Recent logs - MONSTER HUNTER FREEDOM UNITE™

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Game title Version Latest Report Message
MONSTER HUNTER FREEDOM UNITE™ v1.14.1 2026-02-17 UI scissor out of bounds in GamePauseScreen: 267,23-79,1703 / 600,976
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2026-02-12 sceDmacMemcpy(dest=0414e000, src=0952efd0, size=287808): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2026-02-07 sceDmacMemcpy(dest=0414e000, src=095d3360, size=268000): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2026-01-27 sceDmacMemcpy(dest=0414e000, src=095369d0, size=191488): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2026-01-26 sceDmacMemcpy(dest=0414e000, src=09656360, size=268832): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2026-01-24 sceDmacMemcpy(dest=0414e000, src=0963b1c0, size=272096): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2026-01-23 sceDmacMemcpy(dest=0414e000, src=095ffad0, size=252992): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2026-01-23 sceDmacMemcpy(dest=0414e000, src=0946c090, size=249584): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2026-01-23 sceDmacMemcpy(dest=0414e000, src=09506830, size=162400): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2026-01-16 sceDmacMemcpy(dest=0414e000, src=095d7100, size=174576): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.13.1 2026-01-12 sceDmacMemcpy(dest=0414e000, src=095dd0d0, size=231056): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2026-01-02 __KernelStopThread: thread 365 does not exist (ApctlThread stopped)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2026-01-02 __KernelStopThread: thread 365 does not exist (ApctlThread deleted)
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2025-12-24 __KernelStopThread: thread 406 does not exist
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-12-23 __KernelStopThread: thread 398 does not exist (ApctlThread deleted)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-12-23 __KernelStopThread: thread 398 does not exist (ApctlThread stopped)
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2025-12-22 sceDmacMemcpy(dest=0414e000, src=0952a8e0, size=230976): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.14.1 2025-12-20 UI scissor out of bounds in GamePauseScreen: 456,13-134,963 / 1024,552
MONSTER HUNTER FREEDOM UNITE™ v1.14.1 2025-12-20 UI scissor out of bounds in GamePauseScreen: 0,13-450,963 / 1024,552
MONSTER HUNTER FREEDOM UNITE™ v1.14.1 2026-02-17 UI scissor out of bounds in GamePauseScreen: 814,13-200,539 / 600,976
MONSTER HUNTER FREEDOM UNITE™ v1.14.1 2026-02-17 UI scissor out of bounds in GamePauseScreen: 0,13-808,539 / 600,976
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-12-13 sceDmacMemcpy(dest=09d63000, src=084a5000, size=1664): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.14.1 2025-12-07 sceDmacMemcpy(dest=0414e000, src=095d7000, size=253632): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2025-12-06 sceDmacMemcpy(dest=0414e000, src=095d69b0, size=242560): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2025-12-04 sceDmacMemcpy(dest=0414e000, src=09590750, size=180208): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-11-29 sceDmacMemcpy(dest=041ba500, src=0966f680, size=44144): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-11-28 sceDmacMemcpy(dest=08c78b40, src=08493bf0, size=1028096): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-11-23 sceDmacMemcpy(dest=041c4080, src=09744a40, size=19712): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.6.3 2025-11-22 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) discard; fragColor0 = v; } vs: 00000000:00000b10 HWX T N Tex #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
MONSTER HUNTER FREEDOM UNITE™ v1.6.3 2025-11-22 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00000000:0021d002 Tex Fog TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; uniform vec3 u_fogcolor; in highp float v_fogdepth; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) discard; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 01730000:00000b14 HWX T N Fog Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:3 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out highp vec3 v_texcoord; out highp float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos2; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-11-22 sceDmacMemcpy(dest=041b7f80, src=09641e70, size=49616): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-11-15 sceDmacMemcpy(dest=041b7780, src=09641e60, size=48944): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2025-11-15 sceDmacMemcpy(dest=0414e000, src=09500810, size=210944): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.17 2025-11-12 sceDmacMemcpy(dest=0414e000, src=095d28f0, size=174480): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-11-11 sceDmacMemcpy(dest=08c78b40, src=08521b30, size=473088): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.12.3 2025-11-10 __KernelStopThread: thread 2790 does not exist
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-12-27 sceDmacMemcpy(dest=040e4000, src=091bf530, size=15008): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-10-11 __KernelStopThread: thread 714 does not exist (ApctlThread stopped)
MONSTER HUNTER FREEDOM UNITE™ v1.10.3 2025-10-11 sceDmacMemcpy(dest=0414e000, src=0946d020, size=159504): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2025-10-08 sceDmacMemcpy(dest=0414e000, src=09611020, size=204944): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2025-09-28 sceDmacMemcpy(dest=0414e000, src=095f4b60, size=268000): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2025-09-25 sceDmacMemcpy(dest=0414e000, src=09627390, size=268832): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-09-25 sceDmacMemcpy(dest=040e4000, src=091bf600, size=19312): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2025-09-25 __KernelStopThread: thread 385 does not exist
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2025-09-20 sceDmacMemcpy(dest=0414e000, src=0964f8c0, size=202240): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.12.3 2025-09-20 sceDmacMemcpy(dest=0414e000, src=095d9930, size=277104): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.12.3 2025-09-20 sceDmacMemcpy(dest=0414e000, src=095d9a20, size=202336): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.9.2 2025-09-19 sceDmacMemcpy(dest=0414e000, src=09461860, size=172768): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.10-6-g8ac4efd3c 2025-09-17 sceDmacMemcpy(dest=0414e000, src=095d5c20, size=246640): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.16.6 2025-09-17 sceDmacMemcpy(dest=0414e000, src=094087a0, size=253632): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.16.6 2025-09-16 sceDmacMemcpy(dest=0414e000, src=0952c0b0, size=230976): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.16.6 2025-09-15 sceDmacMemcpy(dest=0414e000, src=09459980, size=242560): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2025-09-02 sceDmacMemcpy(dest=0414e000, src=095ac8b0, size=257472): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-08-31 sceDmacMemcpy(dest=041b7680, src=0966d590, size=20688): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2025-08-28 sceDmacMemcpy(dest=0414e000, src=09513870, size=244016): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-08-26 __KernelStopThread: thread 364 does not exist (ApctlThread stopped)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-08-26 __KernelStopThread: thread 348 does not exist (ApctlThread deleted)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-08-26 __KernelStopThread: thread 348 does not exist (ApctlThread stopped)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-08-26 sceDmacMemcpy(dest=0414e000, src=095399a0, size=198032): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-12-18 sceDmacMemcpy(dest=0414e000, src=0945e7e0, size=210944): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.19.3 2025-08-03 Bad bounding box data: 000007
MONSTER HUNTER FREEDOM UNITE™ v1.19.3 2025-08-03 Block transfer invalid: 00000000/10 -> 00000000/8, 23x1x4 (21,0)->(14,8)
MONSTER HUNTER FREEDOM UNITE™ v1.19.3 2025-08-03 Unusual bezier/spline vtype: 12000f31, morph: 0, bones: 1
MONSTER HUNTER FREEDOM UNITE™ v1.19.3 2025-08-03 Imm vertex used clip value, flags=ee5000
MONSTER HUNTER FREEDOM UNITE™ v1.19.3 2025-08-03 VTYPE with morph used: THRU=1 TC=3 COL=3 POS=3 NRM=3 WT=3 NW=5 IDX=1 MC=8
MONSTER HUNTER FREEDOM UNITE™ v1.19.3 2025-08-03 Drawing region rate add non-zero: 0104, 0100 of 01df, 010f
MONSTER HUNTER FREEDOM UNITE™ v1.18 2025-08-02 sceDmacMemcpy(dest=0414e000, src=0940f7d0, size=201504): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18 2025-08-01 sceDmacMemcpy(dest=0414e000, src=095330a0, size=231056): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-27 sceDmacMemcpy(dest=0414e000, src=095a8020, size=230848): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-26 sceDmacMemcpy(dest=0414e000, src=095cafc0, size=188768): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1-451-gb73075f33c 2025-06-23 sceDmacMemcpy(dest=040e4000, src=091bf5a0, size=17536): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-21 sceDmacMemcpy(dest=0414e000, src=0952f090, size=246896): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-21 sceDmacMemcpy(dest=0414e000, src=0952f090, size=309472): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.12.3 2025-06-21 ReadFromHardware: Invalid address 00f7a655 near PC 0888fde4 LR 0888fddc
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-21 sceDmacMemcpy(dest=0414e000, src=0964ffb0, size=189120): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.12.3 2025-06-20 Jump to invalid address: 0acbfcb8 PC 09ac6964 LR 09ac6960
MONSTER HUNTER FREEDOM UNITE™ v1.12.3 2025-06-20 MIPSCompileOp: Invalid instruction 4509bf67
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-19 __KernelStopThread: thread 699 does not exist (ApctlThread stopped)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-19 sceDmacMemcpy(dest=0414e000, src=0945a090, size=221936): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.14.1 2025-06-18 sceDmacMemcpy(dest=0414e000, src=0960cf20, size=149152): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.19.2 2025-06-17 __KernelStopThread: thread 2454 does not exist (ApctlThread deleted)
MONSTER HUNTER FREEDOM UNITE™ v1.19.2 2025-06-17 __KernelStopThread: thread 2454 does not exist (ApctlThread stopped)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-14 sceDmacMemcpy(dest=0414e000, src=095d6870, size=244016): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2025-06-12 sceDmacMemcpy(dest=0414e000, src=095f7070, size=267008): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2025-06-11 sceDmacMemcpy(dest=0414e000, src=095f70c0, size=170880): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.10.3 2025-06-11 sceDmacMemcpy(dest=0414e000, src=0963d860, size=158640): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.10.3 2025-06-11 sceDmacMemcpy(dest=0414e000, src=0963d950, size=248368): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2025-06-09 sceDmacMemcpy(dest=0414e000, src=095af020, size=265456): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-09 sceDmacMemcpy(dest=08c78b40, src=084bc780, size=706560): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-08 sceDmacMemcpy(dest=0414e000, src=095e1cb0, size=266768): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-07 sceDmacMemcpy(dest=0414e000, src=095fef20, size=202048): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.10.3 2025-06-07 sceDmacMemcpy(dest=0414e000, src=0959cf50, size=180208): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-06 sceDmacMemcpy(dest=0414e000, src=096ef7b0, size=152096): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-06 __KernelStopThread: thread 762 does not exist (ApctlThread stopped)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-06 __KernelStopThread: thread 762 does not exist (ApctlThread deleted)
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2025-06-05 sceDmacMemcpy(dest=08c78b40, src=08504d90, size=667648): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.12.3 2025-06-05 ReadFromHardware: Invalid address 14ae56b6 near PC 0885fafc LR 08863108
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2025-06-04 sceDmacMemcpy(dest=0414e000, src=095de8c0, size=249584): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2025-06-03 sceDmacMemcpy(dest=0414e000, src=095d5940, size=254992): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.15.4 2025-06-03 sceDmacMemcpy(dest=040e4000, src=091bf540, size=11568): overlapping read