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Game title |
Version |
Latest Report |
Message |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-10-04 |
sceDmacMemcpy(dest=041ba000, src=08fcc590, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-10-04 |
sceDmacMemcpy(dest=040cc000, src=08f3b980, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-10-04 |
sceDmacMemcpy(dest=041c1000, src=08f74480, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-10-03 |
sceDmacMemcpy(dest=041cb800, src=08f13740, size=2048): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-09-30 |
sceDmacMemcpy(dest=040cc000, src=08ee9a20, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-09-24 |
sceDmacMemcpy(dest=041b8000, src=08e80ad0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-09-20 |
sceDmacMemcpy(dest=041bc800, src=08e54fe0, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-09-19 |
sceDmacMemcpy(dest=04190000, src=08e3e0c0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-09-19 |
sceDmacMemcpy(dest=04177000, src=08e3af40, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-09-18 |
sceDmacMemcpy(dest=0419a000, src=08e3d040, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-09-18 |
sceDmacMemcpy(dest=041b1800, src=08e401c0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-09-17 |
sceDmacMemcpy(dest=041a3800, src=08fa00c0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-09-16 |
sceDmacMemcpy(dest=040fa000, src=08e55280, size=262144): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-09-15 |
sceDmacMemcpy(dest=041b4000, src=08e3fe10, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-09-14 |
sceDmacMemcpy(dest=041c3400, src=08ef8a20, size=2048): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-09-14 |
sceDmacMemcpy(dest=041b2800, src=08e85880, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1 |
2024-09-14 |
sceDmacMemcpy(dest=041a4000, src=08e43340, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.4.2-425-g7a7ccee5e |
2024-09-05 |
Error in shader compilation: info: 0(158) : error C1503: undefined variable "u_proj"
0(159) : error C1503: undefined variable "col"
0(175) : error C1503: undefined variable "col"
0(178) : error C1503: undefined variable "col"
0(179) : error C1503: undefined variable "col"
0(190) : error C1503: undefined variable "col"
0(193) : error C1503: undefined variable "col"
0(194) : error C1503: undefined variable "col"
0(205) : error C1503: undefined variable "col"
0(208) : error C1503: undefined variable "col"
0(209) : error C1503: undefined variable "col"
0(220) : error C1503: undefined variable "col"
0(223) : error C1503: undefined variable "col"
0(224) : error C1503: undefined variable "col"
0(226) : error C1503: undefined variable "tex"
/ code: #version 330
#define lowp
#define mediump
#define highp
in mediump vec4 w1, w2;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform mat4 u_bone7;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump float u_lightangle0;
uniform mediump float u_lightspotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump float u_lightangle1;
uniform mediump float u_lightspotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump float u_lightangle2;
uniform mediump float u_lightspotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump float u_lightangle3;
uniform mediump float u_lightspotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
uniform sampler1D u_tess_pos_tex;
uniform sampler1D u_tess_tex_tex;
uniform sampler1D u_tess_col_tex;
uniform int u_spline_count_u;
vec2 tess_sample(in vec2 points[16], in vec2 weights[4]) {
vec2 pos = vec2(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec3 tess_sample(in vec3 points[16], in vec2 weights[4]) {
vec3 pos = vec3(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec4 tess_sample(in vec4 points[16], in vec2 weights[4]) {
vec4 pos = vec4(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
uniform int u_spline_count_v;
uniform int u_spline_type_u;
uniform int u_spline_type_v;
void spline_knot(ivec2 num_patches, ivec2 type, out vec2 knot[6], ivec2 patch_pos) {
for (int i = 0; i < 6; ++i) {
knot[i] = vec2(float(i + patch_pos.x - 2), float(i + patch_pos.y - 2));
}
if ((type.x & 1) != 0) {
if (patch_pos.x <= 2)
knot[0].x = 0.0;
if (patch_pos.x <= 1)
knot[1].x = 0.0;
}
if ((type.x & 2) != 0) {
if (patch_pos.x >= (num_patches.x - 2))
knot[5].x = float(num_patches.x);
if (pa |
英雄伝説 空の軌跡SC |
v1.4.2-425-g7a7ccee5e |
2024-08-09 |
Error in shader compilation: info: Vertex shader failed to compile with the following errors:
ERROR: 0:158: error(#143) Undeclared identifier: u_proj
ERROR: 0:159: error(#143) Undeclared identifier: col
ERROR: 0:175: error(#216) Vector field selection out of range "rgb"
ERROR: 0:178: error(#216) Vector field selection out of range "rgb"
ERROR: 0:179: error(#216) Vector field selection out of range "rgb"
ERROR: 0:190: error(#216) Vector field selection out of range "rgb"
ERROR: 0:193: error(#216) Vector field selection out of range "rgb"
ERROR: 0:194: error(#216) Vector field selection out of range "rgb"
ERROR: 0:205: error(#216) Vector field selection out of range "rgb"
ERROR: 0:208: error(#216) Vector field selection out of range "rgb"
ERROR: 0:209: error(#216) Vector field selection out of range "rgb"
ERROR: 0:220: error(#216) Vector field selection out of range "rgb"
ERROR: 0:223: error(#216) Vector field selection out of range "rgb"
ERROR: 0:224: error(#216) Vector field selection out of range "rgb"
ERROR: 0:226: error(#143) Undeclared identifier: tex
ERROR: error(#273) 15 compilation errors. No code generated
/ code: #version 330
#define lowp
#define mediump
#define highp
in mediump vec4 w1, w2;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform mat4 u_bone7;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump float u_lightangle0;
uniform mediump float u_lightspotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump float u_lightangle1;
uniform mediump float u_lightspotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump float u_lightangle2;
uniform mediump float u_lightspotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump float u_lightangle3;
uniform mediump float u_lightspotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
uniform sampler1D u_tess_pos_tex;
uniform sampler1D u_tess_tex_tex;
uniform sampler1D u_tess_col_tex;
uniform int u_spline_count_u;
vec2 tess_sample(in vec2 points[16], in vec2 weights[4]) {
vec2 pos = vec2(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec3 tess_sample(in vec3 points[16], in vec2 weights[4]) {
vec3 pos = vec3(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec4 tess_sample(in vec4 points[16], in vec2 weights[4]) {
vec4 pos = vec4(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
uniform int u_spline_count_v;
uniform int u_spline_type_u;
uniform int u_spline_type_v;
void spline_knot(ivec2 num_patches, ivec2 type, out vec2 |
英雄伝説 空の軌跡SC |
v1.11.3 |
2024-08-02 |
sceDmacMemcpy(dest=040cc000, src=08c98da0, size=16384): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3 |
2024-08-02 |
Unknown GetPointer 00000000 PC 08804124 LR 08000030 |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-07-17 |
sceDmacMemcpy(dest=041a7000, src=08f0fa80, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-07-16 |
sceDmacMemcpy(dest=041c5800, src=08e53720, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-07-15 |
sceDmacMemcpy(dest=0414b000, src=08e73680, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-07-15 |
sceDmacMemcpy(dest=041ca000, src=08e52b80, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-07-15 |
sceDmacMemcpy(dest=041bea00, src=08e4e800, size=2048): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-07-13 |
sceDmacMemcpy(dest=0417b000, src=08e3e4e0, size=262144): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-07-11 |
sceDmacMemcpy(dest=0418c800, src=08ee4260, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-07-11 |
sceDmacMemcpy(dest=04190000, src=08f9a5e0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-07-10 |
sceDmacMemcpy(dest=040d5000, src=08e34850, size=16384): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-07-09 |
sceDmacMemcpy(dest=04153800, src=08e41660, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-07-04 |
sceDmacMemcpy(dest=041a6000, src=08e3e0c0, size=16384): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-07-03 |
sceDmacMemcpy(dest=040d0000, src=08fdb210, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-07-01 |
sceDmacMemcpy(dest=0412a000, src=08e33fe0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-06-29 |
sceDmacMemcpy(dest=041fe200, src=08e5ff70, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-06-29 |
sceDmacMemcpy(dest=040d0000, src=08e34c70, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.3 |
2024-06-29 |
sceDmacMemcpy(dest=040d2000, src=0907a830, size=16384): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1-669-gd298c6f6f5 |
2024-06-27 |
sceDmacMemcpy(dest=0413a000, src=08f0f290, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2024-05-26 |
sceDmacMemcpy(dest=0417a800, src=08e7f580, size=16384): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2024-05-21 |
sceDmacMemcpy(dest=04165000, src=08e78620, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.17.1-334-g1786a4ddb0 |
2024-05-18 |
sceDmacMemcpy(dest=04196000, src=08e3c3e0, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2024-05-17 |
sceDmacMemcpy(dest=0412c000, src=08e85880, size=65536): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2024-05-17 |
sceDmacMemcpy(dest=04160000, src=08f01b00, size=2048): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2024-05-15 |
sceDmacMemcpy(dest=04169800, src=08e83780, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2024-05-14 |
sceDmacMemcpy(dest=040cc000, src=08e6e540, size=65536): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2024-05-13 |
sceDmacMemcpy(dest=041fd200, src=08f7c140, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2024-05-09 |
sceDmacMemcpy(dest=0415e000, src=08e78200, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2024-05-07 |
sceDmacMemcpy(dest=04163800, src=08e7d060, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2024-03-22 |
sceDmacMemcpy(dest=041ba000, src=08f018d0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2024-03-21 |
sceDmacMemcpy(dest=040cc000, src=08e716c0, size=65536): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2024-03-19 |
sceDmacMemcpy(dest=040cc000, src=08e75080, size=65536): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2024-03-18 |
sceDmacMemcpy(dest=04150000, src=08f06b40, size=65536): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3-828-g15a2373f0 |
2023-10-13 |
sceDmacMemcpy(dest=04170000, src=08e3c830, size=2048): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3-828-g15a2373f0 |
2023-10-13 |
sceDmacMemcpy(dest=040d6000, src=08e34010, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3-828-g15a2373f0 |
2023-10-13 |
sceDmacMemcpy(dest=0417c800, src=08e460d0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3-828-g15a2373f0 |
2023-10-12 |
sceDmacMemcpy(dest=041bb000, src=08e81630, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3-828-g15a2373f0 |
2023-10-12 |
sceDmacMemcpy(dest=041c2000, src=08ec92a0, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3-828-g15a2373f0 |
2023-10-11 |
sceDmacMemcpy(dest=041c4000, src=08e8bfd0, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3-828-g15a2373f0 |
2023-10-11 |
sceDmacMemcpy(dest=040d4000, src=08e3af40, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3-828-g15a2373f0 |
2023-10-11 |
sceDmacMemcpy(dest=0412f000, src=08efc4c0, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3-828-g15a2373f0 |
2023-10-11 |
sceDmacMemcpy(dest=041cb800, src=08e655e0, size=2048): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3-828-g15a2373f0 |
2023-10-10 |
sceDmacMemcpy(dest=04103000, src=08eea0c0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3-828-g15a2373f0 |
2023-10-09 |
sceDmacMemcpy(dest=04154000, src=08ef6fc0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3-828-g15a2373f0 |
2023-10-09 |
sceDmacMemcpy(dest=040d7000, src=08e379a0, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.11.3-828-g15a2373f0 |
2023-10-08 |
sceDmacMemcpy(dest=040d7000, src=08e37160, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2023-09-09 |
sceDmacMemcpy(dest=04176000, src=08e44c00, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2023-07-26 |
sceDmacMemcpy(dest=0419f800, src=08e51660, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.15.4 |
2023-07-26 |
sceDmacMemcpy(dest=041b7800, src=08ecba60, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.14.4 |
2023-04-19 |
sceDmacMemcpy(dest=04141000, src=08e38a20, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.14.4 |
2023-04-18 |
sceDmacMemcpy(dest=041a5000, src=08e42710, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.14.4 |
2023-04-18 |
sceDmacMemcpy(dest=0412f000, src=08e36970, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.14.4 |
2023-04-16 |
sceDmacMemcpy(dest=04147000, src=08ef2720, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.14.4 |
2023-04-14 |
sceDmacMemcpy(dest=041b8000, src=08e51200, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.14.4 |
2023-04-13 |
sceDmacMemcpy(dest=041cbc00, src=08e6b260, size=1024): overlapping read |
英雄伝説 空の軌跡SC |
v1.14.4 |
2023-04-08 |
sceDmacMemcpy(dest=041ac000, src=08e463b0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.14.4 |
2023-04-07 |
sceDmacMemcpy(dest=0418f800, src=08e460a0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.14.4 |
2023-04-06 |
sceDmacMemcpy(dest=04131000, src=08e6eb40, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.14.4 |
2023-04-06 |
sceDmacMemcpy(dest=04167000, src=08e3e900, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.14.4 |
2023-04-05 |
sceDmacMemcpy(dest=04187800, src=08e443c0, size=16384): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-28 |
sceDmacMemcpy(dest=041b0000, src=08e45470, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-28 |
sceDmacMemcpy(dest=041b6000, src=08e47150, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-27 |
sceDmacMemcpy(dest=04198000, src=08e41ed0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-27 |
sceDmacMemcpy(dest=0418b000, src=08f32890, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-27 |
sceDmacMemcpy(dest=0416f000, src=08effa30, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-27 |
sceDmacMemcpy(dest=04145000, src=08f64490, size=16384): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-27 |
sceDmacMemcpy(dest=0415d000, src=08f1d890, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-27 |
sceDmacMemcpy(dest=0419f000, src=08ed68a0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-27 |
sceDmacMemcpy(dest=041fd200, src=08f6cc20, size=2048): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-27 |
sceDmacMemcpy(dest=041bf000, src=08fed270, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-27 |
sceDmacMemcpy(dest=040d0000, src=08efe6f0, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-26 |
sceDmacMemcpy(dest=041fe200, src=08fb5950, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-26 |
sceDmacMemcpy(dest=041ca800, src=08e95f50, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-26 |
sceDmacMemcpy(dest=04122800, src=08eb2040, size=2048): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-26 |
sceDmacMemcpy(dest=041a1000, src=08e49a60, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-24 |
sceDmacMemcpy(dest=041a0000, src=08eb0510, size=16384): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-24 |
sceDmacMemcpy(dest=04154000, src=08ed1280, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-24 |
sceDmacMemcpy(dest=041a6800, src=08e4dc60, size=4096): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-24 |
sceDmacMemcpy(dest=041c1000, src=08e54270, size=8192): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-24 |
sceDmacMemcpy(dest=04184800, src=08f34a10, size=16384): overlapping read |
英雄伝説 空の軌跡SC |
v1.12.3 |
2023-02-24 |
sceDmacMemcpy(dest=041cb000, src=08f9ce10, size=4096): overlapping read |