Recent logs - eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.12.3 2022-04-07 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.12.3 2022-04-02 Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders fs: postshader #version 320 es precision mediump float; precision highp int; uniform vec2 u_texelDelta; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; bvec4 _and_(bvec4 A, bvec4 B) { return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w); } vec4 df(vec4 A, vec4 B) { return abs(A - B); } bvec4 close(vec4 A, vec4 B) { vec4 param = A; vec4 param_1 = B; return lessThan(df(param, param_1), vec4(15.0)); } bvec4 _or_(bvec4 A, bvec4 B) { return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w); } vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) { vec4 param = a; vec4 param_1 = b; vec4 param_2 = a; vec4 param_3 = c; vec4 param_4 = d; vec4 param_5 = e; vec4 param_6 = d; vec4 param_7 = f; vec4 param_8 = g; vec4 param_9 = h; return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0); } vec3 processxBR(vec3 color) { vec2 pS = vec2(1.0) / u_texelDelta; vec2 fp = fract(v_texcoord0 * pS); vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta); vec2 dx = vec2(u_texelDelta.x, 0.0); vec2 dy = vec2(0.0, u_texelDelta.y); vec2 y2 = dy + dy; vec2 x2 = dx + dx; vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz; vec3 B = texture(sampler0, TexCoord_0 - dy).xyz; vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz; vec3 D = texture(sampler0, TexCoord_0 - dx).xyz; vec3 E = texture(sampler0, TexCoord_0).xyz; vec3 F = texture(sampler0, TexCoord_0 + dx).xyz; vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz; vec3 H = texture(sampler0, TexCoord_0 + dy).xyz; vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz; vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz; vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz; vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz; vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz; vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz; vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz; vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz; vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz; vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz; vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz; vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz; vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz; vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 d = vec4(b.y, b.z, b.w, b.x); vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))); vec4 f = vec4(b.w, b.x, b.y, b.z); vec4 g = vec4(c.z, c.w, c.x, c.y); vec4 h = vec4(b.z, b.w, b.x, b.y); vec4 i = vec4(c.w, c.x, c.y, c.z); vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375))
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.12.3 2022-03-08 Unknown GetPointer 00000000 PC 088287e0 LR 088287f0
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.11 2022-03-14 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.12.3 2022-03-04 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.12.3 2022-03-22 Unimplemented HLE function sceKernelDcacheWritebackAll
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.10.3 2022-02-05 Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.10.3 2022-05-15 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.10.3 2022-05-15 sceMp3Init: invalid data: not MPEG v1
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.10.3 2022-05-15 sceMp3Init: invalid data: not layer 3
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.12.3 2022-01-07 Game install with no files / data
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.9.4 2022-05-24 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.9.4 2022-05-24 Savedata version requested on save: 3
eFOOTBALL PES MERAH PUTIH V4 MOD BY SAM YUDHA 87 v1.9.4 2022-05-26 Savedata version requested: 3