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Game title |
Version |
Latest Report |
Message |
Silent Hill®: Origins |
v1.12.3 |
2022-05-22 |
sceDmacMemcpy(dest=09927990, src=09817950, size=557056): overlapping read |
Silent Hill®: Origins |
v1.12.2 |
2022-05-17 |
Unimplemented HLE function sceKernelStopUnloadSelfModule |
Silent Hill®: Origins |
v1.12.3 |
2022-05-16 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r4p1-01rel0 [Revision 96995].
01f04444:00000b34 HWX T N Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 Cull
#version 100
// Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_c |
Silent Hill®: Origins |
v1.12.3 |
2022-05-06 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
Silent Hill®: Origins |
v1.12.3 |
2022-05-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1 |
Silent Hill®: Origins |
v1.12.3 |
2022-05-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2 |
Silent Hill®: Origins |
v1.12.3 |
2022-04-25 |
__KernelStopThread: thread 336 does not exist |
Silent Hill®: Origins |
v1.12.3 |
2022-04-23 |
sceDmacMemcpy(dest=09927990, src=0989f970, size=557056): overlapping read |
Silent Hill®: Origins |
v1.12.3 |
2022-04-18 |
sceDmacMemcpy(dest=09460200, src=093d81e0, size=557056): overlapping read |
Silent Hill®: Origins |
v1.12.3 |
2022-04-17 |
Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272 |
Silent Hill®: Origins |
v1.12.3 |
2022-04-17 |
Rendering to framebuffer offset: 04161800 +64x0 |
Silent Hill®: Origins |
v1.12.3 |
2022-03-09 |
Unknown GE command : fe7f6f0f |
Silent Hill®: Origins |
v1.12.3 |
2022-03-07 |
sceKernelCreateSema(SEEDMUTEX) unsupported options parameter, size = 148078936 |
Silent Hill®: Origins |
v1.12.3 |
2022-03-07 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765 |
Silent Hill®: Origins |
v1.12.3 |
2022-03-07 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524 |
Silent Hill®: Origins |
v1.12.3 |
2022-03-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2 |
Silent Hill®: Origins |
v1.12.3 |
2022-03-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1 |
Silent Hill®: Origins |
v1.12.3 |
2022-02-21 |
Ignoring possible texturing from framebuffer at 04170000 +384x128 / 512x256 |
Silent Hill®: Origins |
v1.11.3 |
2022-02-12 |
__KernelStopThread: thread 310 does not exist |
Silent Hill®: Origins |
v1.12.3 |
2022-02-10 |
Unknown GE command : fcefdee6 |
Silent Hill®: Origins |
v1.9.3-80-g73bf6098e |
2022-02-09 |
__KernelStopThread: thread 917 does not exist |
Silent Hill®: Origins |
v1.9.3-80-g73bf6098e |
2022-02-09 |
__KernelStopThread: thread 863 does not exist |
Silent Hill®: Origins |
v1.9.3-80-g73bf6098e |
2022-02-09 |
__KernelStopThread: thread 859 does not exist |
Silent Hill®: Origins |
v1.8.0 |
2022-01-23 |
Unknown GE command : fdbe6c27 |
Silent Hill®: Origins |
v1.12.3 |
2022-01-21 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2 |
Silent Hill®: Origins |
v1.10.3 |
2021-12-28 |
Unexpected mpeg first timestamp: 3aed080001 / 253084827649 |
Silent Hill®: Origins |
v1.10.3 |
2021-12-28 |
Unexpected mpeg first timestamp: 9d9b30001 / 42307092481 |
Silent Hill®: Origins |
v1.10.3 |
2021-12-28 |
Unexpected mpeg first timestamp: 83f220001 / 35418931201 |
Silent Hill®: Origins |
v1.12.1 |
2021-12-26 |
sceDmacMemcpy(dest=0980c610, src=0996ff50, size=557056): overlapping read |
Silent Hill®: Origins |
v1.12.3 |
2021-12-16 |
Unexpected mpeg first timestamp: 17ef336273f / 1644757919551 |
Silent Hill®: Origins |
v1.12.3 |
2021-12-16 |
Unexpected mpeg first timestamp: 6d645114492 / 7517351527570 |
Silent Hill®: Origins |
v1.12.3 |
2021-12-16 |
Unexpected mpeg first timestamp: 49515bbdbce / 5038361271246 |
Silent Hill®: Origins |
v1.12.3 |
2021-12-16 |
Unexpected mpeg first timestamp: 6fdba92cdb1 / 7686826675633 |
Silent Hill®: Origins |
v1.12.3 |
2021-12-16 |
Unexpected mpeg first timestamp: af522492892 / 12047958485138 |
Silent Hill®: Origins |
v1.12.3 |
2021-12-16 |
Error in shader compilation: info: ERROR: 0:23: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:23: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:23: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:36: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:36: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:36: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:37: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:37: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:38: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:38: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled.
ERROR: 0:38: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:42: 'col' : undeclared identifier
ERROR: 0:42: 'assign' : implicit conversion between types not allowed in ES 2.0
ERROR: 0:42: 'assign' : cannot convert from '4-component vector of uint' to 'float'
ERROR: 0:43: 'index0' : undeclared identifier
ERROR: 0:43: 'b' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:43: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:43: 'g' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:43: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion)
ERROR: 0:43: '|' : wrong operand types no operation '|' exists that takes a left-hand operand of type 'float' and a right operand of type 'float' (or there is no acceptable conversion)
ERROR: 0:43: 'r' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:43: '|' : wrong operand types no operation '|' exists that takes a left-hand operand of type 'float' and a right operand of type 'float' (or there is no acceptable conversion)
ERROR: 0:45: 'assign' : implicit conversion between types not allowed in ES 2.0
ERROR: 0:45: 'assign' : cannot convert from '4-component vector of uint' to 'float'
ERROR: 0:46: 'index1' : undeclared identifier
ERROR: 0:46: 'b' : field selection requires structure, vector, or matrix on left hand side
ERROR: 0:46: '<<' : wrong operand types no operation '<<' exists that takes a |
Silent Hill®: Origins |
v1.12.3 |
2021-12-12 |
Unknown GE command : fefcec99 |
Silent Hill®: Origins |
v1.12.3 |
2021-12-04 |
Unknown GE command : b7bd77ba |
Silent Hill®: Origins |
v1.12.3 |
2021-11-03 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
Silent Hill®: Origins |
v1.12.3 |
2021-10-22 |
__KernelStopThread: thread 376 does not exist |
Silent Hill®: Origins |
v1.12.3 |
2022-03-04 |
sceDmacMemcpy(dest=0992d6c0, src=0981d680, size=557056): overlapping read |
Silent Hill®: Origins |
v1.11.3 |
2021-10-09 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488 |
Silent Hill®: Origins |
v1.12.2 |
2022-02-21 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2 |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5 |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006 |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1 |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006 |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE. |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE. |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708 |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5 |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32 |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937 |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105 |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640 |
Silent Hill®: Origins |
v1.10.3 |
2021-07-28 |
Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c |
Silent Hill®: Origins |
v1.11.3 |
2021-06-14 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2 |
Silent Hill®: Origins |
v1.12.3 |
2022-05-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
Silent Hill®: Origins |
v1.11.3 |
2021-06-07 |
MIPSCompileOp: Invalid instruction b000003c |
Silent Hill®: Origins |
v1.11.3 |
2021-05-20 |
sceDmacMemcpy(dest=0945ee10, src=09190550, size=557056): overlapping read |
Silent Hill®: Origins |
v1.12.3 |
2022-03-13 |
Ignoring possible texturing from framebuffer at 04170000 +128x128 / 512x272 |
Silent Hill®: Origins |
v1.10.3-387-g6ca01d588 |
2021-04-12 |
sceDmacMemcpy(dest=09925e20, src=0989de00, size=557056): overlapping read |
Silent Hill®: Origins |
v1.5.4 |
2021-04-11 |
sceDmacMemcpy(dest=099d25b0, src=09931e90, size=557056): overlapping read |
Silent Hill®: Origins |
v1.5.4 |
2021-04-11 |
sceDmacMemcpy(dest=099d25b0, src=096a6400, size=557056): overlapping read |
Silent Hill®: Origins |
v1.12.3 |
2022-04-28 |
FBO created from existing depthbuffer as color, 04000000/00000000 and 04080000/04000000 |
Silent Hill®: Origins |
v1.11.2 |
2021-05-01 |
FBO using existing buffer as depthbuffer, 040c0000/04000000 and 04000000/00000000 |
Silent Hill®: Origins |
v1.11.2 |
2021-05-01 |
FBO using existing buffer as depthbuffer, 040e0000/04000000 and 04000000/00000000 |
Silent Hill®: Origins |
v1.11.2 |
2021-05-01 |
FBO created from existing depthbuffer as color, 04000000/00000000 and 040c0000/04000000 |
Silent Hill®: Origins |
v1.9.4 |
2021-09-29 |
BREAK instruction hit |
Silent Hill®: Origins |
v1.9.4 |
2021-05-18 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed |
Silent Hill®: Origins |
v1.12.3 |
2021-10-24 |
sceDmacMemcpy(dest=0945ee10, src=09190de0, size=557056): overlapping read |
Silent Hill®: Origins |
v1.12.2 |
2022-05-17 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2 |
Silent Hill®: Origins |
v1.12.3 |
2022-04-25 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Silent Hill®: Origins |
v1.11.2 |
2021-03-06 |
WriteToHardware: Invalid address 00000013 near PC 088a3dec LR 088a3dfc |
Silent Hill®: Origins |
v1.11.2 |
2021-03-06 |
ReadFromHardware: Invalid address 00000017 near PC 0897ab78 LR 0897ab78 |
Silent Hill®: Origins |
v1.10.2 |
2021-03-04 |
GE Interrupt: newState might be 1 |
Silent Hill®: Origins |
v1.10.2 |
2021-03-04 |
GE Interrupt: newState might be 0 |
Silent Hill®: Origins |
v1.12.3 |
2022-03-05 |
FBO created from existing depthbuffer as color, 04000000/00000000 and 040a0000/04000000 |
Silent Hill®: Origins |
v1.12.3-274-gc7bba9bf7 |
2022-04-04 |
sceDmacMemcpy(dest=0945ee10, src=093d6df0, size=557056): overlapping read |
Silent Hill®: Origins |
v1.12.2 |
2022-01-05 |
sceDmacMemcpy(dest=0992d6c0, src=098a56a0, size=557056): overlapping read |
Silent Hill®: Origins |
v1.11.2-221-g5d4d8ab41 |
2021-04-12 |
sceKernelVolatileMemUnlock(0) FAILED - not locked |
Silent Hill®: Origins |
v1.11.2 |
2021-03-05 |
Savedata version requested: 3 |
Silent Hill®: Origins |
v1.12.3 |
2022-05-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
Silent Hill®: Origins |
v1.12.3 |
2022-05-24 |
FBO using existing buffer as depthbuffer, 04080000/04000000 and 04000000/00000000 |
Silent Hill®: Origins |
v1.12.3 |
2022-03-09 |
FBO using existing buffer as depthbuffer, 040a0000/04000000 and 04000000/00000000 |
Silent Hill®: Origins |
v1.12.3 |
2022-05-25 |
FBO created from existing depthbuffer as color, 04000000/00000000 and 04060000/04000000 |
Silent Hill®: Origins |
v1.12.3 |
2022-05-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2 |
Silent Hill®: Origins |
v1.10.3 |
2021-02-15 |
sceDmacMemcpy(dest=099457a0, src=098bd780, size=557056): overlapping read |
Silent Hill®: Origins |
v1.10.3 |
2021-01-24 |
Unimplemented HLE function sceNetResolverTerm |
Silent Hill®: Origins |
v1.10.3 |
2021-01-20 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10518DATA/DATA.DNS, 09f919b0, 00000002) |
Silent Hill®: Origins |
v1.10.3 |
2021-05-08 |
ReadFCR: Unexpected reg 21 |
Silent Hill®: Origins |
v1.10.3 |
2021-01-09 |
sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid) |
Silent Hill®: Origins |
v1.10.3 |
2020-12-26 |
Render to area containing texture at 040d4000 +960x24 |
Silent Hill®: Origins |
v1.10.3 |
2020-12-21 |
Unknown GE command : fcfe9184 |
Silent Hill®: Origins |
v1.12.3-99-g6099c4f41 |
2022-05-24 |
FBO using existing buffer as depthbuffer, 04170000/04000000 and 04000000/00000000 |
Silent Hill®: Origins |
v1.12.3-480-ga9dcf482c |
2022-05-25 |
FBO using existing buffer as depthbuffer, 04060000/04000000 and 04000000/00000000 |
Silent Hill®: Origins |
v1.10.3 |
2020-12-03 |
DecodeVerts: Failed to deduce prim: -1 |