Recent logs - v1.9.4
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Showing 10 older messages. One row per game and distinct message text; Hits counts every report of it.
| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE'12 |
v1.9.4 |
2026-10-07 |
23,345 |
MIPSCompileOp: Invalid instruction 0101fa01 |
| BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.9.4 |
2026-09-13 |
55,763 |
sceFontGetFontInfo(0, 9ffc948): bad font |
| BLAZBLUE CONTINUUM SHIFT EXTEND |
v1.9.4 |
2026-10-24 |
160,233 |
sceFontGetFontInfo(0, 9ffcb08): bad font |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-03 |
50,573 |
BREAK instruction hit |
| Call of Duty : Roads to Victory™ |
v1.9.4 |
2026-10-28 |
645,347 |
BREAK instruction hit |
| WWE'12 |
v1.9.4 |
2026-11-09 |
21,918 |
Branch in JumpReg delay slot at 08fca08c in block starting at 08fca044 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-07-22 |
67,233 |
Normal projection mapping without normal? |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-06 |
13,290 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |
| ファンタシースターポータブル2インフィニティ |
v1.9.4 |
2026-11-08 |
19,128 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |
| JEANNE D'ARC |
v1.9.4 |
2026-11-09 |
18,969 |
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? |
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