Recent logs - Prince of Persia - Rival Swords

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Game title Version Latest Report Message
Prince of Persia - Rival Swords v1.16.6 2025-06-17 Unknown GE command : 3428017c
Prince of Persia - Rival Swords v1.18.1 2025-06-17 Unusual bezier/spline vtype: 12650102, morph: 1, bones: 5
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Bad bounding box data: 00065b
Prince of Persia - Rival Swords v1.18.1 2025-06-16 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=0 WT=0 NW=5 IDX=0 MC=2
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Bad vertex address 03f20102!
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Bad vertex address 032c012c!
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Bad vertex address 032c06d3!
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Bad vertex address 03f1065b!
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Unusual bezier/spline vtype: 1239ccb8, morph: 6, bones: 8
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Bad bounding box data: 00a877
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Drawing region rate add non-zero: 0220, 0229 of 01df, 010f
Prince of Persia - Rival Swords v1.18.1 2025-06-16 VTYPE with morph used: THRU=1 TC=2 COL=0 POS=0 NRM=1 WT=0 NW=1 IDX=0 MC=8
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Vertices without position found: (07fc0022) [07fc0022] P: ? N: s8 T: u16 Morph: 8 (through) (80b)
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Vertices without position found: (12000008) [12000008] P: ? C: ? (3b)
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Vertices without position found: (05000008) [05000008] P: ? C: ? (3b)
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Vertices without position found: (05000234) [05000234] P: ? N: s8 C: 5551 W: u8 (1x) (10b)
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Vertices without position found: (05200008) [05200008] P: ? C: ? (3b)
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Bad vertex address 0f55af3e!
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Vertices without position found: (12200008) [12200008] P: ? C: ? (3b)
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Vertices without position found: (04824a55) [04824a55] P: ? N: s16 C: 5551 T: u8 W: u8 (2x) I: u8 (through) (16b)
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Bad vertex address 0a621961!
Prince of Persia - Rival Swords v1.18.1 2025-06-16 Bad vertex address 0f3020f0!
Prince of Persia - Rival Swords v1.18.1 2025-06-15 Imm vertex used clip value, flags=b31800
Prince of Persia - Rival Swords v1.18.1 2025-06-15 Drawing region rate add non-zero: 01e3, 01a2 of 00e2, 00a1
Prince of Persia - Rival Swords v1.18.1 2025-06-13 Bad vertex address 07510615!
Prince of Persia - Rival Swords v1.18.1 2025-06-11 Block transfer invalid: 00000000/0 -> b6000000/0, 2x1x4 (230,634)->(505,956)
Prince of Persia - Rival Swords v1.18.1 2025-06-10 Block transfer invalid: 00000000/0 -> 00000000/0, 257x5x2 (42,896)->(42,896)
Prince of Persia - Rival Swords v1.18.1 2025-06-10 Drawing region rate add non-zero: 0103, 0208 of 01bf, 01bf
Prince of Persia - Rival Swords v1.5.4-956-ga3bbe8791 2025-06-10 Error in shader program link: info: Attached fragment shader is not compiled. fs: depal #version 300 es precision mediump float; in vec2 v_texcoord0; out vec4 fragColor0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 color = texture(tex, v_texcoord0); int r = 0; int g = 0; int b = int(color.b * 255.99); int a = 0; int index = (a << 24) | (b << 16) | (g << 8) | (r); index = (int(uint(index) >> 16) & 0xff); fragColor0 = texture(pal, vec2((float(index) + 0.5) * (1.0 / 256.000000), 0.0)); } vs: depal #version 300 es precision highp float; in vec4 a_position; in vec2 a_texcoord0; out vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Prince of Persia - Rival Swords v1.5.4-956-ga3bbe8791 2025-06-10 Error in shader compilation: info: ERROR: 0:14: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:14: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:14: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) depal #version 300 es precision mediump float; in vec2 v_texcoord0; out vec4 fragColor0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 color = texture(tex, v_texcoord0); int r = 0; int g = int(color.g * 255.99); int b = 0; int a = 0; int index = (a << 24) | (b << 16) | (g << 8) | (r); index = (int(uint(index) >> 8) & 0xff); fragColor0 = texture(pal, vec2((float(index) + 0.5) * (1.0 / 256.000000), 0.0)); }
Prince of Persia - Rival Swords v1.5.4-956-ga3bbe8791 2025-06-10 Error in shader compilation: info: ERROR: 0:14: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:14: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:14: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uint' and a right operand of type 'const int' (or there is no acceptable conversion) depal #version 300 es precision mediump float; in vec2 v_texcoord0; out vec4 fragColor0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 color = texture(tex, v_texcoord0); int r = 0; int g = 0; int b = int(color.b * 255.99); int a = 0; int index = (a << 24) | (b << 16) | (g << 8) | (r); index = (int(uint(index) >> 16) & 0xff); fragColor0 = texture(pal, vec2((float(index) + 0.5) * (1.0 / 256.000000), 0.0)); }
Prince of Persia - Rival Swords v1.5.4-956-ga3bbe8791 2025-06-10 Error in shader program link: info: Attached fragment shader is not compiled. fs: depal #version 300 es precision mediump float; in vec2 v_texcoord0; out vec4 fragColor0; uniform sampler2D tex; uniform sampler2D pal; void main() { vec4 color = texture(tex, v_texcoord0); int r = 0; int g = int(color.g * 255.99); int b = 0; int a = 0; int index = (a << 24) | (b << 16) | (g << 8) | (r); index = (int(uint(index) >> 8) & 0xff); fragColor0 = texture(pal, vec2((float(index) + 0.5) * (1.0 / 256.000000), 0.0)); } vs: depal #version 300 es precision highp float; in vec4 a_position; in vec2 a_texcoord0; out vec2 v_texcoord0; void main() { v_texcoord0 = a_texcoord0; gl_Position = a_position; }
Prince of Persia - Rival Swords v1.18.1 2025-06-02 Drawing region rate add non-zero: 03bd, 01b7 of 01df, 010f
Prince of Persia - Rival Swords v1.18.1 2025-06-02 Block transfer invalid: 06000000/0 -> 60c4f2f0/0, 2x1x4 (961,520)->(813,695)
Prince of Persia - Rival Swords v1.17.1 2025-05-27 Unknown GE command : 110c56f6
Prince of Persia - Rival Swords v1.6.3 2025-05-27 Unknown GE command : 4ee0f4e1
Prince of Persia - Rival Swords v1.18.1 2025-05-27 Block transfer invalid: 00000000/0 -> 00000000/0, 1x129x2 (1,0)->(1,0)
Prince of Persia - Rival Swords v1.18.1 2025-05-25 Bad vertex address 04e9d2c6!
Prince of Persia - Rival Swords v1.18.1 2025-05-25 Vertices without position found: (0623201d) [0623201d] P: ? C: 8888 T: u8 (12b)
Prince of Persia - Rival Swords v1.18.1 2025-05-25 Bad vertex address 04d5d1d2!
Prince of Persia - Rival Swords v1.18.1 2025-05-25 Drawing region rate add non-zero: 0163, 0494 of 01df, 010f
Prince of Persia - Rival Swords v1.18.1 2025-05-25 Imm vertex used clip value, flags=320000
Prince of Persia - Rival Swords v1.18.1 2025-05-25 VTYPE with morph used: THRU=1 TC=2 COL=5 POS=0 NRM=1 WT=0 NW=5 IDX=0 MC=8
Prince of Persia - Rival Swords v1.18.1 2025-05-25 Vertices without position found: (12bf0036) [12bf0036] P: ? N: s8 C: 5551 T: u16 Morph: 8 (through) (96b)
Prince of Persia - Rival Swords v1.18.1 2025-05-25 Unusual bezier/spline vtype: 120fccfd, morph: 3, bones: 8
Prince of Persia - Rival Swords v1.18.1 2025-05-25 Bad vertex address 0d241424!
Prince of Persia - Rival Swords v1.18.1 2025-05-25 VTYPE with morph used: THRU=0 TC=1 COL=7 POS=1 NRM=3 WT=2 NW=8 IDX=1 MC=4
Prince of Persia - Rival Swords v1.18.1 2025-05-25 Block transfer invalid: 11fc1b00/10 -> 00000000/0, 24x961x4 (1,0)->(244,197)
Prince of Persia - Rival Swords v1.18.1 2025-05-25 Drawing region rate add non-zero: 0115, 0240 of 003f, 036c
Prince of Persia - Rival Swords v1.18.1 2025-05-23 VTYPE with morph used: THRU=1 TC=0 COL=4 POS=1 NRM=3 WT=0 NW=4 IDX=2 MC=5
Prince of Persia - Rival Swords v1.18.1 2025-05-23 Bad bounding box data: 000693
Prince of Persia - Rival Swords v1.18.1 2025-05-23 Bad vertex address 0d180611!
Prince of Persia - Rival Swords v1.18.1 2025-05-23 Vertices without position found: (12b10038) [12b10038] P: ? N: s8 C: 4444 Morph: 5 (through) (40b)
Prince of Persia - Rival Swords v1.18.1 2025-05-23 VTYPE with morph used: THRU=1 TC=0 COL=6 POS=0 NRM=1 WT=0 NW=5 IDX=0 MC=5
Prince of Persia - Rival Swords v1.15.4 2025-05-22 80630006=sceAtracSetDataAndGetID(09930f80, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.15.4 2025-05-22 80630006=sceAtracSetDataAndGetID(0992de40, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.15.4 2025-05-22 80630006=sceAtracSetDataAndGetID(09b93ac0, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.15.4 2025-05-22 80630006=sceAtracSetDataAndGetID(09b8f880, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.15.4 2025-05-22 80630006=sceAtracSetDataAndGetID(097a7800, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.15.4 2025-05-22 80630006=sceAtracSetDataAndGetID(097a6740, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.15.4 2025-05-22 80630006=sceAtracSetDataAndGetID(09b94200, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.15.4 2025-05-22 80630006=sceAtracSetDataAndGetID(09b8f140, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.15.4 2025-05-22 80630006=sceAtracSetDataAndGetID(09b8ffc0, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.15.4 2025-05-22 80630006=sceAtracSetDataAndGetID(09b8ea00, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.15.4 2025-05-22 80630006=sceAtracSetDataAndGetID(097a26c0, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.18.1 2025-05-21 Bad bounding box data: 004800
Prince of Persia - Rival Swords v1.18.1 2025-05-25 VTYPE with morph used: THRU=0 TC=0 COL=7 POS=0 NRM=2 WT=3 NW=1 IDX=2 MC=8
Prince of Persia - Rival Swords v1.18.1 2025-05-21 Bad vertex address 0c6c09dc!
Prince of Persia - Rival Swords v1.18.1 2025-05-21 Vertices without position found: (125c165c) [125c165c] P: ? N: s16 C: 8888 W: f (1x) I: u16 Morph: 8 (160b)
Prince of Persia - Rival Swords v1.18.1 2025-05-14 Imm vertex used clip value, flags=9b7800
Prince of Persia - Rival Swords v1.18.1 2025-05-14 80420014=__sceSasCore(08af1e40, 00001400): invalid address
Prince of Persia - Rival Swords v1.18.1 2025-05-14 Unknown GetPointerWrite 00000000 PC 08a9deac LR 08a78b94
Prince of Persia - Rival Swords v1.18.1 2025-05-14 80420014=__sceSasCore(08af1e40, 00001000): invalid address
Prince of Persia - Rival Swords v1.18.1 2025-05-11 Unusual bezier/spline vtype: 120e07fe, morph: 3, bones: 1
Prince of Persia - Rival Swords v1.18.1 2025-05-11 Block transfer invalid: 00000000/0 -> 00000000/0, 392x562x2 (1,0)->(1,0)
Prince of Persia - Rival Swords v1.18.1 2025-05-10 Drawing region rate add non-zero: 0300, 0474 of 01df, 010f
Prince of Persia - Rival Swords v1.12.3 2025-05-09 Unknown GE command : 4e08ebd2
Prince of Persia - Rival Swords v1.12.3 2025-05-09 Unknown GE command : 5248693a
Prince of Persia - Rival Swords v1.12.3 2025-05-09 Unknown GE command : 340e020a
Prince of Persia - Rival Swords v1.18.1 2025-05-09 Bad vertex address 0a815bc2!
Prince of Persia - Rival Swords v1.18.1 2025-05-09 Drawing region rate add non-zero: 024e, 0153 of 01df, 010f
Prince of Persia - Rival Swords v1.18.1 2025-05-09 Unusual bezier/spline vtype: 12202621, morph: 0, bones: 1
Prince of Persia - Rival Swords v1.18.1 2025-05-09 Vertices without position found: (04202621) [04202621] P: ? N: s8 T: u8 W: f (1x) (12b)
Prince of Persia - Rival Swords v1.18.1 2025-05-09 Block transfer invalid: 86674050/0 -> 156ab860/0, 598x205x2 (1,0)->(189,550)
Prince of Persia - Rival Swords v1.18.1 2025-05-08 Imm vertex used clip value, flags=042000
Prince of Persia - Rival Swords v1.18.1 2025-05-08 Drawing region rate add non-zero: 0300, 0268 of 01df, 010f
Prince of Persia - Rival Swords v1.18.1 2025-05-08 Imm vertex used clip value, flags=6e7800
Prince of Persia - Rival Swords v1.18.1 2025-05-05 Vertices without position found: (045f3040) [045f3040] P: ? N: s16 I: u16 Morph: 8 (80b)
Prince of Persia - Rival Swords v1.18.1 2025-05-05 Drawing region rate add non-zero: 0115, 0180 of 01df, 010f
Prince of Persia - Rival Swords v1.18.1 2025-05-05 Block transfer invalid: 00000000/0 -> 00000000/0, 546x63x2 (616,77)->(800,699)
Prince of Persia - Rival Swords v1.4.2-425-g7a7ccee5e 2025-05-06 Error in shader compilation: info: ERROR: 0:16: 'u_proj' : undeclared identifier / code: #version 330 #define lowp #define mediump #define highp in vec3 position; in mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
Prince of Persia - Rival Swords v1.18.1 2025-05-05 Block transfer invalid: 54000000/298 -> 00000000/0, 2x1x4 (822,796)->(1,0)
Prince of Persia - Rival Swords v1.18.1 2025-05-01 Block transfer invalid: 00000000/0 -> 00000000/0, 408x638x4 (496,789)->(1,0)
Prince of Persia - Rival Swords v1.12.3 2025-05-01 Unknown GE command : 11d0e61c
Prince of Persia - Rival Swords v1.17.1 2025-04-23 VTYPE with morph used: THRU=1 TC=2 COL=1 POS=3 NRM=1 WT=3 NW=7 IDX=0 MC=5
Prince of Persia - Rival Swords v1.17.1 2025-04-23 Vertices without position found: (03211e31) P: ? N: s8 C: 565 T: u8 W: f (5x) I: ? (32b)
Prince of Persia - Rival Swords v1.17.1 2025-04-23 Unusual bezier/spline vtype: 12211e31, morph: 0, bones: 5
Prince of Persia - Rival Swords v1.8.0 2025-04-23 Unknown GE command : 34e7d6f8
Prince of Persia - Rival Swords v1.18.1 2025-04-20 Block transfer invalid: 00000000/0 -> 00000000/0, 2x1x2 (961,520)->(1,0)
Prince of Persia - Rival Swords v1.17.1 2025-04-13 Unknown GE command : 35687237