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Game title |
Version |
Latest Report |
Message |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.12.3 |
2022-05-19 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.12.2 |
2021-10-18 |
sceKernelRegisterSubIntrHandler(30, 1, 08903dc4, 00000000): duplicate handler |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.12.2 |
2021-10-18 |
sceKernelRegisterSubIntrHandler(30, 0, 08841210, 00000000): duplicate handler |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.9.4 |
2021-08-28 |
Unknown GetPointer 00000000 PC 09e47238 LR 08000020 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.12.3 |
2022-05-19 |
Video out requested, not supported: mode=0 size=0,0 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'ThreadManForKernel': 0x18260574 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'ThreadManForKernel': 0x86255ada |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'ThreadManForKernel': 0x8125221d |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.11.2 |
2021-03-06 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.10.3 |
2021-01-25 |
Unknown syscall in known module 'SysclibForKernel': 0xb49a7697 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.8.0 |
2019-04-26 |
80630006=sceAtracSetData(0, 09d6d300, 00040000): invalid RIFF header |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.3-26-gff66fe7 |
2017-04-14 |
Somehow calculated too many writable bytes: 262144 + 304112 > 262144 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.6.3-492-g9fddfff66 |
2019-06-09 |
Somehow calculated too many writable bytes: 0 + 566256 > 262144 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.9.4 |
2023-10-29 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.9.4 |
2024-09-22 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.5.2 |
2018-12-30 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.5.2 |
2018-12-30 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.5.2 |
2017-12-22 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.5.2 |
2018-12-30 |
Loading module sceSAScore with version 0101, devkit 00000000 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.9.4 |
2024-11-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- |
v1.9.4 |
2024-11-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |