Recent logs - Fading Shadows

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Game title Version Latest Report Message
Fading Shadows v1.13.2 2023-03-16 GetFramebufferCandidates(DEPTH): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 04710000 offset: 0 (512x512 stride 512, CLUT16): [C:04000000/512 Z:04110000/512 X:0 Y:0 reint: false] [C:04088000/512 Z:04110000/512 X:0 Y:0 reint: false]
Fading Shadows v1.13.2 2022-12-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 14
Fading Shadows v1.13.2 2022-12-10 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
Fading Shadows v1.13.2 2022-12-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145232488
Fading Shadows v1.13.2 2022-12-10 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145224280
Fading Shadows v1.10 2021-12-08 RET: Stack empty!
Fading Shadows v1.11.3-698-g8f21141a6 2021-05-29 UNTESTED sceNetAdhocctlJoinEnterGameMode(Fading, c0:a4:8d:c6:34:cb, 30000000, 0) at 08814c68
Fading Shadows v1.11.3-698-g8f21141a6 2021-05-29 UNTESTED sceNetAdhocctlCreateEnterGameMode(Fading, 1, 2, 08c3a32c, 30000000, 0) at 08814c48
Fading Shadows v1.12.3 2024-10-20 GetFramebufferCandidates(DEPTH): Multiple (2) candidate framebuffers. texaddr: 04710000 offset: 0 (512x512 stride 512, CLUT16)
Fading Shadows v1.10.3 2020-10-11 sceKernelRegisterSubIntrHandler(30, 1, 08893958, 00000000): duplicate handler
Fading Shadows v1.9.4 2023-10-12 Decoding texture from VRAM mirror at 04710000 swizzle=0
Fading Shadows v1.4.2 2021-07-16 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
Fading Shadows v1.4.2 2021-07-16 Loading module sceATRAC3plus_Library with version 0104, devkit 00000000