Recent logs - eFootball PES 2020 C19 & Nibeck Tv

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Game title Version Latest Report Message
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-25 Jump to invalid address: 0d284368
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-25 MIPSCompileOp: Invalid instruction 4d574d4d
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-25 Unknown GetPointerWrite d54f5243 PC 0888d3f4 LR 0888d40c
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-23 Unknown GetPointer 000006db PC 0884a918 LR 0884a938
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-11-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -1082130432
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-11-22 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 13070
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-11-22 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142623468
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-11-22 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145106660
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-11-22 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
eFootball PES 2020 C19 & Nibeck Tv v1.10.3 2022-11-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000003, pos=0, access=1, data=2, text=2
eFootball PES 2020 C19 & Nibeck Tv v1.11.3 2022-11-18 ReadFromHardware: Invalid address 139808d8 near PC 08849a4c LR 08849a58
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-16 Unknown GetPointer 95ed20b3 PC 0884d5b0 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-15 Branch in Jump delay slot at 09dc1e74 in block starting at 09dc1e50
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-15 Branch in JumpReg delay slot at 09dc1e70 in block starting at 09dc1e50
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-15 Jump to invalid address: 067f7700
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-15 Branch in Jump delay slot at 09dc1e6c in block starting at 09dc1e50
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-15 Jump to invalid address: 067f6b30
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-15 Branch in Jump delay slot at 09dc1e68 in block starting at 09dc1e50
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-15 Jump to invalid address: 07707680
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-15 Branch in Jump delay slot at 09dc1e64 in block starting at 09dc1e50
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-15 Jump to invalid address: 077075c0
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-15 Jump to invalid address: 072f8300
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-15 Branch in Jump delay slot at 09dc1e50 in block starting at 09dc1e50
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-15 Jump to invalid address: 07637000
eFootball PES 2020 C19 & Nibeck Tv v1.12.3 2022-11-15 80630006=sceAtracSetHalfwayBufferAndGetID(08dda440, 00000800, 00040000): invalid RIFF header
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-14 Jump to invalid address: 07399400
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-14 Jump to invalid address: 07398d40
eFootball PES 2020 C19 & Nibeck Tv v1.11.3 2022-11-10 ReadFromHardware: Invalid address 00000078 near PC 08868a80 LR 08868a8c
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-04 Unknown GetPointer 00003300 PC 0884a918 LR 0884a938
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-01 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
eFootball PES 2020 C19 & Nibeck Tv v1.6.3 2022-10-30 Error in shader program link: info: ERROR: 0:456: 'mix' : no matching overloaded function found ERROR: 0:456: 'assign' : cannot convert from 'const float' to '3-component vector of float' ERROR: 2 compilation errors. No code generated. fs: postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.3 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader #define brightness 2.5 //Default: 1.0 #define contrast 1.23 //Default: 1.0 //negative will be... well negative;p #define red 0.55 //Default: 1.0 #define green 0.55 //Default: 1.0 #define blue 0.55 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.2 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_hig
eFootball PES 2020 C19 & Nibeck Tv v1.6.3 2022-10-30 Error in shader compilation: info: ERROR: 0:456: 'mix' : no matching overloaded function found ERROR: 0:456: 'assign' : cannot convert from 'const float' to '3-component vector of float' ERROR: 2 compilation errors. No code generated. postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen filters #define Gsmoothing 3.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ #define MIKU 0 //Hatsune<3 this is an optional filter for all those pale anime faces which get white with bloom/colored:P tested on Miku in white dress //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define samples 4 //Default: 4 /higher = more glow, worser performance #define quality 0.25 //Default: 0.25 /lower = smaller glow, better quality #define factor 0.002 //Default: 0.002 /just an extra tweak for the bloom slightly higher values might look better in some cases, but too much can cause artifacts #define Bpower 0.5 //Default: 0.5 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.3 //Default: 0.5 /amount of effect mixed //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 7.5 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ #define SHADEBOOST 1 //ON:1/OFF:0 /color correction from GSdx/pcsx2 plugin, initially taken from http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=21057 #define saturation 1.1 //Default: 1.0 //negative will look like inverted colors shader #define brightness 2.5 //Default: 1.0 #define contrast 1.23 //Default: 1.0 //negative will be... well negative;p #define red 0.55 //Default: 1.0 #define green 0.55 //Default: 1.0 #define blue 0.55 //Default: 1.0 //Shadeboost presets: //Shadeboost must be activated, presets override options above int SEPIA = 0; //Moody coolors:) int GRAYSCALE = 0; //Just for lols? int NEGATIVE = 0; //As above int PSPCOLORS = 0; //Makes the colors as on older PSP screens(colder) //All presets are simple switch ON:1/OFF:0, //================ #define GAMMA 1 //simple gamma function after reading http://filmicgames.com/archives/299 #define correction 1.2 //Default: 1.0 //================ #define SCANLINES 0 //Ugly lines which never existed on psp, yet are popular among some people(I had to, sorry:P) #define SLsize 1 //Default: 1 /basically sets how wide each line is, from 1 to looks_weird_when_too_high #de
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-21 Unknown GetPointer 00000020 PC 08815f88 LR 08815fd4
eFootball PES 2020 C19 & Nibeck Tv v1.12.3 2022-10-20 Unknown GetPointer f97569f8 PC 0884d7b4 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.10.3 2022-11-21 Unexpected mpeg first timestamp: d59a080000 / 917412249600
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-18 MIPSCompileOp: Invalid instruction 0000305e
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-18 MIPSCompileOp: Invalid instruction 00003f39
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-18 MIPSCompileOp: Invalid instruction 000041bc
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-10-18 Jump to invalid address: 0735a580
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-10-18 Jump to invalid address: 07359ec0
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-10-18 Jump to invalid address: 07359800
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-10-18 Jump to invalid address: 07359140
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-17 Branch in JumpReg delay slot at 08e8f808 in block starting at 08e8f804
eFootball PES 2020 C19 & Nibeck Tv v1.11.3 2022-10-16 Unknown GetPointer 300b59f8 PC 0884d7b4 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-16 Unknown GetPointer 00000020 PC 08815fcc LR 08815fd4
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-16 Unknown GetPointerWrite 00000000 PC 088287f8 LR 08828800
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-16 __KernelStopThread: thread 334 does not exist
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-11 Jump to invalid address: 073c6300
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-11 Jump to invalid address: 073c5c40
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-09 Unknown GetPointerWrite 00000000 PC 08811368 LR 088113dc
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-09 Unknown GetPointer 5e603a2a PC 0884d5b0 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.12.3 2022-10-15 Jump to invalid address: 0b7d8630
eFootball PES 2020 C19 & Nibeck Tv v1.12.3 2022-10-15 Jump to invalid address: 0b7d8330
eFootball PES 2020 C19 & Nibeck Tv v1.12.3 2022-10-15 Jump to invalid address: 0b7d8230
eFootball PES 2020 C19 & Nibeck Tv v1.12.3 2022-10-15 Jump to invalid address: 06cd7f20
eFootball PES 2020 C19 & Nibeck Tv v1.12.3 2022-10-15 Jump to invalid address: 0b7d8130
eFootball PES 2020 C19 & Nibeck Tv v1.12.3 2022-10-09 Unknown GetPointer 95ea03b3 PC 0884d5b0 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.12.3 2022-10-07 Unknown GetPointer 95e9e873 PC 0884d5b0 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-03 Decoding texture from VRAM mirror at 04710000 swizzle=0
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-03 sceKernelLoadModule: unsupported options size=00000014, flags=08cacd90, pos=0, access=1, data=2, text=2
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-10-03 sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=1, text=1
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-11-17 Unknown GetPointer 0000a300 PC 0884a918 LR 0884a938
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-27 Unknown GetPointer 95eb36f3 PC 0884d5b0 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-27 Unknown GetPointer 95f54bf3 PC 0884d5b0 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-09-26 Unknown GetPointer 95ea0033 PC 0884d5b0 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.9.4 2022-09-23 Unknown GetPointer 95f66573 PC 0884d5b0 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-22 Unknown GetPointer 95f522f3 PC 0884d5b0 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-22 Unknown GetPointer 95ea00b3 PC 0884d5b0 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 073d37c0
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 073d3100
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 073d2a40
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 073d2380
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-09-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=2
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-09-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=0, text=1
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 0745fd00
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 0742fbc0
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 0742f500
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 0742ee40
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 07454c80
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 074545c0
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 07453f00
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 07453840
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 07432d00
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 07432640
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 07431f80
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-21 Jump to invalid address: 074318c0
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-20 Unknown GetPointer 0002003d PC 00000000 LR 00000000
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-19 Unknown GetPointer 95ed5573 PC 0884d5b0 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-19 Unknown GetPointer 298582dc PC 0881c2d8 LR 0881c2e8
eFootball PES 2020 C19 & Nibeck Tv v1.12.3 2022-09-18 Unknown GetPointer 95ea0fb3 PC 0884d5b0 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-17 Unknown GetPointer 95ea24b3 PC 0884d5b0 LR 0884d7d4
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-14 Jump to invalid address: 07366700
eFootball PES 2020 C19 & Nibeck Tv v1.13.2 2022-09-14 Jump to invalid address: 07366040
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-09-14 Unknown GetPointer 007d6c73 PC 0884a918 LR 0884a938
eFootball PES 2020 C19 & Nibeck Tv v1.12.2 2022-09-14 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ffdb70, 4, 00000000, 0)
eFootball PES 2020 C19 & Nibeck Tv v1.12.2 2022-09-14 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09ffdb80, 4, 00000000, 0)
eFootball PES 2020 C19 & Nibeck Tv v1.12.2 2022-09-14 UNIMPL sceUtilityUnloadUsbModule(1)
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-09-04 Unknown GetPointerWrite fce6fc00 PC 0884c270 LR 08820e88
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-09-04 Jump to invalid address: 073af580
eFootball PES 2020 C19 & Nibeck Tv v1.13.1 2022-09-04 Jump to invalid address: 073aeec0