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METAL GEAR SOLID PEACE WALKER v1.8.0 2019-07-15 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r6p0-01rel0 [Revision 96995]. 03f31111:40c00b1d HWX C T N LM Fog Tex Bones:4 Light: 0: c:1 t:0 1: c:1 t:0 2: c:1 t:0 3: c:1 t:0 MatUp:3 WScale 1 #version 100 precision highp float; attribute mediump vec4 w1; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; void main() { mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3; vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.9921875; vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz; mediump vec3 skinnednormal = (skinMatrix * vec4(normal, 0.0)).xyz * 1.9921875; mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); vec4 outPos = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = vec3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular2 * u_matspecular.rgb * ldot ; } lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse); toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a == 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); }
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-07-17 Savedata version requested: 3
METAL GEAR SOLID PEACE WALKER v1.6.3 2019-07-15 __KernelStopThread: thread 1768 does not exist
METAL GEAR SOLID PEACE WALKER v1.6.3 2019-07-15 __KernelStopThread: thread 1613 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.1 2019-07-13 __KernelStopThread: thread 1629 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.1 2019-07-12 __KernelStopThread: thread 1774 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.1 2019-07-11 __KernelStopThread: thread 1686 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.1 2019-07-11 __KernelStopThread: thread 1591 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-07-11 __KernelStopThread: thread 1865 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-07-07 __KernelStopThread: thread 1942 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-07-06 __KernelStopThread: thread 1470 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.1 2019-07-03 __KernelStopThread: thread 3802 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.1 2019-06-29 __KernelStopThread: thread 3370 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.1 2019-06-29 __KernelStopThread: thread 3322 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-06-29 __KernelStopThread: thread 1772 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.1 2019-06-29 __KernelStopThread: thread 1606 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-06-28 __KernelStopThread: thread 2026 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-06-25 __KernelStopThread: thread 1630 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-06-23 ReadFromHardware: Invalid address 03dd0040 near PC 0893de50 LR 0893de68
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-06-19 __KernelStopThread: thread 1780 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-06-19 __KernelStopThread: thread 1737 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.1 2019-06-13 __KernelStopThread: thread 1581 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-05-30 __KernelStopThread: thread 1566 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-05-26 WriteToHardware: Invalid address 00000b30 near PC 08000000 LR 08000000
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-06-08 __KernelStopThread: thread 1666 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-05-13 __KernelStopThread: thread 1881 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.1 2019-05-13 __KernelStopThread: thread 1638 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-05-05 __KernelStopThread: thread 1689 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-05-03 __KernelStopThread: thread 2423 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-04-22 ReadFromHardware: Invalid address 00000005 near PC 08b4a9b4 LR 08870c54
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-04-20 __KernelStopThread: thread 1464 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-04-20 __KernelStopThread: thread 1967 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-04-18 __KernelStopThread: thread 1983 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-06-09 Unknown GetPointer 00000000 PC 08000000 LR 08000000
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-04-08 __KernelStopThread: thread 3584 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-06-11 Unknown GetPointer 00000000 PC 08804114 LR 08000030
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-03-25 __KernelStopThread: thread 1576 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-02-26 __KernelStopThread: thread 3495 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-02-22 __KernelStopThread: thread 1680 does not exist
METAL GEAR SOLID PEACE WALKER v1.8.0 2019-07-13 Unknown GetPointer 00000000 PC 0887b6a4 LR 08000020
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-02-19 __KernelStopThread: thread 1562 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-02-14 __KernelStopThread: thread 3252 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-02-12 __KernelStopThread: thread 3689 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-02-12 __KernelStopThread: thread 2740 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-02-10 __KernelStopThread: thread 1614 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-02-10 __KernelStopThread: thread 1564 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-02-02 __KernelStopThread: thread 3410 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-02-01 __KernelStopThread: thread 3787 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-30 __KernelStopThread: thread 1526 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-01-30 ReadFromHardware: Invalid address 0000000f near PC 08870c54 LR 08870c54
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-01-30 ReadFromHardware: Invalid address 00000000 near PC 0906c5f0 LR 0906c5e0
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-25 __KernelStopThread: thread 3898 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-24 __KernelStopThread: thread 370 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-23 __KernelStopThread: thread 360 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-23 __KernelStopThread: thread 361 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-23 __KernelStopThread: thread 359 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-01-21 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.g * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-01-21 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.b * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-01-21 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.r * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-01-21 Error in shader compilation: info: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-14 Rendering to framebuffer offset: 00161800 +64x0
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-14 Render to area containing texture at 00161800 +384x0
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-14 Ignoring possible render to texture at 00161800 +0x64 / 512x272
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-15 Render to texture with different formats 0 != 3
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-15 Render to texture with different strides 1024 != 512
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-15 Rendering to framebuffer offset: 00162000 +256x0
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-15 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-15 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-15 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-15 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-15 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-12 __KernelStopThread: thread 1892 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2019-01-01 __KernelStopThread: thread 4186 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5-339-g7acb051ca 2019-01-03 Attempting to texture from target (src=04088000 / target=04088000 / flags=7)
METAL GEAR SOLID PEACE WALKER v1.7.5 2018-12-29 __KernelStopThread: thread 1665 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.4 2018-12-21 __KernelStopThread: thread 1799 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2018-12-15 __KernelStopThread: thread 2759 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.5 2018-12-15 __KernelStopThread: thread 2857 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.4 2018-12-10 __KernelStopThread: thread 1840 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-01-24 Error in shader program link: info: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. fs: depal (failed) #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.g * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); } vs: depal (failed) #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-01-24 Error in shader program link: info: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. fs: depal (failed) #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.r * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); } vs: depal (failed) #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-01-24 Error in shader compilation: info: Vertex shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-01-24 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.b * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-01-24 Error in shader program link: info: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. fs: depal (failed) #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.b * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); } vs: depal (failed) #ifdef GL_ES precision highp float; #endif attribute vec4 a_position; attribute vec2 a_texcoord0; varying vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-01-24 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.g * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
METAL GEAR SOLID PEACE WALKER v1.7.4 2019-01-24 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: error(#272) Implicit version number 110 not supported by GL3 forward compatible context ERROR: error(#273) 1 compilation errors. No code generated depal #version 110 varying vec2 v_texcoord0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 index = texture2D(tex, v_texcoord0); float coord = (index.r * 1.000000) + 0.001953; gl_FragColor = texture2D(pal, vec2(coord, 0.0)); }
METAL GEAR SOLID PEACE WALKER v1.6.3 2018-11-28 WriteToHardware: Invalid address 00000000 near PC 08807848 LR 08807848
METAL GEAR SOLID PEACE WALKER v1.7 2018-11-26 __KernelStopThread: thread 1546 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.2 2018-11-15 __KernelStopThread: thread 2990 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.2 2018-11-15 __KernelStopThread: thread 3395 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.2 2018-11-15 __KernelStopThread: thread 3260 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.2 2018-11-15 __KernelStopThread: thread 3201 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.2 2018-11-12 __KernelStopThread: thread 3687 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.2 2018-11-11 __KernelStopThread: thread 1922 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.2 2018-11-09 __KernelStopThread: thread 3937 does not exist
METAL GEAR SOLID PEACE WALKER v1.7.2 2018-11-09 __KernelStopThread: thread 1859 does not exist
METAL GEAR SOLID PEACE WALKER v1.6.3 2018-10-22 __KernelStopThread: thread 2629 does not exist
METAL GEAR SOLID PEACE WALKER v1.6.3 2018-10-30 __KernelStopThread: thread 357 does not exist
METAL GEAR SOLID PEACE WALKER v1.5.4 2018-10-11 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2 --NATIVE-DATA-BOt-Length: 210 Content-Transfer-Encoding: binary sceKernelLoadModuleByID: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%dsceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
METAL GEAR SOLID PEACE WALKER v1.6.3 2018-09-30 Render to texture with different strides 512 != 256