Recent logs - Ever17 -the out of infinity- Premium Edition

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Game title Version Latest Report Message
Ever17 -the out of infinity- Premium Edition v1.4.2-425-g7a7ccee5e 2025-08-16 Error in shader compilation: info: ERROR: 0:16: 'u_proj' : undeclared identifier / code: #version 130 #define lowp #define mediump #define highp attribute vec3 position; attribute mediump vec3 normal; uniform mat4 u_proj_through; uniform mat4 u_world; uniform mat4 u_view; uniform lowp vec4 u_matambientalpha; varying lowp vec4 v_color0; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; }
Ever17 -the out of infinity- Premium Edition v1.17 2024-05-11 sceDmacMemcpy(dest=04088000, src=094ee730, size=557056): overlapping read
Ever17 -the out of infinity- Premium Edition v1.12.3 2023-09-09 fbo_blit_color failed in blit (04000000 -> 04110000)
Ever17 -the out of infinity- Premium Edition v1.12.3 2023-09-09 fbo_blit_color failed in blit (04088000 -> 04110000)
Ever17 -the out of infinity- Premium Edition v1.9.3 2020-12-05 sceDmacMemcpy(dest=04000000, src=099397a0, size=557056): overlapping read
Ever17 -the out of infinity- Premium Edition v1.9.4 2022-06-25 Unknown GetPointer 00000000 PC 0880ba24 LR 08000020
Ever17 -the out of infinity- Premium Edition v1.8.0 2025-05-28 Unexpected mpeg first timestamp: 0 / 0
Ever17 -the out of infinity- Premium Edition v1.9.4 2025-06-25 sceDmacMemcpy(dest=04000000, src=09466720, size=557056): overlapping read
Ever17 -the out of infinity- Premium Edition v1.8.0 2019-07-25 GL ran out of GPU memory; switching to low memory mode
Ever17 -the out of infinity- Premium Edition v1.4.2-425-g7a7ccee5e 2023-11-02 sceDmacMemcpy(dest=04000000, src=09466720, size=557056): overlapping read
Ever17 -the out of infinity- Premium Edition v1.9.4 2023-10-20 Texture cache ran out of GPU memory; switching to low memory mode