Recent logs - 英雄伝説 空の軌跡SC

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Game title Version Latest Report Message
英雄伝説 空の軌跡SC v1.9.0 2026-09-24 sceDmacMemcpy(dest=04110000, src=08e32720, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-07 sceDmacMemcpy(dest=041b8000, src=08e464c0, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-07 sceDmacMemcpy(dest=041b9000, src=08e468e0, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-07 sceDmacMemcpy(dest=041aa000, src=08e3a700, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-07 sceDmacMemcpy(dest=041ba000, src=08e468e0, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-06 sceDmacMemcpy(dest=04152000, src=08f48f70, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-06 sceDmacMemcpy(dest=04177000, src=08e3e7f0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-06 sceDmacMemcpy(dest=041ff200, src=08f862b0, size=2048): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-06 sceDmacMemcpy(dest=041fe200, src=08f057f0, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-06 sceDmacMemcpy(dest=041a2800, src=08e59490, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-06 sceDmacMemcpy(dest=041ca800, src=08e508b0, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-05 sceDmacMemcpy(dest=04170000, src=08e41d90, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-05 sceDmacMemcpy(dest=04182000, src=08e3e900, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-05 sceDmacMemcpy(dest=0416c000, src=08f44da0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-05 sceDmacMemcpy(dest=0417a800, src=08e55840, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-05 sceDmacMemcpy(dest=041ad000, src=08e7feb0, size=2048): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-05 sceDmacMemcpy(dest=040db800, src=08e65fc0, size=2048): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-04 sceDmacMemcpy(dest=041a5000, src=08e45890, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-04 sceDmacMemcpy(dest=040db000, src=08f60300, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-04 sceDmacMemcpy(dest=04157000, src=08e55d20, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-04 sceDmacMemcpy(dest=0418f000, src=08e447e0, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-04 sceDmacMemcpy(dest=0417f000, src=08e59d60, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-04 sceDmacMemcpy(dest=04151800, src=08f8c160, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-04 sceDmacMemcpy(dest=041ab000, src=08e5a3c0, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-04 sceDmacMemcpy(dest=04157000, src=08fba0a0, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-04 sceDmacMemcpy(dest=04163000, src=08e3c3e0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-02 sceDmacMemcpy(dest=041cb000, src=08ec83a0, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-02 sceDmacMemcpy(dest=04151000, src=08e45440, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-01 sceDmacMemcpy(dest=04197000, src=08e43340, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-01 sceDmacMemcpy(dest=041c1000, src=08e62180, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.9.0 2026-09-01 sceDmacMemcpy(dest=0417c000, src=08e849e0, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.4.2-425-g7a7ccee5e 2026-07-16 sceDmacMemcpy(dest=04186000, src=08e3e0c0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.4.2-425-g7a7ccee5e 2026-07-16 sceDmacMemcpy(dest=040d5000, src=08e360e0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.4.2-425-g7a7ccee5e 2026-07-16 sceDmacMemcpy(dest=04186000, src=08e3c3e0, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.4.2-425-g7a7ccee5e 2026-07-16 sceDmacMemcpy(dest=041a9000, src=08e3b7f0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.4.2-425-g7a7ccee5e 2026-07-16 sceDmacMemcpy(dest=041a9000, src=08e3b7f0, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.4.2-425-g7a7ccee5e 2026-07-16 sceDmacMemcpy(dest=041a5000, src=08ea20e0, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.4.2-425-g7a7ccee5e 2026-07-16 sceDmacMemcpy(dest=041c4800, src=08f1a960, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.4.2-425-g7a7ccee5e 2026-07-16 sceDmacMemcpy(dest=04178000, src=08e3dca0, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.4.2-425-g7a7ccee5e 2026-07-16 sceDmacMemcpy(dest=04178000, src=08e3dca0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.4.2-425-g7a7ccee5e 2026-07-16 sceDmacMemcpy(dest=041c7000, src=08e4b320, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.18.1 2026-07-11 sceDmacMemcpy(dest=0411d000, src=08e548c0, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2025-11-02 sceDmacMemcpy(dest=041c1000, src=08e49640, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2025-09-14 sceDmacMemcpy(dest=041fd200, src=08e39260, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.18.1-353-gcc9a25cffa 2025-06-17 Unexpected mpeg first timestamp: b4365000014 / 12384085213204
英雄伝説 空の軌跡SC v1.12.3 2025-04-20 sceDmacMemcpy(dest=040f6000, src=08f46560, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.12.3 2025-04-19 sceDmacMemcpy(dest=041b1000, src=08e52f10, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.12.3 2025-04-17 sceDmacMemcpy(dest=04196800, src=08e75e20, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.12.3 2025-04-08 sceDmacMemcpy(dest=041ff200, src=08fbe8a0, size=2048): overlapping read
英雄伝説 空の軌跡SC v1.12.3 2025-04-03 sceDmacMemcpy(dest=041c3000, src=08e447e0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.15.4 2025-04-02 sceDmacMemcpy(dest=041b1800, src=08f36860, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.15.4 2025-04-01 sceDmacMemcpy(dest=041a8000, src=08e84800, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.12.3 2025-03-20 sceDmacMemcpy(dest=04198000, src=08f3ae00, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.12.3 2025-03-20 sceDmacMemcpy(dest=04195000, src=08fd8d20, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.12.3 2025-03-17 sceDmacMemcpy(dest=0417a000, src=08e47960, size=65536): overlapping read
英雄伝説 空の軌跡SC v1.18.1-12-g1124be79f8 2025-03-04 sceDmacMemcpy(dest=0418c000, src=08e72ff0, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.18.1-12-g1124be79f8 2025-03-03 sceDmacMemcpy(dest=0416b000, src=08e3cfa0, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.18.1-12-g1124be79f8 2025-03-01 sceDmacMemcpy(dest=04121000, src=08e34820, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.18.1-12-g1124be79f8 2025-03-01 sceDmacMemcpy(dest=040d2000, src=08f34c40, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-10-04 sceDmacMemcpy(dest=041ba000, src=08fcc590, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-10-04 sceDmacMemcpy(dest=040cc000, src=08f3b980, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-10-04 sceDmacMemcpy(dest=041c1000, src=08f74480, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-10-03 sceDmacMemcpy(dest=041cb800, src=08f13740, size=2048): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-09-30 sceDmacMemcpy(dest=040cc000, src=08ee9a20, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-09-24 sceDmacMemcpy(dest=041b8000, src=08e80ad0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-09-20 sceDmacMemcpy(dest=041bc800, src=08e54fe0, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-09-19 sceDmacMemcpy(dest=04190000, src=08e3e0c0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-09-19 sceDmacMemcpy(dest=04177000, src=08e3af40, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-09-18 sceDmacMemcpy(dest=0419a000, src=08e3d040, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-09-18 sceDmacMemcpy(dest=041b1800, src=08e401c0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-09-17 sceDmacMemcpy(dest=041a3800, src=08fa00c0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-09-16 sceDmacMemcpy(dest=040fa000, src=08e55280, size=262144): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-09-15 sceDmacMemcpy(dest=041b4000, src=08e3fe10, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-09-14 sceDmacMemcpy(dest=041c3400, src=08ef8a20, size=2048): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-09-14 sceDmacMemcpy(dest=041b2800, src=08e85880, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.1 2024-09-14 sceDmacMemcpy(dest=041a4000, src=08e43340, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.4.2-425-g7a7ccee5e 2024-09-05 Error in shader compilation: info: 0(158) : error C1503: undefined variable "u_proj" 0(159) : error C1503: undefined variable "col" 0(175) : error C1503: undefined variable "col" 0(178) : error C1503: undefined variable "col" 0(179) : error C1503: undefined variable "col" 0(190) : error C1503: undefined variable "col" 0(193) : error C1503: undefined variable "col" 0(194) : error C1503: undefined variable "col" 0(205) : error C1503: undefined variable "col" 0(208) : error C1503: undefined variable "col" 0(209) : error C1503: undefined variable "col" 0(220) : error C1503: undefined variable "col" 0(223) : error C1503: undefined variable "col" 0(224) : error C1503: undefined variable "col" 0(226) : error C1503: undefined variable "tex" / code: #version 330 #define lowp #define mediump #define highp in mediump vec4 w1, w2; in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform mat4 u_bone6; uniform mat4 u_bone7; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump float u_lightangle0; uniform mediump float u_lightspotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump float u_lightangle1; uniform mediump float u_lightspotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump float u_lightangle2; uniform mediump float u_lightspotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump float u_lightangle3; uniform mediump float u_lightspotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; uniform sampler1D u_tess_pos_tex; uniform sampler1D u_tess_tex_tex; uniform sampler1D u_tess_col_tex; uniform int u_spline_count_u; vec2 tess_sample(in vec2 points[16], in vec2 weights[4]) { vec2 pos = vec2(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } vec3 tess_sample(in vec3 points[16], in vec2 weights[4]) { vec3 pos = vec3(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } vec4 tess_sample(in vec4 points[16], in vec2 weights[4]) { vec4 pos = vec4(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } uniform int u_spline_count_v; uniform int u_spline_type_u; uniform int u_spline_type_v; void spline_knot(ivec2 num_patches, ivec2 type, out vec2 knot[6], ivec2 patch_pos) { for (int i = 0; i < 6; ++i) { knot[i] = vec2(float(i + patch_pos.x - 2), float(i + patch_pos.y - 2)); } if ((type.x & 1) != 0) { if (patch_pos.x <= 2) knot[0].x = 0.0; if (patch_pos.x <= 1) knot[1].x = 0.0; } if ((type.x & 2) != 0) { if (patch_pos.x >= (num_patches.x - 2)) knot[5].x = float(num_patches.x); if (pa
英雄伝説 空の軌跡SC v1.4.2-425-g7a7ccee5e 2024-08-09 Error in shader compilation: info: Vertex shader failed to compile with the following errors: ERROR: 0:158: error(#143) Undeclared identifier: u_proj ERROR: 0:159: error(#143) Undeclared identifier: col ERROR: 0:175: error(#216) Vector field selection out of range "rgb" ERROR: 0:178: error(#216) Vector field selection out of range "rgb" ERROR: 0:179: error(#216) Vector field selection out of range "rgb" ERROR: 0:190: error(#216) Vector field selection out of range "rgb" ERROR: 0:193: error(#216) Vector field selection out of range "rgb" ERROR: 0:194: error(#216) Vector field selection out of range "rgb" ERROR: 0:205: error(#216) Vector field selection out of range "rgb" ERROR: 0:208: error(#216) Vector field selection out of range "rgb" ERROR: 0:209: error(#216) Vector field selection out of range "rgb" ERROR: 0:220: error(#216) Vector field selection out of range "rgb" ERROR: 0:223: error(#216) Vector field selection out of range "rgb" ERROR: 0:224: error(#216) Vector field selection out of range "rgb" ERROR: 0:226: error(#143) Undeclared identifier: tex ERROR: error(#273) 15 compilation errors. No code generated / code: #version 330 #define lowp #define mediump #define highp in mediump vec4 w1, w2; in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform mat4 u_bone6; uniform mat4 u_bone7; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump float u_lightangle0; uniform mediump float u_lightspotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump float u_lightangle1; uniform mediump float u_lightspotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump float u_lightangle2; uniform mediump float u_lightspotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump float u_lightangle3; uniform mediump float u_lightspotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; uniform sampler1D u_tess_pos_tex; uniform sampler1D u_tess_tex_tex; uniform sampler1D u_tess_col_tex; uniform int u_spline_count_u; vec2 tess_sample(in vec2 points[16], in vec2 weights[4]) { vec2 pos = vec2(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } vec3 tess_sample(in vec3 points[16], in vec2 weights[4]) { vec3 pos = vec3(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } vec4 tess_sample(in vec4 points[16], in vec2 weights[4]) { vec4 pos = vec4(0.0); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { float f = weights[j].x * weights[i].y; if (f != 0.0) pos = pos + f * points[i * 4 + j]; } } return pos; } uniform int u_spline_count_v; uniform int u_spline_type_u; uniform int u_spline_type_v; void spline_knot(ivec2 num_patches, ivec2 type, out vec2
英雄伝説 空の軌跡SC v1.11.3 2024-08-02 sceDmacMemcpy(dest=040cc000, src=08c98da0, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.11.3 2024-08-02 Unknown GetPointer 00000000 PC 08804124 LR 08000030
英雄伝説 空の軌跡SC v1.17.3 2024-07-17 sceDmacMemcpy(dest=041a7000, src=08f0fa80, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-07-16 sceDmacMemcpy(dest=041c5800, src=08e53720, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-07-15 sceDmacMemcpy(dest=0414b000, src=08e73680, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-07-15 sceDmacMemcpy(dest=041ca000, src=08e52b80, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-07-15 sceDmacMemcpy(dest=041bea00, src=08e4e800, size=2048): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-07-13 sceDmacMemcpy(dest=0417b000, src=08e3e4e0, size=262144): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-07-11 sceDmacMemcpy(dest=0418c800, src=08ee4260, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-07-11 sceDmacMemcpy(dest=04190000, src=08f9a5e0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-07-10 sceDmacMemcpy(dest=040d5000, src=08e34850, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-07-09 sceDmacMemcpy(dest=04153800, src=08e41660, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-07-04 sceDmacMemcpy(dest=041a6000, src=08e3e0c0, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-07-03 sceDmacMemcpy(dest=040d0000, src=08fdb210, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-07-01 sceDmacMemcpy(dest=0412a000, src=08e33fe0, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-06-29 sceDmacMemcpy(dest=041fe200, src=08e5ff70, size=4096): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-06-29 sceDmacMemcpy(dest=040d0000, src=08e34c70, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.3 2024-06-29 sceDmacMemcpy(dest=040d2000, src=0907a830, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.17.1-669-gd298c6f6f5 2024-06-27 sceDmacMemcpy(dest=0413a000, src=08f0f290, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.15.4 2024-05-26 sceDmacMemcpy(dest=0417a800, src=08e7f580, size=16384): overlapping read
英雄伝説 空の軌跡SC v1.15.4 2024-05-21 sceDmacMemcpy(dest=04165000, src=08e78620, size=8192): overlapping read
英雄伝説 空の軌跡SC v1.17.1-334-g1786a4ddb0 2024-05-18 sceDmacMemcpy(dest=04196000, src=08e3c3e0, size=4096): overlapping read