf(09b8b03c, disc0:/PSP_GAME/USRDIR/fmv/l_tokd/tokd_b.pmf): too many streams in PSMF video, bogus data
BEN 10: Protector of Earth v1.8.0 2022-07-21 Bad vertex address 0c4b512c!
BEN 10: Protector of Earth v1.8.0 2022-07-21 Unknown GE command : 4fe00035
BEN 10: Protector of Earth v1.8.0 2022-07-21 Bad vertex address 0cb20036!
BEN 10: Protector of Earth v1.12.3 2022-07-20 sceKernelLoadModule: unsupported options size=00000014, flags=08a870f0, pos=0, access=1, data=2, text=2
BEN 10: Protector of Earth v1.12.3 2022-07-15 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=2, text=2
BEN 10: Protector of Earth v1.12.3 2022-07-15 sceKernelLoadModule: unsupported options size=00000014, flags=09fffaf1, pos=0, access=1, data=1, text=1
BEN 10: Protector of Earth v1.12.3 2022-07-09 Using texture with rendered CLUT: texfmt=5, clutfmt=3
BEN 10: Protector of Earth v1.12.3 2022-07-09 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167769136
BEN 10: Protector of Earth v1.12.3 2022-07-09 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b792f4, pos=0, access=1, data=2, text=2
BEN 10: Protector of Earth v1.12.3 2022-07-09 sceKernelCreateThread(name=PGE Texture): unsupported attributes 00000006
BEN 10: Protector of Earth v1.12.3 2022-07-09 sceKernelCreateThread(name=PGE File): unsupported attributes 00000006
BEN 10: Protector of Earth v1.12.3 2022-07-09 sceKernelCreateThread(name=PGE Math): unsupported attributes 00000006
BEN 10: Protector of Earth v1.12.3 2022-07-09 sceKernelCreateThread(name=PGE Gfx): unsupported attributes 00000006
BEN 10: Protector of Earth v1.12.3 2022-07-07 __KernelStopThread: thread 417 does not exist
BEN 10: Protector of Earth v1.12.3 2022-07-06 Error in shader program link: info: (unknown reason) fs: thin3d #version 320 es #ifdef GL_ES precision mediump float; #endif #ifdef GL_ES precision lowp float; #endif #if __VERSION__ >= 130 #define varying in #define texture2D texture #define gl_FragColor fragColor0 out vec4 fragColor0; #endif varying vec4 oColor0; varying vec2 oTexCoord0; uniform sampler2D Sampler0; void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; } vs: thin3d