Recent logs - 寂静岭:破碎的记忆

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Game title Version Latest Report Message
寂静岭:破碎的记忆 v1.9.4 2022-03-25 Render to area containing texture at 04080000 +960x0
寂静岭:破碎的记忆 v1.12.3 2022-03-09 Unexpected mpeg first timestamp: 3e00000015f / 4260607557983
寂静岭:破碎的记忆 v1.12.3 2022-02-07 sceKernelLoadModule: unsupported options size=00000014, flags=08880000, pos=0, access=1, data=2, text=2
寂静岭:破碎的记忆 v1.12.3 2022-05-25 sceKernelLoadModule: unsupported options size=00000014, flags=08947aa0, pos=0, access=122, data=0, text=0
寂静岭:破碎的记忆 v1.10.3 2022-01-21 sceKernelLoadModule: unsupported options size=00000014, flags=00000002, pos=0, access=1, data=2, text=2
寂静岭:破碎的记忆 v1.10.3 2022-01-21 sceKernelLoadModule: unsupported options size=00000014, flags=08af0100, pos=0, access=1, data=2, text=2
寂静岭:破碎的记忆 v1.10.3 2022-01-21 sceKernelLoadModule: unsupported options size=00000014, flags=08c03ab0, pos=0, access=1, data=1, text=1
寂静岭:破碎的记忆 v1.10.3 2022-01-20 Ignoring func export sceLibFont/ee232411, already implemented in HLE.
寂静岭:破碎的记忆 v1.10.3 2022-01-20 Ignoring func export sceLibFont/ca1e6945, already implemented in HLE.
寂静岭:破碎的记忆 v1.10.3 2022-01-20 Ignoring func export sceLibFont/980f4895, already implemented in HLE.
寂静岭:破碎的记忆 v1.10.3 2022-01-20 Ignoring func export sceLibFont/5c3e4a9e, already implemented in HLE.
寂静岭:破碎的记忆 v1.10.3 2022-01-20 Ignoring func export sceLibFont/dcc80c2f, already implemented in HLE.
寂静岭:破碎的记忆 v1.10.3 2022-01-20 Ignoring func export sceLibFont/0da7535e, already implemented in HLE.
寂静岭:破碎的记忆 v1.10.3 2022-01-20 Ignoring func export sceLibFont/3aea8cb6, already implemented in HLE.
寂静岭:破碎的记忆 v1.10.3 2022-01-20 Ignoring func export sceLibFont/57fcb733, already implemented in HLE.
寂静岭:破碎的记忆 v1.10.3 2022-01-20 Ignoring func export sceLibFont/a834319d, already implemented in HLE.
寂静岭:破碎的记忆 v1.10.3 2022-01-20 Ignoring func export sceLibFont/681e61a7, already implemented in HLE.
寂静岭:破碎的记忆 v1.10.3 2022-01-20 Ignoring func export sceLibFont/bc75d85b, already implemented in HLE.
寂静岭:破碎的记忆 v1.10.3 2022-01-20 Ignoring func export sceLibFont/27f6e642, already implemented in HLE.
寂静岭:破碎的记忆 v1.12.3 2021-12-13 __KernelStopThread: thread 529 does not exist
寂静岭:破碎的记忆 v1.12.3 2021-12-06 __KernelStopThread: thread 919 does not exist
寂静岭:破碎的记忆 v1.12.3 2021-12-04 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc000 offset: 0 (512x512 stride 512, 8888)
寂静岭:破碎的记忆 v1.12.2 2021-10-31 Rendering to framebuffer offset: 04162000 +256x0
寂静岭:破碎的记忆 v1.12.2 2021-10-31 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
寂静岭:破碎的记忆 v1.12.2 2021-10-31 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
寂静岭:破碎的记忆 v1.12.2 2021-10-31 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
寂静岭:破碎的记忆 v1.12.2 2021-10-31 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
寂静岭:破碎的记忆 v1.12.3 2021-10-26 __KernelStopThread: thread 426 does not exist
寂静岭:破碎的记忆 v1.9.3-80-g73bf6098e 2021-10-26 __KernelStopThread: thread 354 does not exist
寂静岭:破碎的记忆 v1.12.3 2022-02-01 __KernelStopThread: thread 376 does not exist
寂静岭:破碎的记忆 v1.12 2021-10-25 __KernelStopThread: thread 388 does not exist
寂静岭:破碎的记忆 v1.12 2021-10-25 __KernelStopThread: thread 4217 does not exist
寂静岭:破碎的记忆 v1.12.2 2021-10-19 __KernelStopThread: thread 382 does not exist
寂静岭:破碎的记忆 v1.12.2 2021-12-20 FBO created from existing depthbuffer as color, 04000000/00000000 and 04040000/04000000
寂静岭:破碎的记忆 v1.12.2 2021-10-15 Unexpected mpeg first timestamp: 3e000000 / 1040187392
寂静岭:破碎的记忆 v1.4.2-425-g7a7ccee5e 2021-08-06 fbo_blit_color failed in blit (00170000 -> 00170000)
寂静岭:破碎的记忆 v1.4.2-425-g7a7ccee5e 2021-08-06 fbo_blit_color failed in blit (0004c000 -> 0004c000)
寂静岭:破碎的记忆 v1.11.3 2021-08-03 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08bf1b88, 4, 00000000, 0)
寂静岭:破碎的记忆 v1.11.3 2021-08-03 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09fff610, 4, 00000000, 0)
寂静岭:破碎的记忆 v1.11.3 2021-08-03 Unimplemented HLE function Kprintf
寂静岭:破碎的记忆 v1.11.3 2021-08-03 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
寂静岭:破碎的记忆 v1.11.3 2021-08-03 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5b0, pos=0, access=1, data=1, text=1
寂静岭:破碎的记忆 v1.11.3 2021-08-03 Unsupported AND logic op: 2
寂静岭:破碎的记忆 v1.11.3 2021-08-03 Attempted invert for logic op: 8
寂静岭:破碎的记忆 v1.11.3 2021-08-03 sceKernelLoadModule: unsupported options size=00000014, flags=ffffdeec, pos=0, access=1, data=2, text=2
寂静岭:破碎的记忆 v1.11.3 2021-08-03 sceKernelLoadModule: unsupported options size=00000014, flags=ffffdeec, pos=0, access=1, data=1, text=1
寂静岭:破碎的记忆 v1.12.2 2021-12-10 FBO using existing buffer as depthbuffer, 040a0000/04000000 and 04000000/00000000
寂静岭:破碎的记忆 v1.12.2 2022-01-31 FBO using existing buffer as depthbuffer, 04060000/04000000 and 04000000/00000000
寂静岭:破碎的记忆 v1.12.2 2021-12-10 FBO using existing buffer as depthbuffer, 04080000/04000000 and 04000000/00000000
寂静岭:破碎的记忆 v1.12.3 2022-04-10 __KernelStopThread: thread 394 does not exist
寂静岭:破碎的记忆 v1.11.3 2021-04-06 FBO using existing buffer as depthbuffer, 04170400/04000000 and 04000000/00000000
寂静岭:破碎的记忆 v1.12.3-1098-gec05bce06 2022-04-26 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/00000000
寂静岭:破碎的记忆 v1.10.3 2021-01-01 FBO using existing buffer as depthbuffer, 040e0000/04000000 and 04000000/04000000
寂静岭:破碎的记忆 v1.9.4 2022-03-25 FBO using existing buffer as depthbuffer, 040c0000/04000000 and 04000000/04000000
寂静岭:破碎的记忆 v1.10.3-1174-g669c18a08 2020-11-09 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2
寂静岭:破碎的记忆 v1.10.3-1174-g669c18a08 2020-11-09 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
寂静岭:破碎的记忆 v1.10.3-1174-g669c18a08 2020-11-09 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
寂静岭:破碎的记忆 v1.10.3-1174-g669c18a08 2020-11-09 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
寂静岭:破碎的记忆 v1.10.3 2022-01-20 Ignoring func export sceLibFont/099ef33c, already implemented in HLE.
寂静岭:破碎的记忆 v1.12.3-1098-gec05bce06 2022-05-25 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888)
寂静岭:破碎的记忆 v1.12.3-1098-gec05bce06 2022-05-25 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000
寂静岭:破碎的记忆 v1.12.3-1098-gec05bce06 2022-05-25 FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000
寂静岭:破碎的记忆 v1.12.3-1098-gec05bce06 2022-05-25 FBO created from existing depthbuffer as color, 04000000/00000000 and 04170000/04000000
寂静岭:破碎的记忆 v1.12.3-1098-gec05bce06 2022-05-25 FBO created from existing depthbuffer as color, 04000000/00000000 and 0404c000/04000000
寂静岭:破碎的记忆 v1.12.3-1098-gec05bce06 2022-05-25 FBO created from existing depthbuffer as color, 04000000/00000000 and 040d4000/04000000
寂静岭:破碎的记忆 v1.10.3 2020-08-28 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
寂静岭:破碎的记忆 v1.10.3 2020-08-28 Unknown syscall in known module 'sceNpAuth': 0xcd86a656
寂静岭:破碎的记忆 v1.10.3 2020-08-28 Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70
寂静岭:破碎的记忆 v1.10.3 2020-08-01 Unsupported alpha/stencil mask: fd
寂静岭:破碎的记忆 v1.6.3-492-g9fddfff66 2020-03-12 Render to area containing texture at 000d4000 +960x24
寂静岭:破碎的记忆 v1.6.3-492-g9fddfff66 2020-03-12 FBO using existing buffer as depthbuffer, 000c0000/00000000 and 00000000/00000000
寂静岭:破碎的记忆 v1.6.3-492-g9fddfff66 2020-03-12 FBO using existing buffer as depthbuffer, 000e0000/00000000 and 00000000/00000000
寂静岭:破碎的记忆 v1.6.3-492-g9fddfff66 2020-03-07 Render to area containing texture at 00040000 +960x0
寂静岭:破碎的记忆 v1.6.3-492-g9fddfff66 2020-06-17 FBO using existing buffer as depthbuffer, 000a0000/00000000 and 00000000/00000000
寂静岭:破碎的记忆 v1.6.3-492-g9fddfff66 2020-03-06 Render to area containing texture at 00080000 +960x0
寂静岭:破碎的记忆 v1.9.4 2021-04-12 Unknown GetPointer 00000000 PC 08000000 LR 08000000
寂静岭:破碎的记忆 v1.9.4 2022-03-25 FBO using existing buffer as depthbuffer, 040a0000/04000000 and 04000000/04000000
寂静岭:破碎的记忆 v1.8.0 2021-09-07 Rendering to framebuffer offset: 04170000 +512x0
寂静岭:破碎的记忆 v1.9.4 2021-08-01 FBO using existing buffer as depthbuffer, 04080000/04000000 and 04000000/04000000
寂静岭:破碎的记忆 v1.9.4 2021-08-01 FBO using existing buffer as depthbuffer, 04060000/04000000 and 04000000/04000000
寂静岭:破碎的记忆 v1.9.4 2022-04-09 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/04000000
寂静岭:破碎的记忆 v1.6.3-492-g9fddfff66 2019-08-08 Attempting to texture from target (src=0004c000 / target=0004c000 / flags=7)
寂静岭:破碎的记忆 v1.9.4 2021-11-23 Unknown GetPointer 00000000 PC 08a09de4 LR 08a09de4
寂静岭:破碎的记忆 v1.7.2 2019-04-21 Render to area containing texture at 00060000 +960x0
寂静岭:破碎的记忆 v1.9.3 2021-05-27 FBO using existing buffer as depthbuffer, 04170400/04000000 and 04000000/04000000
寂静岭:破碎的记忆 v1.6.3-492-g9fddfff66 2019-03-17 GL ran out of GPU memory; switching to low memory mode
寂静岭:破碎的记忆 v1.9.4 2022-03-31 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/04000000
寂静岭:破碎的记忆 v1.9.4 2020-10-23 Unexpected mpeg first timestamp: 0 / 0
寂静岭:破碎的记忆 v1.7.1 2018-11-03 Attempting to texture from target (src=0004c000 / target=0004c000 / flags=0)
寂静岭:破碎的记忆 v1.7.1 2020-03-12 FBO using existing buffer as depthbuffer, 00170400/00000000 and 00000000/00000000
寂静岭:破碎的记忆 v1.5.4 2018-01-23 Direct3D9: Failed to get the device caps!
寂静岭:破碎的记忆 v1.5.4 2018-01-23 DrawActiveTexture() failed: 8876086c
寂静岭:破碎的记忆 v1.7.5 2022-03-10 Attempting to texture from target (src=00170000 / target=00170000 / flags=7)
寂静岭:破碎的记忆 v1.7.2 2020-06-17 FBO using existing buffer as depthbuffer, 00060000/00000000 and 00000000/00000000
寂静岭:破碎的记忆 v1.7.2 2020-06-17 FBO using existing buffer as depthbuffer, 00080000/00000000 and 00000000/00000000
寂静岭:破碎的记忆 v1.0.1 2016-06-08 Unsupported alpha/stencil mask: 7f
寂静岭:破碎的记忆 v1.11.3 2021-05-03 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
寂静岭:破碎的记忆 v1.9.4 2022-01-22 0 depal unsupported: shift=0 mask=ff offset=0
寂静岭:破碎的记忆 v1.9.4 2022-03-28 Render to area containing texture at 04020000 +960x0
寂静岭:破碎的记忆 v1.7.1 2018-11-03 Unsupported alpha/stencil mask: bf