Recent logs - eFootball 2026 By Komo Valeri

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Game title Version Latest Report Message
eFootball 2026 By Komo Valeri v1.20.4 2026-06-22 Error in shader program link: info: (unknown reason) fs: 10180000:00000002 Tex FragUber TFuncMod #version 310 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Adreno (TM) 505 - GLSL 310 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10180000:00000002 Tex FragUber TFuncMod uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb *= u_texNoAlphaMul.y; fragColor0 = v; } vs: 01000000:80000b00 HWX T N Light: LightUberShader
eFootball 2026 By Komo Valeri v1.20.4 2026-06-22 Error in shader program link: info: (unknown reason) fs: 10180000:0021d002 Tex Fog FragUber TFuncMod AlphaTest0 > #version 310 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: Adreno (TM) 505 - GLSL 310 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10180000:0021d002 Tex Fog FragUber TFuncMod AlphaTest0 > uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; uniform uint u_alphacolorref; in lowp vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 01000000:80000b00 HWX T N Light: LightUberShader
eFootball 2026 By Komo Valeri v1.10.3 2026-06-22 sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read
eFootball 2026 By Komo Valeri v1.11.3 2026-06-18 Unknown GetPointer 00000020 PC 0884d5b0 LR 0884d7d4
eFootball 2026 By Komo Valeri v1.20.4 2026-06-16 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v3 l3 rate 0000
eFootball 2026 By Komo Valeri v1.17.1 2026-06-09 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
eFootball 2026 By Komo Valeri v1.20.4 2026-06-23 PerformMemorySet with invalid range: 041a2980, size 1580191674
eFootball 2026 By Komo Valeri v1.20.4 2026-06-06 PerformMemorySet with invalid range: 041a2980, size -655600644
eFootball 2026 By Komo Valeri v1.20.4 2026-06-24 PerformMemorySet with invalid range: 041a2980, size -655600647
eFootball 2026 By Komo Valeri v1.20.4 2026-06-04 Error in shader program link: info: (unknown reason) fs: 10180000:00200000 Fog FragUber vs: 00000000:00000128 HWX C Cull #version 320 es #extension GL_EXT_clip_cull_distance : enable // Driver: Adreno (TM) 618 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00000000:00000128 HWX C Cull in vec3 position; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = color0; v_texcoord = splat3(0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_ClipDistance[0] = projZ * outPos.w + outPos.w + 0.000001; if (u_cullRangeMin.w > 0.0 && u_depthRange.w != 0.0f) { gl_CullDistance[0] = projPos.z - u_cullRangeMin.z; gl_CullDistance[1] = u_cullRangeMax.z - projPos.z; } else { gl_CullDistance[0] = 0.0; gl_CullDistance[1] = 0.0; } gl_Position = outPos; }
eFootball 2026 By Komo Valeri v1.17.1 2026-06-02 Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4
eFootball 2026 By Komo Valeri v1.17.1 2026-06-02 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
eFootball 2026 By Komo Valeri v1.8.0 2026-05-30 Unknown GetPointer 00000000 PC 08871374 LR 0887138c
eFootball 2026 By Komo Valeri v1.20.4 2026-05-29 sceNetAdhocMatchingInit(32768) at 08a719b8
eFootball 2026 By Komo Valeri v1.20.4 2026-06-24 PerformMemorySet with invalid range: 041a2980, size 1580191671
eFootball 2026 By Komo Valeri v1.13.2 2026-05-21 Unknown GetPointer 2c663c42 PC 0884d5b0 LR 0884d7d4
eFootball 2026 By Komo Valeri v1.8.0 2026-06-19 Unknown GetPointer 00000000 PC 0884d5b0 LR 0884d7d4
eFootball 2026 By Komo Valeri v1.20.3 2026-05-15 PerformMemorySet with invalid range: 041a2980, size 1539013820
eFootball 2026 By Komo Valeri v1.9.4 2026-06-17 Unknown GetPointer 00000000 PC 08815f0c LR 08000020
eFootball 2026 By Komo Valeri v1.11.3 2026-05-28 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a41cc4
eFootball 2026 By Komo Valeri v1.17.1-980-gabaea0197b 2026-05-27 Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4
eFootball 2026 By Komo Valeri v1.11.3 2026-05-06 Unknown GetPointer 00000000 PC 08a478b4 LR 08a3fbe4
eFootball 2026 By Komo Valeri v1.18.1 2026-05-06 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
eFootball 2026 By Komo Valeri v1.18.1 2026-06-24 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball 2026 By Komo Valeri v1.20.3 2026-05-04 PerformMemorySet with invalid range: 041a2980, size 1539013823
eFootball 2026 By Komo Valeri v1.20.3 2026-05-02 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v2 l3 rate 000f
eFootball 2026 By Komo Valeri v1.20.4 2026-06-16 sceMp3Init: invalid data: not layer 3
eFootball 2026 By Komo Valeri v1.11.3 2026-05-01 Unknown GetPointer 00000000 PC 08a478b4 LR 08a44350
eFootball 2026 By Komo Valeri v1.8.0 2026-05-01 Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030
eFootball 2026 By Komo Valeri v1.20.3-103-g030c7a9e6b 2026-06-23 Game install with no files / data
eFootball 2026 By Komo Valeri v1.20.4 2026-06-05 Texture cache ran out of GPU memory; switching to low memory mode
eFootball 2026 By Komo Valeri v1.17.1-980-gabaea0197b 2026-06-14 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
eFootball 2026 By Komo Valeri v1.17.1 2026-06-22 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball 2026 By Komo Valeri v1.8.0 2026-06-22 Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8
eFootball 2026 By Komo Valeri v1.9.4 2026-06-22 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball 2026 By Komo Valeri v1.9.4 2026-06-23 Savedata version requested on save: 3
eFootball 2026 By Komo Valeri v1.9.4 2026-06-24 Savedata version requested: 3