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Game title |
Version |
Latest Report |
Message |
WWE 2K24
|
v1.8.0 |
2024-11-02 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
WWE 2K24
|
v1.8.0 |
2024-11-02 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
WWE 2K24
|
v1.8.0 |
2024-11-02 |
80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-10-28 |
Render to area containing texture at 04000000 +112x0 |
WWE 2K24
|
v1.10-6-g8ac4efd3c |
2024-10-19 |
Bad vertex address 00002ca0! |
WWE 2K24
|
v1.6.3 |
2024-10-17 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2024-10-17 |
80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2024-12-09 |
Render to area containing texture at 000cc000 +64x0 |
WWE 2K24
|
v1.6.3 |
2024-12-09 |
Rendering to framebuffer offset: 000cc000 +65x0 |
WWE 2K24
|
v1.11.3 |
2024-09-29 |
80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-12 |
80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-12 |
80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2024-11-04 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
WWE 2K24
|
v1.11.3 |
2024-10-13 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
WWE 2K24
|
v1.11.3 |
2024-11-04 |
80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2024-10-17 |
80630007=sceAtracSetData(2, 08d4b180, 00004100): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-15 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
WWE 2K24
|
v1.6.3 |
2024-11-04 |
80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-14 |
80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-14 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-12 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-15 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-12 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-14 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-12 |
80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-15 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-15 |
Rendering to framebuffer offset: 040cc000 +65x0 |
WWE 2K24
|
v1.9.4 |
2024-12-14 |
Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840 |
WWE 2K24
|
v1.9.4 |
2024-12-12 |
Render to area containing texture at 040cc000 +64x0 |
WWE 2K24
|
v1.9.4 |
2024-12-15 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
WWE 2K24
|
v1.9.4 |
2024-12-15 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |