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| Game title |
Version |
Latest Report |
Hits |
Message |
| FIFA 14 |
v1.17.1 |
2024-07-22 |
1 |
Unknown GetPointerWrite ffff005b PC 08abc954 LR 08abc96c |
| FIFA 14 |
v1.17.1 |
2024-07-20 |
99 |
MIPSCompileOp: Invalid instruction 0000c9ff |
| FIFA 14 |
v1.12.3 |
2024-07-16 |
2 |
80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 00230340, 09fd49b8[ffffffff]): invalid ea3 magic bytes |
| FIFA 14 |
v1.12.3 |
2024-07-16 |
3 |
80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 004839f0, 09fd49b8[ffffffff]): invalid ea3 magic bytes |
| FIFA 14 |
v1.12.3 |
2024-07-16 |
3 |
80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 00226368, 09fd49b8[ffffffff]): invalid ea3 magic bytes |
| FIFA 14 |
v1.12.3 |
2024-07-16 |
5 |
80631003=sceAtracSetAA3DataAndGetID(090e8880, 0000c800, 00240ea0, 09fd49b8[ffffffff]): invalid ea3 magic bytes |
| FIFA 14 |
v1.17.3 |
2024-07-12 |
1 |
WriteToHardware: Invalid address 00000000 near PC 08b642e4 LR 08b76cf0 |
| FIFA 14 |
v1.17.3 |
2024-07-12 |
1 |
WriteToHardware: Invalid address 00000001 near PC 08b64324 LR 08b76cf0 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a513e9 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a5088b |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a4fd2d |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a4f1d0 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a4e673 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a4db15 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a4cfb9 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a4c45c |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a4b8ff |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a4ada3 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a4a247 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a496eb |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a48b8f |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a48034 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a474d8 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a4697d |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a45e22 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a452c8 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a4476d |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a43c13 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a430b9 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a4255f |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a41a05 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a40eab |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a40352 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a3f7f9 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a3eca0 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a3e147 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a3d5ef |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a3ca96 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a3bf3e |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a3b3e6 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a3a88e |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a39d37 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a391df |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a38688 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a37b31 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a36fda |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a36484 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a3592d |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a34dd7 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a34281 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a3372b |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 47a32bd5 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 7244726f |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 46746961 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 474e494e |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 4c474145 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
2 |
MIPSCompileOp: Invalid instruction 40490fdb |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 73342e25 |
| FIFA 14 |
v1.17.1 |
2024-06-19 |
1 |
MIPSCompileOp: Invalid instruction 73696c20 |
| FIFA 14 |
v1.17.1 |
2024-08-31 |
2 |
MIPSCompileOp: Invalid instruction 7473696c |
| FIFA 14 |
v1.17.1 |
2024-08-31 |
2 |
MIPSCompileOp: Invalid instruction 7265736e |
| FIFA 14 |
v1.17.1 |
2024-08-31 |
2 |
MIPSCompileOp: Invalid instruction 73676e69 |
| FIFA 14 |
v1.17.1 |
2024-08-31 |
2 |
MIPSCompileOp: Invalid instruction 74746553 |
| FIFA 14 |
v1.17.1 |
2024-08-31 |
2 |
MIPSCompileOp: Invalid instruction 72616559 |
| FIFA 14 |
v1.17.1 |
2024-08-31 |
2 |
MIPSCompileOp: Invalid instruction 746e6572 |
| FIFA 14 |
v1.17.1 |
2024-08-31 |
2 |
MIPSCompileOp: Invalid instruction 72754369 |
| FIFA 14 |
v1.17.1 |
2024-08-31 |
2 |
MIPSCompileOp: Invalid instruction 00000079 |
| FIFA 14 |
v1.17.1 |
2024-08-31 |
2 |
MIPSCompileOp: Invalid instruction 74726944 |
| FIFA 14 |
v1.17.1 |
2024-08-31 |
2 |
Unknown GetPointerWrite ffffffff PC 08de4488 LR 08de5014 |
| FIFA 14 |
v1.17.1 |
2024-06-10 |
1 |
MIPSCompileOp: Invalid instruction 41820000 |
| FIFA 14 |
v1.17.1 |
2024-05-17 |
1 |
Unknown GetPointerWrite 00000009 PC 08ae6c70 LR 08ae6c9c |
| FIFA 14 |
v1.17.1 |
2024-05-02 |
1 |
Block transfer invalid: 09ea58c0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 14 |
v1.14.4 |
2024-04-19 |
1 |
Replacement rowPitch=512, but w=2560 (level=0) |
| FIFA 14 |
v1.12.3 |
2024-06-04 |
93 |
Normal projection mapping without normal? |
| FIFA 14 |
v1.17.1 |
2024-03-01 |
1 |
Block transfer invalid: 09ea5850/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 14 |
v1.18.1 |
2024-12-07 |
3 |
Unknown GetPointerWrite 00000014 PC 08ae6d38 LR 08ae6d60 |
| FIFA 14 |
v1.10.2 |
2023-12-01 |
1 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146538292 |
| FIFA 14 |
v1.10.2 |
2023-12-01 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146728312 |
| FIFA 14 |
v1.10.2 |
2023-12-01 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146720384 |
| FIFA 14 |
v1.10.2 |
2023-12-01 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143598328 |
| FIFA 14 |
v1.10.2 |
2023-12-01 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145464000 |
| FIFA 14 |
v1.10.2 |
2023-12-01 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146508164 |
| FIFA 14 |
v1.16.6 |
2023-11-08 |
1 |
Block transfer invalid: 09e63bb0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 14 |
v1.16.5 |
2023-11-04 |
1 |
Unknown GetPointerWrite 00000100 PC 08b59ae4 LR 08b59aec |
| FIFA 14 |
v1.11.3 |
2023-11-14 |
2 |
80630006=sceAtracSetDataAndGetID(08a87000, 00020000): invalid RIFF header |
| FIFA 14 |
v1.15.4 |
2023-10-22 |
1 |
WriteToHardware: Invalid address 00000080 near PC 08b01ef8 LR 08dd4354 |
| FIFA 14 |
v1.16.5 |
2023-10-09 |
4 |
Failed to truncate file. |
| FIFA 14 |
v1.11.3 |
2023-09-10 |
2 |
FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000 |
| FIFA 14 |
v1.11.3 |
2023-09-10 |
1 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
| FIFA 14 |
v1.15.4 |
2023-08-09 |
1 |
Unknown GetPointerWrite 0000000c PC 08ad35f4 LR 08ae9cc0 |
| FIFA 14 |
v1.6.3 |
2023-08-07 |
1 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) discard;
v.rgb = v.rgb * 2.0;
fragColor0 = v;
}
vs: 01730000:00000b18 HWX C T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:3
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * color0.rgb) * ldot;
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse);
toLight = u_lightpos1;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse1 * color0.rgb) * ldot;
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse);
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * color0.rgb) * ldot;
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| FIFA 14 |
v1.6.3 |
2023-08-07 |
1 |
Error in shader program link: info: Link Error: Vertex shader is missing.
Link Error: Fragment shader is missing.
fs: 00000000:0080d022 Tex TexAlpha 2x TFuncMod AlphaTest >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float aResult = texture(testtex, vec2(v.a * 0.996094 + 0.001953, 0)).a;
if (aResult < 0.5) discard;
v.rgb = v.rgb * 2.0;
fragColor0 = v;
}
vs: 01730000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:3
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| FIFA 14 |
v1.18.1 |
2024-12-17 |
5 |
Unknown GetPointerWrite 0000000c PC 08abc954 LR 08abc96c |
| FIFA 14 |
v1.17.1 |
2025-04-05 |
2 |
Unknown GetPointerWrite 00000000 PC 08b59a3c LR 08b59aec |
| FIFA 14 |
v1.12.3 |
2023-06-17 |
1 |
__KernelStopThread: thread 461 does not exist |
| FIFA 14 |
v1.6.3 |
2023-06-04 |
1 |
Error in shader program link: info: Link Error: Vertex shader is missing.
fs: 00000000:0000038e Tex TClampST TFuncRepl
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform vec4 u_texclamp;
in vec4 v_color0;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
float mymod(float a, float b) { return a - b * floor(a / b); }
void main() {
vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w));
vec4 t = texture(tex, fixedcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:0000001a THR C Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| FIFA 14 |
v1.14.4 |
2023-05-28 |
1 |
Unknown GetPointerWrite ffff8037 PC 08ae6c70 LR 08ae6c9c |
| FIFA 14 |
v1.14.4 |
2023-05-14 |
1 |
Unknown GetPointerWrite 18040119 PC 08dec250 LR 08dec264 |
| FIFA 14 |
v1.14.4 |
2023-04-27 |
1 |
Unknown GetPointerWrite 726f6f43 PC 08dec250 LR 08dec264 |
| FIFA 14 |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=512, but w=1000 (level=0) |