Recent logs - MAJOR LEAGUE BASEBALL 2K9

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Game title Version Latest Report Message
MAJOR LEAGUE BASEBALL 2K9 v1.9.4 2019-11-29 Ignoring possible render to texture at 04196000 +192x71 / 256x256
MAJOR LEAGUE BASEBALL 2K9 v1.9.4 2019-11-29 Using texture with rendered CLUT: texfmt=4, clutfmt=3
MAJOR LEAGUE BASEBALL 2K9 v1.9.4 2019-11-29 Render to area containing texture at 04196000 +0x2
MAJOR LEAGUE BASEBALL 2K9 v1.9.4 2020-03-22 Render to area containing texture at 04192000 +0x14
MAJOR LEAGUE BASEBALL 2K9 v1.4.2 2020-01-22 Loading module sceNetApDialogDummy_Library with version 0102, devkit 03090510
MAJOR LEAGUE BASEBALL 2K9 v1.4.2 2020-01-22 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
MAJOR LEAGUE BASEBALL 2K9 v1.7.5 2019-02-28 Render to area containing texture at 00192000 +0x14
MAJOR LEAGUE BASEBALL 2K9 v1.9.4 2020-03-13 Ignoring possible render to texture at 04192000 +192x135 / 256x256
MAJOR LEAGUE BASEBALL 2K9 v1.9.4 2020-03-13 Render to texture with incompatible formats 5 != 1 at 04192000
MAJOR LEAGUE BASEBALL 2K9 v1.9.4 2020-03-13 4 and 8-bit CLUT format not supported for framebuffers
MAJOR LEAGUE BASEBALL 2K9 v1.9.4 2020-03-22 Unimplemented HLE function sceNetInetGetUdpcbstat
MAJOR LEAGUE BASEBALL 2K9 v1.9.4 2020-03-22 Unimplemented HLE function sceNetInetGetTcpcbstat
MAJOR LEAGUE BASEBALL 2K9 v1.9.4 2020-03-22 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first