Recent logs - DEAD OR ALIVE® Paradise
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Game title |
Version |
Latest Report |
Message |
DEAD OR ALIVE® Paradise |
v1.11.3 |
2023-09-01 |
Failed decrypting the PRX (ret = -4, size = 5225533, psp_size = 5225872)! |
DEAD OR ALIVE® Paradise |
v1.15.4 |
2023-06-29 |
Savedata version requested: 3 |
DEAD OR ALIVE® Paradise |
v1.11.3-1341-gf1c05b039 |
2022-12-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
DEAD OR ALIVE® Paradise |
v1.11.3-1341-gf1c05b039 |
2022-12-29 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
DEAD OR ALIVE® Paradise |
v1.9.0 |
2022-12-23 |
Failed to reschedule: out of threads on queue (-1, -1) |
DEAD OR ALIVE® Paradise |
v1.17.1-20-g539882086 |
2024-09-24 |
00000000=sceUtilityScreenshotInitStart(09070dc4) |
DEAD OR ALIVE® Paradise |
v1.12.3 |
2022-06-26 |
Game install with no files / data |
DEAD OR ALIVE® Paradise |
v1.9.0 |
2021-10-17 |
Unknown GetPointer 00000000 PC 089f8cd8 LR 08000030 |
DEAD OR ALIVE® Paradise |
v1.9.0 |
2021-09-01 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a21384 |
DEAD OR ALIVE® Paradise |
v1.9.0 |
2021-05-27 |
Ignoring possible render to texture at 04154000 +0x128 / 256x272 |
DEAD OR ALIVE® Paradise |
v1.9.0 |
2021-05-27 |
Render to area containing texture at 04154000 +0x32 |
DEAD OR ALIVE® Paradise |
v1.9.0 |
2021-05-27 |
Render to texture with different strides 256 != 128 |
DEAD OR ALIVE® Paradise |
v1.9.0 |
2021-05-27 |
Unsupported AND logic op: 1 |
DEAD OR ALIVE® Paradise |
v1.9.0 |
2021-05-27 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
DEAD OR ALIVE® Paradise |
v1.9.0 |
2021-04-23 |
sceMp3Init: invalid data: not 44.1kHz |
DEAD OR ALIVE® Paradise |
v1.11.3 |
2021-04-07 |
ReadFromHardware: Invalid address 00000000 near PC 0898a034 LR 0898894c |
DEAD OR ALIVE® Paradise |
v1.9.2 |
2019-10-03 |
80618005=scePsmfPlayerCreate(0974ece0, 0974ece4): already have an active player |
DEAD OR ALIVE® Paradise |
v1.6.3 |
2024-03-01 |
VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=1 MC=7 |
DEAD OR ALIVE® Paradise |
v1.9.4 |
2024-09-16 |
VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=1 MC=2 |
DEAD OR ALIVE® Paradise |
v1.4.2 |
2021-01-13 |
Loading module scePsmfP_library with version 0101, devkit 06020010 |
DEAD OR ALIVE® Paradise |
v1.4.2 |
2021-01-13 |
Loading module scePsmf_library with version 0101, devkit 06020010 |
DEAD OR ALIVE® Paradise |
v1.9.4 |
2024-08-05 |
00000000=sceUtilityScreenshotInitStart(09070dc4) |
DEAD OR ALIVE® Paradise |
v1.9.4 |
2024-08-02 |
VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=2 MC=7 |
DEAD OR ALIVE® Paradise |
v1.9.4 |
2024-09-18 |
VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=2 MC=2 |