Recent logs - アンデッドナイツ

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Game title Version Latest Report Message
アンデッドナイツ v1.4.2-425-g7a7ccee5e 2021-11-10 fbo_blit_color failed in blit (00000000 -> 00000000)
アンデッドナイツ v1.4.2-425-g7a7ccee5e 2021-11-10 fbo_blit_color failed in blit (00044000 -> 00044000)
アンデッドナイツ v1.12.3 2021-11-23 GetFramebufferCandidates(DEPTH): Multiple (3) candidate framebuffers. texaddr: 04288000 offset: 0 (512x512 stride 512, CLUT16)
アンデッドナイツ v1.9.3-251-ga9302c49f 2021-12-14 Unknown GetPointer 00000000 PC 088cdbfc LR 088cdbfc
アンデッドナイツ v1.7.5 2020-03-05 Attempting to texture from target (src=000dc000 / target=000dc000 / flags=7)
アンデッドナイツ v1.7.4 2019-04-24 Attempting to texture from target (src=000dc000 / target=000dc000 / flags=0)
アンデッドナイツ v1.9.4 2022-01-25 Decoding texture from VRAM mirror at 04288000 swizzle=0
アンデッドナイツ v1.5.2 2021-11-10 Loading module sceFont_Library with version 0101, devkit 05050010
アンデッドナイツ v1.9.4 2022-01-25 Render to texture with different formats 0 != 2
アンデッドナイツ v1.9.4 2022-01-17 Render to texture with different formats 2 != 0