Recent logs - WWE 2K22 PRICELESS ALACRITY V1.0.2

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Game title Version Latest Report Message
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.17.1 2024-09-01 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.16.6 2024-01-21 80630007=sceAtracSetData(3, 08d4b180, 00004c00): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.17.1 2024-09-01 80630007=sceAtracSetData(3, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.16.6 2024-01-20 80630007=sceAtracSetData(3, 08d4b180, 00004500): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.12.3 2023-02-25 sceDmacMemcpy(dest=04150930, src=0966d0f0, size=65552): overlapping read
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.12.3 2023-02-25 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.12.3 2023-02-25 UNTESTED sceNetAdhocPollSocket(09fff4bc, 1, 0, 1) at 08a63f20
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.14.1 2023-01-13 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.17.1 2024-09-01 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.16.6 2024-01-20 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.16.6 2024-01-20 Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.17.1 2024-09-01 80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.16.6 2024-01-21 80630007=sceAtracSetData(3, 08d4b180, 00005000): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.13.2 2022-11-02 80630007=sceAtracSetData(3, 08d4b180, 00010200): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.13.2 2022-11-02 80630007=sceAtracSetData(3, 08d4b180, 00000920): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.16.6 2024-01-20 80630007=sceAtracSetData(3, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.13.2 2022-11-02 80630007=sceAtracSetData(3, 08d4b180, 00005b00): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.13.2 2022-11-02 80630007=sceAtracSetData(2, 08d4b180, 00004434): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.16.6 2024-01-21 80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.13.2 2022-10-31 80630007=sceAtracSetData(2, 08d4b180, 00001f00): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.13.2 2022-10-31 80630007=sceAtracSetData(2, 08d4b180, 000061b8): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.13.2 2022-10-31 80630007=sceAtracSetData(3, 08d4b180, 00002d38): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.9.4 2022-11-05 80630007=sceAtracSetData(3, 08d4b180, 000040e8): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.13.2 2022-10-31 80630007=sceAtracSetData(3, 08d4b180, 000033c8): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.9.4 2022-11-05 80630007=sceAtracSetData(3, 08d4b180, 00002c20): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.9.4 2024-09-01 80630007=sceAtracSetData(3, 08d4b180, 00003080): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.17.1 2024-09-01 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.17.1 2024-09-01 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.17.1 2024-09-01 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.16.6 2024-01-21 80630007=sceAtracSetData(3, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.13.2 2022-10-13 80630007=sceAtracSetData(3, 08d4b180, 00002f00): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.13.2 2022-10-13 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.17.1 2024-09-01 80630007=sceAtracSetData(3, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.17.1 2024-09-01 80630007=sceAtracSetData(3, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.13.2 2022-11-02 80630007=sceAtracSetData(2, 08d4b180, 00001cd0): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.13.2 2022-11-02 80630007=sceAtracSetData(2, 08d4b180, 00004890): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.13.2 2023-04-28 Rendering to framebuffer offset: 040cc000 +65x0
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.17.1 2024-07-22 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K22 PRICELESS ALACRITY V1.0.2 v1.9.4 2024-09-01 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)