Recent logs - DEAD OR ALIVE® Paradise

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
DEAD OR ALIVE® Paradise v1.11.3 2023-09-01 Failed decrypting the PRX (ret = -4, size = 5225533, psp_size = 5225872)!
DEAD OR ALIVE® Paradise v1.15.4 2023-06-29 Savedata version requested: 3
DEAD OR ALIVE® Paradise v1.11.3-1341-gf1c05b039 2022-12-29 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
DEAD OR ALIVE® Paradise v1.11.3-1341-gf1c05b039 2022-12-29 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
DEAD OR ALIVE® Paradise v1.9.0 2022-12-23 Failed to reschedule: out of threads on queue (-1, -1)
DEAD OR ALIVE® Paradise v1.17.1-20-g539882086 2024-09-24 00000000=sceUtilityScreenshotInitStart(09070dc4)
DEAD OR ALIVE® Paradise v1.12.3 2022-06-26 Game install with no files / data
DEAD OR ALIVE® Paradise v1.9.0 2021-10-17 Unknown GetPointer 00000000 PC 089f8cd8 LR 08000030
DEAD OR ALIVE® Paradise v1.9.0 2021-09-01 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a21384
DEAD OR ALIVE® Paradise v1.9.0 2021-05-27 Ignoring possible render to texture at 04154000 +0x128 / 256x272
DEAD OR ALIVE® Paradise v1.9.0 2021-05-27 Render to area containing texture at 04154000 +0x32
DEAD OR ALIVE® Paradise v1.9.0 2021-05-27 Render to texture with different strides 256 != 128
DEAD OR ALIVE® Paradise v1.9.0 2021-05-27 Unsupported AND logic op: 1
DEAD OR ALIVE® Paradise v1.9.0 2021-05-27 Decoding texture from VRAM mirror at 04710000 swizzle=0
DEAD OR ALIVE® Paradise v1.9.0 2021-04-23 sceMp3Init: invalid data: not 44.1kHz
DEAD OR ALIVE® Paradise v1.11.3 2021-04-07 ReadFromHardware: Invalid address 00000000 near PC 0898a034 LR 0898894c
DEAD OR ALIVE® Paradise v1.9.2 2019-10-03 80618005=scePsmfPlayerCreate(0974ece0, 0974ece4): already have an active player
DEAD OR ALIVE® Paradise v1.6.3 2024-03-01 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=1 MC=7
DEAD OR ALIVE® Paradise v1.9.4 2024-09-16 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=1 MC=2
DEAD OR ALIVE® Paradise v1.4.2 2021-01-13 Loading module scePsmfP_library with version 0101, devkit 06020010
DEAD OR ALIVE® Paradise v1.4.2 2021-01-13 Loading module scePsmf_library with version 0101, devkit 06020010
DEAD OR ALIVE® Paradise v1.9.4 2024-08-05 00000000=sceUtilityScreenshotInitStart(09070dc4)
DEAD OR ALIVE® Paradise v1.9.4 2024-08-02 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=2 MC=7
DEAD OR ALIVE® Paradise v1.9.4 2024-09-18 VTYPE with morph used: THRU=0 TC=1 COL=0 POS=2 NRM=2 WT=0 NW=1 IDX=2 MC=2