Recent logs - WWE 2K24

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Game title Version Latest Report Message
WWE 2K24 v1.8.0 2024-11-02 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE 2K24 v1.8.0 2024-11-02 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
WWE 2K24 v1.8.0 2024-11-02 80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-10-28 Render to area containing texture at 04000000 +112x0
WWE 2K24 v1.10-6-g8ac4efd3c 2024-10-19 Bad vertex address 00002ca0!
WWE 2K24 v1.6.3 2024-10-17 80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data
WWE 2K24 v1.6.3 2024-10-17 80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data
WWE 2K24 v1.6.3 2024-12-09 Render to area containing texture at 000cc000 +64x0
WWE 2K24 v1.6.3 2024-12-09 Rendering to framebuffer offset: 000cc000 +65x0
WWE 2K24 v1.11.3 2024-09-29 80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-12 80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-12 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
WWE 2K24 v1.6.3 2024-11-04 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
WWE 2K24 v1.11.3 2024-10-13 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K24 v1.11.3 2024-11-04 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
WWE 2K24 v1.6.3 2024-10-17 80630007=sceAtracSetData(2, 08d4b180, 00004100): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-15 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K24 v1.6.3 2024-11-04 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-14 80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-14 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-12 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-15 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-12 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-14 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-12 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-15 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-15 Rendering to framebuffer offset: 040cc000 +65x0
WWE 2K24 v1.9.4 2024-12-14 Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840
WWE 2K24 v1.9.4 2024-12-12 Render to area containing texture at 040cc000 +64x0
WWE 2K24 v1.9.4 2024-12-15 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
WWE 2K24 v1.9.4 2024-12-15 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)