Recent logs - Silent Hill®: Origins

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Game title Version Latest Report Message
Silent Hill®: Origins v1.12.3 2022-05-22 sceDmacMemcpy(dest=09927990, src=09817950, size=557056): overlapping read
Silent Hill®: Origins v1.12.2 2022-05-17 Unimplemented HLE function sceKernelStopUnloadSelfModule
Silent Hill®: Origins v1.12.3 2022-05-16 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r4p1-01rel0 [Revision 96995]. 01f04444:00000b34 HWX T N Fog Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_c
Silent Hill®: Origins v1.12.3 2022-05-06 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Silent Hill®: Origins v1.12.3 2022-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=1, text=1
Silent Hill®: Origins v1.12.3 2022-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=0899b0cc, pos=0, access=1, data=2, text=2
Silent Hill®: Origins v1.12.3 2022-04-25 __KernelStopThread: thread 336 does not exist
Silent Hill®: Origins v1.12.3 2022-04-23 sceDmacMemcpy(dest=09927990, src=0989f970, size=557056): overlapping read
Silent Hill®: Origins v1.12.3 2022-04-18 sceDmacMemcpy(dest=09460200, src=093d81e0, size=557056): overlapping read
Silent Hill®: Origins v1.12.3 2022-04-17 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
Silent Hill®: Origins v1.12.3 2022-04-17 Rendering to framebuffer offset: 04161800 +64x0
Silent Hill®: Origins v1.12.3 2022-03-09 Unknown GE command : fe7f6f0f
Silent Hill®: Origins v1.12.3 2022-03-07 sceKernelCreateSema(SEEDMUTEX) unsupported options parameter, size = 148078936
Silent Hill®: Origins v1.12.3 2022-03-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765
Silent Hill®: Origins v1.12.3 2022-03-07 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524
Silent Hill®: Origins v1.12.3 2022-03-07 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
Silent Hill®: Origins v1.12.3 2022-03-07 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
Silent Hill®: Origins v1.12.3 2022-02-21 Ignoring possible texturing from framebuffer at 04170000 +384x128 / 512x256
Silent Hill®: Origins v1.11.3 2022-02-12 __KernelStopThread: thread 310 does not exist
Silent Hill®: Origins v1.12.3 2022-02-10 Unknown GE command : fcefdee6
Silent Hill®: Origins v1.9.3-80-g73bf6098e 2022-02-09 __KernelStopThread: thread 917 does not exist
Silent Hill®: Origins v1.9.3-80-g73bf6098e 2022-02-09 __KernelStopThread: thread 863 does not exist
Silent Hill®: Origins v1.9.3-80-g73bf6098e 2022-02-09 __KernelStopThread: thread 859 does not exist
Silent Hill®: Origins v1.8.0 2022-01-23 Unknown GE command : fdbe6c27
Silent Hill®: Origins v1.12.3 2022-01-21 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=2
Silent Hill®: Origins v1.10.3 2021-12-28 Unexpected mpeg first timestamp: 3aed080001 / 253084827649
Silent Hill®: Origins v1.10.3 2021-12-28 Unexpected mpeg first timestamp: 9d9b30001 / 42307092481
Silent Hill®: Origins v1.10.3 2021-12-28 Unexpected mpeg first timestamp: 83f220001 / 35418931201
Silent Hill®: Origins v1.12.1 2021-12-26 sceDmacMemcpy(dest=0980c610, src=0996ff50, size=557056): overlapping read
Silent Hill®: Origins v1.12.3 2021-12-16 Unexpected mpeg first timestamp: 17ef336273f / 1644757919551
Silent Hill®: Origins v1.12.3 2021-12-16 Unexpected mpeg first timestamp: 6d645114492 / 7517351527570
Silent Hill®: Origins v1.12.3 2021-12-16 Unexpected mpeg first timestamp: 49515bbdbce / 5038361271246
Silent Hill®: Origins v1.12.3 2021-12-16 Unexpected mpeg first timestamp: 6fdba92cdb1 / 7686826675633
Silent Hill®: Origins v1.12.3 2021-12-16 Unexpected mpeg first timestamp: af522492892 / 12047958485138
Silent Hill®: Origins v1.12.3 2021-12-16 Error in shader compilation: info: ERROR: 0:23: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:23: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:23: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:36: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:36: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:36: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:37: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:37: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:37: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:38: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:38: 'assign' : Implicit conversions for shift operators are not allowed before GLSL 1.20 or without GL_EXT_gpu_shader4 enabled. ERROR: 0:38: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'uniform uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:42: 'col' : undeclared identifier ERROR: 0:42: 'assign' : implicit conversion between types not allowed in ES 2.0 ERROR: 0:42: 'assign' : cannot convert from '4-component vector of uint' to 'float' ERROR: 0:43: 'index0' : undeclared identifier ERROR: 0:43: 'b' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:43: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:43: 'g' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:43: '<<' : wrong operand types no operation '<<' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:43: '|' : wrong operand types no operation '|' exists that takes a left-hand operand of type 'float' and a right operand of type 'float' (or there is no acceptable conversion) ERROR: 0:43: 'r' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:43: '|' : wrong operand types no operation '|' exists that takes a left-hand operand of type 'float' and a right operand of type 'float' (or there is no acceptable conversion) ERROR: 0:45: 'assign' : implicit conversion between types not allowed in ES 2.0 ERROR: 0:45: 'assign' : cannot convert from '4-component vector of uint' to 'float' ERROR: 0:46: 'index1' : undeclared identifier ERROR: 0:46: 'b' : field selection requires structure, vector, or matrix on left hand side ERROR: 0:46: '<<' : wrong operand types no operation '<<' exists that takes a
Silent Hill®: Origins v1.12.3 2021-12-12 Unknown GE command : fefcec99
Silent Hill®: Origins v1.12.3 2021-12-04 Unknown GE command : b7bd77ba
Silent Hill®: Origins v1.12.3 2021-11-03 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
Silent Hill®: Origins v1.12.3 2021-10-22 __KernelStopThread: thread 376 does not exist
Silent Hill®: Origins v1.12.3 2022-03-04 sceDmacMemcpy(dest=0992d6c0, src=0981d680, size=557056): overlapping read
Silent Hill®: Origins v1.11.3 2021-10-09 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488
Silent Hill®: Origins v1.12.2 2022-02-21 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
Silent Hill®: Origins v1.10.3 2021-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
Silent Hill®: Origins v1.10.3 2021-07-28 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Silent Hill®: Origins v1.10.3 2021-07-28 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
Silent Hill®: Origins v1.10.3 2021-07-28 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Silent Hill®: Origins v1.10.3 2021-07-28 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
Silent Hill®: Origins v1.10.3 2021-07-28 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
Silent Hill®: Origins v1.10.3 2021-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Silent Hill®: Origins v1.10.3 2021-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Silent Hill®: Origins v1.10.3 2021-07-28 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
Silent Hill®: Origins v1.10.3 2021-07-28 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
Silent Hill®: Origins v1.10.3 2021-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
Silent Hill®: Origins v1.10.3 2021-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Silent Hill®: Origins v1.10.3 2021-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
Silent Hill®: Origins v1.10.3 2021-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
Silent Hill®: Origins v1.10.3 2021-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x4e3a1105
Silent Hill®: Origins v1.10.3 2021-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
Silent Hill®: Origins v1.10.3 2021-07-28 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
Silent Hill®: Origins v1.11.3 2021-06-14 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
Silent Hill®: Origins v1.12.3 2022-05-17 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Silent Hill®: Origins v1.11.3 2021-06-07 MIPSCompileOp: Invalid instruction b000003c
Silent Hill®: Origins v1.11.3 2021-05-20 sceDmacMemcpy(dest=0945ee10, src=09190550, size=557056): overlapping read
Silent Hill®: Origins v1.12.3 2022-03-13 Ignoring possible texturing from framebuffer at 04170000 +128x128 / 512x272
Silent Hill®: Origins v1.10.3-387-g6ca01d588 2021-04-12 sceDmacMemcpy(dest=09925e20, src=0989de00, size=557056): overlapping read
Silent Hill®: Origins v1.5.4 2021-04-11 sceDmacMemcpy(dest=099d25b0, src=09931e90, size=557056): overlapping read
Silent Hill®: Origins v1.5.4 2021-04-11 sceDmacMemcpy(dest=099d25b0, src=096a6400, size=557056): overlapping read
Silent Hill®: Origins v1.12.3 2022-04-28 FBO created from existing depthbuffer as color, 04000000/00000000 and 04080000/04000000
Silent Hill®: Origins v1.11.2 2021-05-01 FBO using existing buffer as depthbuffer, 040c0000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.11.2 2021-05-01 FBO using existing buffer as depthbuffer, 040e0000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.11.2 2021-05-01 FBO created from existing depthbuffer as color, 04000000/00000000 and 040c0000/04000000
Silent Hill®: Origins v1.9.4 2021-09-29 BREAK instruction hit
Silent Hill®: Origins v1.9.4 2021-05-18 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
Silent Hill®: Origins v1.12.3 2021-10-24 sceDmacMemcpy(dest=0945ee10, src=09190de0, size=557056): overlapping read
Silent Hill®: Origins v1.12.2 2022-05-17 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
Silent Hill®: Origins v1.12.3 2022-04-25 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Silent Hill®: Origins v1.11.2 2021-03-06 WriteToHardware: Invalid address 00000013 near PC 088a3dec LR 088a3dfc
Silent Hill®: Origins v1.11.2 2021-03-06 ReadFromHardware: Invalid address 00000017 near PC 0897ab78 LR 0897ab78
Silent Hill®: Origins v1.10.2 2021-03-04 GE Interrupt: newState might be 1
Silent Hill®: Origins v1.10.2 2021-03-04 GE Interrupt: newState might be 0
Silent Hill®: Origins v1.12.3 2022-03-05 FBO created from existing depthbuffer as color, 04000000/00000000 and 040a0000/04000000
Silent Hill®: Origins v1.12.3-274-gc7bba9bf7 2022-04-04 sceDmacMemcpy(dest=0945ee10, src=093d6df0, size=557056): overlapping read
Silent Hill®: Origins v1.12.2 2022-01-05 sceDmacMemcpy(dest=0992d6c0, src=098a56a0, size=557056): overlapping read
Silent Hill®: Origins v1.11.2-221-g5d4d8ab41 2021-04-12 sceKernelVolatileMemUnlock(0) FAILED - not locked
Silent Hill®: Origins v1.11.2 2021-03-05 Savedata version requested: 3
Silent Hill®: Origins v1.12.3 2022-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Silent Hill®: Origins v1.12.3 2022-05-24 FBO using existing buffer as depthbuffer, 04080000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.12.3 2022-03-09 FBO using existing buffer as depthbuffer, 040a0000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.12.3 2022-05-25 FBO created from existing depthbuffer as color, 04000000/00000000 and 04060000/04000000
Silent Hill®: Origins v1.12.3 2022-05-06 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
Silent Hill®: Origins v1.10.3 2021-02-15 sceDmacMemcpy(dest=099457a0, src=098bd780, size=557056): overlapping read
Silent Hill®: Origins v1.10.3 2021-01-24 Unimplemented HLE function sceNetResolverTerm
Silent Hill®: Origins v1.10.3 2021-01-20 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10518DATA/DATA.DNS, 09f919b0, 00000002)
Silent Hill®: Origins v1.10.3 2021-05-08 ReadFCR: Unexpected reg 21
Silent Hill®: Origins v1.10.3 2021-01-09 sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid)
Silent Hill®: Origins v1.10.3 2020-12-26 Render to area containing texture at 040d4000 +960x24
Silent Hill®: Origins v1.10.3 2020-12-21 Unknown GE command : fcfe9184
Silent Hill®: Origins v1.12.3-99-g6099c4f41 2022-05-24 FBO using existing buffer as depthbuffer, 04170000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.12.3-480-ga9dcf482c 2022-05-25 FBO using existing buffer as depthbuffer, 04060000/04000000 and 04000000/00000000
Silent Hill®: Origins v1.10.3 2020-12-03 DecodeVerts: Failed to deduce prim: -1