Recent logs - %08x=sceAtracSetHalfwayBufferAndGetID(%s): loop after end of data
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Game title |
Version |
Latest Report |
Message |
Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-03-29 |
80630008=sceAtracSetHalfwayBufferAndGetID(08414400, 00004000, 00020000): loop after end of data |
Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-03-29 |
80630008=sceAtracSetHalfwayBufferAndGetID(0843c800, 00004000, 00020000): loop after end of data |
The Warriors® |
v1.9.4 |
2024-12-05 |
80630008=sceAtracSetHalfwayBufferAndGetID(08414400, 00004000, 00020000): loop after end of data |
The Warriors® |
v1.9.4 |
2024-12-05 |
80630008=sceAtracSetHalfwayBufferAndGetID(0843c800, 00004000, 00020000): loop after end of data |
The Warriors |
v1.9.4 |
2024-11-30 |
80630008=sceAtracSetHalfwayBufferAndGetID(08414400, 00004000, 00020000): loop after end of data |
The Warriors |
v1.9.4 |
2024-11-30 |
80630008=sceAtracSetHalfwayBufferAndGetID(0843c800, 00004000, 00020000): loop after end of data |