Recent logs - Dragon Ball Z: Tenkaichi Tag Team

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Dragon Ball Z: Tenkaichi Tag Team v1.17.1-334-g1786a4ddb 2024-07-09 1 Jump to invalid address: 07a4a300
Dragon Ball Z: Tenkaichi Tag Team v1.17.1-334-g1786a4ddb 2024-07-09 1 Branch in Jump delay slot at 09e927f4 in block starting at 09e927c0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1-334-g1786a4ddb 2024-07-09 1 Jump to invalid address: 07a4a000
Dragon Ball Z: Tenkaichi Tag Team v1.17.1-334-g1786a4ddb 2024-07-09 2 Jump to invalid address: 07a49e80
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-11 2 ReadFromHardware: Invalid address 2f00c8cc near PC 0885eaf0 LR 089a6f00
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-09 1 WriteToHardware: Invalid address 000074f9 near PC 09239090 LR 0887d10c
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-09 1 MIPSCompileOp: Invalid instruction 7f307e26
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-09 1 MIPSCompileOp: Invalid instruction 9fcc19fc
Dragon Ball Z: Tenkaichi Tag Team v1.6.3 2024-07-09 1 WriteToHardware: Invalid address 8242c820 near PC 0880dcc8 LR 0880dcc8
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2024-07-08 2 Error in shader compilation: info: Compile failed. ERROR: 0:21: 'assign' : l-value required (can't modify a vertex in/attribute) ERROR: 0:22: 'assign' : l-value required (can't modify a vertex in/attribute) 2 compilation errors. No code generated. 00000000:0000001a THR C Tex #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; in vec3 h_normal; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); v_color0.rgb = vec3(0.0); gl_Position = outPos; h_depth = outPos.z/outPos.w; h_normal = vec3(-1.0); }
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2024-07-08 2 Error in shader compilation: info: Compile failed. ERROR: 0:44: 'assign' : l-value required (can't modify a vertex in/attribute) ERROR: 0:45: 'assign' : l-value required (can't modify a vertex in/attribute) 2 compilation errors. No code generated. 00000000:00010130 HWX Tex TexProjPos UVMtx Cull #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; in vec3 h_normal; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); float rotAngle1 = length(viewPos)*0.000500; viewPos.yz = vec2(viewPos.y*cos(rotAngle1)+viewPos.z*sin(rotAngle1), viewPos.z*cos(rotAngle1)-viewPos.y*sin(rotAngle1)); viewPos.xyz += vec3(10000.000000, 10000.000000, 10000.000000)*viewPos.w; float rotAngle = 3.141593; viewPos.yz = vec2(viewPos.y*cos(rotAngle)+viewPos.z*sin(rotAngle), viewPos.z*cos(rotAngle)-viewPos.y*sin(rotAngle)); viewPos.xy *= 0.333333; vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); v_color0.rgb = vec3(0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_depth = outPos.z/outPos.w; h_normal = vec3(-1.0); }
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2024-07-08 2 Error in shader compilation: info: Compile failed. ERROR: 0:40: 'assign' : l-value required (can't modify a vertex in/attribute) ERROR: 0:41: 'assign' : l-value required (can't modify a vertex in/attribute) 2 compilation errors. No code generated. 00000000:00000920 HWX T Cull #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; in float h_depth; in vec3 h_normal; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); float rotAngle1 = length(viewPos)*0.000500; viewPos.yz = vec2(viewPos.y*cos(rotAngle1)+viewPos.z*sin(rotAngle1), viewPos.z*cos(rotAngle1)-viewPos.y*sin(rotAngle1)); viewPos.xyz += vec3(10000.000000, 10000.000000, 10000.000000)*viewPos.w; float rotAngle = 3.141593; viewPos.yz = vec2(viewPos.y*cos(rotAngle)+viewPos.z*sin(rotAngle), viewPos.z*cos(rotAngle)-viewPos.y*sin(rotAngle)); viewPos.xy *= 0.333333; vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_color0.rgb = vec3(0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_depth = outPos.z/outPos.w; h_normal = vec3(-1.0); }
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2024-07-08 2 Error in shader compilation: info: Compile failed. ERROR: 0:21: 'assign' : l-value required (can't modify a vertex in/attribute) ERROR: 0:22: 'assign' : l-value required (can't modify a vertex in/attribute) 2 compilation errors. No code generated. 00000000:00000012 THR Tex #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; in vec3 h_normal; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); v_color0.rgb = vec3(0.0); gl_Position = outPos; h_depth = outPos.z/outPos.w; h_normal = vec3(-1.0); }
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2024-07-08 2 Error in shader compilation: info: Compile failed. ERROR: 0:44: 'assign' : l-value required (can't modify a vertex in/attribute) ERROR: 0:45: 'assign' : l-value required (can't modify a vertex in/attribute) 2 compilation errors. No code generated. 00000000:00000930 HWX T Tex Cull #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; in vec3 h_normal; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); float rotAngle1 = length(viewPos)*0.000500; viewPos.yz = vec2(viewPos.y*cos(rotAngle1)+viewPos.z*sin(rotAngle1), viewPos.z*cos(rotAngle1)-viewPos.y*sin(rotAngle1)); viewPos.xyz += vec3(10000.000000, 10000.000000, 10000.000000)*viewPos.w; float rotAngle = 3.141593; viewPos.yz = vec2(viewPos.y*cos(rotAngle)+viewPos.z*sin(rotAngle), viewPos.z*cos(rotAngle)-viewPos.y*sin(rotAngle)); viewPos.xy *= 0.333333; vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_color0.rgb = vec3(0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_depth = outPos.z/outPos.w; h_normal = vec3(-1.0); }
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2024-07-08 2 Error in shader compilation: info: Compile failed. ERROR: 0:45: 'assign' : l-value required (can't modify a vertex in/attribute) ERROR: 0:46: 'assign' : l-value required (can't modify a vertex in/attribute) 2 compilation errors. No code generated. 00000000:00000938 HWX C T Tex Cull #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; in float h_depth; in vec3 h_normal; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); float rotAngle1 = length(viewPos)*0.000500; viewPos.yz = vec2(viewPos.y*cos(rotAngle1)+viewPos.z*sin(rotAngle1), viewPos.z*cos(rotAngle1)-viewPos.y*sin(rotAngle1)); viewPos.xyz += vec3(10000.000000, 10000.000000, 10000.000000)*viewPos.w; float rotAngle = 3.141593; viewPos.yz = vec2(viewPos.y*cos(rotAngle)+viewPos.z*sin(rotAngle), viewPos.z*cos(rotAngle)-viewPos.y*sin(rotAngle)); viewPos.xy *= 0.333333; vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_color0.rgb = vec3(0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; h_depth = outPos.z/outPos.w; h_normal = vec3(-1.0); }
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2024-07-08 2 Error in shader compilation: info: Compile failed. ERROR: 0:18: 'assign' : l-value required (can't modify a vertex in/attribute) ERROR: 0:19: 'assign' : l-value required (can't modify a vertex in/attribute) 2 compilation errors. No code generated. 00000000:0000000a THR C #version 320 es // PowerVR Rogue GE8320 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; in float h_depth; in vec3 h_normal; void main() { v_color0 = color0; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); v_color0.rgb = vec3(0.0); gl_Position = outPos; h_depth = outPos.z/outPos.w; h_normal = vec3(-1.0); }
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 Branch in Jump delay slot at 09df9690 in block starting at 09df50d8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 Branch in Jump delay slot at 09df968c in block starting at 09df50d8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 Branch in Jump delay slot at 09df5110 in block starting at 09df50d8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 Jump to invalid address: 07831680
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 Jump to invalid address: 07830680
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 Jump to invalid address: 0780f400
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 Branch in Jump delay slot at 09ee9b90 in block starting at 09ee9b80
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 Vertices without position found: (04004200) P: ? W: u8 (2x) (5b)
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 WriteToHardware: Invalid address 5689a620 near PC 0880dcc8 LR 0880dcc8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 WriteToHardware: Invalid address f3879e84 near PC 0880dcc8 LR 0880dcc8
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2024-07-08 2 Jump to invalid address: 0340e9a0
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2024-07-08 2 MIPSCompileOp: Invalid instruction 7cd13a68
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 MIPSCompileOp: Invalid instruction 47c9ecc0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 MIPSCompileOp: Invalid instruction 74256d40
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 MIPSCompileOp: Invalid instruction 4b2b9dc0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-08 1 WriteToHardware: Invalid address 7acc7418 near PC 089adbb4 LR 089adbb4
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-05-09 76 Jump to invalid address: 0386af20
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-07 1 WriteToHardware: Invalid address efa1a6d4 near PC 0880dcc8 LR 0880dcc8
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2024-07-07 1 WriteToHardware: Invalid address 0bf4cf6c near PC 0880dcc8 LR 0880dcc8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-07 1 ReadFromHardware: Invalid address 1ead7713 near PC 08071368 LR 08000000
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-07 1 Unaligned icache invalidation of deadbf2e (deadbeef + 63) at PC=080115a4
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-07 1 WriteToHardware: Invalid address 00014000 near PC 08910d90 LR 08910d98
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-07 1 MIPSCompileOp: Invalid instruction b0271910
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-07 1 MIPSCompileOp: Invalid instruction 4387fc90
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-07 1 ReadFromHardware: Invalid address 2efb7b4c near PC 0885eaf0 LR 089a6f00
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-06 1 WriteToHardware: Invalid address 438ba542 near PC 088a48e0 LR 088a48e0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-06 1 Jump to invalid address: 03c819a0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-06 1 WriteToHardware: Invalid address 00000004 near PC 08a62500 LR 08a624f0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-06 1 ReadFromHardware: Invalid address 00000004 near PC 08a624f0 LR 08a624f0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 1 WriteToHardware: Invalid address be75af72 near PC 089c8294 LR 089c8294
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 1 MIPSCompileOp: Invalid instruction cfcfcfd9
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 1 ReadFromHardware: Invalid address dead9517 near PC 09862908 LR 08000000
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cfcfcdcd
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cfcdcfda
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cccbccd9
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cccbcccc
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cfcdcbcd
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cccdcdcd
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cdcccccb
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-05-06 17 MIPSCompileOp: Invalid instruction cdcdcdcd
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cdd9d9cf
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cfcddbdb
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cfd9d9d9
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cccdcfcf
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cdcccdcf
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cccdcfcd
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 4 MIPSCompileOp: Invalid instruction cccfd9d9
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cfcfcccb
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cdcfcfcd
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cdcdcdcc
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction d0a9a9a9
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cddbcccc
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cdcdcbcb
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cfcfcfcf
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cccccbcb
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cccdcdcb
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cddbcdd9
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 2 MIPSCompileOp: Invalid instruction cfcdcccc
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 6 MIPSCompileOp: Invalid instruction cccbcbcb
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-05 4 MIPSCompileOp: Invalid instruction cccccccd
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 1 MIPSCompileOp: Invalid instruction f3c51840
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 1 MIPSCompileOp: Invalid instruction 4355c1f0
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 1 MIPSCompileOp: Invalid instruction 420d34f5
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 1 MIPSCompileOp: Invalid instruction 438f7a6e
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 1 MIPSCompileOp: Invalid instruction b089391f
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 1 MIPSCompileOp: Invalid instruction b285c94f
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 1 MIPSCompileOp: Invalid instruction 43903453
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 1 MIPSCompileOp: Invalid instruction 4390c46d
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 1 MIPSCompileOp: Invalid instruction 4394d8bd
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 1 MIPSCompileOp: Invalid instruction b088469e
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 1 MIPSCompileOp: Invalid instruction 43942e14
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 2 MIPSCompileOp: Invalid instruction 43944c66
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 1 MIPSCompileOp: Invalid instruction 4136f2c1
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 2 MIPSCompileOp: Invalid instruction 4394f423
Dragon Ball Z: Tenkaichi Tag Team v1.12.3 2024-07-05 1 MIPSCompileOp: Invalid instruction 4387a253
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-04 1 WriteToHardware: Invalid address 523975b5 near PC 089adbb4 LR 089adbb4
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-04 2 MIPSCompileOp: Invalid instruction ef700006
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-04 1 Vertices without position found: (04000006) P: ? C: ? T: u16 (4b)
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-04 1 Vertices without position found: (0460001a) P: ? C: 4444 T: u16 (10b)
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-04 1 Vertices without position found: (1260001a) P: ? C: 4444 T: u16 (10b)
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-04 2 Vertices without position found: (04050017) P: ? C: 5551 T: f Morph: 2 (32b)
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-04 2 Vertices without position found: (04440009) P: ? C: ? T: u8 Morph: 2 (6b)
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-04 2 Vertices without position found: (04000012) P: ? C: 565 T: u16 (10b)
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-07-04 2 Vertices without position found: (12000012) P: ? C: 565 T: u16 (10b)

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