Recent logs - 俺の屍を越えてゆけ

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Game title Version Latest Report Message
俺の屍を越えてゆけ v1.17.1 2024-02-22 WriteToHardware: Invalid address 00000048 near PC 08000000 LR 08000000
俺の屍を越えてゆけ v1.17.1 2024-02-22 ReadFromHardware: Invalid address 0000000c near PC 08000000 LR 08000000
俺の屍を越えてゆけ v1.15.4 2023-12-17 ReadFromHardware: Invalid address 0000014e near PC 08833514 LR 08831d0c
俺の屍を越えてゆけ v1.9.0 2023-08-06 Unknown GetPointer 00000000 PC 089d2f08 LR 089d2f08
俺の屍を越えてゆけ v1.17.1 2024-03-08 00000000=sceUtilityScreenshotInitStart(09bcc5ac)
俺の屍を越えてゆけ v1.10.3 2023-02-23 BREAK instruction hit
俺の屍を越えてゆけ v1.10.3 2023-02-23 WriteToHardware: Invalid address 02be3510 near PC 088c8260 LR 088c7eec
俺の屍を越えてゆけ v1.10.3 2023-02-23 ReadFromHardware: Invalid address 0000d6f9 near PC 088c7e9c LR 088c7ea8
俺の屍を越えてゆけ v1.10.3 2023-01-11 Unknown GetPointer 00000001 PC 00000001 LR 089c12e4
俺の屍を越えてゆけ v1.10.3 2023-01-11 ReadFromHardware: Invalid address 109eb3b0 near PC 0893a9a8 LR 0893a9c0
俺の屍を越えてゆけ v1.10.3 2023-01-11 ReadFromHardware: Invalid address 000000d3 near PC 088c7e2c LR 088c7e20
俺の屍を越えてゆけ v1.14.4-1277-g7d885250b 2024-01-21 Ignoring possible texturing from framebuffer at 04154000 +0x48 / 480x272
俺の屍を越えてゆけ v1.9.0 2022-12-11 Unknown GetPointer 00000000 PC 089d7910 LR 089d7910
俺の屍を越えてゆけ v1.12.3 2022-09-05 Ignoring possible texturing from framebuffer at 04154000 +0x43 / 480x272
俺の屍を越えてゆけ v1.9.0 2023-08-05 Unknown GetPointer 00000000 PC 08820508 LR 0882051c
俺の屍を越えてゆけ v1.9.0 2022-02-21 Unknown GetPointer 00000000 PC 089c4c98 LR 089c4c98
俺の屍を越えてゆけ v1.9.0 2022-03-18 ReadFromHardware: Invalid address 00002010 near PC 08000000 LR 08000000
俺の屍を越えてゆけ v1.12.3 2023-12-20 Waiting thread for 20 that was already waiting for 20
俺の屍を越えてゆけ v1.13.2 2024-01-31 Ignoring possible texturing from framebuffer at 04154000 +0x96 / 480x272
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 028adfa0 PC 09486820 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 02883780 PC 09486930 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 029e07f0 PC 09486830 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 029e07f0 PC 09486940 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 029e07f0 PC 09486720 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 07109240 PC 09486848 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 05e992c0 PC 09486724 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 0716b600 PC 09486738 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 05219c20 PC 09486714 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 0521a080 PC 09486944 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 07151c90 PC 09486814 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 07109240 PC 09486844 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 0716b600 PC 09486734 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 028ada60 PC 09486710 LR 09486710
俺の屍を越えてゆけ v1.7.5-363-ge3dd1533f 2019-01-17 Jump to invalid address: 05219c40 PC 09486834 LR 09486710
俺の屍を越えてゆけ v1.9.4 2024-03-08 sceDmacMemcpy(dest=0416c000, src=04000000, size=278528): overlapping read
俺の屍を越えてゆけ v1.9.4 2024-03-08 sceDmacMemcpy(dest=0416c000, src=04044000, size=278528): overlapping read
俺の屍を越えてゆけ v1.9.4 2023-08-06 Render to texture with different strides 512 != 128
俺の屍を越えてゆけ v1.4-2-g648bc5d 2017-04-22 80630011=sceAtracSetDataAndGetID(09b29080, 00020000): no data chunk
俺の屍を越えてゆけ v1.9.4 2023-08-06 Render to texture with different strides 128 != 512
俺の屍を越えてゆけ v1.12.3 2022-09-02 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
俺の屍を越えてゆけ v1.9.4 2023-08-11 Render to texture with different strides 256 != 512
俺の屍を越えてゆけ v1.7.5 2023-05-29 Ignoring possible render to texture at 00154000 +0x96 / 480x272
俺の屍を越えてゆけ v1.9.4 2023-08-11 Inter-buffer memcpy 04044000 -> 0416c000
俺の屍を越えてゆけ v1.9.4 2024-01-13 00000000=sceUtilityScreenshotInitStart(09bcc5ac)
俺の屍を越えてゆけ v1.9.4 2023-08-11 Ignoring possible render to texture at 04154000 +0x96 / 480x272
俺の屍を越えてゆけ v1.9.4 2023-08-06 Inter-buffer memcpy 04000000 -> 0416c000
俺の屍を越えてゆけ v1.4.2-473-gbb1f65118 2018-06-03 Loading module sceFont_Library with version 0101, devkit 06030510
俺の屍を越えてゆけ v1.10.3 2023-02-23 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
俺の屍を越えてゆけ v1.4.2-429-g49c92c69c 2017-12-02 sceDmacMemcpy(dest=0416c000, src=04000000, size=278528): overlapping read
俺の屍を越えてゆけ v1.4.2-429-g49c92c69c 2017-12-02 sceDmacMemcpy(dest=0416c000, src=04044000, size=278528): overlapping read
俺の屍を越えてゆけ v1.9.4 2024-04-23 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?