Recent logs - NASCAR®

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Game title Version Latest Report Message
NASCAR® v1.9.4 2020-07-03 BJUMP to illegal address 00fff3e0 - ignoring! data=fff3e0
NASCAR® v1.9.4 2020-07-03 Unknown GE command : 39820762
NASCAR® v1.9.4 2020-07-03 Unknown GE command : 396d428f
NASCAR® v1.9.4 2020-07-02 Unknown GE command : 393dbf00
NASCAR® v1.9.4 2020-07-02 Unknown GE command : 395442e1
NASCAR® v1.9.4 2020-07-02 VTYPE with morph used: THRU=0 TC=1 COL=3 POS=2 NRM=1 WT=3 NW=7 IDX=0 MC=5
NASCAR® v1.9.4 2020-06-21 Error in shader compilation: info: Compile failed. ERROR: 0:449: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:449: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:449: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:449: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:453: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:453: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:453: 'assign' : cannot convert from 'int' to '3-component vector of float' ERROR: 0:484: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:484: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:484: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:484: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:498: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:498: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:498: '*' : Wrong operand types. No operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type '3-component vector of float' (and there is no acceptable conversion) ERROR: 0:498: '+' : Wrong operand types. No operation '+' exists that takes a left-hand operand of type '3-component vector of float' and a right operand of type 'int' (and there is no acceptable conversion) ERROR: 0:502: 'mul' : undeclared identifier ERROR: 0:502: invalid function call 17 compilation errors. No code generated. postshader // PPSSPP: Grabbed from Processing and slightly modified. // FXAA shader, GLSL code adapted from: // http://horde3d.org/wiki/index.php5?title=Shading_Technique_-_FXAA // Whitepaper describing the technique: // http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf //====================================================================================================================================================================== //Extra options: #define FXAA 0 //ON:1/OFF:0 /default FXAA, info above //there's no extra config for fxaa here since from what I checked this simple fxaa version offers only more blur or less aa;c, you can check it yourself below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering, don't use with either FXAA nor sharpen fil
NASCAR® v1.9.4 2020-03-14 ReadFromHardware: Invalid address 40c90fdb near PC 40c90fdb LR 08aad7ac
NASCAR® v1.9.4 2020-03-14 Unknown GE command : 03e00008
NASCAR® v1.9.4 2020-01-25 GL ran out of GPU memory; switching to low memory mode
NASCAR® v1.9.4 2020-01-24 Unknown GE command : b6e59cb2
NASCAR® v1.9.4 2020-01-24 JUMP to illegal address 00b99400 - ignoring! data=b99400
NASCAR® v1.9.4 2020-01-24 JUMP to illegal address 00b97828 - ignoring! data=b97828
NASCAR® v1.9.4 2020-01-24 JUMP to illegal address 00b96ee0 - ignoring! data=b96ee0
NASCAR® v1.9.4 2020-01-24 JUMP to illegal address 00b960f4 - ignoring! data=b960f4
NASCAR® v1.9.4 2020-01-24 Vertices without position found: (005fa036) P: s8 N: s8 C: 5551 T: u16 Morph: 8 (size: 96)
NASCAR® v1.9.4 2020-01-24 VTYPE with morph used: THRU=0 TC=2 COL=5 POS=0 NRM=1 WT=0 NW=7 IDX=0 MC=8
NASCAR® v1.9.4 2019-12-23 Unknown GE command : 39efddf4
NASCAR® v1.9.4 2019-12-23 JUMP to illegal address 00ba48fc - ignoring! data=ba48fc
NASCAR® v1.9.4 2020-01-24 JUMP to illegal address 00b96598 - ignoring! data=b96598
NASCAR® v1.9.4 2019-12-23 Unknown GE command : 39950eca
NASCAR® v1.9.4 2019-12-23 JUMP to illegal address 00ba366c - ignoring! data=ba366c
NASCAR® v1.9.4 2019-12-23 Unknown texture format 13
NASCAR® v1.9.4 2019-12-23 Unknown texture format 12
NASCAR® v1.9.4 2019-12-23 Unknown texture format 11
NASCAR® v1.9.4 2019-12-23 Unknown texture format 14
NASCAR® v1.9.4 2019-12-23 Unknown texture format 15
NASCAR® v1.9.4 2019-12-23 VTYPE with morph used: THRU=0 TC=1 COL=3 POS=2 NRM=1 WT=2 NW=6 IDX=0 MC=5
NASCAR® v1.9.4 2020-01-24 JUMP to illegal address 00b96a3c - ignoring! data=b96a3c
NASCAR® v1.9.4 2019-12-23 Unknown GE command : 39ea1947
NASCAR® v1.9.4 2020-03-11 CALL to illegal address 00000000 - ignoring! data=000000
NASCAR® v1.9.4 2020-03-11 BlockTransfer: Bad source transfer address 00000000!
NASCAR® v1.9.4 2019-12-23 JUMP to illegal address 00b98f5c - ignoring! data=b98f5c
NASCAR® v1.9.4 2020-01-24 JUMP to illegal address 00b97384 - ignoring! data=b97384
NASCAR® v1.9.4 2019-11-16 Unknown GE command : 39d46b55
NASCAR® v1.9.4 2020-07-03 Bad index address 00000000!
NASCAR® v1.9.4 2020-01-24 No DL ID available to enqueue
NASCAR® v1.9.4 2019-11-15 JUMP to illegal address 00b957ac - ignoring! data=b957ac
NASCAR® v1.9.4 2019-12-23 JUMP to illegal address 00b95308 - ignoring! data=b95308
NASCAR® v1.9.4 2019-11-15 Unknown GE command : 39ee568a
NASCAR® v1.9.4 2020-01-24 JUMP to illegal address 00b95c50 - ignoring! data=b95c50
NASCAR® v1.9.4 2019-11-15 VTYPE with morph used: THRU=1 TC=0 COL=0 POS=3 NRM=2 WT=0 NW=8 IDX=0 MC=8
NASCAR® v1.8.0 2019-06-19 Unknown GetPointer 00000000 PC 08a0db34 LR 08000030
NASCAR® v1.9.4 2020-07-17 Unknown GetPointer 00000000 PC 08aa1150 LR 08000020
NASCAR® v1.8.0 2019-05-21 ReadFromHardware: Invalid address 0000000c near PC 088bafa4 LR 088bafa4
NASCAR® v1.8.0 2019-05-20 ReadFromHardware: Invalid address 0e534444 near PC 089af938 LR 089af938
NASCAR® v1.8.0 2019-05-20 ReadFromHardware: Invalid address 0e534448 near PC 089af990 LR 089af990
NASCAR® v1.7.4 2019-03-02 Attempting to texture from target (src=00044000 / target=00044000 / flags=7)
NASCAR® v1.6.3-492-g9fddfff66 2019-06-14 sceKernelCreateThread(name=AdhocThread): unsupported options parameter 00001000
NASCAR® v1.9.4 2020-06-07 BREAK instruction hit
NASCAR® v1.9.4 2020-08-08 Inter-buffer memcpy 04044000 -> 04000000
NASCAR® v1.9.4 2020-08-05 Inter-buffer memcpy 04000000 -> 04044000
NASCAR® v1.4.2 2020-05-30 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
NASCAR® v1.4.2 2020-05-30 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
NASCAR® v1.4.2 2020-05-30 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
NASCAR® v1.4.2 2020-05-30 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
NASCAR® v1.4.2 2020-05-30 Loading module sceSAScore with version 0103, devkit 00000000
NASCAR® v1.4.2 2020-05-30 Loading module sceMpeg_library with version 0104, devkit 00000000
NASCAR® v1.9.4 2020-08-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
NASCAR® v1.9.4 2020-08-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=0
NASCAR® v1.9.4 2020-08-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
NASCAR® v1.9.3 2020-07-19 Unexpected prim type: 7
NASCAR® v1.9.4 2020-08-08 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
NASCAR® v1.9.4 2020-08-08 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144855016
NASCAR® v1.9.4 2020-08-08 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146694408
NASCAR® v1.9.4 2020-08-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145559772
NASCAR® v1.9.4 2020-08-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145504184
NASCAR® v1.9.4 2020-08-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145551420
NASCAR® v1.9.4 2020-08-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147049076
NASCAR® v1.9.4 2020-08-08 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 30