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Game title |
Version |
Latest Report |
Message |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-06-14 |
Can't draw: No current render step. Step count: 0 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-06-15 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-05-27 |
Unknown GetPointer 00000000 PC 0881c410 LR 0881c420 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-05-26 |
Unknown GetPointer 7f0db7c4 PC 0881c410 LR 0881c420 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-05-26 |
Unknown GetPointer 00000001 PC 0884d5a0 LR 0884d7c4 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-05-26 |
Unknown GetPointer 2cd1cb94 PC 0884d5a0 LR 0884d7c4 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-05-23 |
Unknown GetPointer ed0208ab PC 0881c410 LR 0881c420 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-05-21 |
Unknown GetPointer 00000000 PC 0884d5a0 LR 0884d7c4 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-05-20 |
Unknown GetPointer 5eff624c PC 0881c410 LR 0881c420 |
eFootball PES 2023 By Shan Channel |
v1.6.3 |
2025-05-17 |
GL ran out of GPU memory; switching to low memory mode |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-05-16 |
Unknown GetPointer 00000004 PC 08a019d0 LR 08a019dc |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-05-15 |
Unknown GetPointer 62367ffb PC 0884d5a0 LR 0884d7c4 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-06-19 |
Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)) |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-04-06 |
Unknown GetPointer 68b3005c PC 0881c410 LR 0881c420 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-05-16 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
eFootball PES 2023 By Shan Channel |
v1.10.3 |
2025-03-10 |
Unknown GetPointer 00000000 PC 088287e0 LR 088287f0 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-03-29 |
Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0 |
eFootball PES 2023 By Shan Channel |
v1.11.3 |
2025-01-22 |
ReadFromHardware: Invalid address 1b75b6f0 near PC 0921cf7c LR 0921ba5c |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-06-15 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-06-04 |
Unknown GetPointer 00000000 PC 0881c2c0 LR 0881c2d0 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-01-19 |
Texture cache ran out of GPU memory; switching to low memory mode |
eFootball PES 2023 By Shan Channel |
v1.9.4 |
2025-06-26 |
Unknown GetPointer 00000000 PC 08816130 LR 08816144 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-01-10 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 000b |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-01-10 |
sceMp3Init: invalid data: not MPEG v1 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-01-10 |
sceMp3Init: invalid data: not layer 3 |
eFootball PES 2023 By Shan Channel |
v1.17.1 |
2024-03-04 |
Unknown GetPointer 29d55dd4 PC 0886b550 LR 0886b730 |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-06-24 |
Replacement rowPitch=1024, but w=4096 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-05-07 |
Replacement rowPitch=128, but w=1024 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-04-21 |
Replacement rowPitch=256, but w=1200 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-03-21 |
Replacement rowPitch=2048, but w=6400 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-03-16 |
Replacement rowPitch=512, but w=1800 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-03-21 |
Replacement rowPitch=512, but w=2560 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-03-19 |
Replacement rowPitch=512, but w=2880 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-02-23 |
Replacement rowPitch=512, but w=2000 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-02-20 |
Replacement rowPitch=1024, but w=3200 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-02-17 |
Replacement rowPitch=1024, but w=2560 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-02-16 |
Replacement rowPitch=512, but w=1200 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-02-16 |
Replacement rowPitch=1024, but w=7200 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-03-21 |
Replacement rowPitch=256, but w=800 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-06-23 |
Replacement rowPitch=128, but w=2048 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-01-28 |
Replacement rowPitch=512, but w=1280 (level=0) |
eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-01-14 |
sceDmacMemcpy(dest=092ed040, src=086ce8c0, size=1251136): overlapping read |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-04-12 |
Unknown GetPointer 00000000 PC 0884a908 LR 0884a928 |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-05-23 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
eFootball PES 2023 By Shan Channel |
v1.18.1 |
2025-06-13 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
eFootball PES 2023 By Shan Channel |
v1.17.1 |
2025-05-19 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball PES 2023 By Shan Channel |
v1.18.1-993-ge80941403a |
2025-07-04 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
eFootball PES 2023 By Shan Channel |
v1.9.4 |
2025-06-26 |
Savedata version requested on save: 3 |
eFootball PES 2023 By Shan Channel |
v1.9.4 |
2025-07-05 |
Savedata version requested: 3 |
eFootball PES 2023 By Shan Channel |
v1.11.3 |
2023-05-15 |
Unknown GetPointer 00000000 PC 08815ef4 LR 08000020 |