Recent logs - Silent Hill®: Origins

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Game title Version Latest Report Message
Silent Hill®: Origins v1.11.3 2021-04-18 Ignoring possible texturing from framebuffer at 04170000 +128x128 / 512x272
Silent Hill®: Origins v1.10.3-387-g6ca01d588 2021-04-12 sceDmacMemcpy(dest=09925e20, src=0989de00, size=557056): overlapping read
Silent Hill®: Origins v1.5.4 2021-04-11 sceDmacMemcpy(dest=099d25b0, src=09931e90, size=557056): overlapping read
Silent Hill®: Origins v1.5.4 2021-04-11 sceDmacMemcpy(dest=099d25b0, src=096a6400, size=557056): overlapping read
Silent Hill®: Origins v1.11.3 2021-04-10 FBO created from existing depthbuffer as color, 04000000/00000000 and 04080000/04000000
Silent Hill®: Origins v1.11.2 2021-05-01 FBO using existing buffer as depthbuffer, 040c0000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.11.2 2021-05-01 FBO using existing buffer as depthbuffer, 040e0000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.11.2 2021-05-01 FBO created from existing depthbuffer as color, 04000000/00000000 and 040c0000/04000000
Silent Hill®: Origins v1.6.3-432-gfd6c3145d 2021-04-04 BREAK instruction hit
Silent Hill®: Origins v1.6.3-432-gfd6c3145d 2021-04-04 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
Silent Hill®: Origins v1.11.3 2021-04-03 sceDmacMemcpy(dest=0945ee10, src=09190de0, size=557056): overlapping read
Silent Hill®: Origins v1.11.3 2021-03-22 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
Silent Hill®: Origins v1.11.2 2021-03-06 WriteToHardware: Invalid address 00000013 near PC 088a3dec LR 088a3dfc
Silent Hill®: Origins v1.11.2 2021-03-06 ReadFromHardware: Invalid address 00000017 near PC 0897ab78 LR 0897ab78
Silent Hill®: Origins v1.10.2 2021-03-04 GE Interrupt: newState might be 1
Silent Hill®: Origins v1.10.2 2021-03-04 GE Interrupt: newState might be 0
Silent Hill®: Origins v1.11.2 2021-02-27 FBO created from existing depthbuffer as color, 04000000/00000000 and 040a0000/04000000
Silent Hill®: Origins v1.11.2 2021-02-27 sceDmacMemcpy(dest=0945ee10, src=093d6df0, size=557056): overlapping read
Silent Hill®: Origins v1.11.2-221-g5d4d8ab41 2021-02-25 sceDmacMemcpy(dest=0992d6c0, src=098a56a0, size=557056): overlapping read
Silent Hill®: Origins v1.11.2-221-g5d4d8ab41 2021-04-12 sceKernelVolatileMemUnlock(0) FAILED - not locked
Silent Hill®: Origins v1.11.2 2021-03-05 Savedata version requested: 3
Silent Hill®: Origins v1.11.1 2021-02-18 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Silent Hill®: Origins v1.11.3 2021-05-01 FBO using existing buffer as depthbuffer, 04080000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.11.2 2021-05-01 FBO using existing buffer as depthbuffer, 040a0000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.11.3 2021-05-01 FBO created from existing depthbuffer as color, 04000000/00000000 and 04060000/04000000
Silent Hill®: Origins v1.10.3 2021-01-30 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
Silent Hill®: Origins v1.10.3 2021-02-15 sceDmacMemcpy(dest=099457a0, src=098bd780, size=557056): overlapping read
Silent Hill®: Origins v1.10.3 2021-01-24 Unimplemented HLE function sceNetResolverTerm
Silent Hill®: Origins v1.10.3 2021-01-20 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10518DATA/DATA.DNS, 09f919b0, 00000002)
Silent Hill®: Origins v1.10.3 2021-01-19 ReadFCR: Unexpected reg 21
Silent Hill®: Origins v1.10.3 2021-01-09 sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid)
Silent Hill®: Origins v1.10.3 2020-12-26 Render to area containing texture at 040d4000 +960x24
Silent Hill®: Origins v1.10.3 2020-12-21 Unknown GE command : fcfe9184
Silent Hill®: Origins v1.11.3 2021-05-04 FBO using existing buffer as depthbuffer, 04170000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.11.3-598-g4462b0c61 2021-05-04 FBO using existing buffer as depthbuffer, 04060000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.10.3 2020-12-03 DecodeVerts: Failed to deduce prim: -1
Silent Hill®: Origins v1.10.3 2020-11-27 sceDmacMemcpy(dest=09bd5250, src=09c6a260, size=557056): overlapping read
Silent Hill®: Origins v1.10.3 2020-11-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
Silent Hill®: Origins v1.10.3 2020-11-25 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328
Silent Hill®: Origins v1.10.3 2020-11-25 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Silent Hill®: Origins v1.10.3 2020-11-25 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Silent Hill®: Origins v1.9.4 2020-11-04 sceDmacMemcpy(dest=09459260, src=09190550, size=557056): overlapping read
Silent Hill®: Origins v1.10.3 2020-10-23 sceDmacMemcpy(dest=0994b4d0, src=098c34b0, size=557056): overlapping read
Silent Hill®: Origins v1.10.3 2020-10-23 sceDmacMemcpy(dest=0994b4d0, src=0983b490, size=557056): overlapping read
Silent Hill®: Origins v1.10.3 2020-10-22 sceDmacMemcpy(dest=09944010, src=098bbff0, size=557056): overlapping read
Silent Hill®: Origins v1.10.3 2020-10-21 Unknown syscall in known module 'sceNpService': 0x78802d5f
Silent Hill®: Origins v1.10.3 2020-10-21 Unknown syscall in known module 'sceNpService': 0x268c009d
Silent Hill®: Origins v1.10.3 2020-10-12 Ignoring func export scePsmfPlayer/2d0e4e0a, already implemented in HLE.
Silent Hill®: Origins v1.10.3 2020-10-12 Ignoring func export scePsmfPlayer/2beb1569, already implemented in HLE.
Silent Hill®: Origins v1.10.3 2020-10-12 Ignoring func export scePsmfPlayer/235d8787, already implemented in HLE.
Silent Hill®: Origins v1.11.3-598-g4462b0c61 2021-05-07 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.11.3 2021-05-07 FBO created from existing depthbuffer as color, 04000000/00000000 and 04040000/04000000
Silent Hill®: Origins v1.11.3-598-g4462b0c61 2021-05-07 FBO created from existing depthbuffer as color, 04000000/00000000 and 04170000/04000000
Silent Hill®: Origins v1.11.3 2021-05-07 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888)
Silent Hill®: Origins v1.11.3-598-g4462b0c61 2021-05-07 FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000
Silent Hill®: Origins v1.11.3-598-g4462b0c61 2021-05-07 FBO created from existing depthbuffer as color, 04000000/00000000 and 0404c000/04000000
Silent Hill®: Origins v1.11.3-598-g4462b0c61 2021-05-07 FBO created from existing depthbuffer as color, 04000000/00000000 and 040d4000/04000000
Silent Hill®: Origins v1.10.3 2020-09-29 Unimplemented HLE function sceUtilityGetNetParam
Silent Hill®: Origins v1.11.3-598-g4462b0c61 2021-05-07 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.10.3 2020-09-19 Render to texture with different formats 0 != 3
Silent Hill®: Origins v1.10.3 2020-09-19 Render to texture with different strides 1024 != 512
Silent Hill®: Origins v1.10.3 2020-09-19 Render to area containing texture at 04162000 +256x0
Silent Hill®: Origins v1.10.3 2020-09-19 Ignoring possible render to texture at 04161800 +0x64 / 480x272
Silent Hill®: Origins v1.10.3 2020-09-19 Rendering to framebuffer offset: 04162000 +256x0
Silent Hill®: Origins v1.11.3 2021-04-20 Ignoring possible texturing from framebuffer at 04170000 +128x128 / 512x256
Silent Hill®: Origins v1.11.2 2021-04-05 Ignoring possible texturing from framebuffer at 04170000 +256x128 / 512x256
Silent Hill®: Origins v1.11.3 2021-05-07 Ignoring possible texturing from framebuffer at 04170000 +256x128 / 512x272
Silent Hill®: Origins v1.10.3 2021-01-18 sceDmacMemcpy(dest=09479400, src=09190de0, size=557056): overlapping read
Silent Hill®: Origins v1.10.3 2020-10-21 Unknown syscall in known module 'sceNpService': 0x1da3e950
Silent Hill®: Origins v1.10.3 2020-10-21 Unknown syscall in known module 'sceNpService': 0x168b8de5
Silent Hill®: Origins v1.10.3 2020-10-21 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
Silent Hill®: Origins v1.10.3 2021-01-30 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
Silent Hill®: Origins v1.10.3 2020-08-24 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
Silent Hill®: Origins v1.10.3-436-gc2c2ba7eb 2020-08-18 Texturing from framebuffer using CLUT with offset at 04000000 +0x152
Silent Hill®: Origins v1.10.3-343-g8f013ef2e 2020-08-15 Texturing from framebuffer with different formats 3 != 0
Silent Hill®: Origins v1.10.3-343-g8f013ef2e 2020-08-15 Texturing from framebuffer with different strides 512 != 1024
Silent Hill®: Origins v1.10.3 2021-01-14 sceDmacMemcpy(dest=09479400, src=093f13e0, size=557056): overlapping read
Silent Hill®: Origins v1.10.3 2020-07-30 80020001=sceKernelCreateSema(): invalid name
Silent Hill®: Origins v1.10.3 2020-07-29 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952
Silent Hill®: Origins v1.10.3 2020-07-22 sceDmacMemcpy(dest=0947cc20, src=09190de0, size=557056): overlapping read
Silent Hill®: Origins v1.10.3 2021-01-10 sceDmacMemcpy(dest=09480630, src=09190de0, size=557056): overlapping read
Silent Hill®: Origins v1.10.2 2020-07-12 sceDmacMemcpy(dest=0947e010, src=093f5ff0, size=557056): overlapping read
Silent Hill®: Origins v1.9.4 2020-09-22 Render to area containing texture at 040a0000 +960x0
Silent Hill®: Origins v1.9.4 2020-07-05 Unknown GE command : fdfea59a
Silent Hill®: Origins v1.8.0 2020-07-03 Unknown GE command : fefd6f1c
Silent Hill®: Origins v1.9.4 2020-07-02 An uneaten prefix at end of block: 08991d7c
Silent Hill®: Origins v1.9.3 2020-12-03 Immediate draw: Unexpected primitive 7 at count 1
Silent Hill®: Origins v1.9.3 2020-06-26 Unknown GE command : b6fbaffa
Silent Hill®: Origins v1.9.4 2020-06-06 Ignoring possible render to texture at 04170000 +128x128 / 256x256
Silent Hill®: Origins v1.9.4 2020-05-31 sceDmacMemcpy(dest=09909850, src=093d1240, size=557056): overlapping read
Silent Hill®: Origins v1.9.4 2020-12-26 FBO using existing buffer as depthbuffer, 04000000/04088000 and 04088000/04088000
Silent Hill®: Origins v1.9.4 2020-12-26 FBO using existing buffer as depthbuffer, 04044000/04088000 and 04088000/04088000
Silent Hill®: Origins v1.9.4 2020-12-26 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Silent Hill®: Origins v1.9.4 2020-12-26 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Silent Hill®: Origins v1.9.4 2020-04-04 sceDmacMemcpy(dest=09455a40, src=093cda20, size=557056): overlapping read
Silent Hill®: Origins v1.9.3-164-g0a5ec4838 2019-12-29 80630006=sceAtracSetDataAndGetID(08d4f780, 00001800): invalid RIFF header
Silent Hill®: Origins v1.9.4 2019-12-25 Unknown GE command : fdfbdfab
Silent Hill®: Origins v1.9.4 2021-01-07 Render to area containing texture at 04170000 +384x0
Silent Hill®: Origins v1.9.4 2019-11-26 Bad video stream 1
Silent Hill®: Origins v1.9.4 2021-01-20 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2