Recent logs - TEKKEN 7

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Game title Version Latest Report Message
TEKKEN 7 v1.17.1 2024-04-01 Can't draw: No current render step. Step count: 0
TEKKEN 7 v1.16.6 2024-01-27 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/T7SM10466DATA/TEKKEN6.BIN, 09fd81d0, 00000002)
TEKKEN 7 v1.16.6 2024-01-27 sceIoChstat: change attr to 0000 requested
TEKKEN 7 v1.16.6 2023-11-19 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/T7SM10466DATA/TEKKEN6.BIN, 09fd41d0, 00000002)
TEKKEN 7 v1.8.0 2023-11-09 Unknown GetPointer 00000000 PC 089b604c LR 089b604c
TEKKEN 7 v1.17.1 2024-03-16 scePsmfPlayerSetPsmf*: incorrect PSMF magic (00000000), bad data
TEKKEN 7 v1.11.3 2023-09-22 FBO created from existing depthbuffer as color, 04088000/04110000 and 04000000/04088000
TEKKEN 7 v1.11.3 2023-09-22 FBO created from existing depthbuffer as color, 04088000/04110000 and 04044000/04088000
TEKKEN 7 v1.8.0 2023-08-27 80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name
TEKKEN 7 v1.9.4 2024-02-01 Render to texture with different formats 1 != 3
TEKKEN 7 v1.9.4 2024-05-22 Unknown GetPointer 00000000 PC 0887b940 LR 0887b940
TEKKEN 7 v1.9.4 2024-05-22 80020001=sceKernelCreateMutex(): invalid name